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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/Protocols/Srv2Db/pnNpSrv2Db.h
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*
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***/
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#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PROTOCOLS_SRV2DB_PNNPSRV2DB_H
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#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/Protocols/Srv2Db/pnNpSrv2Db.h included more than once"
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#endif
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PROTOCOLS_SRV2DB_PNNPSRV2DB_H
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// kNetProtocolSrv2Db messages
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// Because SrvDb must remain compatible with older auth builds, these message ids
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// must not change unless all front-end servers are synchronously replaced.
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enum {
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// Account
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kSrv2Db_AccountCreateRequest = 0,
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kSrv2Db_AccountLoginRequest = 1,
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kSrv2Db_AccountLogout = 2,
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kSrv2Db_AccountChangePasswordRequest = 3,
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kSrv2Db_AccountSetRolesRequest = 4,
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kSrv2Db_AccountSetBillingTypeRequest = 5,
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kSrv2Db_AccountActivateRequest = 6,
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kSrv2Db_AccountCreateFromKeyRequest = 7,
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kSrv2Db_AccountLockPlayerNameRequest = 8,
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kSrv2Db_SetPlayerBanStatusRequest = 9,
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kSrv2Db_AccountLoginRequest2 = 10,
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kSrv2Db_AccountExistsRequest = 11,
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// VaultNodes
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kSrv2Db_VaultNodeCreateRequest = 20,
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kSrv2Db_VaultNodeFetchRequest = 21,
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kSrv2Db_VaultNodeSaveRequest = 22,
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kSrv2Db_VaultNodeDeleteRequest = 23,
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kSrv2Db_VaultNodeFindRequest = 24,
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kSrv2Db_VaultSendNode = 25,
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kSrv2Db_SetAgeSequenceNumRequest = 26,
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kSrv2Db_VaultNodeChanged = 27,
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kSrv2Db_FetchInviterInfo = 28,
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// VaultNodeRefs
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kSrv2Db_VaultNodeAddRefs = 40,
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kSrv2Db_VaultNodeDelRefs = 41,
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kSrv2Db_VaultNodeGetChildRefs = 42,
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kSrv2Db_VaultNodeGetParentRefs = 43,
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// State Objects
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kSrv2Db_StateSaveObject = 60,
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kSrv2Db_StateDeleteObject = 61,
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kSrv2Db_StateFetchObject = 62,
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// Public ages
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kSrv2Db_GetPublicAgeInfoIds = 80,
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kSrv2Db_SetAgePublic = 81,
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// Score
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kSrv2Db_ScoreCreate = 100,
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kSrv2Db_ScoreFindScoreIds = 101,
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kSrv2Db_ScoreFetchScores = 102,
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kSrv2Db_ScoreSave = 103,
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kSrv2Db_ScoreDelete = 104,
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kSrv2Db_ScoreGetRanks = 105,
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// Vault Notifications
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kSrv2Db_PlayerOnline = 120,
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kSrv2Db_PlayerOffline = 121,
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kSrv2Db_AgeOnline = 122,
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kSrv2Db_AgeOffline = 123,
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// CSR
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kSrv2Db_CsrAcctInfoRequest = 140,
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};
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enum {
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// Account
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kDb2Srv_AccountCreateReply = 0,
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kDb2Srv_AccountLoginReply = 1,
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kDb2Srv_AccountCreateFromKeyReply = 2,
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kDb2Srv_AccountExistsReply = 3,
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// VaultNodes
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kDb2Srv_VaultNodeCreateReply = 20,
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kDb2Srv_VaultNodeFetchReply = 21,
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kDb2Srv_VaultNodeSaveReply = 22,
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kDb2Srv_VaultNodeDeleteReply = 23,
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kDb2Srv_VaultNodeFindReply = 24,
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kDb2Srv_SetAgeSequenceNumReply = 25,
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kDb2Srv_FetchInviterInfoReply = 26,
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// VaultNodeRefs
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kDb2Srv_VaultNodeRefs = 40,
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// State Objects
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kDb2Srv_StateObjectFetched = 60,
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// Vault Notification
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kDb2Srv_NotifyVaultNodeChanged = 80,
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kDb2Srv_NotifyVaultNodeAdded = 81,
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kDb2Srv_NotifyVaultNodeRemoved = 82,
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kDb2Srv_NotifyVaultNodeDeleted = 83,
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// Public ages
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kDb2Srv_PublicAgeInfoIds = 100,
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// Score
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kDb2Srv_ScoreCreateReply = 120,
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kDb2Srv_ScoreFindScoreIdsReply = 121,
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kDb2Srv_ScoreFetchScoresReply = 122,
