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1014 lines
32 KiB
1014 lines
32 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plNetMessage_h_inc
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#define plNetMessage_h_inc
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#include "hsUtils.h"
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#include "hsTypes.h"
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#include "hsStlUtils.h"
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#include "hsStream.h"
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#include "hsBitVector.h"
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#include "hsTemplates.h"
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#include "plGeneric.h"
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#include "../pnNetCommon/plNetServers.h"
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#include "../pnNetCommon/plNetGroup.h"
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#include "../pnFactory/plCreatable.h"
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#include "../pnFactory/plFactory.h"
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#include "../plUnifiedTime/plClientUnifiedTime.h"
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#include "../plNetCommon/plNetServerSessionInfo.h"
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#include "../plNetCommon/plNetCommon.h"
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#include "../plNetCommon/plNetCommonHelpers.h"
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#include "../plNetCommon/plNetCommonConstants.h"
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#include "../plStreamLogger/plStreamLogger.h"
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#include "plNetMsgHelpers.h"
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#include "../pnNetBase/pnNetBase.h"
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#include <sstream>
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class plMessage;
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class plUUID;
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////////////////////////////////////////////////////////////////////
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//
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// Base class for application network messages.
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// These become the data in a plNetCommonMessage when sent over the network.
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//
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class plNetCommonMessage;
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class plKey;
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class plNetMessage : public plCreatable
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{
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friend class plNetServerMsgPlsRoutableMsg;
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UInt32 fFlags; // indicates what is present in the message, always transmitted
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plUnifiedTime fTimeSent; // time msg was sent (in sender's unified timeSpace), always transmitted to and from the client
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double fTimeRecvd; // time msg was recvd (in rcvrs timeSpace), never transmitted
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UInt32 fBytesRead; // amount of data we've already read, never transmitted
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UInt32 fContext; // set by sender, included in reply. Only written if kHasContext flag set
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UInt32 fTransactionID; // set by originator, included in reply. Only written if kHasTransactionID flag set
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UInt32 fPlayerID; // set by originator. Only written if kHasPlayerID flag set
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plUUID fAcctUUID; // set by sender (app level). Only written if kHasAcctUUID flag set
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const plNetCommonMessage* fNetCoreMsg; // not sent, set by the receiver
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UInt32 fPeekStatus; // not sent. set on PeekBuffer, cleared on PokeBuffer
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UInt8 fProtocolVerMajor; // conditionally sent
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UInt8 fProtocolVerMinor; // conditionally sent
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ENetProtocol fNetProtocol; // the server this msg should be sent to. this value is not sent over wire.
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enum ContentFlags
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{
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kNetMsgFlags,
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kNetMsgTimeSent,
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kNetMsgContext,
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kNetMsgTransactionID,
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kNetMsgPlayerID,
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kNetMsgVersion,
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};
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protected:
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virtual int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
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virtual int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
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void IWriteClassIndex(hsStream* stream);
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void IReadClassIndex(hsStream* stream);
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bool IPeeked() const { return fPeekStatus==kFullyPeeked;}
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void ISetPeekStatus(UInt32 s) { fPeekStatus=s; }
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public:
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typedef UInt16 plStrLen;
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static const UInt8 kVerMajor, kVerMinor; // version of the networking code
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typedef UInt16 ClassIndexType; // the type returned by plCreatable::ClassIndex()
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enum
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{
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kMaxNameLen=32
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};
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enum BitVectorFlags // indicates what is present in the message, always transmitted
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{
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kHasTimeSent = 0x1, // means fTimeSent need sending
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kHasGameMsgRcvrs = 0x2, // means that this is a direct (not bcast) game msg
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kEchoBackToSender = 0x4, // if broadcasting, echo packet back to sender
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kRequestP2P = 0x8, // sent to gameServer on joinReq
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kAllowTimeOut = 0x10, // sent to gameServer on joinReq (if release code)
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kIndirectMember = 0x20, // sent to client on joinAck if he is behind a firewall
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// This flag is used when the servers are firewalled and NAT'ed
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// It tells a game or lobby server to ask the lookup for an external address
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kPublicIPClient = 0x40, // set on a client coming from a public IP
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kHasContext = 0x80, // whether or not to write fContext field
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// Used with StartProcess server msgs. Whether or not the ServerAgent
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// must first ask the vault for a game state associated with the
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// game about to be instanced.
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kAskVaultForGameState =0x100,
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kHasTransactionID = 0x200, // whether or not to write fTransactionID field
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kNewSDLState = 0x400, // set by client on first state packet sent, may not be necessary anymore
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kInitialAgeStateRequest = 0x800,// initial request for the age state
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kHasPlayerID = 0x1000, // is fPlayerID set
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kUseRelevanceRegions= 0x2000, // if players use relevance regions are used, this will be filtered by region, currently set on avatar physics and control msgs
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kHasAcctUUID = 0x4000, // is fAcctUUID set
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kInterAgeRouting = 0x8000, // give to pls for routing.
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kHasVersion = 0x10000, // if version is set
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kIsSystemMessage = 0x20000,
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kNeedsReliableSend = 0x40000,
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kRouteToAllPlayers = 0x80000, // send this message to all online players.
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};
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enum PeekOptions // options for partial peeking
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{
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kSkipStream = 1<<0, // means we should not read the actual stream, just the stream info
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kBaseClassOnly = 1<<1, // only peek or poke the baseclass info
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kPartialPeekMask = kSkipStream | kBaseClassOnly,
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// plNetServerMsgWithRoutingInfo derived classes need to check this
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// in their PeekBuffer methods.
