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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "HeadSpin.h"
#include "plgDispatch.h"
#include "hsResMgr.h"
#include "plComponent.h"
#include "plComponentReg.h"
#include "plAnimComponent.h"
#include "plActivatorBaseComponent.h"
#include "plNoteTrackDlgComp.h"
#include "MaxMain/plMaxNode.h"
#include <iparamm2.h>
#include "resource.h"
#pragma hdrstop
#include "plClickDragComponent.h"
#include "pnSceneObject/plSceneObject.h"
#include "pnKeyedObject/hsKeyedObject.h"
#include "plPhysical/plCollisionDetector.h" // MM
#include "plModifier/plLogicModifier.h"
#include "plModifier/plAxisAnimModifier.h"
#include "pnModifier/plConditionalObject.h"
#include "plPhysical/plPickingDetector.h"
#include "pfConditional/plActivatorConditionalObject.h"
#include "pfConditional/plFacingConditionalObject.h"
#include "pfConditional/plObjectInBoxConditionalObject.h"
#include "pnMessage/plObjRefMsg.h"
#include "pnMessage/plNotifyMsg.h"
#include "pnMessage/plCursorChangeMsg.h"
#include "pnMessage/plEventCallbackMsg.h"
#include "plMessage/plAnimCmdMsg.h"
#include "plInterp/plAnimEaseTypes.h"
#include "MaxConvert/plConvert.h"
#include "plResponderComponent.h"
#include "MaxMain/plPhysicalProps.h"
#include "plNotetrackAnim.h"
#include "plPhysical/plSimDefs.h"
void DummyCodeIncludeFuncClickDrag() {}
CLASS_DESC(plClickDragComponent, gClickDragDesc, "Dragable", "Dragable", COMP_TYPE_DETECTOR, CLICK_DRAG_CID)
enum
{
kClickDragDirectional,
kClickDragDegrees,
kClickDragUseProxy,
kClickDragProxy,
kClickDragUseRegion,
kClickDragProxyRegion,
kClickDragUseX,
kClickDragUseY,
kClickDragAnimX,
kClickDragAnimY,
kClickDragUseLoopX,
kClickDragUseLoopY,
kClickDragLoopAnimX,
kClickDragLoopAnimY,
kClickDragToggle,
kClickDragAllOrNothing,
kClickDragOneShot,
kClikDragBoundsType,
kClikDragEnabled,
};
class plClickDragComponentProc : public ParamMap2UserDlgProc
{
protected:
plComponentNoteTrackDlg fNoteTrackDlgX;
plComponentNoteTrackDlg fNoteTrackDlgY;
IParamBlock2 *fPB;
public:
BOOL DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg)
{
case WM_INITDIALOG:
fPB = map->GetParamBlock();
fNoteTrackDlgX.Init(GetDlgItem(hWnd, IDC_COMP_CLICK_DRAG_ANIMX),
nil,
kClickDragAnimX,
-1,
fPB,
fPB->GetOwner());
fNoteTrackDlgX.Load();
EnableWindow(GetDlgItem(hWnd, IDC_COMP_CLICK_DRAG_ANIMX), true);
fNoteTrackDlgY.Init(GetDlgItem(hWnd, IDC_COMP_CLICK_DRAG_ANIM_Y),
nil,
kClickDragAnimY,
-1,
fPB,
fPB->GetOwner());
fNoteTrackDlgY.Load();
EnableWindow(GetDlgItem(hWnd, IDC_COMP_CLICK_DRAG_ANIM_Y), true);
return TRUE;
case WM_COMMAND:
if (HIWORD(wParam) == CBN_SELCHANGE && LOWORD(wParam) == IDC_COMP_CLICK_DRAG_ANIMX)
{
fNoteTrackDlgX.AnimChanged();
return TRUE;
}
if (HIWORD(wParam) == CBN_SELCHANGE && LOWORD(wParam) == IDC_COMP_CLICK_DRAG_ANIM_Y)
{
fNoteTrackDlgY.AnimChanged();
return TRUE;
}
break;
}
return false;
}
void DeleteThis()
{
fNoteTrackDlgX.DeleteCache();
fNoteTrackDlgY.DeleteCache();
}
};
static plClickDragComponentProc gClickDragComponentProc;
ParamBlockDesc2 gClickDragBlock
