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301 lines
8.4 KiB
301 lines
8.4 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plLinkToAgeMsg_INC
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#define plLinkToAgeMsg_INC
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#include "../pnMessage/plMessageWithCallbacks.h"
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#include "../pnMessage/plEventCallbackMsg.h"
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#include "../plNetCommon/plNetServerSessionInfo.h"
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#include "../plNetCommon/plNetCommonHelpers.h"
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#include "hsUtils.h"
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////////////////////////////////////////////////////////////////////
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// A msg which is sent to the networking system to cause the player to link
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// to a new age.
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//
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class plKey;
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class hsStream;
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class hsResMgr;
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class plLinkToAgeMsg : public plMessage
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{
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plAgeLinkStruct fAgeLink;
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char* fLinkInAnimName;
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public:
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plLinkToAgeMsg();
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plLinkToAgeMsg( const plAgeLinkStruct * link );
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~plLinkToAgeMsg();
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CLASSNAME_REGISTER( plLinkToAgeMsg );
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GETINTERFACE_ANY( plLinkToAgeMsg, plMessage );
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plAgeLinkStruct * GetAgeLink() { return &fAgeLink; }
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const plAgeLinkStruct * GetAgeLink() const { return &fAgeLink; }
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const char * GetLinkInAnimName() { return fLinkInAnimName; }
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void SetLinkInAnimName(const char* name) { delete [] fLinkInAnimName; fLinkInAnimName = hsStrcpy(name); }
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void Read(hsStream* stream, hsResMgr* mgr);
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void Write(hsStream* stream, hsResMgr* mgr);
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// WriteVersion writes the current version of this creatable and ReadVersion will read in
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// any previous version.
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virtual void ReadVersion(hsStream* s, hsResMgr* mgr);
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virtual void WriteVersion(hsStream* s, hsResMgr* mgr);
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};
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////////////////////////////////////////////////////////////////////
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// For other things the linking mgr does besides linking players to ages.
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// See plNetLinkingMgr::Cmds for a list of these.
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class plLinkingMgrMsg : public plMessage
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{
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UInt8 fLinkingMgrCmd;
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plCreatableListHelper fArgs;
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public:
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plLinkingMgrMsg();
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~plLinkingMgrMsg();
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CLASSNAME_REGISTER( plLinkingMgrMsg );
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GETINTERFACE_ANY( plLinkingMgrMsg, plMessage );
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UInt8 GetCmd() const { return fLinkingMgrCmd; }
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void SetCmd( UInt8 v ) { fLinkingMgrCmd=v; }
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plCreatableListHelper * GetArgs() { return &fArgs; }
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void Read( hsStream* stream, hsResMgr* mgr );
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void Write( hsStream* stream, hsResMgr* mgr );
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void ReadVersion( hsStream* s, hsResMgr* mgr );
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void WriteVersion( hsStream* s, hsResMgr* mgr );
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};
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////////////////////////////////////////////////////////////////////
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class plLinkEffectsTriggerMsg : public plMessage
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{
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protected:
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hsBool fLeavingAge;
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plKey fLinkKey;
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plKey fLinkInAnimKey;
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int fInvisLevel;
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public:
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plLinkEffectsTriggerMsg() : fLeavingAge(true), fLinkKey(nil), fLinkInAnimKey(nil), fEffects(0), fInvisLevel(0) { }
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~plLinkEffectsTriggerMsg();
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CLASSNAME_REGISTER( plLinkEffectsTriggerMsg );
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GETINTERFACE_ANY( plLinkEffectsTriggerMsg, plMessage );
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void SetInvisLevel(int invisLevel) { fInvisLevel=invisLevel; }
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int GetInvisLevel() { return fInvisLevel; }
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void SetLeavingAge(hsBool leaving) { fLeavingAge = leaving; }
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hsBool IsLeavingAge() { return fLeavingAge; }
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void SetLinkKey(plKey &key);
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const plKey GetLinkKey() const { return fLinkKey; }
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void SetLinkInAnimKey(plKey &key);
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plKey GetLinkInAnimKey() { return fLinkInAnimKey; }
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void Read(hsStream* stream, hsResMgr* mgr);
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void Write(hsStream* stream, hsResMgr* mgr);
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void ReadVersion(hsStream* s, hsResMgr* mgr);
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void WriteVersion(hsStream* s, hsResMgr* mgr);
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Int32 fEffects;
