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149 lines
5.5 KiB
149 lines
5.5 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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// //
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// plDynamicTextMsg Header //
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// Message wrapper for commands to plDynamicTextMap. //
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// //
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//////////////////////////////////////////////////////////////////////////////
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#ifndef _plDynamicTextMsg_h
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#define _plDynamicTextMsg_h
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#include "../pnMessage/plMessage.h"
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#include "hsColorRGBA.h"
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class plDynamicTextMap;
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class plDynamicTextMsg : public plMessage
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{
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friend class plDynamicTextMap;
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protected:
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UInt16 fCmd;
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// Position (fX is also used for font size)
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Int16 fX, fY;
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// A rectangle
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UInt16 fLeft, fTop, fRight, fBottom;
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// Colors
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hsColorRGBA fClearColor;
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hsColorRGBA fColor;
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// String
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wchar_t *fString;
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// Mipmap
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plKey fImageKey;
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// Misc flags field
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UInt32 fFlags;
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hsBool fBlockRGB;
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Int16 fLineSpacing;
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public:
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plDynamicTextMsg() : plMessage( nil, nil, nil ) { fCmd = 0; fString = nil; fImageKey = nil; fFlags = 0; fBlockRGB = false; }
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~plDynamicTextMsg() { delete [] fString; }
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CLASSNAME_REGISTER( plDynamicTextMsg );
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GETINTERFACE_ANY( plDynamicTextMsg, plMessage );
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enum Commands
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{
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kClear = 0x0001,
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kSetTextColor = 0x0002,
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kSetFont = 0x0004,
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kFillRect = 0x0008,
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kFrameRect = 0x0010,
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kDrawString = 0x0020,
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kDrawClippedString = 0x0040,
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kDrawWrappedString = 0x0080,
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kFlush = 0x0100,
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kDrawImage = 0x0200,
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kSetJustify = 0x0400,
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kDrawClippedImage = 0x0800,
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kSetLineSpacing = 0x1000,
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kPurgeImage = 0x2000,
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// Don't use these--just masks for internal use
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kColorCmds = kSetTextColor | kFillRect | kFrameRect,
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kStringCmds = kSetFont | kDrawString | kDrawClippedString | kDrawWrappedString,
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kRectCmds = kFillRect | kFrameRect | kDrawClippedString | kDrawWrappedString | kDrawClippedImage,
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kPosCmds = kSetFont | kDrawClippedString | kDrawWrappedString | kDrawImage | kDrawClippedImage,
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kFlagCmds = kSetFont | kDrawImage | kSetJustify | kDrawClippedImage
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};
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// Commands
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void ClearToColor( hsColorRGBA &c ) { fCmd |= kClear; fClearColor = c; }
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void Flush( void ) { fCmd |= kFlush; }
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void PurgeImage( void ) { fCmd |= kPurgeImage; }
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// The following are mutually exclusive commands 'cause they share some parameters
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void SetTextColor( hsColorRGBA &c, hsBool blockRGB = false );
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void SetFont( const char *face, Int16 size, hsBool isBold = false );
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void SetLineSpacing( Int16 spacing );
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void FillRect( UInt16 left, UInt16 top, UInt16 right, UInt16 bottom, hsColorRGBA &c );
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void FrameRect( UInt16 left, UInt16 top, UInt16 right, UInt16 bottom, hsColorRGBA &c );
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void DrawString( Int16 x, Int16 y, const char *text );
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void DrawString( Int16 x, Int16 y, const wchar_t *text );
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void DrawClippedString( Int16 x, Int16 y, UInt16 clipLeft, UInt16 clipTop, UInt16 clipRight, UInt16 clipBottom, const char *text );
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void DrawClippedString( Int16 x, Int16 y, UInt16 clipLeft, UInt16 clipTop, UInt16 clipRight, UInt16 clipBottom, const wchar_t *text );
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void DrawWrappedString( Int16 x, Int16 y, UInt16 wrapWidth, UInt16 wrapHeight, const char *text );
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void DrawWrappedString( Int16 x, Int16 y, UInt16 wrapWidth, UInt16 wrapHeight, const wchar_t *text );
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void DrawImage( Int16 x, Int16 y, plKey &image, hsBool respectAlpha = false );
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void DrawClippedImage( Int16 x, Int16 y, plKey &image, UInt16 clipX, UInt16 clipY, UInt16 clipWidth, UInt16 clipHeight, hsBool respectAlpha = false );
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void SetJustify( UInt8 justifyFlags );
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// IO
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void Read(hsStream* stream, hsResMgr* mgr);
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void Write(hsStream* stream, hsResMgr* mgr);
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// WriteVersion writes the current version of this creatable and ReadVersion will read in
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// any previous version.
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virtual void ReadVersion(hsStream* s, hsResMgr* mgr);
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virtual void WriteVersion(hsStream* s, hsResMgr* mgr);
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};
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#endif // _plDynamicTextMsg_h
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