(
plComponent::kBlkComp, _T("ClickDragComp"), 0, &gClickDragDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
IDD_COMP_DETECTOR_CLICK_DRAGGABLE, IDS_COMP_DETECTOR_CLICK_DRAGGABLE, 0, 0, &gClickDragComponentProc,
kClickDragDirectional, _T("directional"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_CLICK_DRAG_OMNI,
end,
kClickDragDegrees, _T("degrees"), TYPE_INT, P_ANIMATABLE, 0,
p_range, 1, 180,
p_default, 180,
p_ui, TYPE_SPINNER, EDITTYPE_POS_INT,
IDC_COMP_CLICK_DRAG_DEG, IDC_COMP_CLICK_DRAG_DEGSPIN, SPIN_AUTOSCALE,
end,
kClickDragUseProxy, _T("useProxy"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_CLICK_DRAG_USEPROXYPHYS,
p_enable_ctrls, 1, kClickDragProxy,
end,
kClickDragProxy, _T("proxyPrimitave"), TYPE_INODE, 0, 0,
p_ui, TYPE_PICKNODEBUTTON, IDC_COMP_CLICK_DRAG_PROXY,
p_sclassID, GEOMOBJECT_CLASS_ID,
p_prompt, IDS_COMP_PHYS_CHOSEN_BASE,
end,
kClickDragProxyRegion, _T("proxyRegion"), TYPE_INODE, 0, 0,
p_ui, TYPE_PICKNODEBUTTON, IDC_COMP_CLICK_DRAG_PROXYREGION,
p_sclassID, GEOMOBJECT_CLASS_ID,
p_prompt, IDS_COMP_PHYS_CHOSEN_BASE,
end,
kClickDragUseX, _T("useXAnim"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_CLICK_DRAG_USEX,
end,
kClickDragAnimX, _T("XanimName"), TYPE_STRING, 0, 0,
end,
kClickDragUseY, _T("useYAnim"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_CLICK_DRAG_USEYANIM,
end,
kClickDragAnimY, _T("YanimName"), TYPE_STRING, 0, 0,
end,
kClickDragUseLoopX, _T("useLoopXAnim"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_CLICK_DRAG_USE_LOOPX,
end,
kClickDragUseLoopY, _T("useLoopYAnim"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_CLICK_DRAG_USE_LOOPY,
end,
kClickDragAllOrNothing, _T("allOrNot"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_CLICK_DRAG_ALLORNOT,
end,
kClickDragOneShot, _T("oneshot"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_ONESHOT,
end,
kClikDragBoundsType, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
kClikDragEnabled, _T("enabled"), TYPE_BOOL, 0, 0,
p_ui, TYPE_SINGLECHEKBOX, IDC_ENABLE,
p_default, TRUE,
end,
end
);
plClickDragComponent::plClickDragComponent()
{
fClassDesc = &gClickDragDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
const plClickDragComponent::LogicKeys& plClickDragComponent::GetAxisKeys()
{
return fAxisKeys;
}
plKey plClickDragComponent::GetAxisKey(plMaxNode* node)
{
LogicKeys::const_iterator it = fAxisKeys.find(node);
if (it != fAxisKeys.end())
return(it->second);
return nil;
}
void plClickDragComponent::CollectNonDrawables(INodeTab& nonDrawables)
{
INode* boundsNode = fCompPB->GetINode(kClickDragProxy);
if(boundsNode && fCompPB->GetInt(kClickDragUseProxy))
nonDrawables.Append(1, &boundsNode);
boundsNode = fCompPB->GetINode(kClickDragProxyRegion);
if(boundsNode )
nonDrawables.Append(1, &boundsNode);
}
// Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
12 years ago
bool plClickDragComponent::SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg)
{
plActivatorBaseComponent::SetupProperties(node, pErrMsg);
// Phys Props for the Clickable itself.
