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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plSceneObject_inc
#define plSceneObject_inc
#include "hsBitVector.h"
#include "pnKeyedObject/hsKeyedObject.h"
#include "pnMessage/plRefMsg.h"
#include "pnNetCommon/plSynchedObject.h"
#include "pnNetCommon/plSynchedValue.h"
#include "pnModifier/plModifier.h"
#include "hsStream.h"
class plObjInterface;
class plDrawInterface;
class plSimulationInterface;
class plCoordinateInterface;
class plAudioInterface;
class plMessage;
class hsStream;
class hsResMgr;
class plMessage;
class plDispatchBase;
struct hsMatrix44;
// The following two aren't dragging the Conversion side into the runtime.
// They are just to let the converter do things we don't want done at runtime.
// Nice that we can make friends with these opaque classes.
class plMaxNode;
class plMaxNodeBase;
class plSceneObject : public plSynchedObject {
friend class plSynchedValueBase;
private:
plDrawInterface* GetVolatileDrawInterface() { return fDrawInterface; }
plSimulationInterface* GetVolatileSimulationInterface() { return fSimulationInterface; }
plCoordinateInterface* GetVolatileCoordinateInterface() { return fCoordinateInterface; }
plAudioInterface* GetVolatileAudioInterface() { return fAudioInterface; }
plObjInterface* GetVolatileGenericInterface(UInt16 classIdx) const;
plModifier* GetVolatileModifier(int i) { return fModifiers[i]; }
plKey fSceneNode;
friend class plModifier;
friend class plCoordinateInterface;
friend class plObjInterface;
friend class plMaxNode;
friend class plMaxNodeBase;
hsBool IMsgHandle(plMessage* msg);
protected:
plDrawInterface* fDrawInterface;
plSimulationInterface* fSimulationInterface;
plCoordinateInterface* fCoordinateInterface;
plAudioInterface* fAudioInterface;
hsTArray<plModifier*> fModifiers;
hsTArray<plObjInterface*> fGenerics;
void ISetDrawInterface(plDrawInterface* di);
void ISetSimulationInterface(plSimulationInterface* si);
void ISetAudioInterface(plAudioInterface* ai);
void ISetCoordinateInterface(plCoordinateInterface* ci);
void IAddGeneric(plObjInterface* gen);
void IRemoveGeneric(plObjInterface* gen);
void IRemoveAllGenerics();
void IPropagateToGenerics(plMessage* msg);
void IPropagateToGenerics(const hsBitVector& types, plMessage* msg);
void IAddModifier(plModifier* mo, int i);
void IRemoveModifier(plModifier* mo);
hsBool IPropagateToModifiers(plMessage* msg);
void ISetInterface(plObjInterface* iface);
void IRemoveInterface(plObjInterface* iface);
void IRemoveInterface(Int16 idx, plObjInterface* iface=nil);
void ISetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l);
public:
plSceneObject();
virtual ~plSceneObject();
CLASSNAME_REGISTER( plSceneObject );
GETINTERFACE_ANY( plSceneObject, plSynchedObject );
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual const plDrawInterface* GetDrawInterface() const { return fDrawInterface; }
virtual const plSimulationInterface* GetSimulationInterface() const { return fSimulationInterface; }
virtual const plCoordinateInterface* GetCoordinateInterface() const { return fCoordinateInterface; }
virtual const plAudioInterface* GetAudioInterface() const { return fAudioInterface; }
int GetNumGenerics() const { return fGenerics.GetCount(); }
const plObjInterface* GetGeneric(int i) const { return fGenerics[i]; }
plObjInterface* GetGenericInterface(UInt16 classIdx) const { return GetVolatileGenericInterface(classIdx); }
int GetNumModifiers() const { return fModifiers.GetCount(); }
const plModifier* GetModifier(int i) const { return fModifiers[i]; }
const plModifier* GetModifierByType(UInt16 classIdx) const;
virtual hsBool MsgReceive(plMessage* msg);
virtual hsBool Eval(double secs, hsScalar del);
void SetSceneNode(plKey newNode);
plKey GetSceneNode() const;
// Network only strange function. Do not emulate or generalize this functionality.
virtual void SetNetGroup(plNetGroupId netGroup);
virtual void ReleaseData( void );
// Force an immediate re-sync of the transforms in the hierarchy this object belongs to,
// as opposed to waiting for the plTransformMsg to resync.
void FlushTransform();
void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l);
hsMatrix44 GetLocalToWorld() const;
hsMatrix44 GetWorldToLocal() const;
hsMatrix44 GetLocalToParent() const;
hsMatrix44 GetParentToLocal() const;
hsBool IsFinal(); // "is ready to process Loads"
// Export only
virtual void SetDrawInterface(plDrawInterface* di);
virtual void SetSimulationInterface(plSimulationInterface* si);
virtual void SetAudioInterface(plAudioInterface* ai);
virtual void SetCoordinateInterface(plCoordinateInterface* ci);
virtual void AddModifier(plModifier* mo);
virtual void RemoveModifier(plModifier* mo);
};
#endif // plSceneObject_inc