You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
700 lines
16 KiB
700 lines
16 KiB
4 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
Additional permissions under GNU GPL version 3 section 7
|
||
|
|
||
|
If you modify this Program, or any covered work, by linking or
|
||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||
|
(or a modified version of those libraries),
|
||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||
|
licensors of this Program grant you additional
|
||
|
permission to convey the resulting work. Corresponding Source for a
|
||
|
non-source form of such a combination shall include the source code for
|
||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||
|
work.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
#include "hsTypes.h"
|
||
|
#include "plLayerTex.h"
|
||
|
|
||
|
#include "iparamb2.h"
|
||
|
#include "iparamm2.h"
|
||
|
#include "stdmat.h"
|
||
|
|
||
|
#include "plBMSampler.h"
|
||
|
#include "../resource.h"
|
||
|
#include "plLayerTexBitmapPB.h"
|
||
|
#include "../MaxMain/plPlasmaRefMsgs.h"
|
||
|
|
||
|
class plLayerTexClassDesc : public ClassDesc2
|
||
|
{
|
||
|
public:
|
||
|
int IsPublic() { return TRUE; }
|
||
|
void* Create(BOOL loading = FALSE) { return TRACKED_NEW plLayerTex(); }
|
||
|
const TCHAR* ClassName() { return GetString(IDS_LAYER); }
|
||
|
SClass_ID SuperClassID() { return TEXMAP_CLASS_ID; }
|
||
|
Class_ID ClassID() { return LAYER_TEX_CLASS_ID; }
|
||
|
const TCHAR* Category() { return TEXMAP_CAT_2D; }
|
||
|
const TCHAR* InternalName() { return _T("PlasmaLayer"); }
|
||
|
HINSTANCE HInstance() { return hInstance; }
|
||
|
};
|
||
|
static plLayerTexClassDesc plLayerTexDesc;
|
||
|
ClassDesc2* GetLayerTexDesc() { return &plLayerTexDesc; }
|
||
|
|
||
|
ParamDlg* plLayerTex::fUVGenDlg = NULL;
|
||
|
|
||
|
// For initializing paramblock descriptor
|
||
|
//ParamBlockDesc2 *GetBasicBlk();
|
||
|
ParamBlockDesc2 *GetBitmapBlk();
|
||
|
|
||
|
//#include "plLayerTexBasicPB.cpp"
|
||
|
#include "plLayerTexBitmapPB.cpp"
|
||
|
|
||
|
void plLayerTex::GetClassName( TSTR &s )
|
||
|
{
|
||
|
s = GetString( IDS_LAYER );
|
||
|
}
|
||
|
|
||
|
plLayerTex::plLayerTex() :
|
||
|
fBitmapPB(NULL),
|
||
|
//fBasicPB(NULL),
|
||
|
fUVGen(NULL),
|
||
|
fTexHandle(NULL),
|
||
|
fTexTime(0),
|
||
|
fBM(NULL),
|
||
|
fIValid(NEVER)
|
||
|
{
|
||
|
#if 0
|
||
|
// Initialize the paramblock descriptors only once
|
||
|
static bool descInit = false;
|
||
|
if (!descInit)
|
||
|
{
|
||
|
descInit = true;
|
||
|
//GetBasicBlk()->SetClassDesc(GetLayerTexDesc());
|
||
|
GetBitmapBlk()->SetClassDesc(GetLayerTexDesc());
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
plLayerTexDesc.MakeAutoParamBlocks(this);
|
||
|
ReplaceReference(kRefUVGen, GetNewDefaultUVGen());
|
||
|
}
|
||
|
|
||
|
plLayerTex::~plLayerTex()
|
||
|
{
|
||
|
if (fBM)
|
||
|
fBM->DeleteThis();
|
||
|
|
||
|