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kJustRoutingInfo = 1<<2,
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kDontClearBuffer = 1<<3,
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// don't call base class peek/poke. plNetMsgOmnibus/plNetMsgVault uses this.
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kDEAD_NoBaseClass = 1<<4,
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// don't worry about compressing/uncompressing things. used by plNetMsgStreamHelper, and plNetMsgOmnibus.
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kDontCompress = 1<<5,
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kWantVersion = 1<<6,
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kFullyPeeked = 0xffffffff // default fPeekStatus, set if not partial peeking
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};
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enum CompressionType // currently only used for plNetMsgStreams
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{
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kCompressionNone, // not compressed
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kCompressionFailed, // failed to compress
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kCompressionZlib, // zlib compressed
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kCompressionDont // don't compress
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};
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CLASSNAME_REGISTER( plNetMessage );
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GETINTERFACE_ANY( plNetMessage, plCreatable );
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// plCreatable
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void Read(hsStream* s, hsResMgr* mgr);
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void Write(hsStream* s, hsResMgr* mgr);
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void ReadVersion(hsStream* s, hsResMgr* mgr);
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void WriteVersion(hsStream* s, hsResMgr* mgr);
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// ctor
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plNetMessage();
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virtual ~plNetMessage();
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static plNetMessage* CreateAndRead(const plNetCommonMessage*, plStreamLogger::EventList* el = nil);
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static plNetMessage* Create(const plNetCommonMessage*);
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int PokeBuffer(char* buf, int bufLen, UInt32 peekOptions=0); // put msg in buffer
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int PeekBuffer(const char* buf, int bufLen, UInt32 peekOptions=0, bool forcePeek=false, plStreamLogger::EventList* el = nil); // get msg out of buffer
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bool NeedsReliableSend() const { return IsBitSet(kNeedsReliableSend); }
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bool IsSystemMessage() const { return IsBitSet(kIsSystemMessage); }
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virtual void ValidatePoke() const;
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virtual void ValidatePeek() const;
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virtual bool NeedsBroadcast() const { return false; } // should game server broadcast this message to other clients?
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virtual int ValidationSchemeID() const { return 1; }
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// getters
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int GetPackSize();
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const plUnifiedTime& GetTimeSent() const { return fTimeSent; }
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bool GetHasTimeSent() const { return IsBitSet(kHasTimeSent); }
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double GetTimeReceived() const { return fTimeRecvd; }
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bool IsBitSet(int b) const { return (fFlags & b) != 0; }
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const plNetCommonMessage* GetNetCoreMsg() const { return fNetCoreMsg; }
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UInt32 GetNetCoreMsgLen() const;
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bool GetHasContext() const { return IsBitSet(kHasContext);}
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UInt32 GetContext() const { return fContext;}
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bool GetHasTransactionID() const { return IsBitSet(kHasTransactionID);}
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UInt32 GetTransactionID() const { return fTransactionID;}
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bool GetHasPlayerID() const { return IsBitSet(kHasPlayerID);}
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UInt32 GetPlayerID() const { hsAssert(GetHasPlayerID(), "uninit playerID"); return fPlayerID; }
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UInt32 JustGetPlayerID() const { return fPlayerID; }
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bool GetHasAcctUUID() const { return IsBitSet(kHasAcctUUID); }
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const plUUID * GetAcctUUID() const { return &fAcctUUID; }
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UInt8 GetVersionMajor() const { return fProtocolVerMajor; }
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UInt8 GetVersionMinor() const { return fProtocolVerMinor; }
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ENetProtocol GetNetProtocol () const { return fNetProtocol; }
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// setters
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void SetTimeSent(const plUnifiedTime& t) { fTimeSent=t;SetHasTimeSent(true); }
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void SetHasTimeSent(bool value) { SetBit( kHasTimeSent, value ); }
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void SetTimeReceived(double t) { fTimeRecvd=t; }
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void SetBit(int b, bool on=true) { if (on) fFlags |= b; else fFlags &= ~b; }
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void SetNetCoreMsg(const plNetCommonMessage* ncmsg) { fNetCoreMsg=ncmsg; }
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void SetHasContext(bool value) { SetBit(kHasContext,value);}
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void SetContext(UInt32 value) { fContext=value; SetHasContext(true);}
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void SetHasTransactionID(bool value) { SetBit(kHasTransactionID,value);}
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void SetTransactionID(UInt32 value) { fTransactionID=value; SetHasTransactionID(true);}
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void SetHasPlayerID(bool value) { SetBit(kHasPlayerID,value);}
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void SetPlayerID(UInt32 value) { fPlayerID=value; SetHasPlayerID(true);}
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void SetHasAcctUUID( bool v ) { SetBit( kHasAcctUUID,v ); }
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void SetAcctUUID(const plUUID * v ) { fAcctUUID.CopyFrom(v); SetHasAcctUUID(true); }
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void SetVersion(UInt8 maj=kVerMajor, UInt8 min=kVerMinor) { SetBit(kHasVersion); fProtocolVerMajor=maj; fProtocolVerMinor=min; }
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void SetNetProtocol (ENetProtocol v ) { fNetProtocol = v; }
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// init fContext, fTransactionID, etc. if needed.
