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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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// //
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// plOGGCodec - Plasma codec support for the OGG/Vorbis file format. //
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// //
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//// Notes ///////////////////////////////////////////////////////////////////
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// //
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// 2.7.2003 - Created by mcn. If only life were really this simple... //
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// //
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//////////////////////////////////////////////////////////////////////////////
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#include <math.h>
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#include <vorbis/codec.h>
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#include <vorbis/vorbisfile.h>
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#include "HeadSpin.h"
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#include "plOGGCodec.h"
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#include "hsTimer.h"
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#include "pnNetCommon/plNetApp.h"
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plOGGCodec::DecodeFormat plOGGCodec::fDecodeFormat = plOGGCodec::k16bitSigned;
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uint8_t plOGGCodec::fDecodeFlags = 0;
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//// Constructor/Destructor //////////////////////////////////////////////////
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plOGGCodec::plOGGCodec( const plFileName &path, plAudioCore::ChannelSelect whichChan ) : fFileHandle( nil )
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{
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fOggFile = nil;
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IOpen( path, whichChan );
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fCurHeaderPos = 0;
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fHeadBuf = nil;
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}
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void plOGGCodec::BuildActualWaveHeader()
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{
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// Build an actual WAVE header for this ogg
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int fmtSize = 16;
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short fmt = 1;
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int factsize = 4;
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int factdata = 0;
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int size = fDataSize+48; // size of data with header except for first four bytes
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fHeadBuf = (uint8_t *)malloc(56);
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memcpy(fHeadBuf, "RIFF", 4);
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memcpy(fHeadBuf+4, &size, 4);
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memcpy(fHeadBuf+8, "WAVE", 4);
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memcpy(fHeadBuf+12, "fmt ", 4);
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memcpy(fHeadBuf+16, &fmtSize, 4);
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memcpy(fHeadBuf+20, &fmt, 2); /* format */
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memcpy(fHeadBuf+22, &fHeader.fNumChannels, 2);
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memcpy(fHeadBuf+24, &fHeader.fNumSamplesPerSec, 4);
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memcpy(fHeadBuf+28, &fHeader.fAvgBytesPerSec, 4);
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memcpy(fHeadBuf+32, &fHeader.fBlockAlign, 4);
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memcpy(fHeadBuf+34, &fHeader.fBitsPerSample, 2);
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memcpy(fHeadBuf+36, "fact", 4);
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memcpy(fHeadBuf+40, &factsize, 4);
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memcpy(fHeadBuf+44, &factdata, 4);
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memcpy(fHeadBuf+48, "data", 4);
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memcpy(fHeadBuf+52, &fDataSize, 4);
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}
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bool plOGGCodec::ReadFromHeader(int numBytes, void *data)
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{
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if(fCurHeaderPos < 56)
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{
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memcpy(data, fHeadBuf+fCurHeaderPos, numBytes);
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fCurHeaderPos += numBytes;
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return true;
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}
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return false;
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}
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void plOGGCodec::IOpen( const plFileName &path, plAudioCore::ChannelSelect whichChan )
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{
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hsAssert( path.IsValid(), "Invalid path specified in plOGGCodec reader" );
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// plNetClientApp::StaticDebugMsg("Ogg Open %s, t=%f, start", path, hsTimer::GetSeconds());
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fFilename = path;
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fWhichChannel = whichChan;
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/// Open the file as a plain binary stream
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fFileHandle = plFileSystem::Open(path, "rb");
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if( fFileHandle != nil )
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{
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/// Create the OGG data struct
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fOggFile = new OggVorbis_File;
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/// Open the OGG decompressor
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if( ov_open( fFileHandle, fOggFile, NULL, 0 ) < 0 )
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{
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IError( "Unable to open OGG source file" );
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return;
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}
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/// Construct some header info from the ogg info
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vorbis_info *vInfo = ov_info( fOggFile, -1 );
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fHeader.fFormatTag = 1;
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fHeader.fNumChannels = vInfo->channels;
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fHeader.fNumSamplesPerSec = vInfo->rate;
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// Funny thing about the bits per sample: we get to CHOOSE. Go figure!
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fHeader.fBitsPerSample = ( fDecodeFormat == k8bitUnsigned ) ? 8 : 16;
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// Why WAV files hold this info when it can be calculated is beyond me...
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fHeader.fBlockAlign = ( fHeader.fBitsPerSample * fHeader.fNumChannels ) >> 3;
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fHeader.fAvgBytesPerSec = fHeader.fNumSamplesPerSec * fHeader.fBlockAlign;
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/// The size in bytes of our PCM data stream
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/// Note: OGG sometimes seems to be off by 1 sample, which causes our reads to suck
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/// because we end up waiting for 1 more sample than we actually have. So, on the
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/// assumption that OGG is just slightly wrong sometimes, we just subtract 1 sample
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/// from what it tells us. As Brice put it, who's going to miss 1/40,000'ths of a second?
