You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
324 lines
10 KiB
324 lines
10 KiB
4 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
Additional permissions under GNU GPL version 3 section 7
|
||
|
|
||
|
If you modify this Program, or any covered work, by linking or
|
||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||
|
(or a modified version of those libraries),
|
||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||
|
licensors of this Program grant you additional
|
||
|
permission to convey the resulting work. Corresponding Source for a
|
||
|
non-source form of such a combination shall include the source code for
|
||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||
|
work.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
#include "pyClimbingWallMsg.h"
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// Base climbing wall msg class
|
||
|
//
|
||
|
|
||
|
pyClimbingWallMsg::pyClimbingWallMsg(): pyGameCliMsg() {}
|
||
|
|
||
|
pyClimbingWallMsg::pyClimbingWallMsg(pfGameCliMsg* msg): pyGameCliMsg(msg)
|
||
|
{
|
||
|
if (message && (message->gameCli->GetGameTypeId() != kGameTypeId_ClimbingWall))
|
||
|
message = nil; // wrong type, just clear it out
|
||
|
}
|
||
|
|
||
|
int pyClimbingWallMsg::GetClimbingWallMsgType() const
|
||
|
{
|
||
|
if (message)
|
||
|
return message->netMsg->messageId;
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
PyObject* pyClimbingWallMsg::UpcastToFinalClimbingWallMsg() const
|
||
|
{
|
||
|
if (!message)
|
||
|
PYTHON_RETURN_NONE;
|
||
|
switch (message->netMsg->messageId)
|
||
|
{
|
||
|
case kSrv2Cli_ClimbingWall_NumBlockersChanged:
|
||
|
return pyClimbingWallNumBlockersChangedMsg::New(message);
|
||
|
case kSrv2Cli_ClimbingWall_Ready:
|
||
|
return pyClimbingWallReadyMsg::New(message);
|
||
|
case kSrv2Cli_ClimbingWall_BlockersChanged:
|
||
|
return pyClimbingWallBlockersChangedMsg::New(message);
|
||
|
case kSrv2Cli_ClimbingWall_PlayerEntered:
|
||
|
return pyClimbingWallPlayerEnteredMsg::New(message);
|
||
|
case kSrv2Cli_ClimbingWall_SuitMachineLocked:
|
||
|
return pyClimbingWallSuitMachineLockedMsg::New(message);
|
||
|
case kSrv2Cli_ClimbingWall_GameOver:
|
||
|
return pyClimbingWallGameOverMsg::New(message);
|
||
|
default:
|
||
|
PYTHON_RETURN_NONE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// The different messages we can receive
|
||
|
//
|
||
|
|
||
|
pyClimbingWallNumBlockersChangedMsg::pyClimbingWallNumBlockersChangedMsg(): pyClimbingWallMsg() {}
|
||
|
|
||
|
pyClimbingWallNumBlockersChangedMsg::pyClimbingWallNumBlockersChangedMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg)
|
||
|
{
|
||
|
if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_NumBlockersChanged))
|
||
|
message = nil; // wrong type, just clear it out
|
||
|
}
|
||
|
|
||
|
int pyClimbingWallNumBlockersChangedMsg::NewBlockerCount() const
|
||
|
{
|
||
|
if (message)
|
||
|
{
|
||
|
const Srv2Cli_ClimbingWall_NumBlockersChanged* gmMsg = (const Srv2Cli_ClimbingWall_NumBlockersChanged*)message->netMsg;
|
||
|
return gmMsg->newBlockerCount;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
bool pyClimbingWallNumBlockersChangedMsg::LocalOnly() const
|
||
|
{
|
||
|
if (message)
|
||
|
{
|
||
|
const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg;
|
||
|
return gmMsg->localOnly;
|
||
|
}
|
||
|
return true; // safe-guard so we don't screw up other's state if the python does something stupid
|
||
|
}
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
