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191 lines
7.1 KiB
191 lines
7.1 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "pyVaultPlayerInfoNode.h"
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#include "../plVault/plVault.h"
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#include <python.h>
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// glue functions
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PYTHON_CLASS_DEFINITION(ptVaultPlayerInfoNode, pyVaultPlayerInfoNode);
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PYTHON_DEFAULT_NEW_DEFINITION(ptVaultPlayerInfoNode, pyVaultPlayerInfoNode)
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PYTHON_DEFAULT_DEALLOC_DEFINITION(ptVaultPlayerInfoNode)
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PYTHON_INIT_DEFINITION(ptVaultPlayerInfoNode, args, keywords)
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{
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PYTHON_RETURN_INIT_OK;
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}
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PYTHON_METHOD_DEFINITION(ptVaultPlayerInfoNode, playerSetID, args)
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{
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unsigned long playerID;
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if (!PyArg_ParseTuple(args, "l", &playerID))
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{
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PyErr_SetString(PyExc_TypeError, "playerSetID expects an unsigned long");
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PYTHON_RETURN_ERROR;
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}
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self->fThis->Player_SetPlayerID(playerID);
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PYTHON_RETURN_NONE;
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}
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PYTHON_METHOD_DEFINITION_NOARGS(ptVaultPlayerInfoNode, playerGetID)
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{
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return PyLong_FromUnsignedLong(self->fThis->Player_GetPlayerID());
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}
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PYTHON_METHOD_DEFINITION(ptVaultPlayerInfoNode, playerSetName, args)
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{
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char* name;
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if (!PyArg_ParseTuple(args, "s", &name))
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{
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PyErr_SetString(PyExc_TypeError, "playerSetName expects a string");
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PYTHON_RETURN_ERROR;
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}
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self->fThis->Player_SetPlayerName(name);
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PYTHON_RETURN_NONE;
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}
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PYTHON_METHOD_DEFINITION_NOARGS(ptVaultPlayerInfoNode, playerGetName)
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{
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return PyString_FromString(self->fThis->Player_GetPlayerName());
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}
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PYTHON_METHOD_DEFINITION(ptVaultPlayerInfoNode, playerSetAgeInstanceName, args)
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{
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char* name;
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if (!PyArg_ParseTuple(args, "s", &name))
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{
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PyErr_SetString(PyExc_TypeError, "playerSetAgeInstanceName expects a string");
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PYTHON_RETURN_ERROR;
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}
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self->fThis->Player_SetAgeInstanceName(name);
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PYTHON_RETURN_NONE;
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}
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PYTHON_METHOD_DEFINITION_NOARGS(ptVaultPlayerInfoNode, playerGetAgeInstanceName)
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{
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return PyString_FromString(self->fThis->Player_GetAgeInstanceName());
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}
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PYTHON_METHOD_DEFINITION(ptVaultPlayerInfoNode, playerSetAgeGuid, args)
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{
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char* guid;
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if (!PyArg_ParseTuple(args, "s", &guid))
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{
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PyErr_SetString(PyExc_TypeError, "playerSetAgeGuid expects a string");
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PYTHON_RETURN_ERROR;
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}
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self->fThis->Player_SetAgeGuid(guid);
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PYTHON_RETURN_NONE;
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}
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PYTHON_METHOD_DEFINITION_NOARGS(ptVaultPlayerInfoNode, playerGetAgeGuid)
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{
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return PyString_FromString(self->fThis->Player_GetAgeGuid());
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}
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PYTHON_METHOD_DEFINITION(ptVaultPlayerInfoNode, playerSetOnline, args)
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{
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char stateFlag;
