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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#define PLFACTORY_PRIVATE
#include "hsTypes.h"
#include "plFactory.h"
#include "hsStream.h"
#include "plCreatable.h"
#include "plCreator.h"
#include "hsUtils.h"
// For class names
#include "../NucleusLib/inc/plCreatableStrings.h"
static plFactory* theFactory = nil;
plFactory::plFactory()
{
fCreators.SetCountAndZero(plCreatableIndex::plNumClassIndices);
}
plFactory::~plFactory()
{
}
hsBool plFactory::ICreateTheFactory()
{
if( theFactory )
return true;
theFactory = TRACKED_NEW plFactory;
return theFactory != nil;
}
UInt16 plFactory::IGetNumClasses()
{
return plCreatableIndex::plNumClassIndices;
}
void plFactory::IForceShutdown()
{
int i;
for( i = 0; i < fCreators.GetCount(); i++ )
{
if( fCreators[i] )
{
hsRefCnt_SafeUnRef(this);
fCreators[i] = nil;
}
}
}
void plFactory::IShutdown()
{
delete theFactory;
theFactory = nil;
}
UInt16 plFactory::IRegister(UInt16 hClass, plCreator* worker)
{
delete fCreators[hClass];
fCreators[hClass] = worker;
return hClass;
}
//
// return true if creator exists
//
bool plFactory::CanCreate(UInt16 hClass)
{
if( hClass & 0x8000 ) // nil creatable
return false;
if( !theFactory && !ICreateTheFactory() ) // no factory
return false;
if( hClass >= theFactory->IGetNumClasses() ) // invalid index
return false;
return ( theFactory->fCreators[ hClass ] != nil ); // check creator
}
plCreatable* plFactory::ICreate(UInt16 hClass)
{
if (CanCreate(hClass))
{
return fCreators[hClass]->Create();
}
if (!(hClass & 0x8000))
{
hsAssert( false, "Invalid class index or nil creator : plFactory::Create()" );
}
return nil;
}
void plFactory::UnRegister(UInt16 hClass, plCreator* worker)
{
if( theFactory )
{
theFactory->IUnRegister(hClass);
hsRefCnt_SafeUnRef(theFactory);
if( theFactory->RefCnt() < 2 )
IShutdown();
}
}
void plFactory::IUnRegister(UInt16 hClass)
{
fCreators[hClass] = nil;
}
UInt16 plFactory::Register(UInt16 hClass, plCreator* worker)
{
if( !theFactory && !ICreateTheFactory() )
return nil;
hsRefCnt_SafeRef(theFactory);
return theFactory->IRegister(hClass, worker);
}
plCreatable* plFactory::Create(UInt16 hClass)
{
if( !theFactory && !ICreateTheFactory() )
return nil;
return theFactory->ICreate(hClass);
}
UInt16 plFactory::GetNumClasses()
{
if( !theFactory && !ICreateTheFactory() )
return 0;
return theFactory->IGetNumClasses();
}
hsBool plFactory::IDerivesFrom(UInt16 hBase, UInt16 hDer)
{
if( hDer >= fCreators.GetCount() )
return false;
return fCreators[hDer] ? fCreators[hDer]->HasBaseClass(hBase) : false;
}
hsBool plFactory::DerivesFrom(UInt16 hBase, UInt16 hDer)
{
if( !theFactory && !ICreateTheFactory() )
return 0;
return theFactory->IDerivesFrom(hBase, hDer);
}
// slow lookup for things like console
UInt16 plFactory::FindClassIndex(const char* className)
{
int numClasses=GetNumClasses();
if (className && theFactory)
{
int i;
for( i = 0; i < theFactory->fCreators.GetCount(); i++ )
{
if( theFactory->fCreators[i] && !_stricmp(className, theFactory->fCreators[i]->ClassName()) )
{
return theFactory->fCreators[i]->ClassIndex();
}
}
}
return numClasses; // err
}
hsBool plFactory::IIsValidClassIndex(UInt16 hClass)
{
return ( hClass < fCreators.GetCount() );
}
hsBool plFactory::IsValidClassIndex(UInt16 hClass)
{
return theFactory->IIsValidClassIndex(hClass);
}
void plFactory::SetTheFactory(plFactory* fac)
{
// There are four cases here.