pyClimbingWallReadyMsg::pyClimbingWallReadyMsg(): pyClimbingWallMsg() {}
|
||
|
|
||
|
pyClimbingWallReadyMsg::pyClimbingWallReadyMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg)
|
||
|
{
|
||
|
if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_Ready))
|
||
|
message = nil; // wrong type, just clear it out
|
||
|
}
|
||
|
|
||
|
int pyClimbingWallReadyMsg::ReadyType() const
|
||
|
{
|
||
|
if (message)
|
||
|
{
|
||
|
const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg;
|
||
|
return gmMsg->readyType;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
bool pyClimbingWallReadyMsg::Team1Ready() const
|
||
|
{
|
||
|
if (message)
|
||
|
{
|
||
|
const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg;
|
||
|
return gmMsg->team1Ready;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
bool pyClimbingWallReadyMsg::Team2Ready() const
|
||
|
{
|
||
|
if (message)
|
||
|
{
|
||
|
const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg;
|
||
|
return gmMsg->team2Ready;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
bool pyClimbingWallReadyMsg::LocalOnly() const
|
||
|
{
|
||
|
if (message)
|
||
|
{
|
||
|
const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg;
|
||
|
return gmMsg->localOnly;
|
||
|
}
|
||
|
return true; // safe-guard so we don't screw up other's state if the python does something stupid
|
||
|
}
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
pyClimbingWallBlockersChangedMsg::pyClimbingWallBlockersChangedMsg(): pyClimbingWallMsg() {}
|
||
|
|
||
|
pyClimbingWallBlockersChangedMsg::pyClimbingWallBlockersChangedMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg)
|
||
|
{
|
||
|
if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_BlockersChanged))
|
||
|
message = nil; // wrong type, just clear it out
|
||
|
}
|
||
|
|
||
|
int pyClimbingWallBlockersChangedMsg::TeamNumber() const
|
||
|
{
|
||
|
if (message)
|
||
|
{
|
||
|
const Srv2Cli_ClimbingWall_BlockersChanged* gmMsg = (const Srv2Cli_ClimbingWall_BlockersChanged*)message->netMsg;
|
||
|
return gmMsg->teamNumber;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
std::vector<int> pyClimbingWallBlockersChangedMsg::BlockersSet() const
|
||
|
{
|
||
|
std::vector<int> retVal;
|
||
|
if (message)
|
||
|
{
|
||
|
const Srv2Cli_ClimbingWall_BlockersChanged* gmMsg = (const Srv2Cli_ClimbingWall_BlockersChanged*)message->netMsg;
|
||
|
for (unsigned i = 0; i < kClimbingWallMaxBlockers; ++i)
|
||
|
{
|
||
|
if (gmMsg->blockersSet[i] != kClimbingWallNoBlocker)
|
||
|
retVal.push_back(gmMsg->blockersSet[i]);
|
||
|
}
|
||
|
}
|
||
|
return retVal;
|
||
|
}
|
||
|
|
||
|
bool pyClimbingWallBlockersChangedMsg::LocalOnly() const
|
||
|
{
|
||
|
if (message)
|
||
|
{
|
||
|
const Srv2Cli_ClimbingWall_BlockersChanged* gmMsg = (const Srv2Cli_ClimbingWall_BlockersChanged*)message->netMsg;
|
||
|
return gmMsg->localOnly;
|
||
|
}
|
||
|
return true; // safe-guard so we don't screw up other's state if the python does something stupid
|
||
|
}
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
pyClimbingWallPlayerEnteredMsg::pyClimbingWallPlayerEnteredMsg(): pyClimbingWallMsg() {}
|
||
|
|
||
|
pyClimbingWallPlayerEnteredMsg::pyClimbingWallPlayerEnteredMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg)
|
||
|
{
|
||
|
if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_PlayerEntered))
|
||
|
message = nil; // wrong type, just clear it out
|
||
|
}
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
