You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

2016 lines
76 KiB

/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "HeadSpin.h"
// singular
#include "plPhysicalComponents.h"
// local
#include "plComponentReg.h"
#include "resource.h"
// global
#include "hsResMgr.h"
// other
#include "plPhysical/plSimDefs.h"
#include "plPhysicsGroups.h"
#include "MaxMain/plMaxNode.h"
#include "MaxMain/plPhysicalProps.h"
#include "MaxMain/plPlasmaRefMsgs.h"
#include "plPhysical/plCollisionDetector.h"
#include "pnMessage/plObjRefMsg.h"
#include "plMessage/plSwimMsg.h"
#include "plAvatar/plSwimRegion.h"
#include "plMessage/plRideAnimatedPhysMsg.h"
/////////////////////////////////////////////////////////////////
//
// THE DUMMY
//
/////////////////////////////////////////////////////////////////
// Necessary to keep the compiler from throwing away this file.
void DummyCodeIncludeFuncPhys()
{
}
/////////////////////////////////////////////////////////////////
//
// plPhysicCoreComponent
//
/////////////////////////////////////////////////////////////////
// SetupProperties -----------------------------------------------------------------
// ----------------
hsBool plPhysicCoreComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
return true;
}
// PreConvert ----------------------------------------------------------------
// -----------
hsBool plPhysicCoreComponent::PreConvert(plMaxNode *node, plErrorMsg *pErrMsg)
{
return true;
}
// IFixBounds --------------------------
// -----------
void plPhysicCoreComponent::IFixBounds()
{
if (fCompPB->GetInt(kBoundCondRadio) == 0)
{
// zero is a bad value left over from an old version of the GUI: upgrade in place
fCompPB->Reset(kBoundCondRadio); // reset to default
}
}
// IGetProxy ----------------------------------------------------------------
// ----------
hsBool plPhysicCoreComponent::IGetProxy(plMaxNode *node, plErrorMsg *pErrMsg)
{
if (fCompPB->GetInt(kCustomBoundField))
{
plMaxNode *boundNode = (plMaxNode*)fCompPB->GetINode(kCustomBoundListStuff);
if (boundNode && boundNode->CanConvert())
return node->GetPhysicalProps()->SetProxyNode(boundNode, node, pErrMsg);
}
return true;
}
// Convert ----------------------------------------------------------------
// --------
hsBool plPhysicCoreComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
{
return true;
}
//! Global Accessor Class, used in ParamBlock2 processing.
/*!
When one of our parameters that is a ref changes, send out the component ref
changed message. Normally, messages from component refs are ignored since
they pass along all the messages of the ref, which generates a lot of false
converts.
*/
class plPhysCoreAccessor : public PBAccessor
{
public:
void Set(PB2Value& v, ReferenceMaker* owner, ParamID id, int tabIndex, TimeValue t)
{
if (id == plPhysicCoreComponent::kCustomBoundListStuff)
{
plComponentBase *comp = (plComponentBase*)owner;
comp->NotifyDependents(FOREVER, PART_ALL, REFMSG_USER_COMP_REF_CHANGED);
}
}
};
plPhysCoreAccessor gPhysCoreAccessor;
/*
//! Physics Debug Component Class
class plPhysDebugComponent : public plPhysicCoreComponent
{
public:
plPhysDebugComponent();
hsBool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables);
};
*/
OBSOLETE_CLASS(plPhysDebugComponent, gPhysDebugDesc, "Physics Debug", "PhysDebug", COMP_TYPE_PHYSICAL, PHYSICS_DEBUG_CID)
enum
{
kPhysMain,
kPhysMember,
kPhysBounce,
kPhysReport,
};
/*
ParamBlockDesc2 gPhysicalBk
(
plComponent::kBlkComp, _T("physicsDebug"), 0, &gPhysDebugDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
4,
kPhysMain, IDD_COMP_PHYSICAL, IDS_COMP_PHYS_DEBUG, 0, 0, NULL,
kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
kPhysReport, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_REPORT, 0, APPENDROLL_CLOSED, &gReportGroupProc,
// params
plPhysicCoreComponent::kMass, _T("Mass"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0,
p_range, 0.0, 500.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYSICAL_EDIT1, IDC_COMP_PHYSICAL_SPIN1, 1.0,
end,
plPhysicCoreComponent::kBounce, _T("Bounce"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYSICAL_EDIT2, IDC_COMP_PHYSICAL_SPIN2, 0.1,
end,
plPhysicCoreComponent::kFriction, _T("Friction"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.5,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYSICAL_EDIT3, IDC_COMP_PHYSICAL_SPIN3, 0.1,
end,
plPhysicCoreComponent::kStartForceX, _T("StartForceX"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0f,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_PHYSICAL_P3SF_EDIT1,IDC_COMP_PHYSICAL_P3SF_SPIN1, 0.1f,
end,
plPhysicCoreComponent::kStartForceY, _T("StartForceY"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0f,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_PHYSICAL_P3SF_EDIT2,IDC_COMP_PHYSICAL_P3SF_SPIN2, 0.1f,
end,
plPhysicCoreComponent::kStartForceZ, _T("StartForceZ"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0f,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_PHYSICAL_P3SF_EDIT3,IDC_COMP_PHYSICAL_P3SF_SPIN3, 0.1f,
end,
plPhysicCoreComponent::kStartTorqueX, _T("StartTorqueX"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0f,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_PHYSICAL_P3ST_EDIT1,IDC_COMP_PHYSICAL_P3ST_SPIN1, 0.1f,
end,
plPhysicCoreComponent::kStartTorqueY, _T("StartTorqueY"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0f,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_PHYSICAL_P3ST_EDIT2,IDC_COMP_PHYSICAL_P3ST_SPIN2, 0.1f,
end,
plPhysicCoreComponent::kStartTorqueZ, _T("StartTorqueZ"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0f,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_PHYSICAL_P3ST_EDIT3,IDC_COMP_PHYSICAL_P3ST_SPIN3, 0.1f,
end,
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
plPhysicCoreComponent::kCustomBoundListStuff, _T("UserBoundChoice"), TYPE_INODE, 0, 0,
p_ui, kPhysMain, TYPE_PICKNODEBUTTON, IDC_COMP_PHYS_PICKSTATE_BASE,
p_sclassID, GEOMOBJECT_CLASS_ID,
p_prompt, IDS_COMP_PHYS_CHOSEN_BASE,
p_accessor, &gPhysCoreAccessor,
end,
plPhysicCoreComponent::kCustomBoundField, _T("UserBoundCheckBx"), TYPE_BOOL, 0, 0,
p_default, false,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_PHYS_CUSTOMCHK,
p_enable_ctrls, 1, plPhysicCoreComponent::kCustomBoundListStuff,
end,
plPhysicCoreComponent::kLOSChkBx, _T("LOSChkBx"), TYPE_BOOL, P_ANIMATABLE, 0,
p_default, FALSE,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_CHECK_LOS,
end,
plPhysicCoreComponent::kAlignProxyShape, _T("AlignShapeChkBx"), TYPE_BOOL, P_ANIMATABLE, 0,
p_default, FALSE,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_PHYS_ALIGN_SHAPE_BOOL,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
end,
plPhysicCoreComponent::kReportGroups, _T("memberGroups"), TYPE_INT, 0,0,
end,
plPhysicCoreComponent::kGroup, _T("group"), TYPE_INT, 0,0,
end,
end
);
plPhysDebugComponent::plPhysDebugComponent()
{
fClassDesc = &gPhysDebugDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
void plPhysDebugComponent::CollectNonDrawables(INodeTab& nonDrawables)
{
if (fCompPB->GetInt(kCustomBoundField))
{
INode* boundsNode = fCompPB->GetINode(kCustomBoundListStuff);
if( boundsNode )
nonDrawables.Append(1, &boundsNode);
}
}
hsBool plPhysDebugComponent::SetupProperties(plMaxNode *node, plErrorMsg *errMsg)
{
IFixBounds();
plPhysicalProps *physProps = node->GetPhysicalProps();
physProps->SetMass(fCompPB->GetFloat(kMass), node, errMsg);
physProps->SetRestitution(fCompPB->GetFloat(kBounce), node, errMsg);
physProps->SetFriction(fCompPB->GetFloat(kFriction), node, errMsg);
physProps->SetBoundsType(fCompPB->GetInt(kBoundCondRadio), node, errMsg);
if(fCompPB->GetInt(kLOSChkBx))
physProps->SetLOSBlockCamera(true, node, errMsg); // *** we really need to have four check boxes now....