plMaxNode *boundsNode = nil;
boundsNode = (plMaxNode*)fCompPB->GetINode(kClickDragProxy);
if(boundsNode && fCompPB->GetInt(kClickDragUseProxy))
if(boundsNode->CanConvert())
{
boundsNode->SetDrawable(false);
plPhysicalProps *physProps = boundsNode->GetPhysicalProps();
// only if movable will it have mass (then it will keep track of movements in PhysX)
if ( boundsNode->IsMovable() || boundsNode->IsTMAnimatedRecur() )
physProps->SetMass(1.0, boundsNode, pErrMsg);
physProps->SetGroup( plSimDefs::kGroupStatic, boundsNode, pErrMsg);
// physProps->SetReportGroup( plPhysicsGroups::kLocalAvatars, boundsNode, pErrMsg);
physProps->SetBoundsType(fCompPB->GetInt(kClikDragBoundsType), boundsNode, pErrMsg);
}
else
{
pErrMsg->Set(true, "Clickable Sensor Warning", "The Clickable %s has a Proxy Surface %s that was Ignored.\nThe Sensors geometry will be used instead.", node->GetName(), boundsNode->GetName()).Show();
pErrMsg->Set(false);
}
else
{
plPhysicalProps *physProps = node->GetPhysicalProps();
// only if movable will it have mass (then it will keep track of movements in PhysX)
if ( node->IsMovable() || node->IsTMAnimatedRecur() )
physProps->SetMass(1.0, node, pErrMsg);
physProps->SetGroup( plSimDefs::kGroupStatic, node, pErrMsg);
// physProps->SetReportGroup( plPhysicsGroups::kLocalAvatars, node, pErrMsg);
//node->GetPhysicalProps()->SetAllCollideGroups(0);
physProps->SetBoundsType(fCompPB->GetInt(kClikDragBoundsType), node, pErrMsg);
}
// Phys Properties for the auto-generated Detector Region...
boundsNode = nil;
boundsNode = (plMaxNode*)fCompPB->GetINode(kClickDragProxyRegion);
if(boundsNode)
{
if(boundsNode->CanConvert())
{
plPhysicalProps *physPropsDetector = boundsNode->GetPhysicalProps();
// physPropsDetector->SetAllowLOS(true, boundsNode, pErrMsg);
physPropsDetector->SetProxyNode(boundsNode, node, pErrMsg);
physPropsDetector->SetBoundsType(plSimDefs::kHullBounds, boundsNode, pErrMsg);
// only if movable will it have mass (then it will keep track of movements in PhysX)
if ( boundsNode->IsMovable() || boundsNode->IsTMAnimated() )
physPropsDetector->SetMass(1.0, boundsNode, pErrMsg);
physPropsDetector->SetGroup( plSimDefs::kGroupDetector, boundsNode, pErrMsg );
//boundsNode->GetPhysicalProps()->SetAllCollideGroups(0);
physPropsDetector->SetReportGroup( 1<<plSimDefs::kGroupAvatar, boundsNode, pErrMsg );
}
}
else
{
pErrMsg->Set(true, "Clickable Sensor Error", "The Clickable Sensor %s has a Required Region that is missing.\nThe Export will be aborted", node->GetName()).Show();
// pErrMsg->Set(false);
return false;
}
fAxisKeys.clear();
return true;
}
12 years ago
bool plClickDragComponent::PreConvert(plMaxNode *node, plErrorMsg *pErrMsg)
{
plActivatorBaseComponent::PreConvert(node, pErrMsg);
plLogicModifier *logic = plLogicModifier::ConvertNoRef(fLogicModKeys[node]->GetObjectPtr());
if (fCompPB->GetInt(kClickDragOneShot))
logic->SetFlag(plLogicModBase::kOneShot);
plLocation loc = node->GetLocation();
plSceneObject *obj = node->GetSceneObject();
// do the same thing for axis animation controllers.