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kDb2Srv_ScoreDeleteReply = 123,
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kDb2Srv_ScoreGetRanksReply = 124,
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// CSR
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kDb2Srv_CsrAcctInfoReply = 140,
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};
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//============================================================================
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// BEGIN PACKED DATA STRUCTURES
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//============================================================================
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#pragma pack(push,1)
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/*****************************************************************************
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*
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* Srv2Db connect packet
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*
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***/
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struct Srv2Db_ConnData {
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uint32_t dataBytes;
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uint32_t srvType;
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};
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struct Srv2Db_Connect {
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AsyncSocketConnectPacket hdr;
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Srv2Db_ConnData data;
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};
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/*****************************************************************************
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*
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* Srv2Db packets
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*
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***/
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struct Srv2Db_AccountExistsRequest : SrvMsgHeader {
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wchar_t accountName[kMaxAccountNameLength];
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};
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struct Srv2Db_AccountCreateRequest : SrvMsgHeader {
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wchar_t accountName[kMaxAccountNameLength];
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ShaDigest namePassHash;
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uint32_t billingType;
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uint32_t accountFlags;
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wchar_t foreignAcctId[kMaxPublisherAuthKeyLength];
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};
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struct Srv2Db_AccountCreateFromKeyRequest : SrvMsgHeader {
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wchar_t accountName[kMaxAccountNameLength];
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ShaDigest namePassHash;
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plUUID key;
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uint32_t billingType;
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};
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struct Srv2Db_AccountLoginRequest : SrvMsgHeader {
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wchar_t accountName[kMaxAccountNameLength];
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};
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struct Srv2Db_AccountLoginRequest2 : SrvMsgHeader {
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wchar_t accountName[kMaxAccountNameLength];
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uint32_t buildId;
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};
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struct Srv2Db_AccountLogout : SrvMsgHeader {
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plUUID accountUuid;
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uint32_t timeLoggedMins;
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};
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struct Srv2Db_AccountChangePasswordRequest : SrvMsgHeader {
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wchar_t accountName[kMaxAccountNameLength];
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ShaDigest namePassHash;
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};
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struct Srv2Db_AccountSetRolesRequest : SrvMsgHeader {
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wchar_t accountName[kMaxAccountNameLength];
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uint32_t accountFlags;
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};
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struct Srv2Db_AccountSetBillingTypeRequest : SrvMsgHeader {
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wchar_t accountName[kMaxAccountNameLength];
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uint32_t billingType;
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};
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struct Srv2Db_AccountActivateRequest : SrvMsgHeader {
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plUUID activationKey;
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};
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struct Srv2Db_AccountLockPlayerNameRequest :SrvMsgHeader {
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wchar_t playerName[kMaxPlayerNameLength];
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plUUID accountUuid;
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};
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struct Srv2Db_VaultNodeCreateRequest : SrvMsgHeader {
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plUUID accountUuid;
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uint32_t creatorId;
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uint32_t nodeBytes;
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uint8_t nodeBuffer[1];
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};
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struct Srv2Db_VaultNodeFetchRequest : SrvMsgHeader {
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uint32_t nodeId;
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};
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struct Srv2Db_VaultNodeChanged : SrvMsgHeader {
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uint32_t nodeId;
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plUUID revisionId;
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};
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struct Srv2Db_VaultNodeSaveRequest : SrvMsgHeader {
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plUUID revisionId;
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uint32_t nodeId;
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unsigned playerCheckId;
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unsigned isRequestFromAuth;
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uint32_t nodeBytes;
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uint8_t buffer[1]; // buffer[bytes], actually
