/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ /***************************************************************************** * * $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Str.cpp * ***/ #include "../../Pch.h" #pragma hdrstop /***************************************************************************** * * Exports * ***/ //=========================================================================== unsigned StrToAnsi (char * dest, const wchar source[], unsigned destChars) { return StrToAnsi(dest, source, destChars, CP_ACP); } //=========================================================================== unsigned StrToAnsi (char * dest, const wchar source[], unsigned destChars, unsigned codePage) { ASSERT(destChars != (unsigned)-1); ASSERT(dest != nil); int result = WideCharToMultiByte(codePage, 0, source, -1, dest, destChars, nil, nil); if (result) return result - 1; // return number of characters not including null terminator else if (destChars) { dest[destChars - 1] = 0; // null terminate the destination buffer return destChars - 1; } else return 0; } //=========================================================================== unsigned StrToUnicode (wchar * dest, const char source[], unsigned destChars) { return StrToUnicode(dest, source, destChars, CP_ACP); } //=========================================================================== unsigned StrToUnicode (wchar * dest, const char source[], unsigned destChars, unsigned codePage) { ASSERT(destChars != (unsigned)-1); ASSERT(dest != nil); int result = MultiByteToWideChar(codePage, 0, source, -1, dest, destChars); if (result) return result - 1; // return number of characters not including null terminator else if (destChars) { dest[destChars - 1] = 0; // null terminate the destination buffer return destChars - 1; } else return 0; }