plAxisAnimModifier* pAxis = new plAxisAnimModifier;
plKey axisKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), pAxis, loc);
hsgResMgr::ResMgr()->AddViaNotify(axisKey, new plObjRefMsg(obj->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
logic->AddNotifyReceiver(axisKey);
fAxisKeys[node] = axisKey;
return true;
}
12 years ago
bool plClickDragComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
{
plLocation loc = node->GetLocation();
plSceneObject *obj = node->GetSceneObject();
plKey logicKey = fLogicModKeys[node];
plLogicModifier *logic = plLogicModifier::ConvertNoRef(logicKey->GetObjectPtr());
logic->fMyCursor = plCursorChangeMsg::kCursorOpen;
// Create the detector
plDetectorModifier *detector = nil;
detector = new plPickingDetector;
// Register the detector
plKey detectorKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), detector, loc);
hsgResMgr::ResMgr()->AddViaNotify(detectorKey, new plObjRefMsg(obj->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
// set up the axis anim controller
plKey axisKey = fAxisKeys[node];
plAxisAnimModifier* pAxis = plAxisAnimModifier::ConvertNoRef(axisKey->GetObjectPtr());
// attach the animation controller to the animation objects:
// find an animation controller:
hsTArray<plKey> receivers;
IGetReceivers(node, receivers);
int i;
for (i = 0; i < receivers.Count(); i++)
pAxis->GetNotify()->AddReceiver(receivers[i]);
pAxis->SetNotificationKey(logicKey);
uint32_t count = node->NumAttachedComponents();
12 years ago
bool bHasAnim = false;
plAnimComponentBase* pAnim = nil;
for (i = 0; i < count; i++)
{
plComponentBase *comp = node->GetAttachedComponent(i);
if (comp->ClassID() == ANIM_COMP_CID || comp->ClassID() == ANIM_GROUP_COMP_CID)
{
pAnim = (plAnimComponentBase*)comp;
break;
}
}
if (!pAnim)
{
pErrMsg->Set(true, "WARNING", "Object %s has click-drag component attached but NO animation component!", ((INode*)node)->GetName()).Show();
pErrMsg->Set(false);
}
else
{
if (fCompPB->GetInt(kClickDragUseX))
{
pAxis->SetXAnim( pAnim->GetModKey(node) );
}
else // take out this else when we support multiple channels
if (fCompPB->GetInt(kClickDragUseY))
{
pAxis->SetYAnim( pAnim->GetModKey(node) );
}
pAxis->SetAllOrNothing(fCompPB->GetInt(kClickDragAllOrNothing));
// add callbacks for beginning and end of animation
plEventCallbackMsg* pCall1 = new plEventCallbackMsg;
pCall1->fEvent = kBegin;
pCall1->fRepeats = -1;
pCall1->AddReceiver(axisKey);
plEventCallbackMsg* pCall2 = new plEventCallbackMsg;
pCall2->fEvent = kEnd;
pCall2->fRepeats = -1;
pCall2->AddReceiver(axisKey);
plAnimCmdMsg* pMsg = new plAnimCmdMsg;
plString tempAnimName = pAnim->GetAnimName();
if (tempAnimName.IsNull())
{
//pMsg->SetAnimName(ENTIRE_ANIMATION_NAME);
pMsg->SetAnimName(pAnim->GetModKey(node)->GetName());
pAxis->SetAnimLabel(ENTIRE_ANIMATION_NAME);
}
else
{
//pMsg->SetAnimName(tempAnimName);
pMsg->SetAnimName(pAnim->GetModKey(node)->GetName());
pAxis->SetAnimLabel(tempAnimName);
}
pMsg->SetCmd(plAnimCmdMsg::kAddCallbacks);
pMsg->AddCallback(pCall1);
pMsg->AddCallback(pCall2);
hsRefCnt_SafeUnRef( pCall1 );
hsRefCnt_SafeUnRef( pCall2 );
pMsg->AddReceiver( pAnim->GetModKey(node) );
plgDispatch::MsgSend(pMsg);
}
// is this a using a proxy primitive?
plPickingDetector* det2 = nil;
plKey det2Key = nil;
plMaxNode* pProxyNode = (plMaxNode*)fCompPB->GetINode(kClickDragProxy);
if (pProxyNode && fCompPB->GetInt(kClickDragUseProxy))
{
// verify that there is a physical proxy attached to this scene object:
uint32_t count = ((plMaxNodeBase*)pProxyNode)->NumAttachedComponents();
12 years ago
bool bHasPhys = false;
// for (uint32_t i = 0; i < count; i++)
// {
// plComponentBase *comp = ((plMaxNodeBase*)pProxyNode)->GetAttachedComponent(i);
// if (comp->ClassID() == Class_ID(0x11e81ee4, 0x36b81450))
// {
// bHasPhys = true;
// break;
// }
// }
// if (!bHasPhys)
// {
// pErrMsg->Set(true, "WARNING", "Object %s listed as draggable component proxy physical for %s but has NO physical component.\n Please attach a proxyTerrain componet!\n Export will continue but this gadget will not function",pProxyNode->GetName(), ((INode*)node)->GetName()).Show();
// pErrMsg->Set(false);
// }
if(pProxyNode->CanConvert())
{
det2 = new plPickingDetector;
// Register the detector
det2Key = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), det2, loc);
hsgResMgr::ResMgr()->AddViaNotify(det2Key, new plObjRefMsg(((plMaxNode*)pProxyNode)->GetSceneObject()->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
hsgResMgr::ResMgr()->AddViaNotify(logicKey, new plObjRefMsg( det2Key, plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
det2->SetProxyKey(node->GetSceneObject()->GetKey());
}
else
{
pErrMsg->Set(true, "Unknown Error", "Invalid proxy physical detector set for draggable %s.", ((INode*)pProxyNode)->GetName()).Show();
pErrMsg->Set(false);
return false;
}
}
// create and register the CONDITIONS for the DETECTOR's Logic Modifier
plActivatorConditionalObject* activatorCond = new plActivatorConditionalObject;
plKey activatorKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), activatorCond, loc);
// do we have a required region?
