/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ ////////////////////////////////////////////////////////////////////// // // pfLocalizationMgr - singleton class for managing localization of // strings (so python doesn't have to do it) // ////////////////////////////////////////////////////////////////////// #include "hsTypes.h" #include "pfLocalizedString.h" #include "pfLocalizationDataMgr.h" #include "pfLocalizationMgr.h" ////////////////////////////////////////////////////////////////////// //// pfLocalizationMgr Functions ///////////////////////////////////// ////////////////////////////////////////////////////////////////////// pfLocalizationMgr *pfLocalizationMgr::fInstance = nil; //// Constructor/Destructor ////////////////////////////////////////// pfLocalizationMgr::pfLocalizationMgr() { hsAssert(!fInstance, "Tried to create the localization manager more than once!"); fInstance = this; } pfLocalizationMgr::~pfLocalizationMgr() { fInstance = nil; } //// Initialize ////////////////////////////////////////////////////// void pfLocalizationMgr::Initialize(const std::string & dataPath) { if (fInstance) return; fInstance = TRACKED_NEW pfLocalizationMgr(); pfLocalizationDataMgr::Initialize(dataPath); // set up the data manager } //// Shutdown //////////////////////////////////////////////////////// void pfLocalizationMgr::Shutdown() { if (fInstance) { pfLocalizationDataMgr::Shutdown(); // make sure the subtitle data manager is shut down delete fInstance; } } //// GetString /////////////////////////////////////////////////////// std::wstring pfLocalizationMgr::GetString(const std::wstring & path, const std::vector & args) { return pfLocalizationDataMgr::Instance().GetElement(path) % args; } std::wstring pfLocalizationMgr::GetString(const std::wstring & path) { std::vector args; // blank args so that % signs are still handled correctly return pfLocalizationDataMgr::Instance().GetElement(path) % args; }