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111 lines
3.2 KiB
111 lines
3.2 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "plPhysicalProxy.h"
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#include "plPhysical.h"
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#include "../plPhysX/plPXPhysicalControllerCore.h"
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#include "../plDrawable/plDrawableSpans.h"
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#include "../plDrawable/plDrawableGenerator.h"
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#include "../pnMessage/plProxyDrawMsg.h"
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#include "../plSurface/hsGMaterial.h"
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#include "../plSurface/plLayer.h"
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plPhysicalProxy::plPhysicalProxy()
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: plProxyGen(hsColorRGBA().Set(0,0,0,1.f), hsColorRGBA().Set(1.f,0.8f,0.2f,1.f), 0.5f),
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fOwner(nil)
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{
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}
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plPhysicalProxy::plPhysicalProxy(const hsColorRGBA& amb, const hsColorRGBA& dif, hsScalar opac)
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: plProxyGen(amb, dif, opac),
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fOwner(nil),
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fController(nil)
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{
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}
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plPhysicalProxy::~plPhysicalProxy()
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{
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}
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bool plPhysicalProxy::Init(plPhysical* liInfo)
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{
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plProxyGen::Init(liInfo);
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fOwner = liInfo;
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fProxyMsgType = plProxyDrawMsg::kPhysical;
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return fOwner != nil;
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}
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bool plPhysicalProxy::Init(plPXPhysicalControllerCore* controller)
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{
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if (controller)
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if (controller->GetOwner())
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plProxyGen::Init(controller->GetOwner()->GetObjectPtr());
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fController = controller;
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fProxyMsgType = plProxyDrawMsg::kPhysical;
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return fController != nil;
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}
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plKey plPhysicalProxy::IGetNode() const
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{
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if (fOwner)
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return fOwner->GetSceneNode();
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if (fController)
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return fController->GetOwner();
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return nil;
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}
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plDrawableSpans* plPhysicalProxy::ICreateProxy(hsGMaterial* mat, hsTArray<UInt32>& idx, plDrawableSpans* addTo)
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{
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if (fOwner)
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{
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return fOwner->CreateProxy(mat, idx, addTo);
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}
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if (fController)
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{
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return fController->CreateProxy(mat,idx,addTo);
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}
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return nil;
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14 years ago
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}
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