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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plHardRegionTypes_inc
#define plHardRegionTypes_inc
#include "plHardRegion.h"
#include "hsTemplates.h"
class plHardRegionComplex : public plHardRegion
{
protected:
hsTArray<plHardRegion*> fSubRegions;
public:
plHardRegionComplex();
virtual ~plHardRegionComplex();
CLASSNAME_REGISTER( plHardRegionComplex );
GETINTERFACE_ANY( plHardRegionComplex, plHardRegion );
// Don't propagate the settransform to our children, they move independently
virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) {}
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
// Now Complex specifics
virtual hsBool MsgReceive(plMessage* msg);
UInt16 GetNumSubs() const { return fSubRegions.GetCount(); }
const plHardRegion* GetSub(int i) const { return fSubRegions[i]; }
};
class plHardRegionUnion : public plHardRegionComplex
{
protected:
public:
plHardRegionUnion();
virtual ~plHardRegionUnion();
CLASSNAME_REGISTER( plHardRegionUnion );
GETINTERFACE_ANY( plHardRegionUnion, plHardRegionComplex );
virtual hsBool IIsInside(const hsPoint3& pos) const;
virtual hsBool ICameraInside() const;
};
class plHardRegionIntersect : public plHardRegionComplex
{
protected:
public:
plHardRegionIntersect();
virtual ~plHardRegionIntersect();
CLASSNAME_REGISTER( plHardRegionIntersect );
GETINTERFACE_ANY( plHardRegionIntersect, plHardRegionComplex );
virtual hsBool IIsInside(const hsPoint3& pos) const;
virtual hsBool ICameraInside() const;
};
class plHardRegionInvert : public plHardRegionComplex
{
protected:
public:
plHardRegionInvert();
virtual ~plHardRegionInvert();
CLASSNAME_REGISTER( plHardRegionInvert );
GETINTERFACE_ANY( plHardRegionInvert, plHardRegionComplex );
virtual hsBool IIsInside(const hsPoint3& pos) const;
virtual hsBool ICameraInside() const;
};
#endif // plHardRegionTypes_inc