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void InitReplyFieldsFrom(plNetMessage * msg);
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// debug
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virtual std::string AsStdString() const
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{
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char * delim = "";
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std::stringstream ss;
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if ( GetHasPlayerID() )
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{
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ss << delim << "p:" << GetPlayerID();
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delim = ",";
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}
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if ( GetHasTransactionID() )
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{
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ss << delim << "x:" << GetTransactionID();
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delim = ",";
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}
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if ( GetHasAcctUUID() )
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{
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ss << delim << "a:" << GetAcctUUID()->AsStdString();
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delim = ",";
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}
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if ( IsBitSet(kHasVersion) )
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{
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ss << delim << "v:" << (int)fProtocolVerMajor << "." << (int)fProtocolVerMinor;
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delim = ",";
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}
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return ss.str().c_str();
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}
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};
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//
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// for msgs which only go from the gameserver to the client
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//
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class plNetMsgServerToClient : public plNetMessage
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{
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public:
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plNetMsgServerToClient() { SetBit(kIsSystemMessage|kNeedsReliableSend); }
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CLASSNAME_REGISTER( plNetMsgServerToClient );
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GETINTERFACE_ANY( plNetMsgServerToClient, plNetMessage );
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};
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////////////////////////////////////////////////////////////////////
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// Stream msg - abstract base class built with plNetMsgStreamHelper
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//
|
||
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class plNetMsgStream : public plNetMessage
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{
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protected:
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plNetMsgStreamHelper fStreamHelper;
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|
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int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
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int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
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public:
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CLASSNAME_REGISTER( plNetMsgStream );
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GETINTERFACE_ANY_AUX(plNetMsgStream,plNetMessage,plNetMsgStreamHelper,fStreamHelper)
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|
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plNetMsgStreamHelper* StreamInfo() { return &fStreamHelper; }
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||
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const plNetMsgStreamHelper* StreamInfo() const { return &fStreamHelper; }
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};
|
||
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|
||
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//
|
||
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// Object info msg - abstract base class built with plNetMsgObjectHelper
|
||
|
//
|
||
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class plNetMsgObject : public plNetMessage
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||
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{
|
||
|
private:
|
||
|
enum ContentFlags
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||
|
{
|
||
|
kNetMsgObjectHelper,
|
||
|
};
|
||
|
protected:
|
||
|
plNetMsgObjectHelper fObjectHelper;
|
||
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int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
CLASSNAME_REGISTER( plNetMsgObject );
|
||
|
GETINTERFACE_ANY_AUX(plNetMsgObject,plNetMessage,plNetMsgObjectHelper,fObjectHelper)
|
||
|
|
||
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plNetMsgObjectHelper* ObjectInfo() { return &fObjectHelper; }
