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248 lines
9.1 KiB
248 lines
9.1 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////
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//
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// PythonInterface - The Python interface to the Python dll
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//
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// NOTE: Eventually, this will be made into a separate dll, because there should
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// only be one instance of this interface.
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//
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#include "hsTypes.h"
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#include "hsStlUtils.h"
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#include <python.h>
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#if defined(HAVE_CYPYTHONIDE) && !defined(PLASMA_EXTERNAL_RELEASE)
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#include "../../Apps/CyPythonIDE/plCyDebug/plCyDebServer.h"
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#endif
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class plStatusLog;
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class pyKey;
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class PythonInterface
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{
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private:
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static Int32 initialized; // count how many times we initialize
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// and make sure that many finalize on the way out
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static hsBool FirstTimeInit;
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static hsBool IsInShutdown; // whether we are _really_ in shutdown mode
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static PyMethodDef* plasmaMethods;
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static PyObject* plasmaMod; // python object that holds the Plasma module
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static PyObject* plasmaConstantsMod; // python object that holds the PlasmaConstants module
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static PyObject* plasmaNetConstantsMod; // python object that holds the PlasmaNetConstants module
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static PyObject* plasmaVaultConstantsMod; // python object that holds the PlasmaVaultConstants module
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static PyMethodDef* plasmaGameMethods;
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static PyObject* plasmaGameMod; // python object that holds the PlasmaGame module
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static PyObject* plasmaGameConstantsMod; // python object that holds the PlasmaGameConstants module
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static PyObject* stdOut; // python object of the stdout file
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static PyObject* stdErr; // python object of the err file
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static hsBool debug_initialized; // has the debug been initialized yet?
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static PyObject* dbgMod; // display module for stdout and stderr
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static PyObject* dbgOut;
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static PyObject* dbgSlice; // time slice function for the debug window
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static plStatusLog* dbgLog;
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#if defined(HAVE_CYPYTHONIDE) && !defined(PLASMA_EXTERNAL_RELEASE)
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static bool usePythonDebugger;
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static bool requestedExit;
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static plCyDebServer debugServer;
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#endif
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public:
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// set that we are truly shutting down
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static void WeAreInShutdown() { IsInShutdown = true; }
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// Initialize the Python dll
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static void initPython();
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// Initialize the Plasma module
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static void AddPlasmaMethods(std::vector<PyMethodDef> &methods);
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static void AddPlasmaClasses();
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// Initialize the PlasmaConstants module
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static void AddPlasmaConstantsClasses();
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// Initialize the PlasmaNetConstants module;
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static void AddPlasmaNetConstantsClasses();
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// Initialize the PlasmaVaultConstants module;
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static void AddPlasmaVaultConstantsClasses();
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// Initialize the PlasmaGame module
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static void AddPlasmaGameMethods(std::vector<PyMethodDef> &methods);
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static void AddPlasmaGameClasses();
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// Initialize the PlasmaGameConstants module
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static void AddPlasmaGameConstantsClasses();
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// Initialize the Python to Plasma
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static void initDebugInterface();
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// Finalize the Python dll, ie. get ready to shut down
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static void finiPython();
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// give the debug window a time slice
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static void debugTimeSlice();
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// get the stdout PyObject
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static PyObject* GetStdOut();
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static PyObject* GetStdErr();
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// get the Output to the error file to be displayed
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static int getOutputAndReset(std::string* output = nil);
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// Writes 'text' to the Python log
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static void WriteToLog(const char* text);
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// Writes 'text' to stderr specified in the python interface
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static void WriteToStdErr(const char* text);
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static PyObject* ImportModule(const char* module);
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// Find module. If it doesn't exist then don't create, return nil.
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static PyObject* FindModule(char* module);
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// create a new module with built-ins
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static PyObject* CreateModule(char* module);
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// checks to see if a specific function is defined in this module
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// get an item (probably a function) from the Plasma module
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static PyObject* GetPlasmaItem(char* item);
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// Determine if the module name is unique
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static hsBool IsModuleNameUnique(char* module);
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// get an item (probably a function) from a specific module
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static PyObject* GetModuleItem(char* item, PyObject* module);
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// check a specific module for the define funcitons
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static void CheckModuleForFunctions(PyObject* module, char** funcNames, PyObject** funcTable);
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// checks to see if a specific function is defined in this instance of a class
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// and will fill out the funcTable with object instances of where the funciton is
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//
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static void CheckInstanceForFunctions(PyObject* instance, char** funcNames, PyObject** funcTable);
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// run a python string in a specific module name
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// PARAMETERS : command - string of commands to execute in the...
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// : filename - filename to say where to code came from
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static PyObject* CompileString(char *command, char* filename);
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/////////////////////////////////////////////////////////////////////////////
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//
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// Function : DumpObject
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// PARAMETERS : pyobject - string of commands to execute in the...
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//
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// PURPOSE : marshals an object into a char string
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//
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static hsBool DumpObject(PyObject* pyobj, char** pickle, Int32* size);
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/////////////////////////////////////////////////////////////////////////////
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//
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// Function : LoadObject
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// PARAMETERS : pickle - the pickled object in char string form
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// : size - size of the guts to load into an object
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//
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// PURPOSE : Load a python object from a pickled object
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//
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static PyObject* LoadObject(char* pickle, Int32 size);
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/////////////////////////////////////////////////////////////////////////////
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//
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// Function : RunStringInteractive
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// PARAMETERS : command - string of commands to execute in the...
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// : module - module name to run 'command' in
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//
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// PURPOSE : run a python string in a specific module name
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// : Interactive mode (displays results)
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//
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static hsBool RunStringInteractive(char *command, PyObject* module);
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/////////////////////////////////////////////////////////////////////////////
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//
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// Function : RunString
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// PARAMETERS : command - string of commands to execute in the...
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// : module - module name to run 'command' in
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//
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// PURPOSE : run a python string in a specific module name
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//
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static hsBool RunString(char *command, PyObject* module);
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/////////////////////////////////////////////////////////////////////////////
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//
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// Function : RunPYC
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// PARAMETERS : code - compiled code
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// : module - module name to run the code in
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//
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// PURPOSE : run a compiled python code in a specific module name
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//
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static hsBool RunPYC(PyObject* code, PyObject* module);
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static PyObject* RunFunction(PyObject* module, const char* name, PyObject* args);
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static PyObject* ParseArgs(const char* args);
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static bool RunFunctionSafe(const char* module, const char* function, const char* args);
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/////////////////////////////////////////////////////////////////////////////
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//
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// Function : GetpyKeyFromPython
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// PARAMETERS : pkey - python object that is a pyKey (ptKey) class
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//
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// PURPOSE : turn a PyObject* into a pyKey*
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//
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static pyKey* GetpyKeyFromPython(PyObject* pkey);
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#if defined(HAVE_CYPYTHONIDE) && !defined(PLASMA_EXTERNAL_RELEASE)
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static bool UsePythonDebugger() { return usePythonDebugger; }
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static void UsePythonDebugger(bool use) { usePythonDebugger = use; }
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static plCyDebServer* PythonDebugger() {return &debugServer;}
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static bool DebuggerRequestedExit() {return requestedExit;}
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static void DebuggerRequestedExit(bool reqExit) {requestedExit = reqExit;}
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#endif
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};
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