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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/pnAceIo.cpp
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*
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***/
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#include "Pch.h"
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#pragma hdrstop
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/****************************************************************************
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*
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* ISocketConnHash
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*
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***/
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// socket notification procedures
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// connection data format:
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// uint8_t connType;
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// uint32_t buildId; [optional]
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// uint32_t branchId; [optional]
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// uint32_t buildType; [optional]
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// plUUID productId; [optional]
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const unsigned kConnHashFlagsIgnore = 0x01;
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const unsigned kConnHashFlagsExactMatch = 0x02;
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struct ISocketConnHash {
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unsigned connType;
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unsigned buildId;
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unsigned buildType;
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unsigned branchId;
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plUUID productId;
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unsigned flags;
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unsigned GetHash () const;
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bool operator== (const ISocketConnHash & rhs) const;
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};
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struct ISocketConnType : ISocketConnHash {
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HASHLINK(ISocketConnType) hashlink;
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FAsyncNotifySocketProc notifyProc;
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};
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static hsReaderWriterLock s_notifyProcLock;
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static HASHTABLEDECL(
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ISocketConnType,
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ISocketConnHash,
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hashlink
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) s_notifyProcs;
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//===========================================================================
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unsigned ISocketConnHash::GetHash () const {
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CHashValue hash;
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hash.Hash32(connType);
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/*
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if (buildId)
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hash.Hash32(buildId);
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if (buildType)
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hash.Hash32(buildType);
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if (branchId)
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hash.Hash32(branchId);
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if (productId != kNilUuid)
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hash.Hash(&productId, sizeof(productId));
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*/
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return hash.GetHash();
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}
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//===========================================================================
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bool ISocketConnHash::operator== (const ISocketConnHash & rhs) const {
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ASSERT(flags & kConnHashFlagsIgnore);
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for (;;) {
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// Check connType
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if (connType != rhs.connType)
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break;
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// Check buildId
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if (buildId != rhs.buildId) {
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if (rhs.flags & kConnHashFlagsExactMatch)
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break;
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if (buildId)
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break;
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}
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// Check buildType
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if (buildType != rhs.buildType) {
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if (rhs.flags & kConnHashFlagsExactMatch)
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break;
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if (buildType)
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break;
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}
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// Check branchId
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if (branchId != rhs.branchId) {
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if (rhs.flags & kConnHashFlagsExactMatch)
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break;
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if (branchId)
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break;
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}
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// Check productId
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if (productId != rhs.productId) {
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if (rhs.flags & kConnHashFlagsExactMatch)
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break;
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if (productId != kNilUuid)
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break;
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}
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// Success!
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return true;
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}
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// Failed!
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return false;
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}
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//===========================================================================
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static unsigned GetConnHash (
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ISocketConnHash * hash,
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const uint8_t buffer[],
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unsigned bytes
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) {
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if (!bytes)
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return 0;
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if (IS_TEXT_CONNTYPE(buffer[0])) {
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hash->connType = buffer[0];
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hash->buildId = 0;
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hash->buildType = 0;
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hash->branchId = 0;
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hash->productId = kNilUuid;
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hash->flags = 0;
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// one uint8_t consumed
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return 1;
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}
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else {
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if (bytes < sizeof(AsyncSocketConnectPacket))
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return 0;
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const AsyncSocketConnectPacket & connect = * (const AsyncSocketConnectPacket *) buffer;
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if (connect.hdrBytes < sizeof(connect))
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return 0;
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hash->connType = connect.connType;
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hash->buildId = connect.buildId;
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hash->buildType = connect.buildType;
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hash->branchId = connect.branchId;
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hash->productId = connect.productId;
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hash->flags = 0;
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return connect.hdrBytes;
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}
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}
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/****************************************************************************
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*
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* Public exports
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*
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***/
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//===========================================================================
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void AsyncSocketConnect (
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AsyncCancelId * cancelId,
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const plNetAddress& netAddr,
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FAsyncNotifySocketProc notifyProc,
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void * param,
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const void * sendData,
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unsigned sendBytes,
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unsigned connectMs,
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unsigned localPort
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) {
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ASSERT(g_api.socketConnect);
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g_api.socketConnect(
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cancelId,
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netAddr,
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notifyProc,
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param,
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sendData,
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sendBytes,
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connectMs,
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localPort
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);
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}
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//===========================================================================
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void AsyncSocketConnectCancel (
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FAsyncNotifySocketProc notifyProc,
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AsyncCancelId cancelId
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) {
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ASSERT(g_api.socketConnectCancel);
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g_api.socketConnectCancel(notifyProc, cancelId);
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}
