You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
411 lines
12 KiB
411 lines
12 KiB
4 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
Additional permissions under GNU GPL version 3 section 7
|
||
|
|
||
|
If you modify this Program, or any covered work, by linking or
|
||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||
|
(or a modified version of those libraries),
|
||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||
|
licensors of this Program grant you additional
|
||
|
permission to convey the resulting work. Corresponding Source for a
|
||
|
non-source form of such a combination shall include the source code for
|
||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||
|
work.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
|
||
|
#include <algorithm>
|
||
|
#include "hsMatrix44.h"
|
||
|
#include "hsGeometry3.h"
|
||
|
#include "plNetClientMgr.h"
|
||
|
|
||
|
#include "../plNetMessage/plNetMessage.h"
|
||
|
#include "../pnNetCommon/plNetServers.h"
|
||
|
#include "../pnSceneObject/plSceneObject.h"
|
||
|
#include "../pnSceneObject/plCoordinateInterface.h"
|
||
|
#include "../pnKeyedObject/plKey.h"
|
||
|
|
||
|
#include "../plNetTransport/plNetTransportMember.h"
|
||
|
#include "../plMessage/plMemberUpdateMsg.h"
|
||
|
#include "../plMessage/plNetVoiceListMsg.h"
|
||
|
#include "../plStatusLog/plStatusLog.h"
|
||
|
#include "../plVault/plVault.h"
|
||
|
|
||
|
|
||
|
#define SAME_TALK_AND_LISTEN
|
||
|
|
||
|
struct DistSqInfo
|
||
|
{
|
||
|
plNetTransportMember* fMbr;
|
||
|
float fDistSq;
|
||
|
DistSqInfo(plNetTransportMember* m, float d) : fMbr(m),fDistSq(d) {}
|
||
|
};
|
||
|
|
||
|
bool lessComp(DistSqInfo a, DistSqInfo b)
|
||
|
{
|
||
|
return (a.fDistSq<b.fDistSq);
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// see if new listen list differs from current one
|
||
|
// apply new list if there's a difference
|
||
|
// send listenList update msgs to old and new members in the list
|
||
|
// return true if the new list is different
|
||
|
//
|
||
|
hsBool plNetClientMgr::IApplyNewListenList(std::vector<DistSqInfo>& newListenList, hsBool forceSynch)
|
||
|
{
|
||
|
hsBool changed=false;
|
||
|
int i;
|
||
|
|
||
|
// see if new listen list differs from current one
|
||
|
if (forceSynch || newListenList.size() != GetListenList()->GetNumMembers())
|
||
|
changed=true;
|
||
|
else
|
||
|
{
|
||
|
for(i=0;i<newListenList.size(); i++)
|
||
|
{
|
||
|
if (GetListenList()->FindMember(newListenList[i].fMbr)==-1)
|
||
|
{
|
||
|
changed=true;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// set as new listen list
|
||
|
if (changed)
|
||
|
{
|
||
|
DebugMsg("ListenList changed, forceSynch=%d\n", forceSynch);
|
||
|
|
||
|
plNetMsgListenListUpdate llu;
|
||
|
llu.SetPlayerID(GetPlayerID());
|
||
|
llu.SetNetProtocol(kNetProtocolCli2Game);
|
||
|
|
||
|
//
|
||
|
// for each client in the old list, if not in the new list, send a ListenList remove msg
|
||
|
//
|
||
|
llu.Receivers()->Clear();
|
||
|
llu.SetAdding(false);
|
||
|
for(i=0;i<GetListenList()->GetNumMembers(); i++)
|
||
|
{
|
||
|
hsBool found=false;
|
||
|
if (!forceSynch)
|
||
|
{
|
||
|
int j;
|
||
|
for(j=0;j<newListenList.size(); j++)
|
||
|
{
|
||
|
if (newListenList[j].fMbr==GetListenList()->GetMember(i))
|
||
|
{
|
||
|
found=true;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (found==false)
|
||
|
{
|
||
|
