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651 lines
20 KiB
651 lines
20 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtList.h
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*
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***/
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#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTLIST_H
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#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtList.h included more than once"
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#endif
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTLIST_H
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/****************************************************************************
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*
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* Constants
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*
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***/
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enum ELinkType {
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kListUnlinked,
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kListLinkAfter,
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kListLinkBefore,
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kListHead = kListLinkAfter,
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kListTail = kListLinkBefore
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};
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/****************************************************************************
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*
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* Macros
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*
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***/
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#define LINK(class) TLink< class >
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#define LIST(class) TList< class >
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#define LISTDECL(class,field) TListDecl< class, offsetof(class,field) >
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#define LISTDYN(class) TListDyn< class >
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/****************************************************************************
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*
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* Forward declarations
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*
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***/
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template<class T>
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class TLink;
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template<class T>
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class TList;
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/****************************************************************************
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*
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* CBaseLink
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*
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***/
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class CBaseLink {
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friend class CBaseList;
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inline static bool TermCheck (byte * ptr);
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inline static byte * TermMark (byte * ptr);
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inline static byte * TermUnmarkAlways (byte * ptr);
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protected:
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CBaseLink * volatile m_prevLink;
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byte * volatile m_next;
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inline int CalcLinkOffset () const;
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inline void InitializeLinks ();
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inline void InitializeLinksWithOffset (int linkOffset);
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inline void InsertAfter (byte * node, CBaseLink * prevLink, int linkOffset);
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inline void InsertBefore (byte * node, CBaseLink * nextLink);
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inline byte * Next () const;
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inline byte * NextIgnoreTerm () const;
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inline byte * NextUnchecked () const;
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inline CBaseLink * NextLink () const;
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inline CBaseLink * NextLink (int linkOffset) const;
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inline byte * Prev () const;
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inline void UnlinkFromNeighbors ();
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public:
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inline CBaseLink ();
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inline CBaseLink (const CBaseLink & source);
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inline ~CBaseLink ();
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inline CBaseLink & operator= (const CBaseLink & source);
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inline bool IsLinked () const;
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inline void Unlink ();
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};
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//===========================================================================
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CBaseLink::CBaseLink () {
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InitializeLinks();
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}
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//===========================================================================
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CBaseLink::CBaseLink (const CBaseLink & source) {
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REF(source);
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#ifdef HS_DEBUGGING
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if (source.IsLinked())
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FATAL("No copy constructor");
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#endif
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InitializeLinks();
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}
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//===========================================================================
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CBaseLink::~CBaseLink () {
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UnlinkFromNeighbors();
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}
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//===========================================================================
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CBaseLink & CBaseLink::operator= (const CBaseLink & source) {
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REF(source);
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#ifdef HS_DEBUGGING
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FATAL("No assignment operator");
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#endif
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return *this;
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}
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//===========================================================================
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int CBaseLink::CalcLinkOffset () const {
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return (int)((byte *)this - m_prevLink->NextIgnoreTerm());
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}
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//===========================================================================
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void CBaseLink::InitializeLinks () {
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ASSERT(!((unsigned_ptr)this & 3));
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m_prevLink = this;
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m_next = TermMark((byte *)this);
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}
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//===========================================================================
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void CBaseLink::InitializeLinksWithOffset (int linkOffset) {
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m_prevLink = this;