physProps->SetPinned(false, node, errMsg);
physProps->SetAlignToOwner(fCompPB->GetInt(kAlignProxyShape) != 0, node, errMsg);
physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD), node, errMsg);
physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups_DEAD), node, errMsg);
physProps->SetReportGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kReportGroups), node, errMsg);
return IGetProxy(node, errMsg);
}
*/
/////////////////////////////////////////////////////////////////////////////////////////
//
// plPhysTerrainComponent
//
/////////////////////////////////////////////////////////////////////////////////////////
class plPhysTerrainComponent : public plPhysicCoreComponent
{
public:
plPhysTerrainComponent();
hsBool SetupProperties(plMaxNode* node,plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables);
};
CLASS_DESC(plPhysTerrainComponent, gPhysTerrainDesc, "Terrain", "Terrain", COMP_TYPE_PHYSICAL, PHYSICS_TERRAIN_CID)
ParamBlockDesc2 gPhysTerrainBk
(
plComponent::kBlkComp, _T("Terrain"), 0, &gPhysTerrainDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
1,
kPhysMain, IDD_COMP_PHYS_TERRAIN, IDS_COMP_PHYS_TERRAIN, 0, 0, NULL,
// kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
// kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
// params
plPhysicCoreComponent::kFriction, _T("Friction"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.5,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_TERRAIN_EDIT1, IDC_COMP_PHYS_TERRAIN_SPIN1, 0.0001f,
end,
plPhysicCoreComponent::kBounce, _T("Bounce"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_TERRAIN_EDIT2, IDC_COMP_PHYS_TERRAIN_SPIN2, 0.0001f,
end,
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
plPhysicCoreComponent::kCustomBoundListStuff, _T("UserBoundChoice"), TYPE_INODE, 0, 0,
p_ui, kPhysMain, TYPE_PICKNODEBUTTON, IDC_COMP_PHYS_PICKSTATE_TERRAIN,
p_sclassID, GEOMOBJECT_CLASS_ID,
p_prompt, IDS_COMP_PHYS_CHOSEN_TERRAIN,
p_accessor, &gPhysCoreAccessor,
end,
plPhysicCoreComponent::kCustomBoundField, _T("UserBoundCheckBx"), TYPE_BOOL, 0, 0,
p_default, false,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_PHYS_CUSTOMCHK,
p_enable_ctrls, 1, plPhysicCoreComponent::kCustomBoundListStuff,
end,
plPhysicCoreComponent::kAlignProxyShape, _T("AlignShapeChkBx"), TYPE_BOOL, P_ANIMATABLE, 0,
p_default, FALSE,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_PHYS_ALIGN_SHAPE_BOOL,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
p_default, plPhysicsGroups_DEAD::kStaticSimulated,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
end,
end
);
plPhysTerrainComponent::plPhysTerrainComponent()
{
fClassDesc = &gPhysTerrainDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
void plPhysTerrainComponent::CollectNonDrawables(INodeTab& nonDrawables)
{
if (fCompPB->GetInt(kCustomBoundField))
{
INode* boundsNode = fCompPB->GetINode(kCustomBoundListStuff);
if( boundsNode )
nonDrawables.Append(1, &boundsNode);
}
}
void ValidateGroups(IParamBlock2* pb, int memberID, int bounceID, plComponent* comp, plErrorMsg* pErrMsg)
{
uint32_t defMember = pb->GetParamDef(memberID).def.i;
uint32_t member = pb->GetInt(memberID);
uint32_t defCollide = pb->GetParamDef(bounceID).def.i;
uint32_t collide = pb->GetInt(bounceID);
if (defMember != member || defCollide != collide)
{
pErrMsg->Set(true,
"Physics Conflict",
"The legacy physical component \"%s\" has non-default member or collide groups.\nPlease recreate it.",
comp->GetINode()->GetName()).Show();
pErrMsg->Set(false);
}
}
hsBool plPhysTerrainComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
IFixBounds();
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(0, pNode, pErrMsg);
physProps->SetFriction(fCompPB->GetFloat(kFriction), pNode, pErrMsg);
physProps->SetRestitution(fCompPB->GetFloat(kBounce), pNode, pErrMsg);
physProps->SetBoundsType(fCompPB->GetInt(kBoundCondRadio), pNode, pErrMsg);
physProps->SetAlignToOwner(fCompPB->GetInt(kAlignProxyShape) != 0, pNode, pErrMsg);
ValidateGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD, plPhysicCoreComponent::kBounceGroups_DEAD, this, pErrMsg);
// physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups), pNode, pErrMsg);
// physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups), pNode, pErrMsg);
physProps->SetGroup(plSimDefs::kGroupStatic, pNode, pErrMsg);
physProps->SetLOSBlockCamera(true, pNode, pErrMsg);
physProps->SetLOSBlockUI(true, pNode, pErrMsg);
physProps->SetLOSAvatarWalkable(true, pNode, pErrMsg);
return IGetProxy(pNode, pErrMsg);
}
/////////////////////////////////////////////////////////////////////////////////////////
//
// plProxyTerrainComponent
//
/////////////////////////////////////////////////////////////////////////////////////////
class plProxyTerrainComponent : public plPhysicCoreComponent
{
public:
plProxyTerrainComponent();
hsBool SetupProperties(plMaxNode* node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables) { AddTargetsToList(nonDrawables); }
};
CLASS_DESC(plProxyTerrainComponent, gProxyTerrainDesc, "Proxy Terrain", "ProxyTerrain", COMP_TYPE_PHYSICAL, PHYSICS_INVISIBLE_CID)
ParamBlockDesc2 gPhysInvisibleBk
(
plComponent::kBlkComp, _T("ProxyTerrain"), 0, &gProxyTerrainDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
1,
kPhysMain, IDD_COMP_PHYS_PROXY_TERRAIN, IDS_COMP_PHYS_PROXY_TERRAIN, 0, 0, NULL,
// kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
// kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
// params
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
plPhysicCoreComponent::kUILOSChkBx, _T("UILOSChkBx"), TYPE_BOOL, P_ANIMATABLE, 0,
p_default, FALSE,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_CHECK_LOS,
end,
plPhysicCoreComponent::kCamLOSChkBx, _T("CamLOSChkBx"), TYPE_BOOL, P_ANIMATABLE, 0,
p_default, FALSE,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_CHECK_LOS2,
end,
plPhysicCoreComponent::kCamAvoidChkBx, _T("CamLOSChkBx"), TYPE_BOOL, P_ANIMATABLE, 0,
p_default, FALSE,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_CHECK_LOS3,
end,
plPhysicCoreComponent::kFriction, _T("Friction"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.5,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_TERRAIN_EDIT1, IDC_COMP_PHYS_TERRAIN_SPIN1, 0.0001f,
end,
plPhysicCoreComponent::kBounce, _T("Bounce"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_INVIS_BOUNCE_EDIT, IDC_COMP_PHYS_INVIS_BOUNCE_SPIN, 0.0001f,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
p_default, plPhysicsGroups_DEAD::kStaticSimulated,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
end,
end
);
plProxyTerrainComponent::plProxyTerrainComponent()
{
fClassDesc = &gProxyTerrainDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
hsBool plProxyTerrainComponent::SetupProperties(plMaxNode *node, plErrorMsg *errMsg)
{
IFixBounds();
node->SetDrawable(false);
plPhysicalProps *physProps = node->GetPhysicalProps();
physProps->SetMass(0, node, errMsg);
if (fCompPB->GetInt(kUILOSChkBx) || fCompPB->GetInt(kCamLOSChkBx))
{
// XXX physProps->SetAllowLOS(false, pNode, pErrMsg);
if (fCompPB->GetInt(kUILOSChkBx))
physProps->SetLOSBlockUI(true, node, errMsg);