IDiscardTexHandle();
|
||
|
}
|
||
|
|
||
|
//From MtlBase
|
||
|
void plLayerTex::Reset()
|
||
|
{
|
||
|
GetLayerTexDesc()->Reset(this, TRUE); // reset all pb2's
|
||
|
SetBitmap(NULL);
|
||
|
|
||
|
fIValid.SetEmpty();
|
||
|
}
|
||
|
|
||
|
void plLayerTex::Update(TimeValue t, Interval& valid)
|
||
|
{
|
||
|
if (!fIValid.InInterval(t))
|
||
|
{
|
||
|
fIValid.SetInfinite();
|
||
|
|
||
|
fUVGen->Update(t,fIValid);
|
||
|
fBitmapPB->GetValidity(t, fIValid);
|
||
|
|
||
|
// Interval clipValid;
|
||
|
// clipValid.SetInfinite();
|
||
|
// float temp;
|
||
|
// fBitmapPB->GetValue(kBmpClipU, t, temp, clipValid);
|
||
|
// fBitmapPB->GetValue(kBmpClipV, t, temp, clipValid);
|
||
|
// fBitmapPB->GetValue(kBmpClipW, t, temp, clipValid);
|
||
|
// fBitmapPB->GetValue(kBmpClipH, t, temp, clipValid);
|
||
|
}
|
||
|
|
||
|
// Gonna need to do this when we support animated bm's
|
||
|
#if 0
|
||
|
if (fBM)
|
||
|
{
|
||
|
if (bi.FirstFrame()!=bi.LastFrame())
|
||
|
ivalid.SetInstant(t);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
valid &= fIValid;
|
||
|
}
|
||
|
|
||
|
Interval plLayerTex::Validity(TimeValue t)
|
||
|
{
|
||
|
//TODO: Update fIValid here
|
||
|
|
||
|
// mf horse - Hacking this in just to get animations working.
|
||
|
// No warranty on this not being stupid.
|
||
|
Interval v = FOREVER;
|
||
|
fBitmapPB->GetValidity(t, v);
|
||
|
//fBasicPB->GetValidity(t, v);
|
||
|
v &= fUVGen->Validity(t);
|
||
|
return v;
|
||
|
}
|
||
|
|
||
|
ParamDlg* plLayerTex::CreateParamDlg(HWND hwMtlEdit, IMtlParams *imp)
|
||
|
{
|
||
|
fMtlParams = imp;
|
||
|
|
||
|
IAutoMParamDlg* masterDlg = plLayerTexDesc.CreateParamDlgs(hwMtlEdit, imp, this);
|
||
|
|
||
|
fUVGenDlg = fUVGen->CreateParamDlg(hwMtlEdit, imp);
|
||
|
masterDlg->AddDlg(fUVGenDlg);
|
||
|
|
||
|
return masterDlg;
|
||
|
}
|
||
|
|
||
|
BOOL plLayerTex::SetDlgThing(ParamDlg* dlg)
|
||
|
{
|
||
|
if (dlg == fUVGenDlg)
|
||
|
{
|
||
|
fUVGenDlg->SetThing(fUVGen);
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
int plLayerTex::NumRefs()
|
||
|
{
|
||
|
return 3;
|
||
|
}
|
||
|
|
||
|
//From ReferenceMaker
|
||
|
RefTargetHandle plLayerTex::GetReference(int i)
|
||
|
{
|
||
|
switch (i)
|
||
|
{
|
||
|
case kRefUVGen: return fUVGen;
|
||
|
case kRefBitmap: return fBitmapPB;
|
||
|
//case kRefBasic: return fBasicPB;
|
||
|
default: return NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void plLayerTex::SetReference(int i, RefTargetHandle rtarg)
|
||
|
{
|
||
|
Interval garbage;
|
||
|
|
||
|
switch (i)
|
||
|
{
|
||
|
case kRefUVGen:
|
||
|
fUVGen = (UVGen *)rtarg;
|
||
|
if( fUVGen )
|
||
|
fUVGen->Update( TimeValue( 0 ), garbage );
|
||
|
break;
|
||
|
case kRefBitmap:
|
||
|
fBitmapPB = (IParamBlock2 *)rtarg;
|
||
|
// KLUDGE: If the paramblock is being set chances are we are being created or
|
||
|
// loaded. In the case of load, we want to refresh our texture.
