You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
213 lines
8.4 KiB
213 lines
8.4 KiB
4 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
Additional permissions under GNU GPL version 3 section 7
|
||
|
|
||
|
If you modify this Program, or any covered work, by linking or
|
||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||
|
(or a modified version of those libraries),
|
||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||
|
licensors of this Program grant you additional
|
||
|
permission to convey the resulting work. Corresponding Source for a
|
||
|
non-source form of such a combination shall include the source code for
|
||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||
|
work.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
|
||
|
#ifndef plMessage_inc
|
||
|
#define plMessage_inc
|
||
|
|
||
|
#include "../pnFactory/plCreatable.h"
|
||
|
#include "../pnKeyedObject/plKey.h"
|
||
|
#include "hsTemplates.h"
|
||
|
#include "hsStlUtils.h"
|
||
|
|
||
|
class plKey;
|
||
|
class hsStream;
|
||
|
|
||
|
// Base class for messages only has enough info to route it
|
||
|
// and send it over the wire (Read/Write).
|
||
|
class plMessage : public plCreatable
|
||
|
{
|
||
|
public:
|
||
|
typedef UInt16 plStrLen;
|
||
|
|
||
|
enum plBCastFlags {
|
||
|
kBCastNone = 0x0,
|
||
|
kBCastByType = 0x1, // To everyone registered for this msg type or msgs this is derived from
|
||
|
kBCastUNUSED_0 = 0x2, // Obsolete option (never used). Was BCastBySender
|
||
|
kPropagateToChildren = 0x4, // Propagate down through SceneObject heirarchy
|
||
|
kBCastByExactType = 0x8, // To everyone registered for this exact msg type.
|
||
|
kPropagateToModifiers = 0x10, // Send the msg to an object and all its modifier
|
||
|
kClearAfterBCast = 0x20, // Clear registration for this type after sending this msg
|
||
|
kNetPropagate = 0x40, // Propagate this message over the network (remotely)
|
||
|
kNetSent = 0x80, // Internal use-This msg has been sent over the network
|
||
|
kNetUseRelevanceRegions = 0x100, // Used along with NetPropagate to filter the msg bcast using relevance regions
|
||
|
kNetForce = 0x200, // Used along with NetPropagate to force the msg to go out (ie. ignore cascading rules)
|
||
|
kNetNonLocal = 0x400, // Internal use-This msg came in over the network (remote msg)
|
||
|
kLocalPropagate = 0x800, // Propagate this message locally (ON BY DEFAULT)
|
||
|
kNetNonDeterministic = kNetForce, // This msg is a non-deterministic response to another msg
|
||
|
kMsgWatch = 0x1000, // Debug only - will break in dispatch before sending this msg
|
||
|
kNetStartCascade = 0x2000, // Internal use-msg is non-local and initiates a cascade of net msgs. This bit is not inherited or computed, it's a property.
|
||
|
kNetAllowInterAge = 0x4000, // If rcvr is online but not in current age, they will receive msg courtesy of pls routing.
|
||
|
kNetSendUnreliable = 0x8000, // Don't use reliable send when net propagating
|
||
|
kCCRSendToAllPlayers = 0x10000, // CCRs can send a plMessage to all online players.
|
||
|
kNetCreatedRemotely = 0x20000, // kNetSent and kNetNonLocal are inherited by child messages sent off while processing a net-propped
|
||
|
// parent. This flag ONLY gets sent on the actual message that went across the wire.
|
||
|
|
||
|
};
|
||
|
private:
|
||
|
bool dispatchBreak;
|
||
|
|
||
|
friend class plDispatch;
|
||
|
friend class plDispatchLog;
|
||
|
|
||
|
protected:
|
||
|
plKey fSender;
|
||
|
hsTArray<plKey> fReceivers;
|
||
|
double fTimeStamp;
|
||
|
|
||
|
UInt32 fBCastFlags;
|
||
|
std::vector<UInt32>* fNetRcvrPlayerIDs;
|
||
|
|
||
|
void IMsgRead(hsStream* stream, hsResMgr* mgr); // default read implementation
|
||
|
void IMsgWrite(hsStream* stream, hsResMgr* mgr); // default write implementation
|
||
|
|
||
|
void IMsgReadVersion(hsStream* stream, hsResMgr* mgr);
|
||
|
void IMsgWriteVersion(hsStream* stream, hsResMgr* mgr);
|
||
|
|
||
|
public:
|
||
|
plMessage();
|
||
|
plMessage(const plKey &s,
|
||
|
const plKey &r,
|
||
|
const double* t);
|
||
|
|
||
|
virtual ~plMessage();
|
||
|
|
||
|
CLASSNAME_REGISTER( plMessage );
|
||
|
GETINTERFACE_ANY( plMessage, plCreatable );
|
||
|
|
||
|
// These must be implemented by all derived message classes (hence pure).
|
||
|
// Derived classes should call the base-class default read/write implementation,
|
||
|
// so the derived Read() should call plMessage::IMsgRead().
