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231 lines
5.6 KiB
231 lines
5.6 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plEnvEffectMsg_inc
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#define plEnvEffectMsg_inc
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/* I'm dead, hear me cry
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#include "../pnMessage/plMessage.h"
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#include "hsStream.h"
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class hsResMgr;
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class plEnvEffectMsg : public plMessage
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{
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hsBool fEnable;
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hsScalar fPriority;
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public:
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plEnvEffectMsg() : fPriority(1.0), fEnable( true ) { SetBCastFlag(plMessage::kPropagateToModifiers); }
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plEnvEffectMsg(const plKey &s,
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const plKey &r,
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const double* t) : fPriority(1.0), fEnable( true ) {SetBCastFlag(plMessage::kPropagateToModifiers);}
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~plEnvEffectMsg(){;}
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CLASSNAME_REGISTER( plEnvEffectMsg );
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GETINTERFACE_ANY( plEnvEffectMsg, plMessage );
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hsBool Enabled() { return fEnable; }
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void Enable(hsBool b) { fEnable = b; }
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void SetPriority(hsScalar p) { fPriority = p; }
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hsScalar GetPriority() { return fPriority; }
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// IO
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void Read(hsStream* stream, hsResMgr* mgr)
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{
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plMessage::IMsgRead(stream, mgr);
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stream->ReadSwap(&fEnable);
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stream->ReadSwap(&fPriority);
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}
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void Write(hsStream* stream, hsResMgr* mgr)
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{
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plMessage::IMsgWrite(stream, mgr);
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stream->WriteSwap(fEnable);
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stream->WriteSwap(fPriority);
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}
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};
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class plEnvAudioEffectMsg : public plEnvEffectMsg
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{
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public:
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int fPreset;
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Int32 fRoomAtten, fRoomHFAtten;
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hsScalar fRoomRolloffFactor;
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hsScalar fDecayTime, fDecayHFRatio;
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Int32 fReflect;
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hsScalar fReflectDelay;
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Int32 fReverb;
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hsScalar fReverbDelay;
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hsScalar fDiffusion, fDensity;
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hsScalar fHFReference;
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plEnvAudioEffectMsg(){SetBCastFlag(plMessage::kPropagateToModifiers);}
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plEnvAudioEffectMsg(const plKey &s,
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const plKey &r,
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const double* t){SetBCastFlag(plMessage::kPropagateToModifiers);}
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~plEnvAudioEffectMsg(){;}
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CLASSNAME_REGISTER( plEnvAudioEffectMsg );
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GETINTERFACE_ANY( plEnvAudioEffectMsg, plEnvEffectMsg );
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// IO
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void Read(hsStream* stream, hsResMgr* mgr)
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{
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plEnvEffectMsg::Read(stream, mgr);
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stream->ReadSwap(&fPreset);
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stream->ReadSwap( &fRoomAtten );
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stream->ReadSwap( &fRoomHFAtten );
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stream->ReadSwap( &fRoomRolloffFactor );
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stream->ReadSwap( &fDecayTime );
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stream->ReadSwap( &fDecayHFRatio );
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stream->ReadSwap( &fReflect );
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stream->ReadSwap( &fReflectDelay );
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stream->ReadSwap( &fReverb );
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stream->ReadSwap( &fReverbDelay );
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stream->ReadSwap( &fDiffusion );
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stream->ReadSwap( &fDensity );
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stream->ReadSwap( &fHFReference );
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}
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void Write(hsStream* stream, hsResMgr* mgr)
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{
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plEnvEffectMsg::Write(stream, mgr);
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stream->WriteSwap(fPreset);
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stream->WriteSwap( fRoomAtten );
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stream->WriteSwap( fRoomHFAtten );
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stream->WriteSwap( fRoomRolloffFactor );
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stream->WriteSwap( fDecayTime );
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stream->WriteSwap( fDecayHFRatio );
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stream->WriteSwap( fReflect );
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stream->WriteSwap( fReflectDelay );
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stream->WriteSwap( fReverb );
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stream->WriteSwap( fReverbDelay );
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stream->WriteSwap( fDiffusion );
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stream->WriteSwap( fDensity );
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stream->WriteSwap( fHFReference );
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}
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};
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class plAudioEffectMsg : public plEnvEffectMsg
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{
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public:
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enum effectType
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{
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kChorus = 0,
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kCompressor,
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kDistortion,
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kEcho,
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kFlanger,
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kGargle,
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kReverb,
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kIDL32,
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};
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enum waveShape
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{
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kTriangular = 0,
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kSquare,
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kSine,
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};
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int fEffect;
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int wetDryPct;
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int delayModPct;
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int feedbackPct;
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int lfOscillator;
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int feedbackDelay;
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int waveform;
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int phaseDifferential;
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int gainDB;
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hsScalar attack;
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int release;
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int compThreshhold;
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int compRatio;
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hsScalar attackPreDelay;
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int intensity;
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int effectCenter;
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int effectWidth;
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int lfCutoff;
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int leftFeedbackDelay;
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int rightFeedbackDelay;
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hsBool swapLeftRightDelay;
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int modulationRate;
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plAudioEffectMsg();
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plAudioEffectMsg(const plKey &s,
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const plKey &r,
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const double* t);
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~plAudioEffectMsg(){;}
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CLASSNAME_REGISTER( plAudioEffectMsg );
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GETINTERFACE_ANY( plAudioEffectMsg, plEnvEffectMsg );
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void Read(hsStream* stream, hsResMgr* mgr);
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void Write(hsStream* stream, hsResMgr* mgr);
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};
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*/
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#endif // plEnvEffectMsg_inc
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