|
||
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const plNetMsgObjectHelper* ObjectInfo() const { return &fObjectHelper; }
|
||
|
|
||
|
void ReadVersion(hsStream* s, hsResMgr* mgr);
|
||
|
void WriteVersion(hsStream* s, hsResMgr* mgr);
|
||
|
|
||
|
// debug
|
||
|
std::string AsStdString() const
|
||
|
{
|
||
|
std::string s;
|
||
|
char tmp[256];
|
||
|
xtl::format(s,"object=%s, %s",fObjectHelper.GetUoid().StringIze(tmp), plNetMessage::AsStdString().c_str());
|
||
|
return s;
|
||
|
}
|
||
|
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// abstract baseclass which has both object and stream info
|
||
|
//
|
||
|
class plNetMsgStreamedObject : public plNetMsgObject
|
||
|
{
|
||
|
private:
|
||
|
enum ContentFlags
|
||
|
{
|
||
|
kStreamHelper
|
||
|
};
|
||
|
protected:
|
||
|
plNetMsgStreamHelper fStreamHelper;
|
||
|
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
plNetMsgStreamedObject() {}
|
||
|
~plNetMsgStreamedObject() {}
|
||
|
|
||
|
CLASSNAME_REGISTER( plNetMsgStreamedObject );
|
||
|
GETINTERFACE_ANY_AUX(plNetMsgStreamedObject,plNetMsgObject,plNetMsgStreamHelper,fStreamHelper)
|
||
|
|
||
|
plNetMsgStreamHelper* StreamInfo() { return &fStreamHelper; }
|
||
|
const plNetMsgStreamHelper* StreamInfo() const { return &fStreamHelper; }
|
||
|
|
||
|
//virtuals
|
||
|
void ReadVersion(hsStream* s, hsResMgr* mgr);
|
||
|
void WriteVersion(hsStream* s, hsResMgr* mgr);
|
||
|
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// New SaveState system
|
||
|
//
|
||
|
class plNetMsgSDLState : public plNetMsgStreamedObject
|
||
|
{
|
||
|
private:
|
||
|
enum ContentFlags
|
||
|
{
|
||
|
kSDLStateStream,
|
||
|
kSDLIsInitialState,
|
||
|
kSDLPersist,
|
||
|
kSDLAvatarState,
|
||
|
};
|
||
|
|
||
|
void ISetDescName() const;
|
||
|
bool fIsInitialState;
|
||
|
|
||
|
protected:
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
|
||
|
bool fPersistOnServer;
|
||
|
bool fIsAvatarState;
|
||
|
mutable std::string fDescName; // for debugging output only, not read/written
|
||
|
public:
|
||
|
CLASSNAME_REGISTER( plNetMsgSDLState );
|
||
|
GETINTERFACE_ANY(plNetMsgSDLState, plNetMsgStreamedObject);
|
||
|
|
||
|
plNetMsgSDLState() : fIsInitialState(0), fPersistOnServer(true), fIsAvatarState(false) { SetBit(kNeedsReliableSend); }
|
||
|
|
||
|
bool PersistOnServer() const { return fPersistOnServer != 0; }
|
||
|
void SetPersistOnServer(bool b) { fPersistOnServer = b; }
|
||
|
|
||
|
bool IsAvatarState() const { return fIsAvatarState != 0; }
|
||
|
void SetIsAvatarState(bool b) { fIsAvatarState = b; }
|
||
|
|
||
|
// debug
|
||
|
std::string AsStdString() const;
|
||
|
bool IsInitialState() const {return fIsInitialState!=0; }
|
||
|
void SetIsInitialState( bool v ) { fIsInitialState=v; }
|
||
|
|
||
|
void ReadVersion(hsStream* s, hsResMgr* mgr);
|
||
|
void WriteVersion(hsStream* s, hsResMgr* mgr);
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// New SaveState system
|
||
|
//
|
||
|
class plNetMsgSDLStateBCast : public plNetMsgSDLState
|
||
|
{
|
||
|
protected:
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
CLASSNAME_REGISTER( plNetMsgSDLStateBCast );
|
||
|
GETINTERFACE_ANY(plNetMsgSDLStateBCast, plNetMsgSDLState);
|
||
|
|
||
|
// virtuals
|
||
|
bool NeedsBroadcast() const { return true; }
|
||
|
|
||
|
void ReadVersion(hsStream* s, hsResMgr* mgr);
|
||
|
void WriteVersion(hsStream* s, hsResMgr* mgr);
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// Object state request msg
|
||
|
//
|
||
|
class plNetMsgObjStateRequest : public plNetMsgObject
|
||
|
{
|
||
|
public:
|
||
|
plNetMsgObjStateRequest() { SetBit(kIsSystemMessage|kNeedsReliableSend); }
|
||
|
|
||
|
CLASSNAME_REGISTER( plNetMsgObjStateRequest );
|
||
|
GETINTERFACE_ANY( plNetMsgObjStateRequest, plNetMsgObject );
|
||
|
};
|
||
|
|
||
|
|
||
|
//
|
||
|
// abstract message class which contains a list of rooms
|
||
|
//
|
||
|
class plNetMsgRoomsList : public plNetMessage
|
||
|
{
|
||
|
protected:
|
||
|
std::vector<plLocation> fRooms;
|
||
|
std::vector<char*> fRoomNames; // for debug usage only
|
||
|
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
plNetMsgRoomsList() {}
|
||
|
~plNetMsgRoomsList();
|
||
|
|
||
|
CLASSNAME_REGISTER( plNetMsgRoomsList );
|
||
|
GETINTERFACE_ANY( plNetMsgRoomsList, plNetMessage );
|
||
|
|
||
|
void AddRoom(plKey rmKey);
|
||
|
void AddRoomLocation(plLocation loc, const char* rmName);
|
||
|
int FindRoomLocation(plLocation loc);
|
||
|
|
||
|
int GetNumRooms() const { return fRooms.size(); }
|
||
|
plLocation GetRoomLoc(int i) const { return fRooms[i]; }
|
||
|
const char* GetRoomName(int i) const { return fRoomNames[i]; } // debug
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// Game msg - wraps a plMessage.
|
||
|
//
|
||
|
class hsResMgr;
|
||
|
|
||
|
class plNetMsgGameMessage: public plNetMsgStream
|
||
|
{
|
||
|
protected:
|
||
|
plClientUnifiedTime fDeliveryTime; // for future timestamping
|
||
|
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
plNetMsgGameMessage() { SetBit(kNeedsReliableSend); }
|
||
|
|
||
|
CLASSNAME_REGISTER( plNetMsgGameMessage );
|
||
|
GETINTERFACE_ANY( plNetMsgGameMessage, plNetMsgStream );
|
||
|
enum ContentsFlags
|
||
|
{
|
||
|
kNetGameMsgDeliveryTime,
|
||
|
kNetGameMsgGameMsg,
|
||
|
};
|
||
|
plClientUnifiedTime& GetDeliveryTime() { return fDeliveryTime; }
|
||
|
void SetDeliveryTime(plClientUnifiedTime& ut) { fDeliveryTime=ut; }
|
||
|
|
||
|