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fDataSize = (uint32_t)(( ov_pcm_total( fOggFile, -1 ) - 1 ) * fHeader.fBlockAlign);
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/// Channel select
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if( fWhichChannel != plAudioCore::kAll )
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{
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fChannelAdjust = 2;
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fChannelOffset = ( fWhichChannel == plAudioCore::kLeft ) ? 0 : 1;
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}
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else
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{
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fChannelAdjust = 1;
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fChannelOffset = 0;
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}
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/// Construct our fake header for channel adjustment
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fFakeHeader = fHeader;
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fFakeHeader.fAvgBytesPerSec /= fChannelAdjust;
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fFakeHeader.fNumChannels /= (uint16_t)fChannelAdjust;
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fFakeHeader.fBlockAlign /= (uint16_t)fChannelAdjust;
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SetPosition( 0 );
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}
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// plNetClientApp::StaticDebugMsg("Ogg Open %s, t=%f, end", path, hsTimer::GetSeconds());
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}
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plOGGCodec::~plOGGCodec()
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{
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Close();
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}
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void plOGGCodec::Close( void )
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{
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// plNetClientApp::StaticDebugMsg("Ogg Close, t=%f, start", hsTimer::GetSeconds());
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free(fHeadBuf);
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fHeadBuf = nil;
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if( fOggFile != nil )
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{
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ov_clear( fOggFile );
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delete fOggFile;
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fOggFile = nil;
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}
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if( fFileHandle != nil )
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{
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fclose( fFileHandle );
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fFileHandle = nil;
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}
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// plNetClientApp::StaticDebugMsg("Ogg Close, t=%f, end", hsTimer::GetSeconds());
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}
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void plOGGCodec::IError( const char *msg )
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{
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hsAssert( false, msg );
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Close();
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}
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plWAVHeader &plOGGCodec::GetHeader( void )
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{
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hsAssert( IsValid(), "GetHeader() called on an invalid OGG file" );
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return fFakeHeader;
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}
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float plOGGCodec::GetLengthInSecs( void )
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{
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hsAssert( IsValid(), "GetLengthInSecs() called on an invalid OGG file" );
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// Just query ogg directly...starting to see how cool ogg is yet?
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return (float)ov_time_total( fOggFile, -1 );
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}
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bool plOGGCodec::SetPosition( uint32_t numBytes )
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{
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hsAssert( IsValid(), "GetHeader() called on an invalid OGG file" );
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if( !ov_seekable( fOggFile ) )
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{
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hsAssert( false, "Trying to set position on an unseekable OGG stream!" );
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return false;
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}
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// The numBytes position is in uncompressed space and should be sample-aligned anyway,
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// so this should be just fine here.
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ogg_int64_t newSample = ( numBytes / (fFakeHeader.fBlockAlign * fChannelAdjust) );
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// Now please note how freaking easy it is here to do accurate or fast seeking...
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// Also note that if we're doing our channel extraction, we MUST do it the accurate way
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if( ( fDecodeFlags & kFastSeeking ) && fChannelAdjust == 1 )
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{
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if( ov_pcm_seek_page( fOggFile, newSample ) != 0 )
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{
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IError( "Unable to seek OGG stream" );
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return false;
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}
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}
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else
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{
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if( ov_pcm_seek( fOggFile, newSample ) != 0 )
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{
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IError( "Unable to seek OGG stream" );
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return false;
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}
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}
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return true;
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}
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bool plOGGCodec::Read( uint32_t numBytes, void *buffer )
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{
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hsAssert( IsValid(), "GetHeader() called on an invalid OGG file" );
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// plNetClientApp::StaticDebugMsg("Ogg Read, t=%f, start", hsTimer::GetSeconds());
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int bytesPerSample = ( fDecodeFormat == k16bitSigned ) ? 2 : 1;
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int isSigned = ( fDecodeFormat == k16bitSigned ) ? 1 : 0;
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int currSection;
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if( fWhichChannel == plAudioCore::kAll )
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{
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// Easy, just a straight read
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char *uBuffer = (char *)buffer;
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while( numBytes > 0 )
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{
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// Supposedly we should pay attention to currSection in case of bitrate changes,
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// but hopefully we'll never have those....
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long bytesRead = ov_read( fOggFile, uBuffer, numBytes, 0, bytesPerSample, isSigned, &currSection );
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// Since our job is so simple, do some extra error checking
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if( bytesRead == OV_HOLE )
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{
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IError( "Unable to read from OGG file: missing data" );
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return false;
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}
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else if( bytesRead == OV_EBADLINK )
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{
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IError( "Unable to read from OGG file: corrupt link" );
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return false;
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}
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else if( bytesRead == 0 )
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{
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IError( "Unable to finish reading from OGG file: end of stream" );
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return false;
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}
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else if( bytesRead < 0 )
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{
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IError( "Unable to read from OGG file: unknown error" );
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return false;
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}
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numBytes -= bytesRead;
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uBuffer += bytesRead;
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}
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}
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else
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{
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/// Read in 4k chunks and extract
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static char trashBuffer[ 4096 ];
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long toRead, i, thisRead, sampleSize = fFakeHeader.fBlockAlign;
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for( ; numBytes > 0; )
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{
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/// Read 4k worth of samples
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toRead = ( sizeof( trashBuffer ) < numBytes * fChannelAdjust ) ? sizeof( trashBuffer ) : numBytes * fChannelAdjust;
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thisRead = ov_read( fOggFile, (char *)trashBuffer, toRead, 0, bytesPerSample, isSigned, &currSection );
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if( thisRead < 0 )
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return false;
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/// Copy every other sample out
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int sampleOffset = (fChannelOffset == 1) ? sampleSize : 0;
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for (i = 0; i < thisRead; i += sampleSize * 2)
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{
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memcpy(buffer, &trashBuffer[i + sampleOffset], sampleSize);
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buffer = (void*)((uint8_t*)buffer + sampleSize);
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numBytes -= sampleSize;
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}
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}
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}
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// plNetClientApp::StaticDebugMsg("Ogg Read, t=%f, end", hsTimer::GetSeconds());
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return true;
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}
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uint32_t plOGGCodec::NumBytesLeft( void )
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{
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if(!IsValid())
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{
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hsAssert( false, "GetHeader() called on an invalid OGG file" );
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return 0;
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}
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return (uint32_t)(( fDataSize - ( ov_pcm_tell( fOggFile ) * fHeader.fBlockAlign ) ) / fChannelAdjust);
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}
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