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182 lines
4.9 KiB
182 lines
4.9 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "plAGApplicator.h"
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#include "plAGModifier.h"
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#include "hsResMgr.h"
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#include "hsUtils.h"
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// ctor --------
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// -----
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plAGApplicator::plAGApplicator()
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: fChannel(nil),
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fChannelName(nil),
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fEnabled(true)
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{
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};
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// ctor -------------------------------
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// -----
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plAGApplicator::plAGApplicator(const char *channelName)
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: fChannel(nil),
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fEnabled(true)
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{
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fChannelName = hsStrcpy(channelName);
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};
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plAGApplicator::~plAGApplicator()
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{
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if(fChannelName)
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delete[] fChannelName;
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}
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void plAGApplicator::Apply(const plAGModifier *mod, double time, hsBool force)
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{
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if (fEnabled || force)
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IApply(mod, time);
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}
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void plAGApplicator::SetChannelName(const char *name)
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{
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if(name)
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fChannelName = hsStrcpy(name);
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};
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const char * plAGApplicator::GetChannelName()
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{
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return fChannelName;
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};
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plAGChannel *plAGApplicator::MergeChannel(plAGApplicator *app, plAGChannel *channel,
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plScalarChannel *blend, int blendPriority)
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{
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plAGChannel *result = nil;
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if(fChannel)
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{
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if (CanCombine(app))
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result = fChannel->MakeCombine(channel);
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else if (CanBlend(app))
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result = fChannel->MakeBlend(channel, blend, blendPriority);
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} else {
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result = channel;
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}
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if (result && result != fChannel)
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SetChannel(result);
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return result;
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}
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plAGApplicator *plAGApplicator::CloneWithChannel(plAGChannel *channel)
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{
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plAGApplicator *app = plAGApplicator::ConvertNoRef(plFactory::Create(ClassIndex()));
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app->SetChannel(channel);
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app->Enable(fEnabled);
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app->SetChannelName(fChannelName);
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return app;
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}
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hsBool plAGApplicator::CanBlend(plAGApplicator *app)
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{
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UInt16 ourClass = ClassIndex();
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UInt16 theirClass = app->ClassIndex();
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return(ourClass == theirClass);
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// return(this->HasBaseClass(theirClass)
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// || app->HasBaseClass(ourClass));
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}
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void plAGApplicator::Write(hsStream *stream, hsResMgr *mgr)
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{
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plCreatable::Write(stream, mgr);
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stream->WriteBool(fEnabled);
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stream->WriteSafeString(fChannelName);
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}
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void plAGApplicator::Read(hsStream *stream, hsResMgr *mgr)
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{
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plCreatable::Read(stream, mgr);
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fEnabled = stream->ReadBool();
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fChannel = nil; // Whatever is reading this applicator in should know what channel to assign it
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fChannelName = stream->ReadSafeString();
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}
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// IGETxI
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// Gain access to of our modifier's target's interfaces.
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// This is technically in violation of the principle that only modifiers can get non-const
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// reference to their target's interfaces,
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// BUT since the plAGApplicator architecture is wholly "owned" by the AGModifier, this
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// seemed the most graceful way to do it without const_cast or modifying plModifier or plSceneObject
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// IGETAI
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plAudioInterface * plAGApplicator::IGetAI(const plAGModifier *modifier) const
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{
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return modifier->LeakAI();
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}
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// IGETCI
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plCoordinateInterface * plAGApplicator::IGetCI(const plAGModifier* modifier) const
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{
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return modifier->LeakCI();
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}
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// IGETDI
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plDrawInterface * plAGApplicator::IGetDI(const plAGModifier * modifier) const
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{
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return modifier->LeakDI();
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}
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// IGETSI
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plSimulationInterface * plAGApplicator::IGetSI(const plAGModifier * modifier) const
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{
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return modifier->LeakSI();
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}
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plObjInterface * plAGApplicator::IGetGI(const plAGModifier * modifier, UInt16 classIdx) const
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{
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return modifier->LeakGI(classIdx);
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}
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