You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
125 lines
4.2 KiB
125 lines
4.2 KiB
4 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
Additional permissions under GNU GPL version 3 section 7
|
||
|
|
||
|
If you modify this Program, or any covered work, by linking or
|
||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||
|
(or a modified version of those libraries),
|
||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||
|
licensors of this Program grant you additional
|
||
|
permission to convey the resulting work. Corresponding Source for a
|
||
|
non-source form of such a combination shall include the source code for
|
||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||
|
work.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
#ifndef cyCamera_h
|
||
|
#define cyCamera_h
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// NAME: cyCamera
|
||
|
//
|
||
|
// PURPOSE: Class wrapper to map camera functions to plasma2 message
|
||
|
//
|
||
|
#include "hsTypes.h"
|
||
|
|
||
|
#include "../pnKeyedObject/plKey.h"
|
||
|
class pyKey;
|
||
|
|
||
|
#include <python.h>
|
||
|
#include "pyGlueHelpers.h"
|
||
4 years ago
|
#include "../pfCamera/plVirtualCamNeu.h"
|
||
4 years ago
|
|
||
|
class cyCamera
|
||
|
{
|
||
|
protected:
|
||
|
plKey fSender;
|
||
|
plKey fTheCam;
|
||
|
|
||
|
cyCamera();
|
||
|
public:
|
||
|
// required functions for PyObject interoperability
|
||
|
PYTHON_CLASS_NEW_FRIEND(ptCamera);
|
||
|
PYTHON_CLASS_NEW_DEFINITION;
|
||
|
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a cyCamera object
|
||
|
PYTHON_CLASS_CONVERT_FROM_DEFINITION(cyCamera); // converts a PyObject to a cyCamera (throws error if not correct type)
|
||
|
|
||
|
static void AddPlasmaClasses(PyObject *m);
|
||
|
|
||
|
// setters
|
||
|
void SetSender(plKey &sender);
|
||
|
|
||
|
// Save the current state of the virtual camera
|
||
|
// NOTE: doesn't work by itself at the moment
|
||
|
virtual void Push(pyKey& newCamKey);
|
||
|
|
||
|
// Restore the state of the virtual camera with a previously saved setting
|
||
|
virtual void Pop(pyKey& oldCamKey);
|
||
|
|
||
|
// Send controlKey commands to the virtual camera (should be like a pass thru)
|
||
|
virtual void ControlKey(Int32 controlKey, hsBool activated);
|
||
|
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// Function : TransitionTo
|
||
|
// PARAMETERS : newCamKey - what to switch the camera to
|
||
|
// : time - how long it takes to transition to new camera
|
||
|
//
|
||
|
// PURPOSE : Transition to a new camera (position and settings)
|
||
|
//
|
||
|
virtual void TransitionTo(pyKey& newCamKey, double time, hsBool save);
|
||
|
|
||
|
virtual void SetEnableFirstPersonOverride(hsBool state);
|
||
|
virtual void EnableFirstPersonOverride() { SetEnableFirstPersonOverride(true); }
|
||
|
virtual void DisableFirstPersonOverride() { SetEnableFirstPersonOverride(false); }
|
||
|
|
||
|
virtual void UndoFirstPerson();
|
||
|
|
||
|
virtual hsScalar GetFOV();
|
||
|
virtual void SetFOV(hsScalar fov, double t);
|
||
|
|
||
|
virtual void SetSmootherCam(hsBool state);
|
||
|
virtual hsBool IsSmootherCam();
|
||
|
|
||
|
virtual void SetWalkAndVerticalPan(hsBool state);
|
||
|
virtual hsBool IsWalkAndVerticalPan();
|
||
|
|
||
|
virtual void SetStayInFirstPerson(hsBool state);
|
||
|
virtual hsBool IsStayInFirstPerson();
|
||
|
|
||
4 years ago
|
virtual void SetAspectRatio(float aspectratio) { plVirtualCam1::SetAspectRatio(aspectratio); }
|
||
|
virtual float GetAspectRatio() const { return plVirtualCam1::GetAspectRatio(); }
|
||
4 years ago
|
virtual void RefreshFOV();
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif // cyCamera_h
|