llu.Receivers()->AddReceiverPlayerID(GetListenList()->GetMember(i)->GetPlayerID());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#ifndef SAME_TALK_AND_LISTEN
|
||
|
if (llu.Receivers()->GetNumReceivers())
|
||
|
{
|
||
|
// DEBUGGING
|
||
|
int i;
|
||
|
for(i=0;i<llu.Receivers()->GetNumReceivers(); i++)
|
||
|
{
|
||
|
int idx=fTransport.FindMember(llu.Receivers()->GetReceiverClientNum(i));
|
||
|
plNetTransportMember* mbr=fTransport.GetMember(idx);
|
||
|
DebugMsg("<SEND %s> ListenListUpdate msg, adding=%d\n",
|
||
|
mbr->AsStdString().c_str(), llu.GetAdding());
|
||
|
}
|
||
|
|
||
|
SendMsg(&llu);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
//
|
||
|
// for each client in the new list, [if not in the old list,] send a ListenList add msg
|
||
|
//
|
||
|
llu.Receivers()->Clear();
|
||
|
llu.SetAdding(true);
|
||
|
for(i=0;i<newListenList.size(); i++)
|
||
|
{
|
||
|
if (forceSynch || GetListenList()->FindMember(newListenList[i].fMbr)==-1)
|
||
|
{
|
||
|
// if not in the old list, send a ListenList add msg
|
||
|
llu.Receivers()->AddReceiverPlayerID(newListenList[i].fMbr->GetPlayerID());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#ifndef SAME_TALK_AND_LISTEN
|
||
|
if (llu.Receivers()->GetNumReceivers())
|
||
|
{
|
||
|
// DEBUGGING
|
||
|
int i;
|
||
|
for(i=0;i<llu.Receivers()->GetNumReceivers(); i++)
|
||
|
{
|
||
|
int cNum=llu.Receivers()->GetReceiverClientNum(i);
|
||
|
int idx=fTransport.FindMember(cNum);
|
||
|
plNetTransportMember* mbr=fTransport.GetMember(idx);
|
||
|
DebugMsg("<SEND %s> ListenListUpdate msg, adding=%d, cNum=%d\n",
|
||
|
mbr->AsStdString().c_str(), llu.GetAdding(), cNum);
|
||
|
}
|
||
|
|
||
|
SendMsg(&llu);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
//
|
||
|
// set as new listen list
|
||
|
//
|
||
|
GetListenList()->Clear();
|
||
|
#ifdef HS_DEBUGGING
|
||
|
DebugMsg("New ListenList, size=%d\n", newListenList.size());
|
||
|
#endif
|
||
|
for(i=0;i<newListenList.size(); i++)
|
||
|
{
|
||
|
GetListenList()->AddMember(newListenList[i].fMbr);
|
||
|
#ifdef HS_DEBUGGING
|
||
|
DebugMsg("\tLL Member %d, name=%s, cNum=%d, dist=%f\n",
|
||
|
i, newListenList[i].fMbr->AsStdString().c_str(),
|
||
|
newListenList[i].fMbr->GetPlayerID(), newListenList[i].fDistSq);
|
||
|
#endif
|
||
|
}
|
||
|
}
|
||
|
return changed;
|
||
|
}
|
||
|
//
|
||
|
// Periodically updates the list of what remote players I'm listening to.
|
||
|
// Used to filter voice streams.
|
||
|
// Returns true if the listenList was changed.
|
||
|
// Note: Updates distSq to each member. Other things rely on this so we must do it even if p2p is disabled.
|
||
|
//
|
||
|
hsBool plNetClientMgr::IUpdateListenList(double secs)
|
||
|
{
|
||
|
if (GetFlagsBit(kDisabled))
|
||
|
return false;
|
||
|
if (!fLocalPlayerKey || !fLocalPlayerKey->ObjectIsLoaded())
|
||
|
return false;
|
||
|
|
||
|
hsBool changed = false;
|
||
|
|
||
|
if (secs - GetListenList()->GetLastUpdateTime()>plNetListenList::kUpdateInterval)
|
||
|
{
|
||
|
GetListenList()->SetLastUpdateTime(secs);
|
||
|
std::vector<DistSqInfo> newListenList;
|
||
|
|
||
|
switch (fListenListMode)
|
||
|
{
|
||
|
case kListenList_Forced:
|
||
|
{
|
||
|
#ifdef SAME_TALK_AND_LISTEN
|
||
|
SynchTalkList();
|
||
|
#endif
|
||
|
}
|
||
|
return true;
|
||
|
case kListenList_Distance:
|
||
|
{
|
||
|
// Finds the 3 closest players to our local player
|
||
|
// Search is unoptimized for now...