|
||
|
if (fBitmapPB)
|
||
|
RefreshBitmaps();
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int plLayerTex::NumParamBlocks()
|
||
|
{
|
||
|
return 2;
|
||
|
}
|
||
|
|
||
|
IParamBlock2* plLayerTex::GetParamBlock(int i)
|
||
|
{
|
||
|
switch (i)
|
||
|
{
|
||
|
case 0: return fBitmapPB;
|
||
|
//case 1: return fBasicPB;
|
||
|
default: return NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
IParamBlock2* plLayerTex::GetParamBlockByID(BlockID id)
|
||
|
{
|
||
|
if (fBitmapPB->ID() == id)
|
||
|
return fBitmapPB;
|
||
|
//else if (fBasicPB->ID() == id)
|
||
|
// return fBasicPB;
|
||
|
else
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
//From ReferenceTarget
|
||
|
RefTargetHandle plLayerTex::Clone(RemapDir &remap)
|
||
|
{
|
||
|
plLayerTex *mnew = TRACKED_NEW plLayerTex();
|
||
|
*((MtlBase*)mnew) = *((MtlBase*)this); // copy superclass stuff
|
||
|
//mnew->ReplaceReference(kRefBasic, remap.CloneRef(fBasicPB));
|
||
|
mnew->ReplaceReference(kRefBitmap, remap.CloneRef(fBitmapPB));
|
||
|
mnew->ReplaceReference(kRefUVGen, remap.CloneRef(fUVGen));
|
||
|
BaseClone(this, mnew, remap);
|
||
|
return (RefTargetHandle)mnew;
|
||
|
}
|
||
|
|
||
|
int plLayerTex::NumSubs()
|
||
|
{
|
||
|
return 3;
|
||
|
}
|
||
|
|
||
|
Animatable* plLayerTex::SubAnim(int i)
|
||
|
{
|
||
|
//TODO: Return 'i-th' sub-anim
|
||
|
switch (i)
|
||
|
{
|
||
|
case kRefUVGen: return fUVGen;
|
||
|
case kRefBitmap: return fBitmapPB;
|
||
|
//case kRefBasic: return fBasicPB;
|
||
|
default: return NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
TSTR plLayerTex::SubAnimName(int i)
|
||
|
{
|
||
|
switch (i)
|
||
|
{
|
||
|
case kRefUVGen: return "UVGen";
|
||
|
case kRefBitmap: return fBitmapPB->GetLocalName();
|
||
|
//case kRefBasic: return fBasicPB->GetLocalName();
|
||
|
default: return "";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
RefResult plLayerTex::NotifyRefChanged(Interval changeInt, RefTargetHandle hTarget,
|
||
|
PartID& partID, RefMessage message)
|
||
|
{
|
||
|
switch (message)
|
||
|
{
|
||
|
case REFMSG_CHANGE:
|
||
|
{
|
||
|
fIValid.SetEmpty();
|
||
|
|
||
|
if (hTarget == fBitmapPB)
|
||
|
{
|
||
|
// see if this message came from a changing parameter in the pblock,
|
||
|
// if so, limit rollout update to the changing item and update any active viewport texture
|
||
|
ParamID changingParam = fBitmapPB->LastNotifyParamID();
|
||
|
fBitmapPB->GetDesc()->InvalidateUI(changingParam);
|
||
|
|
||
|
if (changingParam != -1)
|
||
|
IChanged();
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case REFMSG_UV_SYM_CHANGE:
|
||
|
IDiscardTexHandle();
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return REF_SUCCEED;
|
||
|
}
|
||
|
|
||
|
BOOL plLayerTex::DiscardColor()
|
||
|
{
|
||
|
return fBitmapPB->GetInt(kBmpDiscardColor);
|
||
|
}
|
||
|
|
||
|
BOOL plLayerTex::DiscardAlpha()
|
||
|
{
|
||
|
return fBitmapPB->GetInt(kBmpDiscardAlpha);
|
||
|
}
|
||
|
|
||
|
void plLayerTex::IChanged()
|
||
|
{
|
||
|
IDiscardTexHandle();
|
||
|
// Texture wasn't getting updated in the viewports, and this fixes it.
|
||
|
// Don't know if it's the right way though.
|
||
|
NotifyDependents(FOREVER, PART_ALL, REFMSG_CHANGE);
|
||
|
|
||
|
// And this is so the SceneWatcher gets notified that the material on some of it's
|
||
|
// referenced objects changed.