if (fCompPB->GetInt(kCamLOSChkBx))
physProps->SetLOSBlockCamera(true, node, errMsg);
if (fCompPB->GetInt(kCamAvoidChkBx))
physProps->SetCameraAvoidFlag(true, node, errMsg);
}
physProps->SetLOSAvatarWalkable(true, node, errMsg);
physProps->SetFriction(fCompPB->GetFloat(kFriction), node, errMsg);
physProps->SetBoundsType(fCompPB->GetInt(kBoundCondRadio), node, errMsg);
physProps->SetGroup(plSimDefs::kGroupStatic, node, errMsg);
ValidateGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD, plPhysicCoreComponent::kBounceGroups_DEAD, this, errMsg);
// physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups), node, errMsg);
// physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups), node, errMsg);
return true;
}
/////////////////////////////////////////////////////////////////////////////////////////
//
// plCameraBlockerComponent
//
/////////////////////////////////////////////////////////////////////////////////////////
class plCameraBlockerComponent : public plPhysicCoreComponent
{
public:
plCameraBlockerComponent();
hsBool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables) { AddTargetsToList(nonDrawables); }
};
CLASS_DESC(plCameraBlockerComponent, gCameraBlockerDesc, "(ex) Camera Blocker", "CameraBlocker", COMP_TYPE_PHYSICAL, PHYS_CAMERA_BLOCK_CID)
ParamBlockDesc2 gCameraOccludeBlock
(
plComponent::kBlkComp, _T("cameraBlocker"), 0, &gCameraBlockerDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
1,
kPhysMain, IDD_COMP_CAMERA_OCCLUDER, IDS_CAMERA_OCCLUDERS, 0, 0, NULL,
// kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
// kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
plPhysicCoreComponent::kBoundCondRadio, _T("BlockerBounds"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
end,
end
);
plCameraBlockerComponent::plCameraBlockerComponent()
{
fClassDesc = &gCameraBlockerDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
hsBool plCameraBlockerComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
IFixBounds();
pNode->SetDrawable(false);
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(0, pNode, pErrMsg);
physProps->SetFriction(0, pNode, pErrMsg);
// physProps->SetAllowLOS(false, pNode, pErrMsg);
physProps->SetLOSBlockCamera(true, pNode, pErrMsg);
// physProps->SetUILOSFlag(true, pNode, pErrMsg);
physProps->SetBoundsType(fCompPB->GetInt(kBoundCondRadio), pNode, pErrMsg);
physProps->SetGroup(plSimDefs::kGroupLOSOnly, pNode, pErrMsg);
ValidateGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD, plPhysicCoreComponent::kBounceGroups_DEAD, this, pErrMsg);
// physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups), pNode, pErrMsg);
// physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups), pNode, pErrMsg);
return true;
}
/////////////////////////////////////////////////////////////////////////////////////////
//
// plPhysSimpleComponent
//
/////////////////////////////////////////////////////////////////////////////////////////
class plPhysSimpleComponent : public plPhysicCoreComponent
{
public:
plPhysSimpleComponent();
hsBool SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables);
};
CLASS_DESC(plPhysSimpleComponent, gPhysSimpleDesc, "Simple", "Simple", COMP_TYPE_PHYSICAL, PHYSICS_SIMPLE_CID)
ParamBlockDesc2 gPhysSimpleBk
(
plComponent::kBlkComp, _T("Simple"), 0, &gPhysSimpleDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
1,
kPhysMain, IDD_COMP_PHYS_SIMPLE, IDS_COMP_PHYS_SIMPLE, 0, 0, NULL,
// kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
// kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
// params
plPhysicCoreComponent::kMass, _T("Mass"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 1.0,
p_range, 0.001, 500.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_SIMP_EDIT1, IDC_COMP_PHYS_SIMP_SPIN1, 1.0,
end,
plPhysicCoreComponent::kBounce, _T("Bounce"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_SIMP_EDIT2, IDC_COMP_PHYS_SIMP_SPIN2, 0.1,
end,
plPhysicCoreComponent::kFriction, _T("Friction"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.5,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_SIMP_EDIT3, IDC_COMP_PHYS_SIMP_SPIN3, 0.1,
end,
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
plPhysicCoreComponent::kCustomBoundListStuff, _T("UserBoundChoice"), TYPE_INODE, 0, 0,
p_ui, kPhysMain, TYPE_PICKNODEBUTTON, IDC_COMP_PHYS_PICKSTATE_SIMP,
p_sclassID, GEOMOBJECT_CLASS_ID,
p_prompt, IDS_COMP_PHYS_CHOSEN_SIMP,
p_accessor, &gPhysCoreAccessor,
end,
plPhysicCoreComponent::kCustomBoundField, _T("UserBoundCheckBx"), TYPE_BOOL, 0, 0,
p_default, false,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_PHYS_CUSTOMCHK,
p_enable_ctrls, 1, plPhysicCoreComponent::kCustomBoundListStuff,
end,
plPhysicCoreComponent::kAlignProxyShape, _T("AlignShapeChkBx"), TYPE_BOOL, P_ANIMATABLE, 0,
p_default, FALSE,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_PHYS_ALIGN_SHAPE_BOOL,
end,
plPhysicCoreComponent::kNoSynchronize, _T("DontSynchronizeChkBx"), TYPE_BOOL, 0, 0,
p_default, false,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_PH_NO_SYNC_CHK,
end,
plPhysicCoreComponent::kStartInactive, _T("StartInactiveChkBx"), TYPE_BOOL, 0, 0,
p_default, true,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_PH_INACTIVE_CHK,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
p_default, plPhysicsGroups_DEAD::kDynamicSimulated,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
p_default, plPhysicsGroups_DEAD::kStaticSimulated |
plPhysicsGroups_DEAD::kDynamicSimulated |
plPhysicsGroups_DEAD::kAnimated,
end,
plPhysicCoreComponent::kAvAnimPushable, _T("AvAnimPushable"), TYPE_BOOL, 0, 0,
p_default, false,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_PH_AVANIMPUSHABLE,
end,
end
);
plPhysSimpleComponent::plPhysSimpleComponent()
{
fClassDesc = &gPhysSimpleDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
void plPhysSimpleComponent::CollectNonDrawables(INodeTab& nonDrawables)
{
if (fCompPB->GetInt(kCustomBoundField))
{
INode* boundsNode = fCompPB->GetINode(kCustomBoundListStuff);
if( boundsNode )
nonDrawables.Append(1, &boundsNode);
}
}
hsBool plPhysSimpleComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
IFixBounds();
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(fCompPB->GetFloat(kMass), pNode, pErrMsg);
physProps->SetRestitution(fCompPB->GetFloat(kBounce), pNode, pErrMsg);
physProps->SetFriction(fCompPB->GetFloat(kFriction), pNode, pErrMsg);
physProps->SetBoundsType(fCompPB->GetInt(kBoundCondRadio), pNode, pErrMsg);
physProps->SetAlignToOwner(fCompPB->GetInt(kAlignProxyShape) != 0, pNode, pErrMsg);
ValidateGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD, plPhysicCoreComponent::kBounceGroups_DEAD, this, pErrMsg);
physProps->SetGroup(plSimDefs::kGroupDynamic, pNode, pErrMsg);
// physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups), pNode, pErrMsg);
// physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups), pNode, pErrMsg);
physProps->SetNoSynchronize(fCompPB->GetInt(kNoSynchronize));
physProps->SetStartInactive(fCompPB->GetInt(kStartInactive));
physProps->SetAvAnimPushable(fCompPB->GetInt(kAvAnimPushable));
