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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyTTTGame.h"
#include <python.h>
#include "../../pyEnum.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base TTT game client class
//
PYTHON_CLASS_DEFINITION(ptTTTGame, pyTTTGame);
PYTHON_DEFAULT_NEW_DEFINITION(ptTTTGame, pyTTTGame)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptTTTGame)
PYTHON_NO_INIT_DEFINITION(ptTTTGame)
PYTHON_GLOBAL_METHOD_DEFINITION(PtIsTTTGame, args, "Params: typeID\nReturns true if the specifed typeID (guid as a string) is a TicTacToe game")
{
PyObject* textObj;
if (!PyArg_ParseTuple(args, "O", &textObj))
{
PyErr_SetString(PyExc_TypeError, "PtIsTTTGame expects a unicode string");
PYTHON_RETURN_ERROR;
}
if (PyUnicode_Check(textObj))
{
int strLen = PyUnicode_GetSize(textObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen);
text[strLen] = L'\0';
bool retVal = pyTTTGame::IsTTTGame(text);
delete [] text;
PYTHON_RETURN_BOOL(retVal);
}
else if (PyString_Check(textObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(textObj);
wchar_t* wText = hsStringToWString(text);
bool retVal = pyTTTGame::IsTTTGame(wText);
delete [] wText;
PYTHON_RETURN_BOOL(retVal);
}
else
{
PyErr_SetString(PyExc_TypeError, "PtIsTTTGame expects a unicode string");
PYTHON_RETURN_ERROR;
}
}
PYTHON_GLOBAL_METHOD_DEFINITION(PtCreateTTTGame, args, "Params: callbackKey, numPlayers\nCreates a new TicTacToe game with the specified callback key and number of players (1 or 2)")
{
PyObject* callbackObj = NULL;
int numPlayers = 0;
if (!PyArg_ParseTuple(args, "Oi", &callbackObj, &numPlayers))
{
PyErr_SetString(PyExc_TypeError, "PtCreateTTTGame expects a ptKey and an integer");
PYTHON_RETURN_ERROR;
}
if (!pyKey::Check(callbackObj))
{
PyErr_SetString(PyExc_TypeError, "PtCreateTTTGame expects a ptKey and an integer");
PYTHON_RETURN_ERROR;
}
pyKey* key = pyKey::ConvertFrom(callbackObj);
pyTTTGame::CreateTTTGame(*key, numPlayers);
PYTHON_RETURN_NONE;
}
PYTHON_GLOBAL_METHOD_DEFINITION(PtJoinCommonTTTGame, args, "Params: callbackKey, gameID, numPlayers\nJoins a common TicTacToe game with the specified ID. If one doesn't exist, it creates it with the specified number of players")
{
PyObject* callbackObj = NULL;
int gameID = 0, numPlayers = 0;
if (!PyArg_ParseTuple(args, "Oii", &callbackObj, &gameID, &numPlayers))
{
PyErr_SetString(PyExc_TypeError, "PtJoinCommonTTTGame expects a ptKey and two integers");
PYTHON_RETURN_ERROR;
}
if (!pyKey::Check(callbackObj))
{
PyErr_SetString(PyExc_TypeError, "PtJoinCommonTTTGame expects a ptKey and two integers");
PYTHON_RETURN_ERROR;
}
pyKey* key = pyKey::ConvertFrom(callbackObj);
pyTTTGame::JoinCommonTTTGame(*key, gameID, numPlayers);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptTTTGame, makeMove, args)
{
int row = 0, col = 0;
if (!PyArg_ParseTuple(args, "ii", &row, &col))
{
PyErr_SetString(PyExc_TypeError, "makeMove expects two integers");
PYTHON_RETURN_ERROR;
}
self->fThis->MakeMove(row, col);
PYTHON_RETURN_NONE;
}
PYTHON_BASIC_METHOD_DEFINITION(ptTTTGame, showBoard, ShowBoard)
PYTHON_START_METHODS_TABLE(ptTTTGame)
PYTHON_METHOD(ptTTTGame, makeMove, "Params: row, col\nMakes a move in the specified spot"),
PYTHON_BASIC_METHOD(ptTTTGame, showBoard, "Prints the current board layout to the console"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptTTTGame, pyGameCli, "Game client for the TicTacToe game");
// required functions for PyObject interoperability
PyObject* pyTTTGame::New(pfGameCli* client)
{
ptTTTGame *newObj = (ptTTTGame*)ptTTTGame_type.tp_new(&ptTTTGame_type, NULL, NULL);
if (client && (client->GetGameTypeId() == kGameTypeId_TicTacToe))
newObj->fThis->gameClient = client;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptTTTGame, pyTTTGame)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptTTTGame, pyTTTGame)
// Module and method definitions
void pyTTTGame::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptTTTGame);
PYTHON_CLASS_IMPORT_END(m);
}
void pyTTTGame::AddPlasmaConstantsClasses(PyObject* m)
{
PYTHON_ENUM_START(PtTTTGameResult);
PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultWinner, kTTTGameResultWinner);
PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultTied, kTTTGameResultTied);
PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultGave, kTTTGameResultGave);
PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultError, kTTTGameResultError);
PYTHON_ENUM_END(m, PtTTTGameResult);
}
void pyTTTGame::AddPlasmaMethods(std::vector<PyMethodDef>& methods)
{
PYTHON_GLOBAL_METHOD(methods, PtIsTTTGame);
PYTHON_GLOBAL_METHOD(methods, PtCreateTTTGame);
PYTHON_GLOBAL_METHOD(methods, PtJoinCommonTTTGame);
}