You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
91 lines
2.9 KiB
91 lines
2.9 KiB
4 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
Additional permissions under GNU GPL version 3 section 7
|
||
|
|
||
|
If you modify this Program, or any covered work, by linking or
|
||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||
|
(or a modified version of those libraries),
|
||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||
|
licensors of this Program grant you additional
|
||
|
permission to convey the resulting work. Corresponding Source for a
|
||
|
non-source form of such a combination shall include the source code for
|
||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||
|
work.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
#ifndef _plDXTextFont_h
|
||
|
#define _plDXTextFont_h
|
||
|
|
||
|
#include "plTextFont.h"
|
||
|
//#include "hsGDirect3DTnLDevice.h"
|
||
|
|
||
|
|
||
|
//// plDXTextFont Class Definition ///////////////////////////////////////////
|
||
|
|
||
|
struct IDirect3DTexture9;
|
||
|
struct IDirect3DDevice9;
|
||
|
struct IDirect3DStateBlock9;
|
||
|
class plPipeline;
|
||
|
|
||
|
class plDXTextFont : public plTextFont
|
||
|
{
|
||
|
protected:
|
||
|
IDirect3DTexture9 *fD3DTexture;
|
||
|
IDirect3DDevice9 *fDevice;
|
||
|
|
||
|
static IDirect3DVertexBuffer9 *fBuffer;
|
||
|
static UInt32 fBufferCursor;
|
||
|
|
||
|
IDirect3DStateBlock9 *fOldStateBlock;
|
||
|
IDirect3DStateBlock9 *fTextStateBlock;
|
||
|
|
||
|
virtual void ICreateTexture( UInt16 *data );
|
||
|
virtual void IInitStateBlocks( void );
|
||
|
virtual void IDrawPrimitive( UInt32 count, plFontVertex *array );
|
||
|
virtual void IDrawLines( UInt32 count, plFontVertex *array );
|
||
|
|
||
|
public:
|
||
|
plDXTextFont( plPipeline *pipe, IDirect3DDevice9 *device );
|
||
|
~plDXTextFont();
|
||
|
|
||
|
static void CreateShared(IDirect3DDevice9* device);
|
||
|
static void ReleaseShared(IDirect3DDevice9* device);
|
||
|
|
||
|
virtual void FlushDraws( void );
|
||
|
virtual void SaveStates( void );
|
||
|
virtual void RestoreStates( void );
|
||
|
virtual void DestroyObjects( void );
|
||
|
|
||
|
static const DWORD kFVF;
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif // _plDXTextFont_h
|
||
|
|