|
||
|
NotifyDependents(FOREVER, PART_ALL, REFMSG_USER_MAT);
|
||
|
}
|
||
|
|
||
|
#define TEX_HDR_CHUNK 0x5000
|
||
|
#define MAX_ASS_CHUNK 0x5500
|
||
|
|
||
|
IOResult plLayerTex::Save(ISave *isave)
|
||
|
{
|
||
|
IOResult res;
|
||
|
isave->BeginChunk(TEX_HDR_CHUNK);
|
||
|
res = MtlBase::Save(isave);
|
||
|
if (res != IO_OK)
|
||
|
return res;
|
||
|
isave->EndChunk();
|
||
|
|
||
|
return IO_OK;
|
||
|
}
|
||
|
|
||
|
IOResult plLayerTex::Load(ILoad *iload)
|
||
|
{
|
||
|
IOResult res;
|
||
|
while (IO_OK == (res = iload->OpenChunk()))
|
||
|
{
|
||
|
if (iload->CurChunkID() == TEX_HDR_CHUNK)
|
||
|
{
|
||
|
res = MtlBase::Load(iload);
|
||
|
}
|
||
|
iload->CloseChunk();
|
||
|
if (res != IO_OK)
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
return IO_OK;
|
||
|
}
|
||
|
|
||
|
bool plLayerTex::HasAlpha()
|
||
|
{
|
||
|
return (fBM != NULL && fBM->HasAlpha() != 0);
|
||
|
}
|
||
|
|
||
|
Bitmap* plLayerTex::GetBitmap(TimeValue t)
|
||
|
{
|
||
|
return fBM;
|
||
|
}
|
||
|
|
||
|
AColor plLayerTex::EvalColor(ShadeContext& sc)
|
||
|
{
|
||
|
if (!sc.doMaps)
|
||
|
return AColor(0.0f, 0.0f, 0.0f, 1.0f);
|
||
|
|
||
|
AColor color;
|
||
|
if (sc.GetCache(this, color))
|
||
|
return color;
|
||
|
|
||
|
if (gbufID)
|
||
|
sc.SetGBufferID(gbufID);
|
||
|
|
||
|
//
|
||
|
// Evaluate the Bitmap
|
||
|
//
|
||
|
if (fBitmapPB->GetInt(kBmpUseBitmap) && fBM)
|
||
|
{
|
||
|
plBMSampler mysamp(this, fBM);
|
||
|
color = fUVGen->EvalUVMap(sc, &mysamp, FALSE);
|
||
|
// We'd like to pass TRUE and actually filter the image, but that seems to be
|
||
|
// tripping an odd crash in Max internals. *shrug*
|
||
|
}
|
||
|
else
|
||
|
color.White();
|
||
|
|
||
|
// Invert color if specified
|
||
|
if (fBitmapPB->GetInt(kBmpInvertColor))
|
||
|
{
|
||
|
color.r = 1.0f - color.r;
|
||
|
color.g = 1.0f - color.g;
|
||
|
color.b = 1.0f - color.b;
|
||
|
}
|
||
|
// Discard color if specified
|
||
|
if (fBitmapPB->GetInt(kBmpDiscardColor))
|
||
|
color.r = color.g = color.b = 1.0f;
|
||
|
|
||
|
// Invert alpha if specified
|
||
|
if (fBitmapPB->GetInt(kBmpInvertAlpha))
|
||
|
color.a = 1.0f - color.a;
|
||
|
// Discard alpha if specified
|
||
|
if (fBitmapPB->GetInt(kBmpDiscardAlpha))
|
||
|
color.a = 1.0f;
|
||
|
|
||
|
// If RGB output is set to alpha, show RGB as grayscale of the alpha
|
||
|
if (fBitmapPB->GetInt(kBmpRGBOutput) == 1)
|
||
|
color = AColor(color.a, color.a, color.a, 1.0f);
|
||
|
|
||
|
sc.PutCache(this, color);
|
||
|
return color;
|
||
|
}
|
||
|
|
||
|
float plLayerTex::EvalMono(ShadeContext& sc)
|
||
|
{
|
||
|