if( !pNode->IsAnimated() )
pNode->SetItinerant(true);
return IGetProxy(pNode, pErrMsg);
}
////////////////////////////////////////////////////////////////////////////////
//! Invisible Blocker Component Class
class plPhysBlockerComponent : public plPhysicCoreComponent
{
public:
plPhysBlockerComponent();
hsBool SetupProperties(plMaxNode* node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables) { AddTargetsToList(nonDrawables); }
};
CLASS_DESC(plPhysBlockerComponent, gPhysBlockerDesc, "(ex) Invisible Blocker", "InvisBlocker", COMP_TYPE_PHYSICAL, PHYSICS_BLOCKER_CID)
ParamBlockDesc2 gPhysBlockerBk
(
plComponent::kBlkComp, _T("invisibleBlocker"), 0, &gPhysBlockerDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
1,
kPhysMain, IDD_COMP_PHYS_INVISIBLE, IDS_COMP_PHYS_INVISIBLE, 0, 0, NULL,
// kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
// kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
// params
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
plPhysicCoreComponent::kLOSChkBx, _T("LOSChkBx"), TYPE_BOOL, P_ANIMATABLE, 0,
p_default, FALSE,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_CHECK_LOS,
end,
plPhysicCoreComponent::kFriction, _T("Friction"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.5,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_TERRAIN_EDIT1, IDC_COMP_PHYS_TERRAIN_SPIN1, 0.0001f,
end,
plPhysicCoreComponent::kBounce, _T("Bounce"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_INVIS_BOUNCE_EDIT, IDC_COMP_PHYS_INVIS_BOUNCE_SPIN, 0.0001f,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
p_default, plPhysicsGroups_DEAD::kStaticSimulated,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
end,
plPhysicCoreComponent::kGroup, _T("group"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 2, IDC_RADIO_BLOCK_AVATAR, IDC_RADIO_BLOCK_DYNAMIC,
p_vals, plSimDefs::kGroupAvatarBlocker, plSimDefs::kGroupDynamicBlocker,
p_default, plSimDefs::kGroupAvatarBlocker,
end,
end
);
plPhysBlockerComponent::plPhysBlockerComponent()
{
fClassDesc = &gPhysBlockerDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
hsBool plPhysBlockerComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
IFixBounds();
pNode->SetDrawable(false);
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(0, pNode, pErrMsg);
if(fCompPB->GetInt(kLOSChkBx))
{
physProps->SetLOSBlockUI(true, pNode, pErrMsg);
physProps->SetLOSBlockCamera(true, pNode, pErrMsg);
}
physProps->SetFriction(fCompPB->GetFloat(kFriction), pNode, pErrMsg);
physProps->SetGroup(fCompPB->GetInt(kGroup), pNode, pErrMsg);
ValidateGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD, plPhysicCoreComponent::kBounceGroups_DEAD, this, pErrMsg);
// physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups), pNode, pErrMsg);
// physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups), pNode, pErrMsg);
return true;
}
////////////////////////////////////////////////////////////////////////////////
// Walkable
class plPhysWalkableComponent : public plPhysicCoreComponent
{
public:
plPhysWalkableComponent();
hsBool SetupProperties(plMaxNode* node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables) { AddTargetsToList(nonDrawables); }
};
CLASS_DESC(plPhysWalkableComponent, gPhysWalkableDesc, "Walkable", "Walkable", COMP_TYPE_PHYS_TERRAINS, PHYS_WALKABLE_CID)
ParamBlockDesc2 gPhysWalkableBk
(
plComponent::kBlkComp, _T("Walkable"), 0, &gPhysWalkableDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
1,
kPhysMain, IDD_COMP_PHYS_INVISIBLE, IDS_COMP_PHYS_WALKABLE, 0, 0, NULL,
// kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
// kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
// params
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
plPhysicCoreComponent::kFriction, _T("Friction"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.5,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_TERRAIN_EDIT1, IDC_COMP_PHYS_TERRAIN_SPIN1, 0.0001f,
end,
plPhysicCoreComponent::kBounce, _T("Bounce"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_INVIS_BOUNCE_EDIT, IDC_COMP_PHYS_INVIS_BOUNCE_SPIN, 0.0001f,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
p_default, plPhysicsGroups_DEAD::kStaticSimulated,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
end,
end
);
plPhysWalkableComponent::plPhysWalkableComponent()
{
fClassDesc = &gPhysWalkableDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
hsBool plPhysWalkableComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
IFixBounds();
pNode->SetDrawable(false);
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(0, pNode, pErrMsg);
physProps->SetFriction(fCompPB->GetFloat(kFriction), pNode, pErrMsg);
physProps->SetRestitution(fCompPB->GetFloat(kBounce), pNode, pErrMsg);
ValidateGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD, plPhysicCoreComponent::kBounceGroups_DEAD, this, pErrMsg);
// physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups), pNode, pErrMsg);
// physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups), pNode, pErrMsg);
physProps->SetGroup(plSimDefs::kGroupStatic, pNode, pErrMsg);
// physProps->SetReportGroup(1<<plSimDefs::kGroupAvatar, pNode, pErrMsg);
return true;
}
////////////////////////////////////////////////////////////////////////////////
// Climable
class plPhysClimbableComponent : public plPhysicCoreComponent
{
public:
plPhysClimbableComponent();
hsBool SetupProperties(plMaxNode* node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables) { AddTargetsToList(nonDrawables); }
};
CLASS_DESC(plPhysClimbableComponent, gPhysClimbableDesc, "Climbable", "Climbable", COMP_TYPE_PHYS_TERRAINS, PHYS_CLIMBABLE_CID)
ParamBlockDesc2 gPhysClimbableBk
(
plComponent::kBlkComp, _T("Climbable"), 0, &gPhysClimbableDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
1,
kPhysMain, IDD_COMP_PHYS_CLIMBABLE, IDS_COMP_PHYS_CLIMBABLE, 0, 0, NULL,
// kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
// kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
// params
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
plPhysicCoreComponent::kFriction, _T("Friction"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.5,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_TERRAIN_EDIT1, IDC_COMP_PHYS_TERRAIN_SPIN1, 0.0001f,
end,
plPhysicCoreComponent::kBounce, _T("Bounce"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_INVIS_BOUNCE_EDIT, IDC_COMP_PHYS_INVIS_BOUNCE_SPIN, 0.0001f,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
p_default, plPhysicsGroups_DEAD::kStaticSimulated,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
end,
end
);
plPhysClimbableComponent::plPhysClimbableComponent()
{
fClassDesc = &gPhysClimbableDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
hsBool plPhysClimbableComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
IFixBounds();
pNode->SetDrawable(false);
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(0, pNode, pErrMsg);
physProps->SetFriction(fCompPB->GetFloat(kFriction), pNode, pErrMsg);
physProps->SetRestitution(fCompPB->GetFloat(kBounce), pNode, pErrMsg);
ValidateGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD, plPhysicCoreComponent::kBounceGroups_DEAD, this, pErrMsg);
