You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
99 lines
3.4 KiB
99 lines
3.4 KiB
4 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
Additional permissions under GNU GPL version 3 section 7
|
||
|
|
||
|
If you modify this Program, or any covered work, by linking or
|
||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||
|
(or a modified version of those libraries),
|
||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||
|
licensors of this Program grant you additional
|
||
|
permission to convey the resulting work. Corresponding Source for a
|
||
|
non-source form of such a combination shall include the source code for
|
||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||
|
work.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
|
||
|
#ifndef plDynaDecalEnableMsg_inc
|
||
|
#define plDynaDecalEnableMsg_inc
|
||
|
|
||
|
#include "../pnMessage/plMessage.h"
|
||
|
#include "../pnKeyedObject/plKey.h"
|
||
|
|
||
|
class hsStream;
|
||
|
class hsResMgr;
|
||
|
|
||
|
class plDynaDecalEnableMsg : public plMessage
|
||
|
{
|
||
|
protected:
|
||
|
enum {
|
||
|
kAtEnd = 0x1,
|
||
|
kArmature = 0x2
|
||
|
};
|
||
|
plKey fKey;
|
||
|
double fConTime;
|
||
|
hsScalar fWetLength;
|
||
|
UInt32 fFlags;
|
||
|
UInt32 fID;
|
||
|
public:
|
||
|
plDynaDecalEnableMsg();
|
||
|
plDynaDecalEnableMsg(const plKey& r, const plKey& armOrShapeKey, double conTime, hsScalar wetLength, hsBool end, UInt32 id=UInt32(-1), hsBool isArm=true);
|
||
|
~plDynaDecalEnableMsg();
|
||
|
|
||
|
CLASSNAME_REGISTER( plDynaDecalEnableMsg );
|
||
|
GETINTERFACE_ANY( plDynaDecalEnableMsg, plMessage );
|
||
|
|
||
|
virtual void Read(hsStream* stream, hsResMgr* mgr);
|
||
|
virtual void Write(hsStream* stream, hsResMgr* mgr);
|
||
|
|
||
|
// ArmKey undefined unless kArmature flag is set. You have to check.
|
||
|
const plKey& GetArmKey() const { return fKey; }
|
||
|
void SetArmKey(const plKey& k) { fKey = k; SetArmature(true); }
|
||
|
|
||
|
hsBool IsArmature() const { return 0 != (fFlags & kArmature); }
|
||
|
void SetArmature(hsBool b) { if(b)fFlags |= kArmature; else fFlags &= ~kArmature; }
|
||
|
|
||
|
const plKey& GetShapeKey() const { return fKey; }
|
||
|
void SetShapeKey(const plKey& k) { fKey = k; SetArmature(false); }
|
||
|
|
||
|
double GetContactTime() const { return fConTime; }
|
||
|
void SetContactTime(double t) { fConTime = t; }
|
||
|
|
||
|
hsScalar GetWetLength() const { return fWetLength; }
|
||
|
void SetWetLength(hsScalar w) { fWetLength = w; }
|
||
|
|
||
|
hsBool AtEnd() const { return 0 != (fFlags & kAtEnd); }
|
||
|
void SetAtEnd(hsBool b) { if(b)fFlags |= kAtEnd; else fFlags &= ~kAtEnd; }
|
||
|
|
||
|
UInt32 GetID() const { return fID; }
|
||
|
void SetID(UInt32 n) { fID = n; }
|
||
|
};
|
||
|
|
||
|
#endif // plDynaDecalEnableMsg_inc
|