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//===========================================================================
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void AsyncSocketDisconnect (
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AsyncSocket sock,
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bool hardClose
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) {
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ASSERT(g_api.socketDisconnect);
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g_api.socketDisconnect(sock, hardClose);
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}
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//===========================================================================
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void AsyncSocketDelete (AsyncSocket sock) {
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ASSERT(g_api.socketDelete);
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g_api.socketDelete(sock);
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}
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//===========================================================================
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bool AsyncSocketSend (
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AsyncSocket sock,
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const void * data,
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unsigned bytes
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) {
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ASSERT(g_api.socketSend);
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return g_api.socketSend(sock, data, bytes);
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}
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//===========================================================================
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bool AsyncSocketWrite (
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AsyncSocket sock,
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const void * buffer,
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unsigned bytes,
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void * param
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) {
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ASSERT(g_api.socketWrite);
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return g_api.socketWrite(sock, buffer, bytes, param);
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}
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//===========================================================================
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void AsyncSocketSetNotifyProc (
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AsyncSocket sock,
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FAsyncNotifySocketProc notifyProc
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) {
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ASSERT(g_api.socketSetNotifyProc);
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g_api.socketSetNotifyProc(sock, notifyProc);
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}
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//===========================================================================
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void AsyncSocketSetBacklogAlloc (
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AsyncSocket sock,
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unsigned bufferSize
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) {
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ASSERT(g_api.socketSetBacklogAlloc);
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g_api.socketSetBacklogAlloc(sock, bufferSize);
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}
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//===========================================================================
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unsigned AsyncSocketStartListening (
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const plNetAddress& listenAddr,
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FAsyncNotifySocketProc notifyProc
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) {
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ASSERT(g_api.socketStartListening);
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return g_api.socketStartListening(listenAddr, notifyProc);
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}
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//===========================================================================
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void AsyncSocketStopListening (
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const plNetAddress& listenAddr,
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FAsyncNotifySocketProc notifyProc
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) {
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ASSERT(g_api.socketStopListening);
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g_api.socketStopListening(listenAddr, notifyProc);
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}
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//============================================================================
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void AsyncSocketEnableNagling (
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AsyncSocket sock,
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bool enable
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) {
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ASSERT(g_api.socketEnableNagling);
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g_api.socketEnableNagling(sock, enable);
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}
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//===========================================================================
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void AsyncSocketRegisterNotifyProc (
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uint8_t connType,
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FAsyncNotifySocketProc notifyProc,
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unsigned buildId,
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unsigned buildType,
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unsigned branchId,
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const plUUID& productId
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) {
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ASSERT(connType != kConnTypeNil);
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ASSERT(notifyProc);
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// Perform memory allocation outside lock
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ISocketConnType * ct = new ISocketConnType;
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ct->notifyProc = notifyProc;
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ct->connType = connType;
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ct->buildId = buildId;
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ct->buildType = buildType;
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ct->branchId = branchId;
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ct->productId = productId;
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ct->flags = kConnHashFlagsIgnore;
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hsLockForWriting lock(s_notifyProcLock);
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s_notifyProcs.Add(ct);
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}
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//===========================================================================
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void AsyncSocketUnregisterNotifyProc (
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uint8_t connType,
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FAsyncNotifySocketProc notifyProc,
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unsigned buildId,
|
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unsigned buildType,
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unsigned branchId,
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const plUUID& productId
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) {
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ISocketConnHash hash;
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hash.connType = connType;
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hash.buildId = buildId;
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hash.buildType = buildType;
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hash.branchId = branchId;
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hash.productId = productId;
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hash.flags = kConnHashFlagsExactMatch;
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ISocketConnType * scan;
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{
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hsLockForWriting lock(s_notifyProcLock);
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scan = s_notifyProcs.Find(hash);
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for (; scan; scan = s_notifyProcs.FindNext(hash, scan)) {
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if (scan->notifyProc != notifyProc)
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continue;
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|
|
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// Unlink the object so it can be deleted outside the lock
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s_notifyProcs.Unlink(scan);
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break;
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}
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}
|
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|
|
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|
|
// perform memory deallocation outside the lock
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|
|
delete scan;
|
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|
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}
|
|
|
|
|
|
|
|
//===========================================================================
|
|
|
|
FAsyncNotifySocketProc AsyncSocketFindNotifyProc (
|
|
|
|
const uint8_t buffer[],
|
|
|
|
unsigned bytes,
|
|
|
|
unsigned * bytesProcessed,
|
|
|
|
unsigned * connType,
|
|
|
|
unsigned * buildId,
|
|
|
|
unsigned * buildType,
|
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|
|
unsigned * branchId,
|
|
|
|
plUUID* productId
|
|
|
|
) {
|
|
|
|
for (;;) {
|
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|
|
// Get the connType
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|
|
ISocketConnHash hash;
|
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|
|
*bytesProcessed = GetConnHash(&hash, buffer, bytes);
|
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|
|
if (!*bytesProcessed)
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|
|
break;
|
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|
|
|
|
|
|
// Lookup notifyProc based on connType
|
|
|
|
FAsyncNotifySocketProc proc;
|
|
|
|
{
|
|
|
|
hsLockForReading lock(s_notifyProcLock);
|
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|
|
if (const ISocketConnType * scan = s_notifyProcs.Find(hash))
|
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|
|
proc = scan->notifyProc;
|
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|
|
else
|
|
|
|
proc = nullptr;
|
|
|
|
}
|
|
|
|
if (!proc)
|
|
|
|
break;
|
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|
|
|
|
|
|
// Success!
|
|
|
|
*connType = hash.connType;
|
|
|
|
*buildId = hash.buildId;
|
|
|
|
*buildType = hash.buildType;
|
|
|
|
*branchId = hash.branchId;
|
|
|
|
*productId = hash.productId;
|
|
|
|
return proc;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Failure!
|
|
|
|
PerfAddCounter(kAsyncPerfSocketDisconnectInvalidConnType, 1);
|
|
|
|
*bytesProcessed = 0;
|
|
|
|
*connType = 0;
|
|
|
|
*buildId = 0;
|
|
|
|
*buildType = 0;
|
|
|
|
*branchId = 0;
|
|
|
|
*productId = kNilUuid;
|
|
|
|
return nil;
|
|
|
|
}
|