plMessage* GetContainedMsg(hsResMgr* resmgr = nil);
|
||
|
|
||
|
// virtuals
|
||
|
bool NeedsBroadcast() const { return true; }
|
||
|
void ReadVersion(hsStream* s, hsResMgr* mgr);
|
||
|
void WriteVersion(hsStream* s, hsResMgr* mgr);
|
||
|
|
||
|
// debug
|
||
|
std::string AsStdString() const
|
||
|
{
|
||
|
std::string s;
|
||
|
const char* noc=plFactory::GetTheFactory()->GetNameOfClass(StreamInfo()->GetStreamType());
|
||
|
xtl::format(s,"%s %s",plNetMsgStream::AsStdString().c_str(), noc ? noc : "?");
|
||
|
return s;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// special game msg for loading clones/avatars
|
||
|
//
|
||
|
class plNetMsgLoadClone : public plNetMsgGameMessage
|
||
|
{
|
||
|
private:
|
||
|
enum ContentFlags
|
||
|
{
|
||
|
kObjectHelper,
|
||
|
kIsPlayer,
|
||
|
kIsLoading,
|
||
|
kIsInitialState,
|
||
|
};
|
||
|
protected:
|
||
|
bool fIsPlayer;
|
||
|
bool fIsLoading;
|
||
|
bool fIsInitialState;
|
||
|
plNetMsgObjectHelper fObjectHelper;
|
||
|
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
|
||
|
CLASSNAME_REGISTER( plNetMsgLoadClone );
|
||
|
GETINTERFACE_ANY_AUX(plNetMsgLoadClone, plNetMsgGameMessage,plNetMsgObjectHelper,fObjectHelper)
|
||
|
|
||
|
plNetMsgLoadClone() : fIsPlayer(true),fIsLoading(true),fIsInitialState(false) {}
|
||
|
|
||
|
void ReadVersion(hsStream* s, hsResMgr* mgr);
|
||
|
void WriteVersion(hsStream* s, hsResMgr* mgr);
|
||
|
|
||
|
plNetMsgObjectHelper* ObjectInfo() { return &fObjectHelper; }
|
||
|
const plNetMsgObjectHelper* ObjectInfo() const { return &fObjectHelper; }
|
||
|
|
||
|
bool GetIsPlayer() const { return fIsPlayer!=0; }
|
||
|
bool GetIsLoading() const { return fIsLoading!=0; }
|
||
|
bool GetIsInitialState() const { return fIsInitialState!=0; }
|
||
|
|
||
|
void SetIsPlayer(bool p) { fIsPlayer=p; }
|
||
|
void SetIsLoading(bool p) { fIsLoading=p; }
|
||
|
void SetIsInitialState(bool p) {fIsInitialState=p; }
|
||
|
|
||
|
|
||
|
// debug
|
||
|
std::string AsStdString() const
|
||
|
{
|
||
|
std::string s;
|
||
|
char tmp[256];
|
||
|
xtl::format(s,"object=%s initial=%d, %s",fObjectHelper.GetUoid().StringIze(tmp), fIsInitialState,
|
||
|
plNetMsgGameMessage::AsStdString().c_str());
|
||
|
return s;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// special msg when a player is paged in/out
|
||
|
//
|
||
|
class plNetMsgPlayerPage : public plNetMessage
|
||
|
{
|
||
|
protected:
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
plUoid fUoid;
|
||
|
bool fUnload;
|
||
|
|
||
|
plNetMsgPlayerPage() : fUnload(false) { SetBit(kNeedsReliableSend); }
|
||
|
plNetMsgPlayerPage(plUoid uoid, hsBool unload) : fUoid(uoid), fUnload(unload) { }
|
||
|
|
||
|
CLASSNAME_REGISTER( plNetMsgPlayerPage );
|
||
|
GETINTERFACE_ANY( plNetMsgPlayerPage, plNetMessage);
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// a game message that takes a list of other clients as receivers
|
||
|
//
|
||
|
class plNetMsgGameMessageDirected : public plNetMsgGameMessage
|
||
|
{
|
||
|
private:
|
||
|
enum ContentFlags
|
||
|
{
|
||
|
kRecievers,
|
||
|
};
|
||
|
protected:
|
||
|
plNetMsgReceiversListHelper fReceivers;
|
||
|
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
CLASSNAME_REGISTER( plNetMsgGameMessageDirected );
|
||
|
GETINTERFACE_ANY_AUX(plNetMsgGameMessageDirected,plNetMsgGameMessage,
|
||
|
plNetMsgReceiversListHelper,fReceivers)
|
||
|
|
||
|
plNetMsgReceiversListHelper* Receivers() { return &fReceivers; }
|
||
|
|
||
|
// virtuals
|
||
|
void ReadVersion(hsStream* s, hsResMgr* mgr);
|
||
|
void WriteVersion(hsStream* s, hsResMgr* mgr);
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// Message when a room is paged in/out
|
||
|
//
|
||
|
class plNetMsgPagingRoom : public plNetMsgRoomsList
|
||
|
{
|
||
|
public:
|
||
|
enum PageFlags
|
||
|
{
|
||
|
kPagingOut=0x1, // else paging in
|
||
|
kResetList=0x2, // server should reset his existing list before using this msg
|
||
|
kRequestState=0x4, // also want current room state sent to me
|
||
|
kFinalRoomInAge=0x8 // done paging in the age
|
||
|
};
|
||
|
protected:
|
||
|
UInt8 fPageFlags;
|
||
|
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
plNetMsgPagingRoom() : fPageFlags(0) { SetBit(kIsSystemMessage|kNeedsReliableSend); }
|
||
|
~plNetMsgPagingRoom() {}
|
||
|
|
||
|
CLASSNAME_REGISTER( plNetMsgPagingRoom );
|
||
|
GETINTERFACE_ANY( plNetMsgPagingRoom, plNetMsgRoomsList );
|
||
|
|
||
|
void SetPageFlags(UInt8 f) { fPageFlags=f; }
|
||
|
UInt8 GetPageFlags() const { return fPageFlags; }
|
||
|
|
||
|
void SetPagingOut(hsBool b) { if (b) fPageFlags |= kPagingOut; else fPageFlags&=~kPagingOut; }
|
||
|
hsBool GetPagingOut() const { return (fPageFlags & kPagingOut) != 0; }
|
||
|
|
||
|
void SetResetList(hsBool b) { if (b) fPageFlags |= kResetList; else fPageFlags &=~kResetList; }
|
||
|
hsBool GetResetList() const { return (fPageFlags & kResetList) != 0; }
|
||
|
|
||
|
void SetRequestingState(hsBool b) { if (b) fPageFlags |= kRequestState; else fPageFlags &=~kRequestState; }
|
||
|
hsBool GetRequestingState() const { return (fPageFlags & kRequestState) != 0; }
|
||
|
|
||
|
// debug
|
||
|
std::string AsStdString() const
|
||
|
{
|
||
|
std::string s;
|
||
|
xtl::format(s,"pageFlags:%02X, paging %s, requestingState:%s, resetting=%d",fPageFlags,
|
||
|
(fPageFlags&kPagingOut)?"out":"in", (fPageFlags&kRequestState)?"yes":"no",
|
||
|
(fPageFlags & kResetList)!=0);
|
||
|
return s;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// Client requests game state update by rooms.
