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134 lines
4.2 KiB
134 lines
4.2 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plCoopCoordinator_h
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#define plCoopCoordinator_h
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/////////////////////////////////////////////////////////////////////////////////////////
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//
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// INCLUDES
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//
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/////////////////////////////////////////////////////////////////////////////////////////
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// global
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#include "../pnKeyedObject/hsKeyedObject.h"
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/////////////////////////////////////////////////////////////////////////////////////////
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//
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// FORWARDS
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//
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/////////////////////////////////////////////////////////////////////////////////////////
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class plAvBrainCoop;
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class plMessage;
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/////////////////////////////////////////////////////////////////////////////////////////
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//
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// DEFINITIONS
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//
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/////////////////////////////////////////////////////////////////////////////////////////
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/** \class plCoopCoordinator
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Manages cooperation betweeen several generic brains; primarily serves as a place
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to send synchronization messages. Originally this was going to be the role of the
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'host' brain, but that didn't provide a good interface point for Python.
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This object can either be a "helper" for Python, or its functionality can be
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recoded in Python.
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*/
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class plCoopCoordinator : public hsKeyedObject
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{
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public:
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plCoopCoordinator();
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plCoopCoordinator(plKey host, plKey guest,
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plAvBrainCoop *hostBrain, plAvBrainCoop *guestBrain,
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const char *synchBone, UInt32 hostOfferStage, UInt32 guestAcceptStage,
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plMessage *guestAcceptMsg,
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bool autoStartGuest);
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~plCoopCoordinator();
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virtual hsBool MsgReceive(plMessage *msg);
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void Run();
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UInt32 GetInitiatorID();
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UInt16 GetInitiatorSerial();
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bool IsActiveForReal();
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// rtti
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CLASSNAME_REGISTER( plCoopCoordinator );
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GETINTERFACE_ANY( plCoopCoordinator, hsKeyedObject);
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// i/o
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virtual void Read(hsStream *stream, hsResMgr *mgr);
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virtual void Write(hsStream *stream, hsResMgr *mgr);
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protected:
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void IStartHost();
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void IStartGuest();
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void IContinueGuest();
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void IAdvanceParticipant(bool host);
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void IStartTimeout();
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void ITimeout();
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plKey fHostKey;
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plKey fGuestKey;
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plAvBrainCoop *fHostBrain;
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plAvBrainCoop *fGuestBrain;
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UInt32 fInitiatorID;
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UInt32 fInitiatorSerial;
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UInt32 fHostOfferStage; // when we enter this stage, the offer is ready
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UInt32 fGuestAcceptStage; // when we enter this stage, the offer is accepted
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plMessage *fGuestAcceptMsg; // send this when the guest accepts
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char *fSynchBone;
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bool fAutoStartGuest;
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bool fGuestAccepted;
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bool fGuestLinked; // guest linked, so ignore the timeout timer
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};
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14 years ago
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#endif // plCoopCoordinator_h
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