You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
122 lines
3.5 KiB
122 lines
3.5 KiB
4 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
Additional permissions under GNU GPL version 3 section 7
|
||
|
|
||
|
If you modify this Program, or any covered work, by linking or
|
||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||
|
(or a modified version of those libraries),
|
||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||
|
licensors of this Program grant you additional
|
||
|
permission to convey the resulting work. Corresponding Source for a
|
||
|
non-source form of such a combination shall include the source code for
|
||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||
|
work.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
#ifndef PL_AV_BRAIN_SWIM_H
|
||
|
#define PL_AV_BRAIN_SWIM_H
|
||
|
|
||
|
#include "plAvBrain.h"
|
||
|
#include "hsTemplates.h"
|
||
|
#include "../pnKeyedObject/plKey.h"
|
||
|
|
||
|
class plArmatureMod;
|
||
|
class plControlEventMsg;
|
||
|
class plLOSRequestMsg;
|
||
|
class plSwimRegionInterface;
|
||
|
class plSwimStrategy;
|
||
|
class plAvBrainSwim : public plArmatureBrain
|
||
|
{
|
||
|
public:
|
||
|
plAvBrainSwim();
|
||
|
virtual ~plAvBrainSwim();
|
||
|
|
||
|
CLASSNAME_REGISTER( plAvBrainSwim );
|
||
|
GETINTERFACE_ANY( plAvBrainSwim, plArmatureBrain );
|
||
|
|
||
|
virtual void Activate(plArmatureModBase *avMod);
|
||
|
hsBool Apply(double time, hsScalar elapsed);
|
||
|
virtual void Deactivate();
|
||
|
virtual void Suspend();
|
||
|
virtual void Resume();
|
||
|
virtual void DumpToDebugDisplay(int &x, int &y, int lineHeight, char *strBuf, plDebugText &debugTxt);
|
||
|
hsBool MsgReceive(plMessage *msg);
|
||
|
bool IsWalking();
|
||
|
bool IsWading();
|
||
|
bool IsSwimming();
|
||
|
hsScalar GetSurfaceDistance() { return fSurfaceDistance; }
|
||
|
|
||
|
plSwimStrategy *fSwimStrategy;
|
||
|
static const hsScalar kMinSwimDepth;
|
||
|
|
||
|
protected:
|
||
|
void IStartWading();
|
||
|
void IStartSwimming(bool is2D);
|
||
|
hsBool IProcessSwimming2D(double time, float elapsed);
|
||
|
hsBool IProcessSwimming3D(double time, float elapsed);
|
||
|
hsBool IProcessWading(double time, float elapsed);
|
||
|
hsBool IProcessClimbingOut(double time, float elapsed);
|
||
|
hsBool IProcessBehaviors(double time, float elapsed);
|
||
|
|
||
|
virtual hsBool IInitAnimations();
|
||
|
void IProbeSurface();
|
||
|
hsBool IHandleControlMsg(plControlEventMsg* msg);
|
||
|
float IGetTargetZ();
|
||
|
|
||
|
float fSurfaceDistance;
|
||
|
plLOSRequestMsg *fSurfaceProbeMsg;
|
||
|
plSwimRegionInterface *fCurrentRegion;
|
||
|
|
||
|
enum Mode {
|
||
|
kWading,
|
||
|
kSwimming2D,
|
||
|
kSwimming3D,
|
||
|
kClimbingOut,
|
||
|
kAbort,
|
||
|
kWalking,
|
||
|
} fMode;
|
||
|
|
||
|
enum
|
||
|
{
|
||
|
kTreadWater,
|
||
|
kSwimForward,
|
||
|
kSwimForwardFast,
|
||
|
kSwimBack,
|
||
|
kSwimLeft,
|
||
|
kSwimRight,
|
||
|
kSwimTurnLeft,
|
||
|
kSwimTurnRight,
|
||
|
kTreadTurnLeft,
|
||
|
kTreadTurnRight,
|
||
|
kSwimBehaviorMax,
|
||
|
};
|
||
|
};
|
||
|
|
||
|
#endif PL_AV_BRAIN_SWIM_H
|