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m_next = TermMark((byte *)this - linkOffset);
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}
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//===========================================================================
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void CBaseLink::InsertAfter (byte * node, CBaseLink * prevLink, int linkOffset) {
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UnlinkFromNeighbors();
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m_prevLink = prevLink;
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m_next = prevLink->m_next;
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prevLink->NextLink(linkOffset)->m_prevLink = this;
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prevLink->m_next = node;
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}
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//===========================================================================
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void CBaseLink::InsertBefore (byte * node, CBaseLink * nextLink) {
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UnlinkFromNeighbors();
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m_prevLink = nextLink->m_prevLink;
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m_next = m_prevLink->m_next;
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nextLink->m_prevLink->m_next = node;
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nextLink->m_prevLink = this;
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}
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//===========================================================================
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bool CBaseLink::IsLinked () const {
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return (m_prevLink != this);
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}
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//===========================================================================
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byte * CBaseLink::Next () const {
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return TermCheck(m_next) ? nil : m_next;
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}
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//===========================================================================
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byte * CBaseLink::NextIgnoreTerm () const {
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return TermUnmarkAlways(m_next);
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}
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//===========================================================================
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byte * CBaseLink::NextUnchecked () const {
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return m_next;
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}
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//===========================================================================
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CBaseLink * CBaseLink::NextLink () const {
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return (CBaseLink *)(NextIgnoreTerm() + CalcLinkOffset());
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}
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//===========================================================================
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CBaseLink * CBaseLink::NextLink (int linkOffset) const {
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ASSERT(linkOffset == CalcLinkOffset());
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return (CBaseLink *)(NextIgnoreTerm() + linkOffset);
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}
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//===========================================================================
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byte * CBaseLink::Prev () const {
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return m_prevLink->m_prevLink->Next();
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}
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//===========================================================================
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bool CBaseLink::TermCheck (byte * ptr) {
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return (unsigned_ptr)ptr & 1;
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}
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//===========================================================================
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byte * CBaseLink::TermMark (byte * ptr) {
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// Converts an unmarked pointer to a marked pointer
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ASSERT(!TermCheck(ptr));
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return (byte *)((unsigned_ptr)ptr + 1);
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}
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//===========================================================================
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byte * CBaseLink::TermUnmarkAlways (byte * ptr) {
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// Returns an unmarked pointer regardless of whether the source pointer
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// was marked on unmarked
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return (byte *)((unsigned_ptr)ptr & ~1);
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}
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//===========================================================================
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void CBaseLink::Unlink () {
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UnlinkFromNeighbors();
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InitializeLinks();
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}
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//===========================================================================
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void CBaseLink::UnlinkFromNeighbors () {
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NextLink()->m_prevLink = m_prevLink;
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m_prevLink->m_next = m_next;
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}
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/****************************************************************************
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*
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* TLink
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*
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***/
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template<class T>
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class TLink : public CBaseLink {
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public:
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inline T * Next ();
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inline const T * Next () const;
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inline T * NextUnchecked ();
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inline const T * NextUnchecked () const;
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inline T * Prev ();
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inline const T * Prev () const;
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};
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//===========================================================================
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template<class T>
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T * TLink<T>::Next () {
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return (T *)CBaseLink::Next();
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}
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//===========================================================================
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template<class T>
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const T * TLink<T>::Next () const {
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return (const T *)CBaseLink::Next();
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}
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//===========================================================================
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template<class T>
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T * TLink<T>::NextUnchecked () {
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return (T *)CBaseLink::NextUnchecked();
