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128 lines
4.5 KiB
128 lines
4.5 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plSecureStream_h_inc
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#define plSecureStream_h_inc
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#include "hsStream.h"
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#include <windows.h>
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// A slightly more secure stream then plEncryptedStream in that it uses windows file functions
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// to prevent other processes from accessing the file it is working with. It also can be set
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// to download the file from a server into a temporary directory (with a mangled name) and
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// delete that file on close, thereby minimizing the chance of having that file examined or
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// edited.
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class plSecureStream: public hsStream
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{
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protected:
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HANDLE fRef;
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UInt32 fKey[4];
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UInt32 fActualFileSize;
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bool fBufferedStream;
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hsStream* fRAMStream;
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wchar* fWriteFileName;
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enum OpenMode {kOpenRead, kOpenWrite, kOpenFail};
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OpenMode fOpenMode;
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hsBool fDeleteOnExit;
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void IBufferFile();
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UInt32 IRead(UInt32 bytes, void* buffer);
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void IEncipher(UInt32* const v, UInt32 n);
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void IDecipher(UInt32* const v, UInt32 n);
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bool IWriteEncrypted(hsStream* sourceStream, const wchar* outputFile);
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static bool ICheckMagicString(HANDLE fp);
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public:
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plSecureStream(hsBool deleteOnExit = false, UInt32* key = nil); // uses default key if you don't pass one in
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~plSecureStream();
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virtual hsBool Open(const char* name, const char* mode = "rb");
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virtual hsBool Open(const wchar* name, const wchar* mode = L"rb");
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virtual hsBool Close();
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virtual UInt32 Read(UInt32 byteCount, void* buffer);
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virtual UInt32 Write(UInt32 byteCount, const void* buffer);
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virtual hsBool AtEnd();
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virtual void Skip(UInt32 deltaByteCount);
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virtual void Rewind();
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virtual void FastFwd();
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virtual UInt32 GetEOF();
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UInt32 GetActualFileSize() const {return fActualFileSize;}
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static bool FileEncrypt(const char* fileName, UInt32* key = nil);
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static bool FileEncrypt(const wchar* fileName, UInt32* key = nil);
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static bool FileDecrypt(const char* fileName, UInt32* key = nil);
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static bool FileDecrypt(const wchar* fileName, UInt32* key = nil);
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enum OpenSecureFileFlags
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{
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kRequireEncryption = 0x01,
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kDeleteOnExit = 0x02,
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};
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static bool IsSecureFile(const char* fileName);
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static bool IsSecureFile(const wchar* fileName);
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// Attempts to create a read-binary stream for the requested file (delete the stream
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// when you are done with it!)
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static hsStream* OpenSecureFile(const char* fileName, const UInt32 flags = kRequireEncryption, UInt32* key = nil);
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static hsStream* OpenSecureFile(const wchar* fileName, const UInt32 flags = kRequireEncryption, UInt32* key = nil);
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// Attempts to create a write-binary stream for the requested file (delete the stream
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// when you are done with it!)
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static hsStream* OpenSecureFileWrite(const char* fileName, UInt32* key = nil);
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static hsStream* OpenSecureFileWrite(const wchar* fileName, UInt32* key = nil);
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static const UInt32 kDefaultKey[4]; // our default encryption key
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};
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#endif // plSecureStream_h_inc
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