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// no more fields after var length alloc
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};
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struct Srv2Db_VaultNodeDeleteRequest : SrvMsgHeader {
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uint32_t nodeId;
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unsigned playerCheckId;
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unsigned isRequestFromAuth;
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};
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struct Srv2Db_VaultNodeFindRequest : SrvMsgHeader {
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// Template node to match
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uint32_t nodeBytes;
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uint8_t nodeBuffer[1]; // [nodeBytes], actually
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// no more fields after var length alloc
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};
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struct Srv2Db_VaultNodeAddRefs : SrvMsgHeader {
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uint32_t refCount;
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NetVaultNodeRef refs[1];
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// no more fields after var length alloc
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};
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struct Srv2Db_VaultNodeDelRefs : SrvMsgHeader {
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uint32_t refCount;
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unsigned playerCheckId;
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unsigned isRequestFromAuth;
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NetVaultNodeRef refs[1];
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// no more fields after var length alloc
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};
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struct Srv2Db_VaultNodeGetChildRefs : SrvMsgHeader {
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uint32_t nodeId;
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uint32_t maxDepth;
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};
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struct Srv2Db_VaultNodeGetParentRefs : SrvMsgHeader {
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uint32_t nodeId;
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uint32_t maxDepth;
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};
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struct Srv2Db_VaultSendNode : SrvMsgHeader {
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uint32_t srcPlayerId; // sender
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uint32_t srcNodeId; // sent item
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uint32_t dstPlayerId; // recipient
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};
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struct Srv2Db_SetAgeSequenceNumRequest : SrvMsgHeader {
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uint32_t nodeId;
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wchar_t ageInstName[kMaxAgeNameLength];
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wchar_t ageUserName[kMaxAgeNameLength];
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};
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struct Srv2Db_StateSaveObject : SrvMsgHeader {
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uint32_t buildId;
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plUUID ownerId;
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wchar_t objectName[kMaxStateObjectName];
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uint32_t objectDataBytes;
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uint8_t objectData[1];
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// no more fields after var length alloc
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};
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struct Srv2Db_StateDeleteObject : SrvMsgHeader {
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plUUID ownerId;
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wchar_t objectName[kMaxStateObjectName];
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};
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struct Srv2Db_StateFetchObject : SrvMsgHeader {
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plUUID ownerId;
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wchar_t objectName[kMaxStateObjectName];
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};
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struct Srv2Db_GetPublicAgeInfoIds : SrvMsgHeader {
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wchar_t ageName[kMaxAgeNameLength];
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};
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struct Srv2Db_SetAgePublic : SrvMsgHeader {
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uint32_t playerId;
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uint32_t ageInfoId;
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uint8_t publicOrNot;
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};
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struct Srv2Db_SetPlayerBanStatusRequest : SrvMsgHeader {
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uint32_t playerId;
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uint32_t banned;
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};
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struct Srv2Db_ScoreCreate : SrvMsgHeader {
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uint32_t ownerId;
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wchar_t gameName[kMaxGameScoreNameLength];
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uint32_t gameType;
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uint32_t value;
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};
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struct Srv2Db_ScoreDelete : SrvMsgHeader {
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uint32_t scoreId;
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};
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struct Srv2Db_ScoreFindScoreIds : SrvMsgHeader {
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uint32_t ownerId;
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wchar_t gameName[kMaxGameScoreNameLength];
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};
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struct Srv2Db_ScoreFetchScores : SrvMsgHeader {
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uint32_t scoreCount;
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uint32_t scoreIds[1]; // [scoreCount], actually
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// no more fields after var length alloc
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};
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struct Srv2Db_ScoreSave : SrvMsgHeader {
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|
uint32_t scoreId;
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|
uint32_t value;
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|
};
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struct Srv2Db_ScoreGetRanks : SrvMsgHeader {
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uint32_t ownerId;
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|