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}
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//===========================================================================
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template<class T>
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const T * TLink<T>::NextUnchecked () const {
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return (const T *)CBaseLink::NextUnchecked();
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}
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//===========================================================================
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template<class T>
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T * TLink<T>::Prev () {
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return (T *)CBaseLink::Prev();
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}
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//===========================================================================
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template<class T>
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const T * TLink<T>::Prev () const {
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return (const T *)CBaseLink::Prev();
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}
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/****************************************************************************
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*
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* CBaseList
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*
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***/
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class CBaseList {
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private:
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enum { LINK_OFFSET_UNINIT = 0xDDDDDDDD };
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int m_linkOffset;
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CBaseLink m_terminator;
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protected:
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inline CBaseLink * GetLink (const byte * node) const;
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inline byte * Head () const;
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inline bool IsLinked (const byte * node) const;
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inline void Link (byte * node, ELinkType linkType, byte * existingNode);
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void Link (CBaseList * list, byte * afterNode, byte * beforeNode, ELinkType linkType, byte * existingNode);
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inline byte * Next (const byte * node) const;
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inline byte * NextUnchecked (const byte * node) const;
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inline byte * Prev (byte * node) const;
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inline byte * Tail () const;
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inline void Unlink (byte * node);
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public:
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inline CBaseList ();
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inline CBaseList (const CBaseList & source);
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inline ~CBaseList ();
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inline CBaseList & operator= (const CBaseList & source);
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inline void SetLinkOffset (int linkOffset);
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void UnlinkAll ();
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};
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//===========================================================================
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CBaseList::CBaseList () {
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m_linkOffset = LINK_OFFSET_UNINIT;
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}
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//===========================================================================
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CBaseList::CBaseList (const CBaseList & source) {
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m_linkOffset = LINK_OFFSET_UNINIT;
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REF(source);
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}
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//===========================================================================
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CBaseList::~CBaseList () {
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if (m_terminator.IsLinked())
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UnlinkAll();
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}
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//===========================================================================
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CBaseList & CBaseList::operator= (const CBaseList & source) {
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REF(source);
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return *this;
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}
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//===========================================================================
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CBaseLink * CBaseList::GetLink (const byte * node) const {
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return (CBaseLink *)(node + m_linkOffset);
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}
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//===========================================================================
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byte * CBaseList::Head () const {
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return m_terminator.Next();
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}
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//===========================================================================
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bool CBaseList::IsLinked (const byte * node) const {
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ASSERT(node);
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return GetLink(node)->IsLinked();
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}
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//===========================================================================
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void CBaseList::Link (byte * node, ELinkType linkType, byte * existingNode) {
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ASSERT(node != existingNode);
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ASSERT(m_linkOffset != LINK_OFFSET_UNINIT);
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ASSERT((linkType == kListLinkAfter) || (linkType == kListLinkBefore));
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if (linkType == kListLinkAfter)
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GetLink(node)->InsertAfter(node, existingNode ? GetLink(existingNode) : &m_terminator, m_linkOffset);
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else
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GetLink(node)->InsertBefore(node, existingNode ? GetLink(existingNode) : &m_terminator);
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}
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//===========================================================================
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byte * CBaseList::Next (const byte * node) const {
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ASSERT(node);
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return GetLink(node)->Next();
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}
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|
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//===========================================================================
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byte * CBaseList::NextUnchecked (const byte * node) const {
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ASSERT(node);
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return GetLink(node)->NextUnchecked();
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}
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|
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|
//===========================================================================
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byte * CBaseList::Prev (byte * node) const {
