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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Str.cpp
*
***/
#include "../../Pch.h"
#pragma hdrstop
/*****************************************************************************
*
* Exports
*
***/
//===========================================================================
unsigned StrToAnsi (char * dest, const wchar source[], unsigned destChars) {
return StrToAnsi(dest, source, destChars, CP_ACP);
}
//===========================================================================
unsigned StrToAnsi (char * dest, const wchar source[], unsigned destChars, unsigned codePage) {
ASSERT(destChars != (unsigned)-1);
ASSERT(dest != nil);
int result = WideCharToMultiByte(codePage, 0, source, -1, dest, destChars, nil, nil);
if (result)
return result - 1; // return number of characters not including null terminator
else if (destChars) {
dest[destChars - 1] = 0; // null terminate the destination buffer
return destChars - 1;
}
else
return 0;
}
//===========================================================================
unsigned StrToUnicode (wchar * dest, const char source[], unsigned destChars) {
return StrToUnicode(dest, source, destChars, CP_ACP);
}
//===========================================================================
unsigned StrToUnicode (wchar * dest, const char source[], unsigned destChars, unsigned codePage) {
ASSERT(destChars != (unsigned)-1);
ASSERT(dest != nil);
int result = MultiByteToWideChar(codePage, 0, source, -1, dest, destChars);
if (result)
return result - 1; // return number of characters not including null terminator
else if (destChars) {
dest[destChars - 1] = 0; // null terminate the destination buffer
return destChars - 1;
}
else
return 0;
}