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if (!PyArg_ParseTuple(args, "b", &stateFlag))
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{
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PyErr_SetString(PyExc_TypeError, "playerSetOnline expects a boolean");
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PYTHON_RETURN_ERROR;
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}
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self->fThis->Player_SetOnline(stateFlag != 0);
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PYTHON_RETURN_NONE;
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}
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PYTHON_METHOD_DEFINITION_NOARGS(ptVaultPlayerInfoNode, playerIsOnline)
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{
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PYTHON_RETURN_BOOL(self->fThis->Player_IsOnline());
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}
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PYTHON_METHOD_DEFINITION_NOARGS(ptVaultPlayerInfoNode, playerGetCCRLevel)
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{
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return PyInt_FromLong(self->fThis->Player_GetCCRLevel());
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}
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PYTHON_START_METHODS_TABLE(ptVaultPlayerInfoNode)
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PYTHON_METHOD(ptVaultPlayerInfoNode, playerSetID, "Params: playerID\nNot sure this should be used. Sets the playerID for this player info node."),
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PYTHON_METHOD_NOARGS(ptVaultPlayerInfoNode, playerGetID, "Returns the player ID for this player info node."),
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PYTHON_METHOD(ptVaultPlayerInfoNode, playerSetName, "Params: name\nNot sure this should be used. Sets the player name of this player info node."),
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PYTHON_METHOD_NOARGS(ptVaultPlayerInfoNode, playerGetName, "Returns the player name of this player info node."),
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PYTHON_METHOD(ptVaultPlayerInfoNode, playerSetAgeInstanceName, "Params: name\nNot sure this should be used. Sets the name of the age where the player is for this player info node."),
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PYTHON_METHOD_NOARGS(ptVaultPlayerInfoNode, playerGetAgeInstanceName, "Returns the name of the Age where the player is for this player info node."),
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PYTHON_METHOD(ptVaultPlayerInfoNode, playerSetAgeGuid, "Params: guidString\nNot sure this should be used. Sets the guid for this player info node."),
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PYTHON_METHOD_NOARGS(ptVaultPlayerInfoNode, playerGetAgeGuid, "Returns the guid as a string of where the player is for this player info node."),
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PYTHON_METHOD(ptVaultPlayerInfoNode, playerSetOnline, "Params: state\nNot sure this should be used. Sets the state of the player online status for this player info node."),
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PYTHON_METHOD_NOARGS(ptVaultPlayerInfoNode, playerIsOnline, "Returns the online status of the player for this player info node."),
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PYTHON_METHOD_NOARGS(ptVaultPlayerInfoNode, playerGetCCRLevel, "Returns the ccr level of the player for this player info node."),
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PYTHON_END_METHODS_TABLE;
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// Type structure definition
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PLASMA_DEFAULT_TYPE_WBASE(ptVaultPlayerInfoNode, pyVaultNode, "Plasma vault folder node");
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// required functions for PyObject interoperability
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PYTHON_CLASS_NEW_IMPL(ptVaultPlayerInfoNode, pyVaultPlayerInfoNode)
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PyObject *pyVaultPlayerInfoNode::New(RelVaultNode* nfsNode)
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{
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ptVaultPlayerInfoNode *newObj = (ptVaultPlayerInfoNode*)ptVaultPlayerInfoNode_type.tp_new(&ptVaultPlayerInfoNode_type, NULL, NULL);
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if (newObj->fThis->fNode)
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newObj->fThis->fNode->DecRef();
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newObj->fThis->fNode = nfsNode;
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if (newObj->fThis->fNode)
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newObj->fThis->fNode->IncRef();
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return (PyObject*)newObj;
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}
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PYTHON_CLASS_CHECK_IMPL(ptVaultPlayerInfoNode, pyVaultPlayerInfoNode)
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PYTHON_CLASS_CONVERT_FROM_IMPL(ptVaultPlayerInfoNode, pyVaultPlayerInfoNode)
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///////////////////////////////////////////////////////////////////////////
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//
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// AddPlasmaClasses - the python module definitions
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//
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void pyVaultPlayerInfoNode::AddPlasmaClasses(PyObject *m)
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{
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PYTHON_CLASS_IMPORT_START(m);
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PYTHON_CLASS_IMPORT(m, ptVaultPlayerInfoNode);
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PYTHON_CLASS_IMPORT_END(m);
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14 years ago
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}
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