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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plOSMsg_inc
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#define plOSMsg_inc
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//
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// This enum wraps all of the OS messages
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// that we care about for this particular
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// platform - add as necessary...
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//
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// for Win32:
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#ifdef HS_BUILD_FOR_WIN32
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#include "hsWindows.h" // FIXME: This gives me a sad
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enum plOSMsg
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{
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KEYDOWN = WM_KEYDOWN,
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KEYUP = WM_KEYUP,
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MOUSEMOVE = WM_MOUSEMOVE,
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L_BUTTONDN = WM_LBUTTONDOWN,
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L_BUTTONUP = WM_LBUTTONUP,
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R_BUTTONDN = WM_RBUTTONDOWN,
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R_BUTTONUP = WM_RBUTTONUP,
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MOUSEWHEEL = 0x020A,
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L_BUTTONDBLCLK = WM_LBUTTONDBLCLK,
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R_BUTTONDBLCLK = WM_RBUTTONDBLCLK,
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SYSKEYDOWN = WM_SYSKEYDOWN,
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SYSKEYUP = WM_SYSKEYUP,
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M_BUTTONDN = WM_MBUTTONDOWN,
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M_BUTTONUP = WM_MBUTTONUP,
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CHAR_MSG = WM_CHAR,
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};
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#else
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enum plOSMsg { };
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#endif
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//
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// generic structure that we can use to describe
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// the state of the mouse on any platform.
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//
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//
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struct plMouseState
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{
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enum
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{
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kLeftButton = 0x0001,
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kRightButton = 0x0002,
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kMiddleButton = 0x0004,
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};
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float fX;
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float fY;
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uint32_t fButtonState;
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};
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#endif // plOSMsg
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