/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef plHardRegionTypes_inc #define plHardRegionTypes_inc #include "plHardRegion.h" #include "hsTemplates.h" class plHardRegionComplex : public plHardRegion { protected: hsTArray fSubRegions; public: plHardRegionComplex(); virtual ~plHardRegionComplex(); CLASSNAME_REGISTER( plHardRegionComplex ); GETINTERFACE_ANY( plHardRegionComplex, plHardRegion ); // Don't propagate the settransform to our children, they move independently virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) {} virtual void Read(hsStream* stream, hsResMgr* mgr); virtual void Write(hsStream* stream, hsResMgr* mgr); // Now Complex specifics virtual hsBool MsgReceive(plMessage* msg); UInt16 GetNumSubs() const { return fSubRegions.GetCount(); } const plHardRegion* GetSub(int i) const { return fSubRegions[i]; } }; class plHardRegionUnion : public plHardRegionComplex { protected: public: plHardRegionUnion(); virtual ~plHardRegionUnion(); CLASSNAME_REGISTER( plHardRegionUnion ); GETINTERFACE_ANY( plHardRegionUnion, plHardRegionComplex ); virtual hsBool IIsInside(const hsPoint3& pos) const; virtual hsBool ICameraInside() const; }; class plHardRegionIntersect : public plHardRegionComplex { protected: public: plHardRegionIntersect(); virtual ~plHardRegionIntersect(); CLASSNAME_REGISTER( plHardRegionIntersect ); GETINTERFACE_ANY( plHardRegionIntersect, plHardRegionComplex ); virtual hsBool IIsInside(const hsPoint3& pos) const; virtual hsBool ICameraInside() const; }; class plHardRegionInvert : public plHardRegionComplex { protected: public: plHardRegionInvert(); virtual ~plHardRegionInvert(); CLASSNAME_REGISTER( plHardRegionInvert ); GETINTERFACE_ANY( plHardRegionInvert, plHardRegionComplex ); virtual hsBool IIsInside(const hsPoint3& pos) const; virtual hsBool ICameraInside() const; }; #endif // plHardRegionTypes_inc