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Fix fallout in 3dsm plugin

Adam Johnson 11 years ago
parent
commit
f1f7f3acd3
  1. 1
      Sources/Tools/MaxComponent/plClickDragComponent.cpp
  2. 1
      Sources/Tools/MaxComponent/plResponderAnim.cpp
  3. 1
      Sources/Tools/MaxConvert/hsControlConverter.cpp

1
Sources/Tools/MaxComponent/plClickDragComponent.cpp

@ -74,6 +74,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "pnMessage/plCursorChangeMsg.h"
#include "pnMessage/plEventCallbackMsg.h"
#include "plMessage/plAnimCmdMsg.h"
#include "plInterp/plAnimEaseTypes.h"
#include "MaxConvert/plConvert.h"

1
Sources/Tools/MaxComponent/plResponderAnim.cpp

@ -69,6 +69,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "pnSceneObject/plAudioInterface.h"
#include "pnMessage/plSoundMsg.h"
#include "plInterp/plAnimEaseTypes.h"
#include "MaxMain/plPlasmaRefMsgs.h"
enum

1
Sources/Tools/MaxConvert/hsControlConverter.cpp

@ -62,6 +62,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "MaxMain/plMaxNode.h"
#include "hsMaxLayerBase.h"
#include "plInterp/plAnimEaseTypes.h"
#include "plInterp/plController.h"
#include "plInterp/hsInterp.h"
#include "MaxExport/plErrorMsg.h"

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