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136 lines
5.0 KiB
136 lines
5.0 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "plParticleSystem.h"
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#include "plParticleGenerator.h"
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#include "plParticleApplicator.h"
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#include "../plAvatar/plScalarChannel.h"
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#include "../plAvatar/plAGModifier.h"
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#include "../plMessage/plParticleUpdateMsg.h"
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#include "../pnSceneObject/plSceneObject.h"
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#define PI 3.14159
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plParticleGenerator *plParticleApplicator::IGetParticleGen(plSceneObject *so)
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{
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UInt32 numMods = so->GetNumModifiers();
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int i;
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for (i = 0; i < numMods; i++)
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{
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const plParticleSystem *result = plParticleSystem::ConvertNoRef(so->GetModifier(i));
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if (result != nil)
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return result->GetExportedGenerator();
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}
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return nil;
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}
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void plParticleLifeMinApplicator::IApply(const plAGModifier *mod, double time)
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{
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plScalarChannel *chan = plScalarChannel::ConvertNoRef(fChannel);
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IGetParticleGen(mod->GetTarget(0))->UpdateParam(plParticleUpdateMsg::kParamPartLifeMin,
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chan->Value(time));
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}
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void plParticleLifeMaxApplicator::IApply(const plAGModifier *mod, double time)
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{
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plScalarChannel *chan = plScalarChannel::ConvertNoRef(fChannel);
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IGetParticleGen(mod->GetTarget(0))->UpdateParam(plParticleUpdateMsg::kParamPartLifeMax,
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chan->Value(time));
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}
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void plParticlePPSApplicator::IApply(const plAGModifier *mod, double time)
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{
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plScalarChannel *chan = plScalarChannel::ConvertNoRef(fChannel);
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IGetParticleGen(mod->GetTarget(0))->UpdateParam(plParticleUpdateMsg::kParamParticlesPerSecond,
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chan->Value(time));
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}
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void plParticleAngleApplicator::IApply(const plAGModifier *mod, double time)
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{
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plScalarChannel *chan = plScalarChannel::ConvertNoRef(fChannel);
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IGetParticleGen(mod->GetTarget(0))->UpdateParam(plParticleUpdateMsg::kParamInitPitchRange,
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(hsScalar)(chan->Value(time) * PI / 180.f));
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}
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void plParticleVelMinApplicator::IApply(const plAGModifier *mod, double time)
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{
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plScalarChannel *chan = plScalarChannel::ConvertNoRef(fChannel);
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IGetParticleGen(mod->GetTarget(0))->UpdateParam(plParticleUpdateMsg::kParamVelMin,
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chan->Value(time));
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}
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void plParticleVelMaxApplicator::IApply(const plAGModifier *mod, double time)
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{
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plScalarChannel *chan = plScalarChannel::ConvertNoRef(fChannel);
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IGetParticleGen(mod->GetTarget(0))->UpdateParam(plParticleUpdateMsg::kParamVelMax,
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chan->Value(time));
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}
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void plParticleScaleMinApplicator::IApply(const plAGModifier *mod, double time)
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{
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plScalarChannel *chan = plScalarChannel::ConvertNoRef(fChannel);
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IGetParticleGen(mod->GetTarget(0))->UpdateParam(plParticleUpdateMsg::kParamScaleMin,
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chan->Value(time) / 100.f);
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}
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void plParticleScaleMaxApplicator::IApply(const plAGModifier *mod, double time)
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{
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plScalarChannel *chan = plScalarChannel::ConvertNoRef(fChannel);
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IGetParticleGen(mod->GetTarget(0))->UpdateParam(plParticleUpdateMsg::kParamScaleMax,
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chan->Value(time) / 100.f);
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}
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void plParticleGravityApplicator::IApply(const plAGModifier *mod, double time)
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{
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plScalarChannel *chan = plScalarChannel::ConvertNoRef(fChannel);
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// IGetParticleGen(mod->GetTarget(0))->UpdateParam(plParticleUpdateMsg::kParamParticlesPerSecond,
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// chan->Value(time));
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}
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void plParticleDragApplicator::IApply(const plAGModifier *mod, double time)
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{
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plScalarChannel *chan = plScalarChannel::ConvertNoRef(fChannel);
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// IGetParticleGen(mod->GetTarget(0))->UpdateParam(plParticleUpdateMsg::kParamParticlesPerSecond,
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// chan->Value(time));
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}
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