physProps->SetGroup(plSimDefs::kGroupStatic, pNode, pErrMsg);
// physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups), pNode, pErrMsg);
// physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups), pNode, pErrMsg);
// physProps->SetReportGroup(1<<plSimDefs::kAvatars, pNode, pErrMsg);
return true;
}
/////////////////////////////////////////////////////////////////////////////////////////
//
// plSwim2DComponent
//
/////////////////////////////////////////////////////////////////////////////////////////
class Swim2DDlgProc : public ParamMap2UserDlgProc
{
public:
Swim2DDlgProc() {}
~Swim2DDlgProc() {}
void IValidateSpinners(TimeValue t, IParamBlock2 *pb, IParamMap2 *map, uint32_t id)
{
uint32_t minIndex, maxIndex;
hsBool adjustMin;
switch(id)
{
case IDC_SWIM_CURRENT_PULL_NEAR_DIST:
case IDC_SWIM_CURRENT_PULL_NEAR_DIST_SPIN:
minIndex = plPhysicCoreComponent::kSwimCurrentPullNearDist; maxIndex = plPhysicCoreComponent::kSwimCurrentPullFarDist; adjustMin = false;
break;
case IDC_SWIM_CURRENT_PULL_FAR_DIST:
case IDC_SWIM_CURRENT_PULL_FAR_DIST_SPIN:
minIndex = plPhysicCoreComponent::kSwimCurrentPullNearDist; maxIndex = plPhysicCoreComponent::kSwimCurrentPullFarDist; adjustMin = true;
break;
case IDC_SWIM_CURRENT_STRAIGHT_NEAR_DIST:
case IDC_SWIM_CURRENT_STRAIGHT_NEAR_DIST_SPIN:
minIndex = plPhysicCoreComponent::kSwimCurrentStraightNearDist; maxIndex = plPhysicCoreComponent::kSwimCurrentStraightFarDist; adjustMin = false;
break;
case IDC_SWIM_CURRENT_STRAIGHT_FAR_DIST:
case IDC_SWIM_CURRENT_STRAIGHT_FAR_DIST_SPIN:
minIndex = plPhysicCoreComponent::kSwimCurrentStraightNearDist; maxIndex = plPhysicCoreComponent::kSwimCurrentStraightFarDist; adjustMin = true;
break;
default:
return;
}
float min, max;
min = pb->GetFloat(minIndex, t);
max = pb->GetFloat(maxIndex, t);
if (min > max)
{
if (adjustMin)
pb->SetValue(minIndex, t, max);
else
pb->SetValue(maxIndex, t, min);
map->Invalidate(minIndex);
map->Invalidate(maxIndex);
}
}
BOOL DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
int id = LOWORD(wParam);
IParamBlock2 *pb = map->GetParamBlock();
switch (msg)
{
case WM_COMMAND:
case CC_SPINNER_CHANGE:
IValidateSpinners(t, pb, map, id);
return TRUE;
}
return FALSE;
}
void DeleteThis() {}
};
static Swim2DDlgProc gSwim2DDlgProc;
CLASS_DESC(plSwim2DComponent, gPhysSwimSurfaceDesc, "Swim 2D", "Swim 2D", COMP_TYPE_PHYS_TERRAINS, PHYS_SWIMSURFACE_CID)
ParamBlockDesc2 gPhysSwimSurfaceBk
(
plComponent::kBlkComp, _T("Swim 2D"), 0, &gPhysSwimSurfaceDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
1,
kPhysMain, IDD_COMP_PHYS_SWIMSURF, IDS_COMP_PHYS_SWIMSURF, 0, 0, &gSwim2DDlgProc,
// kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
// kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
// params
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
end,
plPhysicCoreComponent::kSwimCurrentType, _T("CurrentType"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 3, IDC_SWIM_CURRENT_NONE, IDC_SWIM_CURRENT_SPIRAL, IDC_SWIM_CURRENT_STRAIGHT,
p_vals, plSwim2DComponent::kCurrentNone, plSwim2DComponent::kCurrentSpiral, plSwim2DComponent::kCurrentStraight,
p_default, plSwim2DComponent::kCurrentNone,
end,
plPhysicCoreComponent::kSwimCurrentRotation, _T("SwimRotation"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, -100.0, 100.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_SWIM_CURRENT_ROTATION, IDC_SWIM_CURRENT_ROTATION_SPIN, 1.0,
end,
plPhysicCoreComponent::kSwimDetectorNode, _T("swimDetector"), TYPE_INODE, 0, 0,
p_ui, kPhysMain, TYPE_PICKNODEBUTTON, IDC_SWIM_DETECTOR_NODE,
p_sclassID, GEOMOBJECT_CLASS_ID,
p_prompt, IDS_SWIM_DETECTOR_NODE,
end,
plPhysicCoreComponent::kSwimCurrentNode, _T("swimCurrentNode"), TYPE_INODE, 0, 0,
p_ui, kPhysMain, TYPE_PICKNODEBUTTON, IDC_SWIM_CURRENT_NODE,
//p_sclassID, DUMMY_CLASS_ID,
p_prompt, IDS_SWIM_CURRENT_NODE,
end,
plPhysicCoreComponent::kSwimBuoyancyDown, _T("BuoyancyDown"), TYPE_FLOAT, 0, 0,
p_default, 3.0,
p_range, 0.0, 100.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_SWIM_BUOYANCY_DOWN, IDC_SWIM_BUOYANCY_DOWN_SPIN, 0.1,
end,
plPhysicCoreComponent::kSwimBuoyancyUp, _T("BuoyancyUp"), TYPE_FLOAT, 0, 0,
p_default, 0.05,
p_range, 0.0, 100.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_SWIM_BUOYANCY_UP, IDC_SWIM_BUOYANCY_UP_SPIN, 0.1,
end,
plPhysicCoreComponent::kSwimMaxUpVel, _T("MaxUpVel"), TYPE_FLOAT, 0, 0,
p_default, 3.0,
p_range, 0.0, 100.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_SWIM_MAX_UP_VEL, IDC_SWIM_MAX_UP_VEL_SPIN, 0.1,
end,
plPhysicCoreComponent::kSwimCurrentPullNearDist, _T("PullNearDist"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.0, 10000.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_SWIM_CURRENT_PULL_NEAR_DIST, IDC_SWIM_CURRENT_PULL_NEAR_DIST_SPIN, 1.0,
end,
plPhysicCoreComponent::kSwimCurrentPullNearVel, _T("PullNearVel"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, -100.0, 100.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_SWIM_CURRENT_PULL_NEAR_VEL, IDC_SWIM_CURRENT_PULL_NEAR_VEL_SPIN, 1.0,
end,
plPhysicCoreComponent::kSwimCurrentPullFarDist, _T("PullFarDist"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.0, 10000.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_SWIM_CURRENT_PULL_FAR_DIST, IDC_SWIM_CURRENT_PULL_FAR_DIST_SPIN, 1.0,
end,
plPhysicCoreComponent::kSwimCurrentPullFarVel, _T("PullFarVel"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, -100.0, 100.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_SWIM_CURRENT_PULL_FAR_VEL, IDC_SWIM_CURRENT_PULL_FAR_VEL_SPIN, 1.0,
end,
plPhysicCoreComponent::kSwimCurrentStraightNearDist, _T("StraightNearDist"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, -10000.0, 10000.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_SWIM_CURRENT_STRAIGHT_NEAR_DIST, IDC_SWIM_CURRENT_STRAIGHT_NEAR_DIST_SPIN, 1.0,
end,
plPhysicCoreComponent::kSwimCurrentStraightNearVel, _T("StraightNearVel"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, -100.0, 100.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_SWIM_CURRENT_STRAIGHT_NEAR_VEL, IDC_SWIM_CURRENT_STRAIGHT_NEAR_VEL_SPIN, 1.0,
end,
plPhysicCoreComponent::kSwimCurrentStraightFarDist, _T("StraightFarDist"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, -10000.0, 10000.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_SWIM_CURRENT_STRAIGHT_FAR_DIST, IDC_SWIM_CURRENT_STRAIGHT_FAR_DIST_SPIN, 1.0,
end,
plPhysicCoreComponent::kSwimCurrentStraightFarVel, _T("StraightFarVel"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, -100.0, 100.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_SWIM_CURRENT_STRAIGHT_FAR_VEL, IDC_SWIM_CURRENT_STRAIGHT_FAR_VEL_SPIN, 1.0,
end,
end
);
// plSwim2DComponent -----------------
// ------------------
plSwim2DComponent::plSwim2DComponent()
{
fClassDesc = &gPhysSwimSurfaceDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
// SetUpProperties -----------------------------------------------------------
// ----------------
hsBool plSwim2DComponent::SetupProperties(plMaxNode *node, plErrorMsg *errMsg)
{
IFixBounds();