|
||
|
// an empty rooms list means ALL rooms I have loaded.
|
||
|
//
|
||
|
class plNetMsgGameStateRequest : public plNetMsgRoomsList
|
||
|
{
|
||
|
public:
|
||
|
plNetMsgGameStateRequest() { SetBit(kIsSystemMessage|kNeedsReliableSend); }
|
||
|
|
||
|
CLASSNAME_REGISTER( plNetMsgGameStateRequest );
|
||
|
GETINTERFACE_ANY( plNetMsgGameStateRequest, plNetMsgRoomsList );
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// sent by game server to change clients ownership of a netGroup
|
||
|
//
|
||
|
class plNetMsgGroupOwner: public plNetMsgServerToClient
|
||
|
{
|
||
|
public:
|
||
|
class GroupInfo
|
||
|
{
|
||
|
public:
|
||
|
plNetGroupId fGroupID;
|
||
|
bool fOwnIt; // else not the owner
|
||
|
|
||
|
void Read(hsStream* s) { fGroupID.Read(s); s->LogReadSwap(&fOwnIt,"GroupOwner OwnIt"); }
|
||
|
void Write(hsStream* s) { fGroupID.Write(s); s->WriteSwap(fOwnIt); }
|
||
|
|
||
|
GroupInfo() : fGroupID(plNetGroup::kNetGroupUnknown), fOwnIt(false) {}
|
||
|
GroupInfo(plNetGroupId gID, hsBool o) : fGroupID(gID),fOwnIt(o) {}
|
||
|
};
|
||
|
protected:
|
||
|
std::vector<GroupInfo> fGroups;
|
||
|
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
CLASSNAME_REGISTER( plNetMsgGroupOwner );
|
||
|
GETINTERFACE_ANY( plNetMsgGroupOwner, plNetMsgServerToClient );
|
||
|
|
||
|
// getters
|
||
|
int GetNumGroups() const { return fGroups.size(); }
|
||
|
GroupInfo GetGroupInfo(int i) const { return fGroups[i]; }
|
||
|
|
||
|
// setters
|
||
|
void AddGroupInfo(GroupInfo gi) { fGroups.push_back(gi); }
|
||
|
void ClearGroupInfo() { fGroups.clear(); }
|
||
|
|
||
|
bool IsOwner() { return fGroups[0].fOwnIt; }
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// voice recording buffer
|
||
|
//
|
||
|
class plNetMsgVoice: public plNetMessage
|
||
|
{
|
||
|
private:
|
||
|
enum ContentFlags
|
||
|
{
|
||
|
kDead_FrameSize,
|
||
|
kReceivers,
|
||
|
kVoiceFlags,
|
||
|
kVoiceData
|
||
|
};
|
||
|
protected:
|
||
|
UInt8 fFlags; // voice flags
|
||
|
UInt8 fNumFrames; // number of frames encoded
|
||
|
std::string fVoiceData;
|
||
|
|
||
|
plNetMsgReceiversListHelper fReceivers;
|
||
|
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
plNetMsgVoice(): fFlags(0), fNumFrames(0) { }
|
||
|
~plNetMsgVoice() {}
|
||
|
|
||
|
CLASSNAME_REGISTER( plNetMsgVoice );
|
||
|
GETINTERFACE_ANY_AUX(plNetMsgVoice,plNetMessage,plNetMsgReceiversListHelper,fReceivers)
|
||
|
|
||
|
void SetFlag(int f) { fFlags |= f; }
|
||
|
int GetFlags() { return fFlags; }
|
||
|
|
||
|
void SetNumFrames(UInt8 f) { fNumFrames = f; }
|
||
|
UInt8 GetNumFrames() const { return fNumFrames; }
|
||
|
|
||
|
void SetVoiceData(char *data, int len );
|
||
|
int GetVoiceDataLen() const { return fVoiceData.length(); }
|
||
|
const char *GetVoiceData() const;
|
||
|
|
||
|
plNetMsgReceiversListHelper* Receivers() { return &fReceivers; }
|
||
|
|
||
|
// virtuals
|
||
|
bool NeedsBroadcast() const { return true; }
|
||
|
|
||
|
void ReadVersion(hsStream* s, hsResMgr* mgr);
|
||
|
void WriteVersion(hsStream* s, hsResMgr* mgr);
|
||
|
|
||
|
// debug
|
||
|
std::string AsStdString() const
|
||
|
{
|
||
|
std::string s;
|
||
|
xtl::format(s,"len=%d",fVoiceData.size());
|
||
|
return s;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// base class for dealing with plNetSharedState
|
||
|
//
|
||
|
class plNetSharedState;
|
||
|
class plNetMsgSharedState : public plNetMsgStreamedObject
|
||
|
{
|
||
|
private:
|
||
|
enum ContentFlags
|
||
|
{
|
||
|
kLockRequest,
|
||
|
};
|
||
|
protected:
|
||
|
bool fLockRequest;
|
||
|
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
plNetMsgSharedState() : fLockRequest(false) {}
|
||
|
~plNetMsgSharedState() {}
|
||
|
|
||
|
CLASSNAME_REGISTER( plNetMsgSharedState );
|
||
|
GETINTERFACE_ANY(plNetMsgSharedState, plNetMsgStreamedObject);
|
||
|
|
||
|
void CopySharedState(plNetSharedState* ss);
|
||
|
|
||
|
void SetLockRequest(hsBool b) { fLockRequest=b; }
|
||
|
hsBool GetLockRequest() const { return fLockRequest; }
|
||
|
|
||
|
void ReadVersion(hsStream* s, hsResMgr* mgr);
|
||
|
void WriteVersion(hsStream* s, hsResMgr* mgr);
|
||
|
|
||
|
// debug
|
