|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
|
|
|
|
#ifndef plSceneObject_inc
|
|
|
|
#define plSceneObject_inc
|
|
|
|
|
|
|
|
#include "hsBitVector.h"
|
|
|
|
#include "pnKeyedObject/hsKeyedObject.h"
|
|
|
|
#include "pnMessage/plRefMsg.h"
|
|
|
|
#include "pnNetCommon/plSynchedObject.h"
|
|
|
|
#include "pnNetCommon/plSynchedValue.h"
|
|
|
|
#include "pnModifier/plModifier.h"
|
|
|
|
#include "hsStream.h"
|
|
|
|
|
|
|
|
class plObjInterface;
|
|
|
|
class plDrawInterface;
|
|
|
|
class plSimulationInterface;
|
|
|
|
class plCoordinateInterface;
|
|
|
|
class plAudioInterface;
|
|
|
|
class plMessage;
|
|
|
|
class hsStream;
|
|
|
|
class hsResMgr;
|
|
|
|
class plMessage;
|
|
|
|
class plDispatchBase;
|
|
|
|
struct hsMatrix44;
|
|
|
|
|
|
|
|
// The following two aren't dragging the Conversion side into the runtime.
|
|
|
|
// They are just to let the converter do things we don't want done at runtime.
|
|
|
|
// Nice that we can make friends with these opaque classes.
|
|
|
|
class plMaxNode;
|
|
|
|
class plMaxNodeBase;
|
|
|
|
|
|
|
|
class plSceneObject : public plSynchedObject {
|
|
|
|
friend class plSynchedValueBase;
|
|
|
|
private:
|
|
|
|
plDrawInterface* GetVolatileDrawInterface() { return fDrawInterface; }
|
|
|
|
plSimulationInterface* GetVolatileSimulationInterface() { return fSimulationInterface; }
|
|
|
|
plCoordinateInterface* GetVolatileCoordinateInterface() { return fCoordinateInterface; }
|
|
|
|
plAudioInterface* GetVolatileAudioInterface() { return fAudioInterface; }
|
|
|
|
plObjInterface* GetVolatileGenericInterface(uint16_t classIdx) const;
|
|
|
|
|
|
|
|
plModifier* GetVolatileModifier(int i) { return fModifiers[i]; }
|
|
|
|
|
|
|
|
plKey fSceneNode;
|
|
|
|
|
|
|
|
friend class plModifier;
|
|
|
|
friend class plCoordinateInterface;
|
|
|
|
friend class plObjInterface;
|
|
|
|
friend class plMaxNode;
|
|
|
|
friend class plMaxNodeBase;
|
|
|
|
|
|
|
|
bool IMsgHandle(plMessage* msg);
|
|
|
|
protected:
|
|
|
|
|
|
|
|
plDrawInterface* fDrawInterface;
|
|
|
|
plSimulationInterface* fSimulationInterface;
|
|
|
|
plCoordinateInterface* fCoordinateInterface;
|
|
|
|
plAudioInterface* fAudioInterface;
|
|
|
|
|
|
|
|
hsTArray<plModifier*> fModifiers;
|
|
|
|
|
|
|
|
hsTArray<plObjInterface*> fGenerics;
|
|
|
|
|
|
|
|
void ISetDrawInterface(plDrawInterface* di);
|
|
|
|
void ISetSimulationInterface(plSimulationInterface* si);
|
|
|
|
void ISetAudioInterface(plAudioInterface* ai);
|
|
|
|
void ISetCoordinateInterface(plCoordinateInterface* ci);
|
|
|
|
|
|
|
|
void IAddGeneric(plObjInterface* gen);
|
|
|
|
void IRemoveGeneric(plObjInterface* gen);
|
|
|
|
void IRemoveAllGenerics();
|
|
|
|
void IPropagateToGenerics(plMessage* msg);
|
|
|
|
void IPropagateToGenerics(const hsBitVector& types, plMessage* msg);
|
|
|
|
|
|
|
|
void IAddModifier(plModifier* mo, int i);
|
|
|
|
void IRemoveModifier(plModifier* mo);
|
|
|
|
bool IPropagateToModifiers(plMessage* msg);