plPhysicalProps *physProps = nil;
plMaxNode *detectorNode = (plMaxNode *)fCompPB->GetINode(kSwimDetectorNode);
if (detectorNode)
{
detectorNode->SetDrawable(false);
physProps = detectorNode->GetPhysicalProps();
physProps->SetMass(0, detectorNode, errMsg);
ValidateGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD, plPhysicCoreComponent::kBounceGroups_DEAD, this, errMsg);
physProps->SetGroup(plSimDefs::kGroupDetector, node, errMsg);
// physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups), detectorNode, errMsg);
// physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups), detectorNode, errMsg);
physProps->SetReportGroup(1<<plSimDefs::kGroupAvatar, detectorNode, errMsg);
physProps->SetBoundsType(plSimDefs::kBoxBounds, detectorNode, errMsg);
}
physProps = node->GetPhysicalProps();
physProps->SetMass(0, node, errMsg);
physProps->SetBoundsType(fCompPB->GetInt(kBoundCondRadio), node, errMsg);
physProps->SetLOSSwimRegion(true, node, errMsg);
plMaxNode *currentNode = (plMaxNode *)fCompPB->GetINode(kSwimCurrentNode);
if (currentNode)
currentNode->SetForceLocal(true);
return true;
}
hsBool plSwim2DComponent::PreConvert(plMaxNode *node, plErrorMsg *pErrMsg)
{
plSwimRegionInterface *swimInt = nil;
int type = fCompPB->GetInt(ParamID(kSwimCurrentType));
if (type != kCurrentNone && fCompPB->GetINode(ParamID(kSwimCurrentNode)) == nil)
{
pErrMsg->Set(true, node->GetName(), "No dummy box set to define current. Forcing current to \"none\"").Show();
type = kCurrentNone;
}
switch (type)
{
case kCurrentSpiral:
{
fSwimRegions[node] = TRACKED_NEW plSwimCircularCurrentRegion();
hsgResMgr::ResMgr()->NewKey(node->GetName(), fSwimRegions[node], node->GetLocation(), node->GetLoadMask());
break;
}
case kCurrentStraight:
{
fSwimRegions[node] = TRACKED_NEW plSwimStraightCurrentRegion();
hsgResMgr::ResMgr()->NewKey(node->GetName(), fSwimRegions[node], node->GetLocation(), node->GetLoadMask());
break;
}
default:
{
fSwimRegions[node] = TRACKED_NEW plSwimRegionInterface();
hsgResMgr::ResMgr()->NewKey(node->GetName(), fSwimRegions[node], node->GetLocation(), node->GetLoadMask());
break;
}
}
return true;
}
// Convert ------------------------------------------------------------
// --------
hsBool plSwim2DComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
{
plMaxNode *detectorNode = (plMaxNode *)fCompPB->GetINode(kSwimDetectorNode);
if (detectorNode && detectorNode->GetSceneObject())
{
if (!detectorNode->GetSceneObject()->GetModifierByType(plSwimDetector::Index()))
{
plKey nilKey;
plSwimMsg *enterMsg = TRACKED_NEW plSwimMsg(detectorNode->GetKey(), nilKey, true, nil);
plSwimMsg *exitMsg = TRACKED_NEW plSwimMsg(detectorNode->GetKey(), nilKey, false, nil);
enterMsg->SetBCastFlag(plMessage::kPropagateToModifiers);
exitMsg->SetBCastFlag(plMessage::kPropagateToModifiers);
plSwimDetector *swimMod = TRACKED_NEW plSwimDetector(enterMsg, exitMsg);
detectorNode->AddModifier(swimMod, IGetUniqueName(node));
// the mod doesn't have a valid key until AddModifier is called, so this comes last.
enterMsg->fSwimRegionKey = swimMod->GetKey();
exitMsg->fSwimRegionKey = swimMod->GetKey();
}
}
int type = fCompPB->GetInt(ParamID(kSwimCurrentType));
switch (type)
{
case kCurrentSpiral:
{
plSwimCircularCurrentRegion *circInt = plSwimCircularCurrentRegion::ConvertNoRef(fSwimRegions[node]);
circInt->fRotation = fCompPB->GetFloat(ParamID(kSwimCurrentRotation));
circInt->fPullNearDistSq = fCompPB->GetFloat(ParamID(kSwimCurrentPullNearDist));
circInt->fPullNearDistSq *= circInt->fPullNearDistSq;
circInt->fPullNearVel = fCompPB->GetFloat(ParamID(kSwimCurrentPullNearVel));
circInt->fPullFarDistSq = fCompPB->GetFloat(ParamID(kSwimCurrentPullFarDist));
circInt->fPullFarDistSq *= circInt->fPullFarDistSq;
circInt->fPullFarVel = fCompPB->GetFloat(ParamID(kSwimCurrentPullFarVel));
plMaxNode *currentNode = (plMaxNode *)fCompPB->GetINode(ParamID(kSwimCurrentNode));
if (currentNode)
{
plGenRefMsg *msg= TRACKED_NEW plGenRefMsg(circInt->GetKey(), plRefMsg::kOnCreate, -1, -1);
hsgResMgr::ResMgr()->AddViaNotify(currentNode->GetSceneObject()->GetKey(), msg, plRefFlags::kActiveRef);
}
break;
}
case kCurrentStraight:
{
plSwimStraightCurrentRegion *strInt = plSwimStraightCurrentRegion::ConvertNoRef(fSwimRegions[node]);
strInt->fNearDist = fCompPB->GetFloat(ParamID(kSwimCurrentStraightNearDist));
strInt->fNearVel = fCompPB->GetFloat(ParamID(kSwimCurrentStraightNearVel));
strInt->fFarDist = fCompPB->GetFloat(ParamID(kSwimCurrentStraightFarDist));
strInt->fFarVel = fCompPB->GetFloat(ParamID(kSwimCurrentStraightFarVel));
plMaxNode *currentNode = (plMaxNode *)fCompPB->GetINode(ParamID(kSwimCurrentNode));
if (currentNode)
{
plGenRefMsg *msg= TRACKED_NEW plGenRefMsg(strInt->GetKey(), plRefMsg::kOnCreate, -1, -1);
hsgResMgr::ResMgr()->AddViaNotify(currentNode->GetSceneObject()->GetKey(), msg, plRefFlags::kActiveRef);
}
break;
}
default:
{
// Already done all the work in PreConvert
break;
}
}
fSwimRegions[node]->fDownBuoyancy = fCompPB->GetFloat(ParamID(kSwimBuoyancyDown)) + 1;
fSwimRegions[node]->fUpBuoyancy = fCompPB->GetFloat(ParamID(kSwimBuoyancyUp)) + 1;
fSwimRegions[node]->fMaxUpwardVel = fCompPB->GetFloat(ParamID(kSwimMaxUpVel));
hsgResMgr::ResMgr()->AddViaNotify(fSwimRegions[node]->GetKey(), TRACKED_NEW plObjRefMsg(node->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kInterface), plRefFlags::kActiveRef);
return true;
}
////////////////////////////////////////////////////////////////////////////////
// Swim 3D
class plPhysSwim3DComponent : public plPhysicCoreComponent
{
public:
plPhysSwim3DComponent();
hsBool SetupProperties(plMaxNode* node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables) { AddTargetsToList(nonDrawables); }
};
CLASS_DESC(plPhysSwim3DComponent, gPhysSwim3DDesc, "Swim 3D", "Swim 3D", COMP_TYPE_PHYS_TERRAINS, PHYS_SWIM3D_CID)
ParamBlockDesc2 gPhysSwim3DBk
(
plComponent::kBlkComp, _T("Swim 3D"), 0, &gPhysSwim3DDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
1,
kPhysMain, IDD_COMP_PHYS_SWIM3D, IDS_COMP_PHYS_SWIM3D, 0, 0, NULL,
// kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
// kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
// params
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
plPhysicCoreComponent::kFriction, _T("Friction"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.5,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_TERRAIN_EDIT1, IDC_COMP_PHYS_TERRAIN_SPIN1, 0.0001f,
end,
plPhysicCoreComponent::kBounce, _T("Bounce"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_INVIS_BOUNCE_EDIT, IDC_COMP_PHYS_INVIS_BOUNCE_SPIN, 0.0001f,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
p_default, plPhysicsGroups_DEAD::kStaticSimulated,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
end,
end
);
plPhysSwim3DComponent::plPhysSwim3DComponent()
{
fClassDesc = &gPhysSwim3DDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
hsBool plPhysSwim3DComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
IFixBounds();
pNode->SetDrawable(false);
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(0, pNode, pErrMsg);
physProps->SetFriction(fCompPB->GetFloat(kFriction), pNode, pErrMsg);