if (fBitmapPB->GetInt(kBmpMonoOutput) == 1)
|
||
|
return EvalColor(sc).a;
|
||
|
|
||
|
return Intens(EvalColor(sc));
|
||
|
}
|
||
|
|
||
|
Point3 plLayerTex::EvalNormalPerturb(ShadeContext& sc)
|
||
|
{
|
||
|
// Return the perturbation to apply to a normal for bump mapping
|
||
|
return Point3(0, 0, 0);
|
||
|
}
|
||
|
|
||
|
ULONG plLayerTex::LocalRequirements(int subMtlNum)
|
||
|
{
|
||
|
return fUVGen->Requirements(subMtlNum);
|
||
|
}
|
||
|
|
||
|
#if 0
|
||
|
int plLayerTex::ICalcFrame(TimeValue t)
|
||
|
{
|
||
|
PBBitmap *pbbm = fBitmapPB->GetBitmap(kBmpBitmap);
|
||
|
if (!pbbm || !pbbm->bi)
|
||
|
return 0;
|
||
|
BitmapInfo *bi = pbbm->bi;
|
||
|
|
||
|
TimeValue tm, dur, td;
|
||
|
int frameStart = bi->FirstFrame();
|
||
|
int frameEnd = bi->LastFrame();
|
||
|
int tpf = GetTicksPerFrame();
|
||
|
tm = TimeValue(float(t - startTime) * pbRate);
|
||
|
dur = (fend-fstart+1)*GetTicksPerFrame();
|
||
|
|
||
|
switch (endCond)
|
||
|
{
|
||
|
case END_HOLD:
|
||
|
if (tm <= 0)
|
||
|
return frameStart;
|
||
|
if (tm >= dur)
|
||
|
return frameEnd;
|
||
|
return tm/tpf;
|
||
|
|
||
|
case END_PINGPONG:
|
||
|
if (((tm >= 0) && ((tm / dur) & 1)) || ((tm < 0) && !(tm / dur)))
|
||
|
{
|
||
|
td = modt(tm, dur);
|
||
|
return frameStart + frameEnd - td / tpf;
|
||
|
}
|
||
|
// else fall through
|
||
|
case END_LOOP:
|
||
|
td = modt(tm, dur);
|
||
|
return td / tpf;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
void plLayerTex::IDiscardTexHandle()
|
||
|
{
|
||
|
if (fTexHandle)
|
||
|
{
|
||
|
fTexHandle->DeleteThis();
|
||
|
fTexHandle = NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void plLayerTex::ActivateTexDisplay(BOOL onoff)
|
||
|
{
|
||
|
if (!onoff)
|
||
|
IDiscardTexHandle();
|
||
|
}
|
||
|
|
||
|
BITMAPINFO *plLayerTex::GetVPDisplayDIB(TimeValue t, TexHandleMaker& thmaker, Interval &valid, BOOL mono, BOOL forceW, BOOL forceH)
|
||
|
{
|
||
|
// FIXME
|
||
|
fTexTime = 0;//CalcFrame(t);
|
||
|
// texValid = clipValid;
|
||
|
BITMAPINFO *bmi = NULL;
|
||
|
int xflags = 0;
|
||
|
|
||
|
if (fBitmapPB->GetInt(kBmpApply))
|
||
|
{
|
||
|
float clipu = fBitmapPB->GetFloat(kBmpClipU);
|
||
|
float clipv = fBitmapPB->GetFloat(kBmpClipV);
|
||
|
float clipw = fBitmapPB->GetFloat(kBmpClipW);
|
||
|
float cliph = fBitmapPB->GetFloat(kBmpClipH);
|
||
|
int discardAlpha = fBitmapPB->GetInt(kBmpDiscardAlpha);
|
||
|
int alphaAsRGB = (fBitmapPB->GetInt(kBmpRGBOutput) == 1);
|
||
|
|
||
|
int w = fBM->Width();
|
||
|
int h = fBM->Height();
|
||
|
|
||
|
Bitmap *newBM;
|
||
|
BitmapInfo bi;
|
||
|
bi.SetName(_T("y8798734"));
|
