|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
#ifndef hsThread_Defined
|
|
|
|
#define hsThread_Defined
|
|
|
|
|
|
|
|
#include "hsTypes.h"
|
|
|
|
|
|
|
|
typedef UInt32 hsMilliseconds;
|
|
|
|
|
|
|
|
|
|
|
|
#if HS_BUILD_FOR_WIN32
|
|
|
|
#include "hsWindows.h"
|
|
|
|
#elif HS_BUILD_FOR_UNIX
|
|
|
|
#include <pthread.h>
|
|
|
|
#include <semaphore.h>
|
|
|
|
// We can't wait with a timeout with semas
|
|
|
|
#define USE_SEMA
|
|
|
|
// Linux kernel 2.4 w/ NTPL threading patch and O(1) scheduler
|
|
|
|
// seems to have a problem in it's cond_t implementation that
|
|
|
|
// causes a hang under heavy load. This is a workaround that
|
|
|
|
// uses select() and pipes.
|
|
|
|
// #define PSEUDO_EVENT
|
|
|
|
#endif
|
|
|
|
|
|
|
|
class hsThread
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
#if HS_BUILD_FOR_WIN32
|
|
|
|
typedef DWORD ThreadId;
|
|
|
|
#elif HS_BUILD_FOR_UNIX
|
|
|
|
typedef pthread_t ThreadId;
|
|
|
|
#endif
|
|
|
|
private:
|
|
|
|
hsBool fQuit;
|
|
|
|
UInt32 fStackSize;
|
|
|
|
#if HS_BUILD_FOR_WIN32
|
|
|
|
ThreadId fThreadId;
|
|
|
|
HANDLE fThreadH;
|
|
|
|
HANDLE fQuitSemaH;
|
|
|
|
#elif HS_BUILD_FOR_UNIX
|
|
|
|
ThreadId fPThread;
|
|
|
|
hsBool fIsValid;
|
|
|
|
pthread_mutex_t fMutex;
|
|
|
|
#endif
|
|
|
|
protected:
|
|
|
|
hsBool GetQuit() const { return hsBool(fQuit); }
|
|
|
|
void SetQuit(hsBool value) { fQuit = value; }
|
|
|
|
public:
|
|
|
|
hsThread(UInt32 stackSize = 0);
|
|
|
|
virtual ~hsThread(); // calls Stop()
|
|
|
|
#if HS_BUILD_FOR_WIN32
|
|
|
|
ThreadId GetThreadId() { return fThreadId; }
|
|
|
|
static ThreadId GetMyThreadId() { return GetCurrentThreadId(); }
|
|
|
|
#elif HS_BUILD_FOR_UNIX
|
|
|
|
ThreadId GetThreadId() { return fPThread; }
|
|
|
|
static ThreadId GetMyThreadId() { return pthread_self(); }
|
|
|
|
pthread_mutex_t* GetStartupMutex() { return &fMutex; }
|
|
|
|
#endif
|
|
|
|
|
|
|
|
virtual hsError Run() = 0; // override this to do your work
|
|
|
|
virtual void Start(); // initializes stuff and calls your Run() method
|
|
|
|
virtual void Stop(); // sets fQuit = true and the waits for the thread to stop
|
|
|
|
|
|
|
|
// Static functions
|
|
|
|
static void* Alloc(size_t size); // does not call operator::new(), may return nil
|
|
|
|
static void Free(void* p); // does not call operator::delete()
|
|
|
|
static void ThreadYield();
|
|
|
|
|
|
|
|
#if HS_BUILD_FOR_WIN32
|
|
|
|
DWORD WinRun();
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
class hsMutex {
|
|
|
|
#if HS_BUILD_FOR_WIN32
|
|
|
|
HANDLE fMutexH;
|
|
|
|
#elif HS_BUILD_FOR_UNIX
|
|
|
|
pthread_mutex_t fPMutex;
|
|
|
|
#endif
|
|
|
|
public:
|
|
|
|
hsMutex();
|
|
|
|
virtual ~hsMutex();
|
|
|
|
|
|
|
|
void Lock();
|
|
|
|
hsBool TryLock();
|
|
|
|
void Unlock();
|
|
|
|
};
|
|
|
|
|
|
|
|
class hsTempMutexLock {
|
|
|
|
hsMutex* fMutex;
|
|
|
|
public:
|
|
|
|
hsTempMutexLock(hsMutex* mutex) : fMutex(mutex)
|
|
|
|
{
|
|
|
|
fMutex->Lock();
|
|
|
|
}
|
|
|
|
hsTempMutexLock(hsMutex& mutex) : fMutex(&mutex)
|
|
|
|
{
|
|
|
|
fMutex->Lock();
|
|
|
|
}
|
|
|
|
~hsTempMutexLock()
|
|
|
|
{
|
|
|
|
fMutex->Unlock();
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
class hsSemaphore {
|
|
|
|
#if HS_BUILD_FOR_WIN32
|
|
|
|
HANDLE fSemaH;
|
|
|
|
#elif HS_BUILD_FOR_UNIX
|
|
|
|
#ifdef USE_SEMA
|
|
|
|
sem_t fPSema;
|
|
|
|
#else
|
|
|
|
pthread_mutex_t fPMutex;
|
|
|
|
pthread_cond_t fPCond;
|
|
|
|
Int32 fCounter;
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