// 1) Our factory is nil, and we're being given one to use
// Just take it and ref it.
// 2) Our factory is non-nil, and we're being given on to use
// Ours is bogus, pitch it and use the new one.
// 3) Our factory is non-nil, and we're being given a nil one
// Means we're being shut down. Unref the old one. If
// the refcnt drops to one, we're the last one out, so
// go ahead and delete it.
// 4) Our factory is nil and the new one is nil
// Shouldn't happen, but if it does, just ignore it.
if( !theFactory && fac )
{
hsRefCnt_SafeAssign(theFactory, fac);
}
else if( theFactory && fac )
{
theFactory->IForceShutdown();
hsRefCnt_SafeAssign(theFactory, fac);
}
else if( theFactory && !fac )
{
hsRefCnt_SafeUnRef(theFactory);
if( theFactory->RefCnt() < 2 )
delete theFactory;
theFactory = nil;
}
}
plFactory* plFactory::GetTheFactory()
{
if( !theFactory && !ICreateTheFactory() )
return nil;
return theFactory;
}
// For my own nefarious purposes... hsStatusMessage plCreatableIndex
const char *plFactory::GetNameOfClass(UInt16 type)
{
if( type < GetNumClasses() )
{
if( theFactory->fCreators[ type ] )
return theFactory->fCreators[ type ]->ClassName();
static int keyedStringsSize = sizeof(plCreatableStrings::fKeyedStrings)/4;
// If we don't have a creator yet, try falling back on plCreatableStrings
if( type < KEYED_OBJ_DELINEATOR && type<keyedStringsSize)
return plCreatableStrings::fKeyedStrings[ type ];
if (type < plCreatableIndex::kDatabaseStructIndexesStart)
{
static int nonKeyedStringsSize = sizeof(plCreatableStrings::fNonKeyedStrings)/4;
int idx=type - KEYED_OBJ_DELINEATOR;
if (idx<nonKeyedStringsSize)
return plCreatableStrings::fNonKeyedStrings[ idx ];
}
static int nonKeyedPostDBStringsSize = sizeof(plCreatableStrings::fNonKeyedPostDBStrings)/4;
int idx=type - plCreatableIndex::kDatabaseStructIndexesEnd -1;
if (idx<nonKeyedPostDBStringsSize)
return plCreatableStrings::fNonKeyedPostDBStrings[ idx ];
}
hsAssert(type < GetNumClasses() || type==0xffff,"InValid type");
return nil;
}
#ifdef HS_DEBUGGING
/*
**
** Function Name: Validate
** Input(s): Void
** Output(s): Void
** Function Description: This function examines all the Workers in the Factory and compares their Factory
** index to the Enums found in plCreatableIndex. If they are Keyed objects, and
** larger than 512 on the Factory index, or non-Keyed objects with a Factory
** index of less than 512, exit with an Error Message. Otherwise continue through
** the iteration of Factory Indices.
**
**
*/
void plFactory::IValidate(UInt16 keyIndex)
{
int FactoryIndex = GetNumClasses();
hsBool bogus = false;
for(int iter=0; iter < FactoryIndex; iter++)
{
if (IDerivesFrom(keyIndex, iter))
{
if(iter >= KEYED_OBJ_DELINEATOR && theFactory->fCreators[iter])
{
char Buffer[512];
sprintf(Buffer, "Object %s is a hsKeyedObject, Must appear before 'KEYED_OBJ_DELINEATOR' in plCreatableIndex.h\n",GetNameOfClass(iter));
hsStatusMessage(Buffer);
bogus = true;
}
}
else
{
if(iter < KEYED_OBJ_DELINEATOR && theFactory->fCreators[iter])
{
char Buffer[512];
sprintf(Buffer, "Object %s is NOT a hsKeyedObject, Must appear after 'KEYED_OBJ_DELINEATOR' in plCreatableIndex.h\n",GetNameOfClass(iter));
hsStatusMessage(Buffer);
bogus = true;
}
}
}
hsAssert(!bogus,"The class(s) you just added to plCreatableIndex.h in wrong spot, see output window");
}
void plFactory::Validate(UInt16 keyIndex)
{
theFactory->IValidate(keyIndex);
}
#endif