|
|
|
|
|
|
|
|
void ISetInterface(plObjInterface* iface);
|
|
|
|
void IRemoveInterface(plObjInterface* iface);
|
|
|
|
void IRemoveInterface(int16_t idx, plObjInterface* iface=nil);
|
|
|
|
|
|
|
|
void ISetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l);
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
plSceneObject();
|
|
|
|
virtual ~plSceneObject();
|
|
|
|
|
|
|
|
CLASSNAME_REGISTER( plSceneObject );
|
|
|
|
GETINTERFACE_ANY( plSceneObject, plSynchedObject );
|
|
|
|
|
|
|
|
virtual void Read(hsStream* stream, hsResMgr* mgr);
|
|
|
|
virtual void Write(hsStream* stream, hsResMgr* mgr);
|
|
|
|
|
|
|
|
virtual const plDrawInterface* GetDrawInterface() const { return fDrawInterface; }
|
|
|
|
virtual const plSimulationInterface* GetSimulationInterface() const { return fSimulationInterface; }
|
|
|
|
virtual const plCoordinateInterface* GetCoordinateInterface() const { return fCoordinateInterface; }
|
|
|
|
virtual const plAudioInterface* GetAudioInterface() const { return fAudioInterface; }
|
|
|
|
|
|
|
|
int GetNumGenerics() const { return fGenerics.GetCount(); }
|
|
|
|
const plObjInterface* GetGeneric(int i) const { return fGenerics[i]; }
|
|
|
|
|
|
|
|
plObjInterface* GetGenericInterface(uint16_t classIdx) const { return GetVolatileGenericInterface(classIdx); }
|
|
|
|
|
|
|
|
int GetNumModifiers() const { return fModifiers.GetCount(); }
|
|
|
|
const plModifier* GetModifier(int i) const { return fModifiers[i]; }
|
|
|
|
const plModifier* GetModifierByType(uint16_t classIdx) const;
|
|
|
|
|
|
|
|
virtual bool MsgReceive(plMessage* msg);
|
|
|
|
virtual bool Eval(double secs, float del);
|
|
|
|
|
|
|
|
void SetSceneNode(plKey newNode);
|
|
|
|
plKey GetSceneNode() const;
|
|
|
|
|
|
|
|
// Network only strange function. Do not emulate or generalize this functionality.
|
|
|
|
virtual void SetNetGroup(plNetGroupId netGroup);
|
|
|
|
|
|
|
|
virtual void ReleaseData( void );
|
|
|
|
|
|
|
|
// Force an immediate re-sync of the transforms in the hierarchy this object belongs to,
|
|
|
|
// as opposed to waiting for the plTransformMsg to resync.
|
|
|
|
void FlushTransform();
|
|
|
|
void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l);
|
|
|
|
hsMatrix44 GetLocalToWorld() const;
|
|
|
|
hsMatrix44 GetWorldToLocal() const;
|
|
|
|
hsMatrix44 GetLocalToParent() const;
|
|
|
|
hsMatrix44 GetParentToLocal() const;
|
|
|
|
|
|
|
|
virtual bool IsFinal(); // "is ready to process Loads"
|
|
|
|
|
|
|
|
// Export only
|
|
|
|
virtual void SetDrawInterface(plDrawInterface* di);
|
|
|
|
virtual void SetSimulationInterface(plSimulationInterface* si);
|
|
|
|
virtual void SetAudioInterface(plAudioInterface* ai);
|
|
|
|
virtual void SetCoordinateInterface(plCoordinateInterface* ci);
|
|
|
|
|
|
|
|
virtual void AddModifier(plModifier* mo);
|
|
|
|
virtual void RemoveModifier(plModifier* mo);
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // plSceneObject_inc
|