public:
|
|
|
|
#ifdef HS_BUILD_FOR_WIN32
|
|
|
|
hsSemaphore(int initialValue=0, const char *name=nil);
|
|
|
|
#else
|
|
|
|
hsSemaphore(int initialValue=0);
|
|
|
|
#endif
|
|
|
|
~hsSemaphore();
|
|
|
|
|
|
|
|
hsBool Wait(hsMilliseconds timeToWait = kPosInfinity32);
|
|
|
|
void Signal();
|
|
|
|
};
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
class hsEvent
|
|
|
|
{
|
|
|
|
#if HS_BUILD_FOR_UNIX
|
|
|
|
#ifndef PSEUDO_EVENT
|
|
|
|
pthread_mutex_t fMutex;
|
|
|
|
pthread_cond_t fCond;
|
|
|
|
hsBool fTriggered;
|
|
|
|
#else
|
|
|
|
enum { kRead, kWrite };
|
|
|
|
int fFds[2];
|
|
|
|
hsMutex fWaitLock;
|
|
|
|
hsMutex fSignalLock;
|
|
|
|
#endif // PSEUDO_EVENT
|
|
|
|
#elif HS_BUILD_FOR_WIN32
|
|
|
|
HANDLE fEvent;
|
|
|
|
#endif
|
|
|
|
public:
|
|
|
|
hsEvent();
|
|
|
|
~hsEvent();
|
|
|
|
|
|
|
|
hsBool Wait(hsMilliseconds timeToWait = kPosInfinity32);
|
|
|
|
void Signal();
|
|
|
|
};
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
class hsSleep
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
#if HS_BUILD_FOR_UNIX
|
|
|
|
static void Sleep(UInt32 millis);
|
|
|
|
|
|
|
|
#elif HS_BUILD_FOR_WIN32
|
|
|
|
static void Sleep(UInt32 millis) { ::Sleep(millis); }
|
|
|
|
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Allows multiple readers, locks out readers for writing.
|
|
|
|
|
|
|
|
class hsReaderWriterLock
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
struct Callback
|
|
|
|
{
|
|
|
|
virtual void OnLockingForRead( hsReaderWriterLock * lock ) {}
|
|
|
|
virtual void OnLockedForRead( hsReaderWriterLock * lock ) {}
|
|
|
|
virtual void OnUnlockingForRead( hsReaderWriterLock * lock ) {}
|
|
|
|
virtual void OnUnlockedForRead( hsReaderWriterLock * lock ) {}
|
|
|
|
virtual void OnLockingForWrite( hsReaderWriterLock * lock ) {}
|
|
|
|
virtual void OnLockedForWrite( hsReaderWriterLock * lock ) {}
|
|
|
|
virtual void OnUnlockingForWrite( hsReaderWriterLock * lock ) {}
|
|
|
|
virtual void OnUnlockedForWrite( hsReaderWriterLock * lock ) {}
|
|
|
|
};
|
|
|
|
hsReaderWriterLock( const char * name="<unnamed>", Callback * cb=nil );
|
|
|
|
~hsReaderWriterLock();
|
|
|
|
void LockForReading();
|
|
|
|
void UnlockForReading();
|
|
|
|
void LockForWriting();
|
|
|
|
void UnlockForWriting();
|
|
|
|
const char * GetName() const { return fName; }
|
|
|
|
|
|
|
|
private:
|
|
|
|
int fReaderCount;
|
|
|
|
hsMutex fReaderCountLock;
|
|
|
|
hsMutex fReaderLock;
|
|
|
|
hsSemaphore fWriterSema;
|
|
|
|
Callback * fCallback;
|
|
|
|
char * fName;
|
|
|
|
};
|
|
|
|
|
|
|
|
class hsLockForReading
|
|
|
|
{
|
|
|
|
hsReaderWriterLock * fLock;
|
|
|
|
public:
|
|
|
|
hsLockForReading( hsReaderWriterLock & lock ): fLock( &lock )
|
|
|
|
{
|
|
|
|
fLock->LockForReading();
|
|
|
|
}
|
|
|
|
hsLockForReading( hsReaderWriterLock * lock ): fLock( lock )
|
|
|
|
{
|
|
|
|
fLock->LockForReading();
|
|
|
|
}
|
|
|
|
~hsLockForReading()
|
|
|
|
{
|
|
|
|
fLock->UnlockForReading();
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class hsLockForWriting
|
|
|
|
{
|
|
|
|
hsReaderWriterLock * fLock;
|
|
|
|
public:
|
|
|
|
hsLockForWriting( hsReaderWriterLock & lock ): fLock( &lock )
|
|
|
|
{
|
|
|
|
fLock->LockForWriting();
|
|
|
|
}
|
|
|
|
hsLockForWriting( hsReaderWriterLock * lock ): fLock( lock )
|
|
|
|
{
|
|
|
|
fLock->LockForWriting();
|
|
|
|
}
|
|
|
|
~hsLockForWriting()
|
|
|
|
{
|
|
|
|
fLock->UnlockForWriting();
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|