plMaxNode* pProxyRegNode = (plMaxNode*)fCompPB->GetINode(kClickDragProxyRegion);
if (pProxyRegNode)
{
// verify that there is a physical detector attached to this scene object:
uint32_t count = ((plMaxNodeBase*)pProxyRegNode)->NumAttachedComponents();
12 years ago
bool bHasPhys = false;
// for (uint32_t i = 0; i < count; i++)
// {
// plComponentBase *comp = ((plMaxNodeBase*)pProxyRegNode)->GetAttachedComponent(i);
// if (comp->ClassID() == Class_ID(0x33b60376, 0x7e5163e0))
// {
// bHasPhys = true;
// break;
// }
// }
// if (!bHasPhys)
// {
// pErrMsg->Set(true, "WARNING", "Object %s listed as draggable component detector region for %s but has NO physical detector component!\n Please attach a detector componet.\n Export will continue but this gadget will not function",((INode*)pProxyRegNode)->GetName(), ((INode*)node)->GetName()).Show();
// pErrMsg->Set(false);
// }
if(pProxyRegNode->CanConvert())
{
// need a player in box condition here...
// first a detector-any for the box
plObjectInVolumeDetector* pCDet = new plObjectInVolumeDetector(plCollisionDetector::kTypeAny);
plKey cDetKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), pCDet, loc);
hsgResMgr::ResMgr()->AddViaNotify(cDetKey, new plObjRefMsg(((plMaxNode*)pProxyRegNode)->GetSceneObject()->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
pCDet->AddLogicObj(logicKey);
// then an object-in-box condition for the logic mod
plObjectInBoxConditionalObject* boxCond = new plObjectInBoxConditionalObject;
plKey boxCondKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), boxCond, loc);
logic->AddCondition(boxCond);
}
else
{
pErrMsg->Set(true, "Problem with region", "Can't convert region component on %s. This component will not be exported.\n", ((INode*)pProxyRegNode)->GetName()).Show();
pErrMsg->Set(false);
return false;
}
}
else
{
pErrMsg->Set(true, "Must specify trigger region", "No required trigger region specified for click-drag component on %s. This component will not be exported.\n", ((INode*)node)->GetName()).Show();
pErrMsg->Set(false);
return false;
}
// How do we feel about player facing
plFacingConditionalObject* facingCond = new plFacingConditionalObject;
facingCond->SetDirectional(fCompPB->GetInt(kClickDragDirectional));
int deg = fCompPB->GetInt(kClickDragDegrees);
if (deg > 180)
deg = 180;
float rad = hsDegreesToRadians(deg);
facingCond->SetTolerance(cos(rad));
plKey facingKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), facingCond, loc);
// link everything up:
if (det2) // set up the remote detector (if any)
{
activatorCond->SetActivatorKey(det2Key);
det2->AddLogicObj(logicKey);
}
else
{
detector->AddLogicObj(logicKey); // send messages to this logic component
activatorCond->SetActivatorKey(detectorKey); // Tells the activator condition to look for stimulus from the detector
}
logic->AddCondition(activatorCond); // add this activator condition
logic->AddCondition(facingCond);
logic->SetDisabled(fCompPB->GetInt(kClikDragEnabled) == 0);
// If this is for the SceneViewer, set the local only flag since the read function will never be called
if (plConvert::Instance().IsForSceneViewer())
logic->SetLocalOnly(true);
return true;
}
12 years ago
bool plClickDragComponent::DeInit( plMaxNode *node, plErrorMsg *pErrMsg )
{
fAxisKeys.clear();
return plActivatorBaseComponent::DeInit( node, pErrMsg );
}