uint32_t scoreGroup;
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|
uint32_t parentFolderId;
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|
wchar_t gameName[kMaxGameScoreNameLength];
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|
uint32_t timePeriod;
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|
uint32_t numResults;
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|
uint32_t pageNumber;
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|
|
uint32_t sortDesc;
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|
};
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|
struct Srv2Db_PlayerOnline : SrvMsgHeader {
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|
uint32_t playerId;
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|
|
};
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struct Srv2Db_PlayerOffline : SrvMsgHeader {
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|
uint32_t playerId;
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|
};
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struct Srv2Db_AgeOnline : SrvMsgHeader {
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|
|
plUUID ageInstId;
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|
|
};
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struct Srv2Db_AgeOffline : SrvMsgHeader {
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|
|
plUUID ageInstId;
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|
};
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struct Srv2Db_CsrAcctInfoRequest : SrvMsgHeader {
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|
|
wchar_t csrName[kMaxAccountNameLength];
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|
};
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struct Srv2Db_FetchInviterInfo : SrvMsgHeader {
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|
plUUID inviteUuid;
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|
|
};
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|
|
/*****************************************************************************
|
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|
|
*
|
|
|
|
* Db2Srv packets
|
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|
|
*
|
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|
|
***/
|
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|
struct Db2Srv_AccountExistsReply : SrvMsgHeader {
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|
|
uint8_t exists;
|
|
|
|
};
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|
struct Db2Srv_AccountCreateReply : SrvMsgHeader {
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|
|
plUUID accountUuid;
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|
|
|
};
|
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|
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|
|
struct Db2Srv_AccountCreateFromKeyReply : SrvMsgHeader {
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|
|
plUUID accountUuid;
|
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|
|
plUUID activationKey;
|
|
|
|
};
|
|
|
|
|
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|
|
struct Db2Srv_AccountLoginReply : SrvMsgHeader {
|
|
|
|
plUUID accountUuid;
|
|
|
|
uint32_t accountFlags;
|
|
|
|
uint32_t billingType;
|
|
|
|
ShaDigest namePassHash;
|
|
|
|
};
|
|
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|
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|
|
struct Db2Srv_VaultNodeCreateReply : SrvMsgHeader {
|
|
|
|
uint32_t nodeId;
|
|
|
|
};
|
|
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|
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|
|
struct Db2Srv_VaultNodeFetchReply : SrvMsgHeader {
|
|
|
|
uint32_t nodeBytes;
|
|
|
|
uint8_t buffer[1];
|
|
|
|
// no more fields after var length alloc
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Db2Srv_VaultNodeFindReply : SrvMsgHeader {
|
|
|
|
// out: ids of matching nodes
|
|
|
|
uint32_t nodeIdCount;
|
|
|
|
uint32_t nodeIds[1]; // [nodeIdCount], actually
|
|
|
|
// no more fields after var length alloc
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Db2Srv_VaultNodeRefs : SrvMsgHeader {
|
|
|
|
uint32_t refCount;
|
|
|
|
NetVaultNodeRef refs[1];
|
|
|
|
// no more fields after var length alloc
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Db2Srv_SetAgeSequenceNumReply : SrvMsgHeader {
|
|
|
|
uint32_t sequenceNum;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Db2Srv_FetchInviterInfoReply : SrvMsgHeader {
|
|
|
|
plUUID hoodInstance;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Db2Srv_StateObjectFetched : SrvMsgHeader {
|
|
|
|
uint32_t buildId;
|
|
|
|
plUUID ownerId;
|
|
|
|
wchar_t objectName[kMaxStateObjectName];
|
|
|
|
uint32_t objectDataBytes;
|
|
|
|
uint8_t objectData[1];
|
|
|
|
// no more fields after var length alloc
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Db2Srv_NotifyVaultNodeChanged : SrvMsgHeader {
|
|
|
|
uint32_t nodeId;
|
|
|
|
plUUID revId;
|
|
|
|
uint32_t notifyIdCount;
|
|
|
|
uint32_t notifyIds[1];
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Db2Srv_NotifyVaultNodeAdded : SrvMsgHeader {
|
|
|
|
NetVaultNodeRef ref;
|
|
|
|
uint32_t notifyIdCount;
|
|
|
|
uint32_t notifyIds[1];
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Db2Srv_NotifyVaultNodeRemoved : SrvMsgHeader {
|
|
|
|
uint32_t parentId;
|
|
|
|
uint32_t childId;
|
|
|
|
uint32_t notifyIdCount;
|
|
|
|
uint32_t notifyIds[1];
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Db2Srv_NotifyVaultNodeDeleted : SrvMsgHeader {
|
|
|
|
uint32_t nodeId;
|
|
|
|
uint32_t notifyIdCount;
|
|
|
|
uint32_t notifyIds[1];
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Db2Srv_PublicAgeInfoIds : SrvMsgHeader {
|
|
|
|
uint32_t idCount;
|
|
|
|
uint32_t ids[1]; // [idCount], actually
|
|
|
|
// no more fields after var length alloc
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Db2Srv_ScoreCreateReply : SrvMsgHeader {
|
|
|
|
uint32_t scoreId;
|
|
|
|
uint32_t createdTime;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Db2Srv_ScoreDeleteReply : SrvMsgHeader {
|
|
|
|
uint32_t ownerId;
|
|
|
|
wchar_t gameName[kMaxGameScoreNameLength];
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Db2Srv_ScoreFindScoreIdsReply : SrvMsgHeader {
|
|
|
|
uint32_t idCount;
|
|
|
|
uint32_t scoreIds[1]; // [idCount], actually
|
|
|
|
// no more fields after var length alloc
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Db2Srv_ScoreFetchScoresReply : SrvMsgHeader {
|
|
|
|
uint32_t scoreCount;
|
|
|
|
uint32_t byteCount;
|
|
|
|
uint8_t buffer[1]; // [byteCount], actually
|
|
|
|
// no more fields after var length alloc
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Db2Srv_ScoreGetRanksReply : SrvMsgHeader {
|
|
|
|
uint32_t rankCount;
|
|
|
|
uint32_t byteCount;
|
|
|
|
uint8_t buffer[1]; // [byteCount], actually
|
|
|
|
// no more fields after var length alloc
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Db2Srv_CsrAcctInfoReply : SrvMsgHeader {
|
|
|
|
plUUID csrId;
|
|
|
|
uint32_t csrFlags;
|
|
|
|
ShaDigest namePassHash;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
// END PACKED DATA STRUCTURES
|
|
|
|
//============================================================================
|
|
|
|
#pragma pack(pop)
|
|
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* Srv2Db functions
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
|
|
|
|
bool Srv2DbValidateConnect (
|
|
|
|
AsyncNotifySocketListen * listen,
|
|
|
|
Srv2Db_ConnData * connectPtr
|
|
|
|
);
|