|
||
|
|
||
|
// compute our players pos
|
||
|
plSceneObject* locPlayer = plSceneObject::ConvertNoRef(fLocalPlayerKey->ObjectIsLoaded());
|
||
|
hsAssert(locPlayer, "local player is not a sceneObject?");
|
||
|
hsAssert(locPlayer->GetCoordinateInterface(), "locPlayer has no coordInterface");
|
||
|
hsMatrix44 l2w=locPlayer->GetCoordinateInterface()->GetLocalToWorld();
|
||
|
hsPoint3 locPlayerPos=l2w.GetTranslate();
|
||
|
|
||
|
int i;
|
||
|
for(i=0;i<fTransport.GetNumMembers();i++)
|
||
|
{
|
||
|
fTransport.GetMember(i)->SetDistSq(hsScalarMax);
|
||
|
|
||
|
if (fTransport.GetMember(i)->IsServer())
|
||
|
continue;
|
||
|
if(VaultAmIgnoringPlayer(fTransport.GetMember(i)->GetPlayerID()))
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
plKey k=fTransport.GetMember(i)->GetAvatarKey();
|
||
|
#if 0
|
||
|
if (!k)
|
||
|
{
|
||
|
DebugMsg("UpdateListenList: Nil avatar key on member %s\n",
|
||
|
fTransport.GetMember(i)->AsStdString().c_str());
|
||
|
}
|
||
|
#endif
|
||
|
plSceneObject* obj=plSceneObject::ConvertNoRef(k ? k->ObjectIsLoaded() : nil);
|
||
|
if (obj && obj->GetCoordinateInterface())
|
||
|
{
|
||
|
#if 1
|
||
|
// compute distSq to me
|
||
|
l2w=obj->GetCoordinateInterface()->GetLocalToWorld();
|
||
|
hsPoint3 pos=l2w.GetTranslate();
|
||
|
float distSq = hsVector3(&pos, &locPlayerPos).MagnitudeSquared();
|
||
|
|
||
|
fTransport.GetMember(i)->SetDistSq(distSq);
|
||
|
|
||
|
// I can't listen to players that are more than 50 ft away
|
||
|
if (distSq>plNetListenList::kMaxListenDistSq)
|
||
|
continue;
|
||
|
// if we are p2p and member isn't, skip them.
|
||
|
if ( IsPeerToPeer() && !fTransport.GetMember(i)->IsPeerToPeer() )
|
||
|
continue;
|
||
|
// otherwise, we aren't p2p so just update the listen list
|
||
|
// normally so it will update in the gui as distance changes.
|
||
|
#else
|
||
|
float distSq=1;
|
||
|
#endif
|
||
|
// if we have < 3 elements in the list, grow the list, or,
|
||
|
// if obj is closer than item 3, add it to the list.
|
||
|
// keep the list (3) elements sorted.
