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170 lines
4.5 KiB
170 lines
4.5 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plClientMsg_inc
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#define plClientMsg_inc
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#include "../pnMessage/plMessage.h"
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#include "../pnMessage/plRefMsg.h"
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#include "hsStream.h"
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#include "hsResMgr.h"
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#include "hsUtils.h"
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#include "hsStlUtils.h"
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#include "../pnKeyedObject/plUoid.h"
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//
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// Handles various types of client (app) msgs, relating
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// to loading rooms, players, camera, and progress bars
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//
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class plClientMsg : public plMessage
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{
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int fMsgFlag;
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char* fAgeName;
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std::vector<plLocation> fRoomLocs;
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void IReset();
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class GraphicsSettings
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{
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public:
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GraphicsSettings() : fWidth (800), fHeight(600), fColorDepth(32), fWindowed(false), fNumAASamples(0),
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fMaxAnisoSamples(0), fVSync(false) {}
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int fWidth;
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int fHeight;
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int fColorDepth;
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hsBool fWindowed;
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int fNumAASamples;
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int fMaxAnisoSamples;
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hsBool fVSync;
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};
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public:
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enum
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{
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kLoadRoom,
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kLoadRoomHold,
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kUnloadRoom,
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kLoadNextRoom, // For internal client use only
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kLoadAgeKeys,
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kReleaseAgeKeys,
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kQuit, // exit the app
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kInitComplete,
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kDisableRenderScene,
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kEnableRenderScene,
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kResetGraphicsDevice,
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kSetGraphicsDefaults,
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};
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// graphics settings fields
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GraphicsSettings fGraphicsSettings;
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plClientMsg() { IReset();}
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plClientMsg(const plKey &s) { IReset();}
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plClientMsg(int i) { IReset(); fMsgFlag = i; }
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plClientMsg(const plKey &s, const plKey &r, const double* t) { IReset(); }
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~plClientMsg() { delete [] fAgeName; }
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CLASSNAME_REGISTER(plClientMsg);
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GETINTERFACE_ANY(plClientMsg, plMessage);
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int GetClientMsgFlag() const { return fMsgFlag; }
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void AddRoomLoc(plLocation loc);
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// Used for kLoadAgeKeys, kLetGoOfAgeKeys only
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const char* GetAgeName() const { return fAgeName; }
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void SetAgeName(const char* age) { delete [] fAgeName; fAgeName = hsStrcpy(age); }
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int GetNumRoomLocs() { return fRoomLocs.size(); }
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const plLocation& GetRoomLoc(int i) const { return fRoomLocs[i]; }
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const std::vector<plLocation>& GetRoomLocs() { return fRoomLocs; }
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// IO
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void Read(hsStream* stream, hsResMgr* mgr);
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void Write(hsStream* stream, hsResMgr* mgr);
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};
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class plClientRefMsg : public plRefMsg
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{
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public:
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enum
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{
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kLoadRoom = 0,
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kLoadRoomHold,
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kManualRoom,
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};
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plClientRefMsg(): fType(-1), fWhich(-1) {};
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plClientRefMsg(const plKey &r, UInt8 refMsgFlags, Int8 which , Int8 type)
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: plRefMsg(r, refMsgFlags), fType(type), fWhich(which) {}
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CLASSNAME_REGISTER( plClientRefMsg );
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GETINTERFACE_ANY( plClientRefMsg, plRefMsg );
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Int8 fType;
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Int8 fWhich;
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// IO - not really applicable to ref msgs, but anyway
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void Read(hsStream* stream, hsResMgr* mgr)
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{
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plRefMsg::Read(stream, mgr);
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stream->ReadSwap(&fType);
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stream->ReadSwap(&fWhich);
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}
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void Write(hsStream* stream, hsResMgr* mgr)
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{
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plRefMsg::Write(stream, mgr);
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stream->WriteSwap(fType);
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stream->WriteSwap(fWhich);
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}
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};
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#endif // plClientMsg
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