physProps->SetRestitution(fCompPB->GetFloat(kBounce), pNode, pErrMsg);
ValidateGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD, plPhysicCoreComponent::kBounceGroups_DEAD, this, pErrMsg);
physProps->SetGroup(plSimDefs::kGroupStatic, pNode, pErrMsg);
// physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups), pNode, pErrMsg);
// physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups), pNode, pErrMsg);
// physProps->SetReportGroup(plPhysicsGroups_DEAD::kAvatars, pNode, pErrMsg);
return true;
}
/////////////////////////////////////////////////////////////////////////////////////////
//
// DEAD
//
/////////////////////////////////////////////////////////////////////////////////////////
class plPhysPlayerComponent : public plPhysicCoreComponent
{
public:
plPhysPlayerComponent();
};
OBSOLETE_CLASS_DESC(plPhysPlayerComponent, gPhysPlayerDesc, "Player", "Player", COMP_TYPE_PHYSICAL, PHYSICS_PLAYER_CID)
ParamBlockDesc2 gPhysPlayerBk
(
plComponent::kBlkComp, _T("Player"), 0, &gPhysPlayerDesc, P_AUTO_CONSTRUCT, plComponent::kRefComp,
end
);
plPhysPlayerComponent::plPhysPlayerComponent()
{
fClassDesc = &gPhysPlayerDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
/////
class plPhysBoundBlockerComponent : public plPhysicCoreComponent
{
public:
plPhysBoundBlockerComponent();
};
OBSOLETE_CLASS_DESC(plPhysBoundBlockerComponent, gPhysBoundBlockerDesc, "(ex) Boundary Blocker", "BoundaryBlocker", COMP_TYPE_PHYSICAL, PHYSICS_BOUND_BLOCKER_CID)
ParamBlockDesc2 gPhysBoundBlockerBk
(
plComponent::kBlkComp, _T("(ex)Boundary Blocker"), 0, &gPhysBoundBlockerDesc, P_AUTO_CONSTRUCT, plComponent::kRefComp,
end
);
plPhysBoundBlockerComponent::plPhysBoundBlockerComponent()
{
fClassDesc = &gPhysBoundBlockerDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
/////
class plPhysDetectorComponent : public plPhysicCoreComponent
{
public:
plPhysDetectorComponent();
};
OBSOLETE_CLASS_DESC(plPhysDetectorComponent, gPhysDetectorDesc, "Detector", "Detector", COMP_TYPE_PHYSICAL, PHYSICS_DETECTOR_CID)
ParamBlockDesc2 gPhysDetectorBk
(
plComponent::kBlkComp, _T("Detector"), 0, &gPhysDetectorDesc, P_AUTO_CONSTRUCT, plComponent::kRefComp,
end
);
plPhysDetectorComponent::plPhysDetectorComponent()
{
fClassDesc = &gPhysDetectorDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
////////////////////////////////////////////////////////////////////////////////
//! Physical Simple Component Class
class plPhysSubWorldComponent : public plPhysicCoreComponent
{
public:
plPhysSubWorldComponent();
hsBool SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg);
hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
void IAddChildren(plMaxNode *node, plMaxNode* worldKey);
};
CLASS_DESC(plPhysSubWorldComponent, gPhysSubWorldDesc, "Subworld", "Subworld", COMP_TYPE_PHYSICAL, PHYS_SUBWORLD_CID)
ParamBlockDesc2 gPhysSubWorldBk
(
plComponent::kBlkComp, _T("Subworld\t"), 0, &gPhysSubWorldDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
//Roll out
IDD_COMP_PHYS_SUBWORLD, IDS_COMP_PHYS_SUBWORLD, 0, 0, NULL,
end
);
plPhysSubWorldComponent::plPhysSubWorldComponent()
{
fClassDesc = &gPhysSubWorldDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
hsBool plPhysSubWorldComponent::SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg)
{
IAddChildren(node, node);
node->SetForceLocal(true);
node->SetMovable(true);
return true;
}
hsBool plPhysSubWorldComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
{
return true;
}
void plPhysSubWorldComponent::IAddChildren(plMaxNode* node, plMaxNode* subworld)
{
int numChildren = node->NumberOfChildren();
for (int i = 0; i < numChildren; i++)
{
plMaxNode* child = (plMaxNode*)node->GetChildNode(i);
const char* childName = child->GetName();
bool hasSubworld = false;
uint32_t numComps = child->NumAttachedComponents();
for (int j = 0; j < numComps; j++)
{
plComponentBase* comp = child->GetAttachedComponent(j);
if (comp && comp->ClassID() == PHYS_SUBWORLD_CID)
{
hasSubworld = true;
break;
}
}
// If we've reached another subworld, terminate our descent so we don't file
// children in our subworld instead.
// This has to happen *after* we've converted this node, because it may be a physical
// in the parent subworld.
if (!hasSubworld)
{
plPhysicalProps* props = child->GetPhysicalProps();
if (props)
props->SetSubworld(subworld);
IAddChildren(child, subworld);
}
}
}
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
// the detector for triggering subworld changes
///////////////////////////////////////////////////////
class plSubworldDetectorComponent : public plPhysicCoreComponent
{
public:
plSubworldDetectorComponent();
hsBool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg);
hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
hsBool PreConvert(plMaxNode *node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables) { AddTargetsToList(nonDrawables); }
};
CLASS_DESC(plSubworldDetectorComponent, gSubworldDetectorDesc, "Subworld Region", "SubworldRegion", COMP_TYPE_PHYSICAL, SUBWORLD_REGION_CID)
enum
{
kSubworldTarget,
kInclusive_DEAD,
kSubworldTriggerOn,
};
enum
{
kSubTriggerOnEnter,
kSubTriggerOnExit,
};
ParamBlockDesc2 gSubworldRegionBlock
(
plComponent::kBlkComp, _T("subworldRegion"), 0, &gSubworldDetectorDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
IDD_COMP_SUBWORLD_REGION, IDS_COMP_SUBWORLD_REGION, 0, 0, NULL,
kSubworldTarget, _T("SubworldTarget"), TYPE_INODE, 0, 0,
p_ui, TYPE_PICKNODEBUTTON, IDC_COMP_CAMERARGN_PICKSTATE_BASE,
p_sclassID, HELPER_CLASS_ID,
p_prompt, IDS_COMP_PHYS_CHOSEN_BASE,
end,
kSubworldTriggerOn, _T("triggerOn"), TYPE_INT, 0, 0,
p_ui, TYPE_RADIO, 2, IDC_RADIO_ENTER, IDC_RADIO_EXIT,
p_vals, kSubTriggerOnEnter, kSubTriggerOnExit,
p_default, kSubTriggerOnEnter,
end,
end
);
plSubworldDetectorComponent::plSubworldDetectorComponent()
{
fClassDesc = &gSubworldDetectorDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
hsBool plSubworldDetectorComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
pNode->SetForceLocal(true);
pNode->SetDrawable(false);
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(1.0, pNode, pErrMsg);
physProps->SetFriction(0.0, pNode, pErrMsg);
physProps->SetRestitution(0.0, pNode, pErrMsg);
//physProps->SetBoundsType(plSimDefs::kExplicitBounds, pNode, pErrMsg);
physProps->SetBoundsType(plSimDefs::kHullBounds, pNode, pErrMsg);
physProps->SetGroup(plSimDefs::kGroupDetector, pNode, pErrMsg);
physProps->SetReportGroup(1<<plSimDefs::kGroupAvatar, pNode, pErrMsg);
return true;
}
hsBool plSubworldDetectorComponent::PreConvert(plMaxNode *node, plErrorMsg *pErrMsg)
{
return true;
}
hsBool plSubworldDetectorComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
{
plSceneObject *obj = node->GetSceneObject();
plLocation loc = node->GetLocation();
plSubworldRegionDetector *detector = TRACKED_NEW plSubworldRegionDetector;
// Register the detector
plKey detectorKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), detector, loc);
hsgResMgr::ResMgr()->AddViaNotify(detectorKey, TRACKED_NEW plObjRefMsg(obj->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
// need to get the key for the camera here...