|
||
|
if (plNetListenList::kMaxListenListSize==-1 ||
|
||
|
newListenList.size()<plNetListenList::kMaxListenListSize ||
|
||
|
(distSq<newListenList[plNetListenList::kMaxListenListSize-1].fDistSq) )
|
||
|
{
|
||
|
DistSqInfo dsi(fTransport.GetMember(i), distSq);
|
||
|
if (plNetListenList::kMaxListenListSize==-1 ||
|
||
|
newListenList.size()<plNetListenList::kMaxListenListSize)
|
||
|
{
|
||
|
newListenList.push_back(dsi);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
newListenList[plNetListenList::kMaxListenListSize-1]=dsi;
|
||
|
}
|
||
|
if (plNetListenList::kMaxListenListSize!=-1) // don't need to sort every time in this case
|
||
|
{
|
||
|
std::sort(newListenList.begin(), newListenList.end(), lessComp);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (plNetListenList::kMaxListenListSize==-1 && newListenList.size())
|
||
|
{
|
||
|
std::sort(newListenList.begin(), newListenList.end(), lessComp);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
hsAssert(plNetListenList::kMaxListenListSize==-1 || newListenList.size()<=plNetListenList::kMaxListenListSize,
|
||
|
"illegal new listenlist size");
|
||
|
|
||
|
changed = IApplyNewListenList(newListenList,
|
||
|
#ifdef SAME_TALK_AND_LISTEN
|
||
|
false
|
||
|
#else
|
||
|
GetListenList()->CheckForceSynch()
|
||
|
#endif
|
||
|
);
|
||
|
}
|
||
|
// update talkList based on listenList
|
||
|
if (changed)
|
||
|
{
|
||
|
|
||
|
#ifdef SAME_TALK_AND_LISTEN
|
||
|
SynchTalkList();
|
||
|
#endif
|
||
|
// notify KI, member distances have been updated
|
||
|
plMemberUpdateMsg* mu = TRACKED_NEW plMemberUpdateMsg;
|
||
|
mu->Send();
|
||
|
}
|
||
|
|
||
|
return changed;
|
||
|
}
|
||
|
|
||
|
|
||
|
void plNetClientMgr::SynchTalkList()
|
||
|
{
|
||
|
GetTalkList()->Clear();
|
||
|
int i;
|
||
|
for(i=0;i<GetListenList()->GetNumMembers(); i++)
|
||
|
GetTalkList()->AddMember(GetListenList()->GetMember(i));
|
||
|
}
|
||
|
|
||
|
void plNetClientMgr::SetListenListMode(int i)
|
||
|
{
|
||
|
// set new mode, clear list and force update
|
||
|
fListenListMode = i;
|
||
|
GetListenList()->Clear();
|
||
|
GetListenList()->SetLastUpdateTime(0.f);
|
||
|
}
|
||
|
|
||
|
void plNetClientMgr::IHandleNetVoiceListMsg(plNetVoiceListMsg* msg)
|
||
|
{
|
||
|
if (msg->GetCmd() == plNetVoiceListMsg::kForcedListenerMode)
|
||
|
{
|
||
|
// first make sure this message applies to us:
|
||
|
int i;
|
||
|
bool included = false;
|
||
|
for (i = 0; i < msg->GetClientList()->Count(); i++)
|
||
|
{
|
||
|
if (msg->GetClientList()->AcquireArray()[i] == NetCommGetPlayer()->playerInt)
|
||
|
{
|
||
|
included = true;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if (!included)
|
||
|
return;
|
||
|
SetListenListMode(kListenList_Forced);
|
||
|
// add in the members we receive from python
|
||
|
for (i = 0; i < msg->GetClientList()->Count(); i++)
|
||
|
{
|
||
|
plNetTransportMember **members = nil;
|
||
|
plNetClientMgr::GetInstance()->TransportMgr().GetMemberListDistSorted( members );
|
||
|
|
||
|
if( members != nil)
|
||
|
{
|
||
|
for(int j= 0; j < plNetClientMgr::GetInstance()->TransportMgr().GetNumMembers(); j++ )
|
||
|
{
|
||
|
plNetTransportMember *mbr = members[ j ];
|
||
|
if( mbr != nil && mbr->GetAvatarKey() != nil && mbr->GetPlayerID() == msg->GetClientList()->AcquireArray()[i])
|
||
|
{
|
||
|
plNetClientMgr::GetInstance()->GetListenList()->AddMember(mbr);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
delete [] members;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
if (msg->GetCmd() == plNetVoiceListMsg::kDistanceMode)
|
||
|
{
|
||
|
// again, see that it is us that we care about:
|
||
|
if (msg->GetRemovedKey() == GetLocalPlayerKey())
|
||
|
SetListenListMode(kListenList_Distance);
|
||
|
}
|
||
|
}
|
||
|
|