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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////
//
// pfLocalizationMgr - singleton class for managing localization of
// strings (so python doesn't have to do it)
//
//////////////////////////////////////////////////////////////////////
#include "hsTypes.h"
#include "pfLocalizedString.h"
#include "pfLocalizationDataMgr.h"
#include "pfLocalizationMgr.h"
//////////////////////////////////////////////////////////////////////
//// pfLocalizationMgr Functions /////////////////////////////////////
//////////////////////////////////////////////////////////////////////
pfLocalizationMgr *pfLocalizationMgr::fInstance = nil;
//// Constructor/Destructor //////////////////////////////////////////
pfLocalizationMgr::pfLocalizationMgr()
{
hsAssert(!fInstance, "Tried to create the localization manager more than once!");
fInstance = this;
}
pfLocalizationMgr::~pfLocalizationMgr()
{
fInstance = nil;
}
//// Initialize //////////////////////////////////////////////////////
void pfLocalizationMgr::Initialize(const std::string & dataPath)
{
if (fInstance)
return;
fInstance = TRACKED_NEW pfLocalizationMgr();
pfLocalizationDataMgr::Initialize(dataPath); // set up the data manager
}
//// Shutdown ////////////////////////////////////////////////////////
void pfLocalizationMgr::Shutdown()
{
if (fInstance)
{
pfLocalizationDataMgr::Shutdown(); // make sure the subtitle data manager is shut down
delete fInstance;
}
}
//// GetString ///////////////////////////////////////////////////////
std::wstring pfLocalizationMgr::GetString(const std::wstring & path, const std::vector<std::wstring> & args)
{
return pfLocalizationDataMgr::Instance().GetElement(path) % args;
}
std::wstring pfLocalizationMgr::GetString(const std::wstring & path)
{
std::vector<std::wstring> args; // blank args so that % signs are still handled correctly
return pfLocalizationDataMgr::Instance().GetElement(path) % args;
}