||
|
std::string AsStdString() const
|
||
|
{
|
||
|
std::string s;
|
||
|
xtl::format(s,"lockReq=%d, %s",fLockRequest, plNetMsgStreamedObject::AsStdString().c_str());
|
||
|
return s;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// attempt to lock/unlock and set generic shared state on server.
|
||
|
// lock attempts will generate server reply messages confirming or denying the action.
|
||
|
//
|
||
|
class plNetMsgTestAndSet : public plNetMsgSharedState
|
||
|
{
|
||
|
public:
|
||
|
plNetMsgTestAndSet() { SetBit(kNeedsReliableSend); }
|
||
|
|
||
|
CLASSNAME_REGISTER( plNetMsgTestAndSet );
|
||
|
GETINTERFACE_ANY(plNetMsgTestAndSet, plNetMsgSharedState);
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// provides a way to query sharedState on the server
|
||
|
//
|
||
|
class plNetMsgGetSharedState : public plNetMsgObject
|
||
|
{
|
||
|
protected:
|
||
|
char fSharedStateName[kMaxNameLen];
|
||
|
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
plNetMsgGetSharedState() { *fSharedStateName=0; SetBit(kNeedsReliableSend); }
|
||
|
~plNetMsgGetSharedState() {}
|
||
|
|
||
|
CLASSNAME_REGISTER( plNetMsgGetSharedState );
|
||
|
GETINTERFACE_ANY( plNetMsgGetSharedState, plNetMsgObject );
|
||
|
|
||
|
void SetSharedStateName(char* n) { if (n) hsStrncpy(fSharedStateName, n, kMaxNameLen); }
|
||
|
char* GetSharedStateName() { return fSharedStateName; }
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// msg which sets the update frequency for a group of objects on the server
|
||
|
//
|
||
|
class plNetMsgObjectUpdateFilter : public plNetMessage
|
||
|
{
|
||
|
protected:
|
||
|
plNetMsgObjectListHelper fObjectListHelper;
|
||
|
float fMaxUpdateFreq; // in secs
|
||
|
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
plNetMsgObjectUpdateFilter() : fMaxUpdateFreq(-1) {}
|
||
|
~plNetMsgObjectUpdateFilter() {}
|
||
|
|
||
|
CLASSNAME_REGISTER( plNetMsgObjectUpdateFilter );
|
||
|
GETINTERFACE_ANY_AUX(plNetMsgObjectUpdateFilter,plNetMessage,plNetMsgObjectListHelper,fObjectListHelper)
|
||
|
|
||
|
plNetMsgObjectListHelper* ObjectListInfo() { return &fObjectListHelper; }
|
||
|
|
||
|
void SetMaxUpdateFreq(float f) { fMaxUpdateFreq=f; }
|
||
|
float GetMaxUpdateFreq() const { return fMaxUpdateFreq; }
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// Client wants a list of all members in the session
|
||
|
//
|
||
|
class plNetMsgMembersListReq : public plNetMessage
|
||
|
{
|
||
|
public:
|
||
|
plNetMsgMembersListReq() { SetBit(kIsSystemMessage|kNeedsReliableSend); }
|
||
|
|
||
|
CLASSNAME_REGISTER( plNetMsgMembersListReq );
|
||
|
GETINTERFACE_ANY( plNetMsgMembersListReq, plNetMessage );
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// Server returns a list of all members in the session
|
||
|
//
|
||
|
class plNetMsgMembersList : public plNetMsgServerToClient
|
||
|
{
|
||
|
protected:
|
||
|
plNetMsgMemberListHelper fMemberListHelper;
|
||
|
protected:
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
CLASSNAME_REGISTER( plNetMsgMembersList );
|
||
|
GETINTERFACE_ANY_AUX(plNetMsgMembersList,plNetMsgServerToClient,plNetMsgMemberListHelper,fMemberListHelper)
|
||
|
|
||
|
plNetMsgMemberListHelper* MemberListInfo() { return &fMemberListHelper; }
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// server tells client to add or remove a session member
|
||
|
//
|
||
|
class plNetMsgMemberUpdate : public plNetMsgServerToClient
|
||
|
{
|
||
|
protected:
|
||
|
plNetMsgMemberInfoHelper fMemberInfo;
|
||
|
bool fAddMember; // else remove member
|
||
|
protected:
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
CLASSNAME_REGISTER( plNetMsgMemberUpdate );
|
||
|
GETINTERFACE_ANY_AUX(plNetMsgMemberUpdate,plNetMsgServerToClient,plNetMsgMemberInfoHelper,fMemberInfo)
|
||
|
|
||
|
bool AddingMember() { return fAddMember; }
|
||
|
void SetAddingMember(bool b) { fAddMember=b; }
|
||
|
|
||
|
plNetMsgMemberInfoHelper* MemberInfo() { return &fMemberInfo; }
|
||
|
bool NeedsBroadcast() const { return true; } // send to all clients
|
||
|
};
|
||
|
|
||
|
|
||
|
//
|
||
|
// ListenList updater msgs. For voice-broadcasting purposes.