pyClimbingWallSuitMachineLockedMsg::pyClimbingWallSuitMachineLockedMsg(): pyClimbingWallMsg() {}
|
||
|
|
||
|
pyClimbingWallSuitMachineLockedMsg::pyClimbingWallSuitMachineLockedMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg)
|
||
|
{
|
||
|
if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_SuitMachineLocked))
|
||
|
message = nil; // wrong type, just clear it out
|
||
|
}
|
||
|
|
||
|
bool pyClimbingWallSuitMachineLockedMsg::Team1MachineLocked() const
|
||
|
{
|
||
|
if (message)
|
||
|
{
|
||
|
const Srv2Cli_ClimbingWall_SuitMachineLocked* gmMsg = (const Srv2Cli_ClimbingWall_SuitMachineLocked*)message->netMsg;
|
||
|
return gmMsg->team1MachineLocked;
|
||
|
}
|
||
|
return true; // err on the side of caution
|
||
|
}
|
||
|
|
||
|
bool pyClimbingWallSuitMachineLockedMsg::Team2MachineLocked() const
|
||
|
{
|
||
|
if (message)
|
||
|
{
|
||
|
const Srv2Cli_ClimbingWall_SuitMachineLocked* gmMsg = (const Srv2Cli_ClimbingWall_SuitMachineLocked*)message->netMsg;
|
||
|
return gmMsg->team2MachineLocked;
|
||
|
}
|
||
|
return true; // err on the side of caution
|
||
|
}
|
||
|
|
||
|
bool pyClimbingWallSuitMachineLockedMsg::LocalOnly() const
|
||
|
{
|
||
|
if (message)
|
||
|
{
|
||
|
const Srv2Cli_ClimbingWall_SuitMachineLocked* gmMsg = (const Srv2Cli_ClimbingWall_SuitMachineLocked*)message->netMsg;
|
||
|
return gmMsg->localOnly;
|
||
|
}
|
||
|
return true; // safe-guard so we don't screw up other's state if the python does something stupid
|
||
|
}
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
pyClimbingWallGameOverMsg::pyClimbingWallGameOverMsg(): pyClimbingWallMsg() {}
|
||
|
|
||
|
pyClimbingWallGameOverMsg::pyClimbingWallGameOverMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg)
|
||
|
{
|
||
|
if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_GameOver))
|
||
|
message = nil; // wrong type, just clear it out
|
||
|
}
|
||
|
|
||
|
int pyClimbingWallGameOverMsg::TeamWon() const
|
||
|
{
|
||
|
if (message)
|
||
|
{
|
||
|
const Srv2Cli_ClimbingWall_GameOver* gmMsg = (const Srv2Cli_ClimbingWall_GameOver*)message->netMsg;
|
||
|
return gmMsg->teamWon;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
std::vector<int> pyClimbingWallGameOverMsg::Team1Blockers() const
|
||
|
{
|
||
|
std::vector<int> retVal;
|
||
|
if (message)
|
||
|
{
|
||
|
const Srv2Cli_ClimbingWall_GameOver* gmMsg = (const Srv2Cli_ClimbingWall_GameOver*)message->netMsg;
|
||
|
for (unsigned i = 0; i < kClimbingWallMaxBlockers; ++i)
|
||
|
{
|
||
|
if (gmMsg->team1Blockers[i] != kClimbingWallNoBlocker)
|
||
|
retVal.push_back(gmMsg->team1Blockers[i]);
|
||
|
}
|
||
|
}
|
||
|
return retVal;
|
||
|
}
|
||
|
|
||
|
std::vector<int> pyClimbingWallGameOverMsg::Team2Blockers() const
|
||
|
{
|
||
|
std::vector<int> retVal;
|
||
|
if (message)
|
||
|
{
|
||
|
const Srv2Cli_ClimbingWall_GameOver* gmMsg = (const Srv2Cli_ClimbingWall_GameOver*)message->netMsg;
|
||
|
for (unsigned i = 0; i < kClimbingWallMaxBlockers; ++i)
|
||
|
{
|
||
|
if (gmMsg->team2Blockers[i] != kClimbingWallNoBlocker)
|
||
|
retVal.push_back(gmMsg->team2Blockers[i]);
|
||
|
}
|
||
|
}
|
||
|
return retVal;
|
||
|
}
|
||
|
|
||
|
bool pyClimbingWallGameOverMsg::LocalOnly() const
|
||
|
{
|
||
|
if (message)
|
||
|
{
|
||
|
const Srv2Cli_ClimbingWall_GameOver* gmMsg = (const Srv2Cli_ClimbingWall_GameOver*)message->netMsg;
|
||
|
return gmMsg->localOnly;
|
||
|
}
|
||
|
return true; // safe-guard so we don't screw up other's state if the python does something stupid
|
||
14 years ago
|
}
|