||
|
bi.SetType(BMM_TRUE_32);
|
||
|
bi.SetFlags(MAP_HAS_ALPHA);
|
||
|
|
||
|
if (fBitmapPB->GetInt(kBmpCropPlace) == 1)
|
||
|
{
|
||
|
int x0, y0, nw, nh;
|
||
|
int bmw = thmaker.Size();
|
||
|
int bmh = int(float(bmw)*float(h)/float(w));
|
||
|
bi.SetWidth(bmw);
|
||
|
bi.SetHeight(bmh);
|
||
|
newBM = TheManager->Create(&bi);
|
||
|
newBM->Fill(0,0,0,0);
|
||
|
nw = int(float(bmw)*clipw);
|
||
|
nh = int(float(bmh)*cliph);
|
||
|
x0 = int(float(bmw-1)*clipu);
|
||
|
y0 = int(float(bmh-1)*clipv);
|
||
|
|
||
|
if (nw<1) nw = 1;
|
||
|
if (nh<1) nh = 1;
|
||
|
PixelBuf row(nw);
|
||
|
|
||
|
Bitmap *tmpBM;
|
||
|
BitmapInfo bif2;
|
||
|
bif2.SetName(_T("xxxx67878"));
|
||
|
bif2.SetType(BMM_TRUE_32);
|
||
|
bif2.SetFlags(MAP_HAS_ALPHA);
|
||
|
bif2.SetWidth(nw);
|
||
|
bif2.SetHeight(nh);
|
||
|
tmpBM = TheManager->Create(&bif2);
|
||
|
tmpBM->CopyImage(fBM, COPY_IMAGE_RESIZE_LO_QUALITY, 0);
|
||
|
BMM_Color_64* p1 = row.Ptr();
|
||
|
for (int y = 0; y<nh; y++)
|
||
|
{
|
||
|
tmpBM->GetLinearPixels(0,y, nw, p1);
|
||
|
if (alphaAsRGB)
|
||
|
{
|
||
|
for (int ix =0; ix<nw; ix++)
|
||
|
p1[ix].r = p1[ix].g = p1[ix].b = p1[ix].a;
|
||
|
}
|
||
|
if (discardAlpha)
|
||
|
{
|
||
|
for (int ix = 0; ix < nw; ix++)
|
||
|
p1[ix].a = 0xffff;
|
||
|
}
|
||
|
newBM->PutPixels(x0, y+y0, nw, p1);
|
||
|
}
|
||
|
tmpBM->DeleteThis();
|
||
|
bmi = thmaker.BitmapToDIB(newBM, fUVGen->SymFlags(), xflags, forceW, forceH);
|
||
|
newBM->DeleteThis();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
int x0,y0,nw,nh;
|
||
|
x0 = int(float(w-1)*clipu);
|
||
|
y0 = int(float(h-1)*clipv);
|
||
|
nw = int(float(w)*clipw);
|
||
|
nh = int(float(h)*cliph);
|
||
|
if (nw<1) nw = 1;
|
||
|
if (nh<1) nh = 1;
|
||
|
bi.SetWidth(nw);
|
||
|
bi.SetHeight(nh);
|
||
|
PixelBuf row(nw);
|
||
|
newBM = TheManager->Create(&bi);
|
||
|
BMM_Color_64* p1 = row.Ptr();
|
||
|
for (int y = 0; y<nh; y++)
|
||
|
{
|
||
|
fBM->GetLinearPixels(x0,y+y0, nw, p1);
|
||
|
if (alphaAsRGB)
|
||
|
{
|
||
|
for (int ix = 0; ix < nw; ix++)
|
||
|
p1[ix].r = p1[ix].g = p1[ix].b = p1[ix].a;
|
||
|
}
|
||
|
if (discardAlpha)
|
||
|
{
|
||
|
for (int ix = 0; ix < nw; ix++)
|
||
|
p1[ix].a = 0xffff;
|
||
|
}
|
||
|
newBM->PutPixels(0, y, nw, p1);
|
||
|
}
|
||
|
bmi = thmaker.BitmapToDIB(newBM, fUVGen->SymFlags(), xflags, forceW, forceH);
|
||
|
newBM->DeleteThis();
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (fBitmapPB->GetInt(kBmpRGBOutput) == 1)
|
||
|
xflags |= EX_RGB_FROM_ALPHA;
|
||
|
bmi = thmaker.BitmapToDIB(fBM, fUVGen->SymFlags(), xflags, forceW, forceH);
|
||
|
}
|
||
|
|
