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256 lines
5.5 KiB
256 lines
5.5 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef HSKEYS_inc
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#define HSKEYS_inc
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#include "HeadSpin.h"
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#include "hsGeometry3.h"
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#include "hsQuat.h"
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#include "../plTransform/hsAffineParts.h"
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#include "hsMatrix33.h"
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#include "hsMatrix44.h"
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// No virtuals. Keep these nice and lean.
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struct hsKeyFrame
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{
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// Used by plController to specify which keys it has.
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enum
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{
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kUnknownKeyFrame,
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kPoint3KeyFrame,
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kBezPoint3KeyFrame,
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kScalarKeyFrame,
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kBezScalarKeyFrame,
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kScaleKeyFrame,
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kBezScaleKeyFrame,
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kQuatKeyFrame,
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kCompressedQuatKeyFrame32,
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kCompressedQuatKeyFrame64,
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k3dsMaxKeyFrame,
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kMatrix33KeyFrame,
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kMatrix44KeyFrame,
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};
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UInt16 fFrame;
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static const int kMaxFrameNumber;
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};
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struct hsPoint3Key : public hsKeyFrame
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{
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hsPoint3 fValue;
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void Read(hsStream *stream);
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void Write(hsStream *stream);
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hsBool CompareValue(hsPoint3Key *key);
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};
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struct hsBezPoint3Key : public hsKeyFrame
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{
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hsPoint3 fInTan;
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hsPoint3 fOutTan;
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hsPoint3 fValue;
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void Read(hsStream *stream);
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void Write(hsStream *stream);
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hsBool CompareValue(hsBezPoint3Key *key);
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};
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struct hsScalarKey : public hsKeyFrame
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{
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hsScalar fValue;
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void Read(hsStream *stream);
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void Write(hsStream *stream);
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hsBool CompareValue(hsScalarKey *key);
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};
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struct hsBezScalarKey : public hsKeyFrame
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{
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hsScalar fInTan;
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hsScalar fOutTan;
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hsScalar fValue;
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void Read(hsStream *stream);
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void Write(hsStream *stream);
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hsBool CompareValue(hsBezScalarKey *key);
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};
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struct hsQuatKey : public hsKeyFrame
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{
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hsQuat fValue;
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void Read(hsStream *stream);
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void Write(hsStream *stream);
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hsBool CompareValue(hsQuatKey *key);
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};
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struct hsCompressedQuatKey32 : public hsKeyFrame
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{
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enum
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{
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kCompQuatNukeX,
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kCompQuatNukeY,
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kCompQuatNukeZ,
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kCompQuatNukeW,
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};
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static const hsScalar kOneOverRootTwo;
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static const hsScalar k10BitScaleRange;
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void SetQuat(hsQuat &q);
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void GetQuat(hsQuat &q);
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void Read(hsStream *stream);
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void Write(hsStream *stream);
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hsBool CompareValue(hsCompressedQuatKey32 *key);
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protected:
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UInt32 fData;
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};
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struct hsCompressedQuatKey64 : public hsKeyFrame
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{
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enum
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{
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kCompQuatNukeX,
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kCompQuatNukeY,
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kCompQuatNukeZ,
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kCompQuatNukeW,
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};
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static const hsScalar kOneOverRootTwo;
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static const hsScalar k20BitScaleRange;
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static const hsScalar k21BitScaleRange;
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void SetQuat(hsQuat &q);
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void GetQuat(hsQuat &q);
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void Read(hsStream *stream);
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void Write(hsStream *stream);
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hsBool CompareValue(hsCompressedQuatKey64 *key);
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protected:
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UInt32 fData[2];
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};
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struct hsScaleValue : public hsKeyFrame
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{
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hsVector3 fS; /* Scale components for x,y,z */
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hsQuat fQ; /* The axis along which the scale is applied */
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void Read(hsStream *stream);
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void Write(hsStream *stream);
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int operator==(const hsScaleValue& a) const { return (fS == a.fS && fQ == a.fQ); }
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};
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//
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//
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//
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struct hsScaleKey : public hsKeyFrame
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{
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hsScaleValue fValue;
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void Read(hsStream *stream);
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void Write(hsStream *stream);
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hsBool CompareValue(hsScaleKey *key);
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};
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struct hsBezScaleKey : public hsKeyFrame
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{
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hsPoint3 fInTan;
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hsPoint3 fOutTan;
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hsScaleValue fValue;
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void Read(hsStream *stream);
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void Write(hsStream *stream);
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hsBool CompareValue(hsBezScaleKey *key);
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};
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struct hsG3DSMaxKeyFrame : public hsKeyFrame
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{
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hsAffineParts fParts;
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void Reset() { fParts.Reset(); } // Make parts identity
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void Set(hsMatrix44 *mat, UInt16 frame);
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void Set(const hsAffineParts &parts, UInt16 frame);
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hsMatrix44* GetMatrix44(hsMatrix44 *mat) { fParts.ComposeMatrix(mat); return mat; }
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void Read(hsStream *stream);
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void Write(hsStream *stream);
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hsBool CompareValue(hsG3DSMaxKeyFrame *key);
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};
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struct hsMatrix33Key : public hsKeyFrame
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{
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hsMatrix33 fValue;
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void Read(hsStream *stream);
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void Write(hsStream *stream);
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hsBool CompareValue(hsMatrix33Key *key);
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};
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struct hsMatrix44Key : public hsKeyFrame
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{
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hsMatrix44 fValue;
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void Read(hsStream *stream);
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void Write(hsStream *stream);
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hsBool CompareValue(hsMatrix44Key *key);
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};
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#endif
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