/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "pyTTTGame.h" #include #include "../../pyEnum.h" /////////////////////////////////////////////////////////////////////////////// // // Base TTT game client class // PYTHON_CLASS_DEFINITION(ptTTTGame, pyTTTGame); PYTHON_DEFAULT_NEW_DEFINITION(ptTTTGame, pyTTTGame) PYTHON_DEFAULT_DEALLOC_DEFINITION(ptTTTGame) PYTHON_NO_INIT_DEFINITION(ptTTTGame) PYTHON_GLOBAL_METHOD_DEFINITION(PtIsTTTGame, args, "Params: typeID\nReturns true if the specifed typeID (guid as a string) is a TicTacToe game") { PyObject* textObj; if (!PyArg_ParseTuple(args, "O", &textObj)) { PyErr_SetString(PyExc_TypeError, "PtIsTTTGame expects a unicode string"); PYTHON_RETURN_ERROR; } if (PyUnicode_Check(textObj)) { int strLen = PyUnicode_GetSize(textObj); wchar_t* text = TRACKED_NEW wchar_t[strLen + 1]; PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen); text[strLen] = L'\0'; bool retVal = pyTTTGame::IsTTTGame(text); delete [] text; PYTHON_RETURN_BOOL(retVal); } else if (PyString_Check(textObj)) { // we'll allow this, just in case something goes weird char* text = PyString_AsString(textObj); wchar_t* wText = hsStringToWString(text); bool retVal = pyTTTGame::IsTTTGame(wText); delete [] wText; PYTHON_RETURN_BOOL(retVal); } else { PyErr_SetString(PyExc_TypeError, "PtIsTTTGame expects a unicode string"); PYTHON_RETURN_ERROR; } } PYTHON_GLOBAL_METHOD_DEFINITION(PtCreateTTTGame, args, "Params: callbackKey, numPlayers\nCreates a new TicTacToe game with the specified callback key and number of players (1 or 2)") { PyObject* callbackObj = NULL; int numPlayers = 0; if (!PyArg_ParseTuple(args, "Oi", &callbackObj, &numPlayers)) { PyErr_SetString(PyExc_TypeError, "PtCreateTTTGame expects a ptKey and an integer"); PYTHON_RETURN_ERROR; } if (!pyKey::Check(callbackObj)) { PyErr_SetString(PyExc_TypeError, "PtCreateTTTGame expects a ptKey and an integer"); PYTHON_RETURN_ERROR; } pyKey* key = pyKey::ConvertFrom(callbackObj); pyTTTGame::CreateTTTGame(*key, numPlayers); PYTHON_RETURN_NONE; } PYTHON_GLOBAL_METHOD_DEFINITION(PtJoinCommonTTTGame, args, "Params: callbackKey, gameID, numPlayers\nJoins a common TicTacToe game with the specified ID. If one doesn't exist, it creates it with the specified number of players") { PyObject* callbackObj = NULL; int gameID = 0, numPlayers = 0; if (!PyArg_ParseTuple(args, "Oii", &callbackObj, &gameID, &numPlayers)) { PyErr_SetString(PyExc_TypeError, "PtJoinCommonTTTGame expects a ptKey and two integers"); PYTHON_RETURN_ERROR; } if (!pyKey::Check(callbackObj)) { PyErr_SetString(PyExc_TypeError, "PtJoinCommonTTTGame expects a ptKey and two integers"); PYTHON_RETURN_ERROR; } pyKey* key = pyKey::ConvertFrom(callbackObj); pyTTTGame::JoinCommonTTTGame(*key, gameID, numPlayers); PYTHON_RETURN_NONE; } PYTHON_METHOD_DEFINITION(ptTTTGame, makeMove, args) { int row = 0, col = 0; if (!PyArg_ParseTuple(args, "ii", &row, &col)) { PyErr_SetString(PyExc_TypeError, "makeMove expects two integers"); PYTHON_RETURN_ERROR; } self->fThis->MakeMove(row, col); PYTHON_RETURN_NONE; } PYTHON_BASIC_METHOD_DEFINITION(ptTTTGame, showBoard, ShowBoard) PYTHON_START_METHODS_TABLE(ptTTTGame) PYTHON_METHOD(ptTTTGame, makeMove, "Params: row, col\nMakes a move in the specified spot"), PYTHON_BASIC_METHOD(ptTTTGame, showBoard, "Prints the current board layout to the console"), PYTHON_END_METHODS_TABLE; // Type structure definition PLASMA_DEFAULT_TYPE_WBASE(ptTTTGame, pyGameCli, "Game client for the TicTacToe game"); // required functions for PyObject interoperability PyObject* pyTTTGame::New(pfGameCli* client) { ptTTTGame *newObj = (ptTTTGame*)ptTTTGame_type.tp_new(&ptTTTGame_type, NULL, NULL); if (client && (client->GetGameTypeId() == kGameTypeId_TicTacToe)) newObj->fThis->gameClient = client; return (PyObject*)newObj; } PYTHON_CLASS_CHECK_IMPL(ptTTTGame, pyTTTGame) PYTHON_CLASS_CONVERT_FROM_IMPL(ptTTTGame, pyTTTGame) // Module and method definitions void pyTTTGame::AddPlasmaClasses(PyObject* m) { PYTHON_CLASS_IMPORT_START(m); PYTHON_CLASS_IMPORT(m, ptTTTGame); PYTHON_CLASS_IMPORT_END(m); } void pyTTTGame::AddPlasmaConstantsClasses(PyObject* m) { PYTHON_ENUM_START(PtTTTGameResult); PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultWinner, kTTTGameResultWinner); PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultTied, kTTTGameResultTied); PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultGave, kTTTGameResultGave); PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultError, kTTTGameResultError); PYTHON_ENUM_END(m, PtTTTGameResult); } void pyTTTGame::AddPlasmaMethods(std::vector& methods) { PYTHON_GLOBAL_METHOD(methods, PtIsTTTGame); PYTHON_GLOBAL_METHOD(methods, PtCreateTTTGame); PYTHON_GLOBAL_METHOD(methods, PtJoinCommonTTTGame); }