||
|
return bmi;
|
||
|
}
|
||
|
|
||
|
DWORD plLayerTex::GetActiveTexHandle(TimeValue t, TexHandleMaker& thmaker)
|
||
|
{
|
||
|
// FIXME: ignore validity for now
|
||
|
if (fTexHandle && fIValid.InInterval(t))// && texTime == CalcFrame(t))
|
||
|
return fTexHandle->GetHandle();
|
||
|
else
|
||
|
{
|
||
|
IDiscardTexHandle();
|
||
|
|
||
|
fTexTime = 0;//CalcFrame(t);
|
||
|
fTexHandle = thmaker.MakeHandle(GetVPDisplayDIB(t, thmaker, fIValid));
|
||
|
if (fTexHandle)
|
||
|
return fTexHandle->GetHandle();
|
||
|
else
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
const char *plLayerTex::GetTextureName()
|
||
|
{
|
||
|
// if (fBitmapPB->GetInt(kBmpUseBitmap))
|
||
|
{
|
||
|
PBBitmap *pbbm = fBitmapPB->GetBitmap(kBmpBitmap);
|
||
|
if (pbbm)
|
||
|
return pbbm->bi.Name();
|
||
|
}
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
void plLayerTex::ISetPBBitmap(PBBitmap *pbbm, int index /* = 0 */)
|
||
|
{
|
||
|
fBitmapPB->SetValue(ParamID(kBmpBitmap), 0, pbbm, index);
|
||
|
}
|
||
|
|
||
|
PBBitmap *plLayerTex::GetPBBitmap(int index /* = 0 */)
|
||
|
{
|
||
|
return fBitmapPB->GetBitmap(ParamID(kBmpBitmap));
|
||
|
}
|
||
|
|
||
|
//// GetSamplerInfo ///////////////////////////////////////////////////////////
|
||
|
// Virtual function called by plBMSampler to get various things while sampling
|
||
|
// the layer's image
|
||
|
|
||
|
bool plLayerTex::GetSamplerInfo( plBMSamplerData *samplerData )
|
||
|
{
|
||
|
samplerData->fClipU = fBitmapPB->GetFloat( (ParamID)kBmpClipU );
|
||
|
samplerData->fClipV = fBitmapPB->GetFloat( (ParamID)kBmpClipV );
|
||
|
samplerData->fClipW = fBitmapPB->GetFloat( (ParamID)kBmpClipW );
|
||
|
samplerData->fClipH = fBitmapPB->GetFloat( (ParamID)kBmpClipH );
|
||
|
|
||
|
samplerData->fEnableCrop = fBitmapPB->GetInt( (ParamID)kBmpApply ) ? true : false;
|
||
|
samplerData->fCropPlacement = fBitmapPB->GetInt( (ParamID)kBmpCropPlace );
|
||
|
|
||
|
if( fBitmapPB->GetInt( (ParamID)kBmpDiscardAlpha ) )
|
||
|
samplerData->fAlphaSource = plBMSamplerData::kDiscard;
|
||
|
else if( fBitmapPB->GetInt( (ParamID)kBmpRGBOutput ) == 1 )
|
||
|
samplerData->fAlphaSource = plBMSamplerData::kFromRGB;
|
||
|
else
|
||
|
samplerData->fAlphaSource = plBMSamplerData::kFromTexture;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void plLayerTex::SetExportSize(int x, int y)
|
||
|
{
|
||
|
fBitmapPB->SetValue(kBmpExportWidth, 0, x);
|
||
|
fBitmapPB->SetValue(kBmpExportLastWidth, 0, x);
|
||
|
fBitmapPB->SetValue(kBmpExportHeight, 0, y);
|
||
|
fBitmapPB->SetValue(kBmpExportLastHeight, 0, y);
|
||
|
}
|
||
|
|