plMaxNode* pSubNode = (plMaxNode*)fCompPB->GetINode(kSubworldTarget);
if (pSubNode)
{
if(pSubNode->CanConvert())
{
detector->SetSubworldKey(pSubNode->GetKey());
}
}
else
{
detector->SetSubworldKey(nil);
}
bool onExit = (fCompPB->GetInt(kSubworldTriggerOn) == kSubTriggerOnExit);
detector->SetTriggerOnExit(onExit);
return true;
}
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
// the detector for triggering panic links
///////////////////////////////////////////////////////
class plPanicLinkDetectorComponent : public plPhysicCoreComponent
{
public:
enum
{
kPlayAnim,
};
plPanicLinkDetectorComponent();
void DeleteThis() { delete this; }
hsBool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg);
hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
hsBool PreConvert(plMaxNode *node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables) { AddTargetsToList(nonDrawables); }
};
CLASS_DESC(plPanicLinkDetectorComponent, gPanicLinkDetectorDesc, "Panic Link Region", "PanicLinkRegion", COMP_TYPE_PHYSICAL, PANIC_LINK_REGION_CID)
ParamBlockDesc2 gPanicLinkRegionBlock
(
plComponent::kBlkComp, _T("panicLinkRegion"), 0, &gPanicLinkDetectorDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
IDD_COMP_PANIC, IDS_COMP_PANIC, 0, 0, NULL,
plPanicLinkDetectorComponent::kPlayAnim, _T("PlayAnim"), TYPE_BOOL, 0, 0,
p_default, true,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_PANIC_ANIM,
end,
end
);
plPanicLinkDetectorComponent::plPanicLinkDetectorComponent()
{
fClassDesc = &gPanicLinkDetectorDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
hsBool plPanicLinkDetectorComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
pNode->SetForceLocal(true);
pNode->SetDrawable(false);
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(1.0, pNode, pErrMsg);
physProps->SetFriction(0.0, pNode, pErrMsg);
physProps->SetRestitution(0.0, pNode, pErrMsg);
physProps->SetBoundsType(plSimDefs::kHullBounds, pNode, pErrMsg);
physProps->SetGroup(plSimDefs::kGroupDetector, pNode, pErrMsg);
physProps->SetReportGroup(1<<plSimDefs::kGroupAvatar, pNode, pErrMsg);
return true;
}
hsBool plPanicLinkDetectorComponent::PreConvert(plMaxNode *node, plErrorMsg *pErrMsg)
{
return true;
}
hsBool plPanicLinkDetectorComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
{
plSceneObject *obj = node->GetSceneObject();
plLocation loc = node->GetLocation();
plPanicLinkRegion *detector = TRACKED_NEW plPanicLinkRegion;
detector->fPlayLinkOutAnim = fCompPB->GetInt(ParamID(kPlayAnim));
// Register the detector
plKey detectorKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), detector, loc);
hsgResMgr::ResMgr()->AddViaNotify(detectorKey, TRACKED_NEW plObjRefMsg(obj->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
return true;
}
/////////////////////////////////////////////////////////////////////////////////////////
//
// Shootable COMPONENT
//
/////////////////////////////////////////////////////////////////////////////////////////
//Class that accesses the paramblock below.
class plShootableComponent : public plComponent
{
public:
plShootableComponent();
// SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
hsBool SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg);
hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
};
//Max desc stuff necessary below.
CLASS_DESC(plShootableComponent, gShootableDesc, "Shootable", "Shootable", COMP_TYPE_PHYSICAL, Class_ID(0x77b94f4a, 0x6d3851fc))
ParamBlockDesc2 gShootableBk
(
// 1, _T(""), 0, &gShootableDesc, P_AUTO_CONSTRUCT, 0,
plComponent::kBlkComp, _T("Shootable"), 0, &gShootableDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
IDD_COMP_SHOOTABLE, IDS_COMP_SHOOTABLE, 0, 0, NULL,
end
);
plShootableComponent::plShootableComponent()
{
fClassDesc = &gShootableDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
// SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
hsBool plShootableComponent::SetupProperties(plMaxNode *node, plErrorMsg *errMsg)
{
plPhysicalProps *props = node->GetPhysicalProps();
props->SetMass(0.0, node, errMsg);
props->SetFriction(0.0, node, errMsg);
props->SetRestitution(0.0, node, errMsg);
props->SetBoundsType(plSimDefs::kExplicitBounds, node, errMsg);
props->SetGroup(plSimDefs::kGroupLOSOnly, node, errMsg);
props->SetPinned(true, node, errMsg);
props->SetLOSShootable(true, node, errMsg);
return true;
}
hsBool plShootableComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
{
return true;
}
class plRideAnimatedPhysicalComponent : public plPhysicCoreComponent
{
public:
plRideAnimatedPhysicalComponent();
void DeleteThis(){delete this;}
hsBool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg);
hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
hsBool PreConvert(plMaxNode *node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables) { AddTargetsToList(nonDrawables); }
};
CLASS_DESC(plRideAnimatedPhysicalComponent , gRideAnimatedPhysicalComponent, "RideAnimPhysReg", "RideAnimatedPhysicalRegion", COMP_TYPE_PHYSICAL, Class_ID(0xaf305963, 0x63a246df));
ParamBlockDesc2 gSRideAnimatedPhysBk
(
plComponent::kBlkComp, _T("rideAnimated"), 0, &gRideAnimatedPhysicalComponent, P_AUTO_CONSTRUCT + P_AUTO_UI , plComponent::kRefComp,
//Roll out
IDD_COMP_RIDE_ANIMATED_PHYS, IDS_COMP_RIDE_ANIMATED_PHYS, 0, 0, NULL,
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kExplicitBounds,
p_default, plSimDefs::kHullBounds,
end,
end
);
plRideAnimatedPhysicalComponent::plRideAnimatedPhysicalComponent()
{
fClassDesc = &gRideAnimatedPhysicalComponent;
fClassDesc->MakeAutoParamBlocks(this);
}
hsBool plRideAnimatedPhysicalComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
pNode->SetForceLocal(true);
pNode->SetDrawable(false);
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(1.0, pNode, pErrMsg);
physProps->SetFriction(0.0, pNode, pErrMsg);
physProps->SetRestitution(0.0, pNode, pErrMsg);
physProps->SetGroup(plSimDefs::kGroupDetector, pNode, pErrMsg);
physProps->SetReportGroup(1<<plSimDefs::kGroupAvatar, pNode, pErrMsg);
physProps->SetBoundsType(fCompPB->GetInt(kBoundCondRadio), pNode, pErrMsg);
return true;
}
hsBool plRideAnimatedPhysicalComponent::PreConvert(plMaxNode *node, plErrorMsg *pErrMsg)
{
return true;
}
hsBool plRideAnimatedPhysicalComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
{
plSceneObject *obj = node->GetSceneObject();
plLocation loc = node->GetLocation();
plRideAnimatedPhysMsg* enter = TRACKED_NEW plRideAnimatedPhysMsg(obj->GetKey(), nil, true, nil);
enter->SetBCastFlag(plMessage::kPropagateToModifiers);
plRideAnimatedPhysMsg* exit = TRACKED_NEW plRideAnimatedPhysMsg(obj->GetKey(), nil, false, nil);
exit->SetBCastFlag(plMessage::kPropagateToModifiers);
plRidingAnimatedPhysicalDetector *detector = TRACKED_NEW plRidingAnimatedPhysicalDetector(enter, exit);
// Register the detector
//node->AddModifier(detector, IGetUniqueName(node));
plKey detectorKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), detector, loc);
hsgResMgr::ResMgr()->AddViaNotify(detectorKey, TRACKED_NEW plObjRefMsg(obj->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
return true;
}