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ASSERT(node);
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return GetLink(node)->Prev();
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}
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||
|
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||
|
//===========================================================================
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void CBaseList::SetLinkOffset (int linkOffset) {
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ASSERT(!Head());
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m_linkOffset = linkOffset;
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m_terminator.InitializeLinksWithOffset(linkOffset);
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}
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//===========================================================================
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byte * CBaseList::Tail () const {
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return m_terminator.Prev();
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}
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//===========================================================================
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void CBaseList::Unlink (byte * node) {
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ASSERT(node);
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GetLink(node)->Unlink();
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}
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||
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||
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/****************************************************************************
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||
|
*
|
||
|
* TList
|
||
|
*
|
||
|
***/
|
||
|
|
||
|
template<class T>
|
||
|
class TList : public CBaseList {
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||
|
|
||
|
private:
|
||
|
inline T * NewFlags (unsigned flags, ELinkType linkType, T * existingNode, const char file[], int line);
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||
|
|
||
|
public:
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||
|
inline void Clear ();
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||
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inline void Delete (T * node);
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||
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inline T * Head ();
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||
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inline const T * Head () const;
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||
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inline bool IsLinked (const T * node) const;
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||
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inline void Link (T * node, ELinkType linkType = kListTail, T * existingNode = nil);
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||
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inline void Link (TList<T> * list, ELinkType linkType = kListTail, T * existingNode = nil);
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||
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inline void Link (TList<T> * list, T * afterNode, T * beforeNode, ELinkType linkType = kListTail, T * existingNode = nil);
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||
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inline T * New (ELinkType linkType = kListTail, T * existingNode = nil, const char file[] = nil, int line = 0);
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||
|
inline T * NewZero (ELinkType linkType = kListTail, T * existingNode = nil, const char file[] = nil, int line = 0);
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||
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inline T * Next (const T * node);
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||
|
inline const T * Next (const T * node) const;
|
||
|
inline T * NextUnchecked (const T * node);
|
||
|
inline const T * NextUnchecked (const T * node) const;
|
||
|
inline T * Prev (const T * node);
|
||
|
inline const T * Prev (const T * node) const;
|
||
|
inline T * Tail ();
|
||
|
inline const T * Tail () const;
|
||
|
inline void Unlink (T * node);
|
||
|
|
||
|
};
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
void TList<T>::Clear () {
|
||
|
for (T * curr; (curr = Head()) != nil; Delete(curr))
|
||
|
;
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
void TList<T>::Delete (T * node) {
|
||
|
DEL(node);
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
T * TList<T>::Head () {
|
||
|
return (T *)CBaseList::Head();
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
const T * TList<T>::Head () const {
|
||
|
return (const T *)CBaseList::Head();
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
bool TList<T>::IsLinked (const T * node) const {
|
||
|
return CBaseList::IsLinked((const byte *)node);
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
void TList<T>::Link (T * node, ELinkType linkType, T * existingNode) {
|
||
|
CBaseList::Link((byte *)node, linkType, (byte *)existingNode);
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
void TList<T>::Link (TList<T> * list, ELinkType linkType, T * existingNode) {
|
||
|
CBaseList::Link(list, nil, nil, linkType, (byte *)existingNode);
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
void TList<T>::Link (TList<T> * list, T * afterNode, T * beforeNode, ELinkType linkType, T * existingNode) {
|
||
|
CBaseList::Link(list, (byte *)afterNode, (byte *)beforeNode, linkType, (byte *)existingNode);
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
inline T * TList<T>::Next (const T * node) {
|
||
|
return (T *)CBaseList::Next((byte *)node);
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
inline const T * TList<T>::Next (const T * node) const {
|
||
|
return (const T *)CBaseList::Next((byte *)node);
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
inline T * TList<T>::NextUnchecked (const T * node) {
|
||
|
return (T *)CBaseList::NextUnchecked((byte *)node);
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
inline const T * TList<T>::NextUnchecked (const T * node) const {
|
||
|
return (const T *)CBaseList::NextUnchecked((byte *)node);
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
inline T * TList<T>::New (ELinkType linkType, T * existingNode, const char file[], int line) {
|
||
|
return NewFlags(0, linkType, existingNode, file, line);
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
inline T * TList<T>::NewFlags (unsigned flags, ELinkType linkType, T * existingNode, const char file[], int line) {
|
||
|
if (!file) {
|
||
|
file = __FILE__;
|
||
|
line = __LINE__;
|
||
|
}
|
||
|
T * node = new(MemAlloc(sizeof(T), flags, file, line)) T;
|
||
|
if (linkType != kListUnlinked)
|
||
|
Link(node, linkType, existingNode);
|
||
|
return node;
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
inline T * TList<T>::NewZero (ELinkType linkType, T * existingNode, const char file[], int line) {
|
||
|
return NewFlags(MEM_ZERO, linkType, existingNode, file, line);
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
inline T * TList<T>::Prev (const T * node) {
|
||
|
return (T *)CBaseList::Prev((byte *)node);
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
inline const T * TList<T>::Prev (const T * node) const {
|
||
|
return (const T *)CBaseList::Prev((byte *)node);
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
inline T * TList<T>::Tail () {
|
||
|
return (T *)CBaseList::Tail();
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
inline const T * TList<T>::Tail () const {
|
||
|
return (const T *)CBaseList::Tail();
|
||
|
}
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
inline void TList<T>::Unlink (T * node) {
|
||
|
CBaseList::Unlink((byte *)node);
|
||
|
}
|
||
|
|
||
|
|
||
|
/****************************************************************************
|
||
|
*
|
||
|
* TListDecl
|
||
|
*
|
||
|
***/
|
||
|
|
||
|
template<class T, int linkOffset>
|
||
|
class TListDecl : public TList<T> {
|
||
|
|
||
|
public:
|
||
|
inline TListDecl ();
|
||
|
|
||
|
};
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T, int linkOffset>
|
||
|
TListDecl<T,linkOffset>::TListDecl () {
|
||
|
SetLinkOffset(linkOffset);
|
||
|
}
|
||
|
|
||
|
|
||
|
/****************************************************************************
|
||
|
*
|
||
|
* TListDyn
|
||
|
*
|
||
|
***/
|
||
|
|
||
|
template<class T>
|
||
|
class TListDyn : public TList<T> {
|
||
|
|
||
|
public:
|
||
|
void Initialize (int linkOffset);
|
||
|
|
||
|
};
|
||
|
|
||
|
//===========================================================================
|
||
|
template<class T>
|
||
|
void TListDyn<T>::Initialize (int linkOffset) {
|
||
|
SetLinkOffset(linkOffset);
|
||
|
}
|