|
||
|
// Contains a list of other players which I am [not] listening to.
|
||
|
// Sent client-client or client-server.
|
||
|
//
|
||
|
class plNetMsgListenListUpdate : public plNetMessage
|
||
|
{
|
||
|
private:
|
||
|
plNetMsgReceiversListHelper fReceivers; // used by server, the players we're listening to
|
||
|
bool fAdding; // else removing
|
||
|
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
plNetMsgListenListUpdate() : fAdding(false) {}
|
||
|
~plNetMsgListenListUpdate() {}
|
||
|
|
||
|
CLASSNAME_REGISTER( plNetMsgListenListUpdate );
|
||
|
GETINTERFACE_ANY_AUX(plNetMsgListenListUpdate,plNetMessage,plNetMsgReceiversListHelper,fReceivers)
|
||
|
|
||
|
plNetMsgReceiversListHelper* Receivers() { return &fReceivers; }
|
||
|
|
||
|
bool GetAdding() const { return fAdding; }
|
||
|
void SetAdding(bool a) { fAdding=a; }
|
||
|
|
||
|
// virtuals
|
||
|
bool NeedsBroadcast() const { return true; } // use rcvrs list
|
||
|
};
|
||
|
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////
|
||
|
class plNetMsgInitialAgeStateSent : public plNetMsgServerToClient
|
||
|
{
|
||
|
UInt32 fNumInitialSDLStates;
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
plNetMsgInitialAgeStateSent():fNumInitialSDLStates(0){}
|
||
|
CLASSNAME_REGISTER( plNetMsgInitialAgeStateSent );
|
||
|
GETINTERFACE_ANY( plNetMsgInitialAgeStateSent, plNetMsgServerToClient);
|
||
|
void SetNumInitialSDLStates( UInt32 n ) { fNumInitialSDLStates=n; }
|
||
|
UInt32 GetNumInitialSDLStates() const { return fNumInitialSDLStates; }
|
||
|
};
|
||
|
|
||
|
//
|
||
|
// msg which sets the update frequency for a group of objects on the server
|
||
|
//
|
||
|
class plNetMsgRelevanceRegions : public plNetMessage
|
||
|
{
|
||
|
protected:
|
||
|
hsBitVector fRegionsImIn;
|
||
|
hsBitVector fRegionsICareAbout;
|
||
|
|
||
|
int IPokeBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
int IPeekBuffer(hsStream* stream, UInt32 peekOptions=0);
|
||
|
public:
|
||
|
plNetMsgRelevanceRegions() { SetBit(kNeedsReliableSend); }
|
||
|
~plNetMsgRelevanceRegions() {}
|
||
|
|
||
|
CLASSNAME_REGISTER( plNetMsgRelevanceRegions );
|
||
|
GETINTERFACE_ANY(plNetMsgRelevanceRegions, plNetMessage)
|
||
|
|
||
|
void SetRegionsICareAbout(const hsBitVector& r) { fRegionsICareAbout=r; }
|
||
|
void SetRegionsImIn(const hsBitVector& r) { fRegionsImIn=r; }
|
||
|
|
||
|
const hsBitVector& GetRegionsICareAbout() const { return fRegionsICareAbout; }
|
||
|
const hsBitVector& GetRegionsImIn() const { return fRegionsImIn; }
|
||
|
|
||
|
std::string AsStdString() const
|
||
|
{
|
||
|
std::string s;
|
||
|
std::string b1, b2;
|
||
|
int i;
|
||
|
for(i=0;i<fRegionsImIn.GetNumBitVectors(); i++)
|
||
|
b1 += xtl::format("0x%x ", fRegionsImIn.GetBitVector(i)).c_str();
|
||
|
for(i=0;i<fRegionsICareAbout.GetNumBitVectors(); i++)
|
||
|
b2 += xtl::format("0x%x ", fRegionsICareAbout.GetBitVector(i)).c_str();
|
||
|
xtl::format( s, "rgnsImIn:%s, rgnsICareAbout:%s, %s",
|
||
|
b1.c_str(), b2.c_str(), plNetMessage::AsStdString().c_str() );
|
||
|
return s;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
#endif // plNetMessage_h_inc
|
||
|
////////////////////////////////////////////////////////////////////
|
||
|
// End.
|
||
|
|
||
|
|