|
||
|
virtual void Read(hsStream* stream, hsResMgr* mgr) = 0;
|
||
|
virtual void Write(hsStream* stream, hsResMgr* mgr) = 0;
|
||
|
|
||
|
const plKey GetSender() const { return fSender; }
|
||
|
plMessage& SetSender(const plKey &s) { fSender = s; return *this; }
|
||
|
|
||
|
plMessage& SetNumReceivers(int n);
|
||
|
UInt32 GetNumReceivers() const ;
|
||
|
const plKey& GetReceiver(int i) const;
|
||
|
plMessage& RemoveReceiver(int i);
|
||
|
|
||
|
plMessage& ClearReceivers();
|
||
|
plMessage& AddReceiver(const plKey &r);
|
||
|
plMessage& AddReceivers(const hsTArray<plKey>& rList);
|
||
|
|
||
|
hsBool Send(const plKey r=nil, hsBool async=false); // Message will self-destruct after send.
|
||
|
hsBool SendAndKeep(const plKey r=nil, hsBool async=false); // Message won't self-destruct after send.
|
||
|
|
||
|
const double GetTimeStamp() const { return fTimeStamp; }
|
||
|
plMessage& SetTimeStamp(double t) { fTimeStamp = t; return *this; }
|
||
|
|
||
|
hsBool HasBCastFlag(UInt32 f) const { return 0 != (fBCastFlags & f); }
|
||
|
plMessage& SetBCastFlag(UInt32 f, hsBool on=true) { if( on )fBCastFlags |= f; else fBCastFlags &= ~f; return *this; }
|
||
|
|
||
|
void SetAllBCastFlags(UInt32 f) { fBCastFlags=f; }
|
||
|
UInt32 GetAllBCastFlags() const { return fBCastFlags; }
|
||
|
|
||
|
void AddNetReceiver( UInt32 plrID );
|
||
|
void AddNetReceivers( const std::vector<UInt32> & plrIDs );
|
||
|
std::vector<UInt32>* GetNetReceivers() const { return fNetRcvrPlayerIDs; }
|
||
|
|
||
|
// just before dispatching this message, drop into debugger
|
||
|
void SetBreakBeforeDispatch (bool on) { dispatchBreak = on; }
|
||
|
bool GetBreakBeforeDispatch () const { return dispatchBreak; }
|
||
|
};
|
||
|
|
||
|
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////
|
||
|
// Helpers for reading/writing these types:
|
||
|
// std::string
|
||
|
// xtl::istring
|
||
|
// c strings (char *)
|
||
|
// c arrays (type [])
|
||
|
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////
|
||
|
// reads/writes your std::string field
|
||
|
|
||
|
struct plMsgStdStringHelper
|
||
|
{
|
||
|
static int Poke(const std::string & stringref, hsStream* stream, const UInt32 peekOptions=0);
|
||
|
static int PokeBig(const std::string & stringref, hsStream* stream, const UInt32 peekOptions=0);
|
||
|
static int Poke(const char * buf, UInt32 bufsz, hsStream* stream, const UInt32 peekOptions=0);
|
||
|
static int PokeBig(const char * buf, UInt32 bufsz, hsStream* stream, const UInt32 peekOptions=0);
|
||
|
static int Peek(std::string & stringref, hsStream* stream, const UInt32 peekOptions=0);
|
||
|
static int PeekBig(std::string & stringref, hsStream* stream, const UInt32 peekOptions=0);
|
||
|
};
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////
|
||
|
// reads/writes your xtl::istring field
|
||
|
|
||
|
struct plMsgXtlStringHelper
|
||
|
{
|
||
|
static int Poke(const xtl::istring & stringref, hsStream* stream, const UInt32 peekOptions=0);
|
||
|
static int Peek(xtl::istring & stringref, hsStream* stream, const UInt32 peekOptions=0);
|
||
|
};
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////
|
||
|
// reads/writes your char * field
|
||
|
|
||
|
struct plMsgCStringHelper
|
||
|
{
|
||
|
static int Poke(const char * str, hsStream* stream, const UInt32 peekOptions=0);
|
||
|
// deletes str and reallocates. you must delete [] str;
|
||
|
static int Peek(char *& str, hsStream* stream, const UInt32 peekOptions=0);
|
||
|
};
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////
|
||
|
// reads/writes your type [] field
|
||
|
// don't use with byte ordered types like Int16,32.
|
||
|
// fine for Int8, char, and IEEE formatted types like float, double.
|
||
|
|
||
|
struct plMsgCArrayHelper
|
||
|
{
|
||
|
static int Poke(const void * buf, UInt32 bufsz, hsStream* stream, const UInt32 peekOptions=0);
|
||
|
static int Peek(void * buf, UInt32 bufsz, hsStream* stream, const UInt32 peekOptions=0);
|
||
|
};
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
#endif // plMessage_inc
|