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};
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////////////////////////////////////////////////////////////////////
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class plLinkEffectsTriggerPrepMsg : public plMessage
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{
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protected:
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plLinkEffectsTriggerMsg *fTrigger;
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public:
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hsBool fLeavingAge;
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plKey fLinkKey;
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plLinkEffectsTriggerPrepMsg() : fLeavingAge(false), fLinkKey(nil), fTrigger(nil) { }
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~plLinkEffectsTriggerPrepMsg();
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CLASSNAME_REGISTER( plLinkEffectsTriggerPrepMsg );
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GETINTERFACE_ANY( plLinkEffectsTriggerPrepMsg, plMessage );
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void SetTrigger(plLinkEffectsTriggerMsg *msg);
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plLinkEffectsTriggerMsg *GetTrigger() { return fTrigger; }
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// runtime-local only, no I/O
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void Read(hsStream* stream, hsResMgr* mgr) {}
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void Write(hsStream* stream, hsResMgr* mgr) {}
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};
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////////////////////////////////////////////////////////////////////
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class plLinkEffectBCMsg : public plMessage
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{
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protected:
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UInt32 fLinkFlags;
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public:
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enum // link flags
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{
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kLeavingAge = 0x1,
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kSendCallback = 0x2,
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kMute = 0x4 // don't play any sound
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};
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plLinkEffectBCMsg();
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~plLinkEffectBCMsg() { }
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CLASSNAME_REGISTER( plLinkEffectBCMsg );
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GETINTERFACE_ANY( plLinkEffectBCMsg, plMessage );
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// These messages should never be sent over the net, so I'm
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// suspicious that R/W actually does something... but if
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// it isn't broken, I'm not going to touch it.
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void Read(hsStream* stream, hsResMgr* mgr);
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void Write(hsStream* stream, hsResMgr* mgr);
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void SetLinkFlag(UInt32 flag, hsBool on = true);
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hsBool HasLinkFlag(UInt32 flag);
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plKey fLinkKey;
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};
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////////////////////////////////////////////////////////////////////
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class plLinkEffectPrepBCMsg : public plMessage
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{
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public:
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hsBool fLeavingAge;
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plKey fLinkKey;
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plLinkEffectPrepBCMsg();
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~plLinkEffectPrepBCMsg() { }
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CLASSNAME_REGISTER( plLinkEffectPrepBCMsg );
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GETINTERFACE_ANY( plLinkEffectPrepBCMsg, plMessage );
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// runtime-local only, no I/O
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void Read(hsStream* stream, hsResMgr* mgr) {}
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void Write(hsStream* stream, hsResMgr* mgr) {}
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};
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////////////////////////////////////////////////////////////////////
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class plLinkCallbackMsg : public plEventCallbackMsg
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{
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public:
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plLinkCallbackMsg() { }
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~plLinkCallbackMsg() { }
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CLASSNAME_REGISTER( plLinkCallbackMsg );
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GETINTERFACE_ANY( plLinkCallbackMsg, plEventCallbackMsg );
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void Read(hsStream* stream, hsResMgr* mgr);
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void Write(hsStream* stream, hsResMgr* mgr);
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plKey fLinkKey;
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};
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////////////////////////////////////////////////////////////////////
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class plPseudoLinkEffectMsg : public plMessage
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{
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public:
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plKey fLinkObjKey;
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plKey fAvatarKey;
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plPseudoLinkEffectMsg();
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~plPseudoLinkEffectMsg() {}
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CLASSNAME_REGISTER(plPseudoLinkEffectMsg);
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GETINTERFACE_ANY(plPseudoLinkEffectMsg, plMessage);
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void Read(hsStream* stream, hsResMgr* mgr);
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void Write(hsStream* stream, hsResMgr* mgr);
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};
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class plPseudoLinkAnimTriggerMsg : public plMessage
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{
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public:
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plPseudoLinkAnimTriggerMsg();
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plPseudoLinkAnimTriggerMsg(hsBool forward, plKey avatarKey);
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~plPseudoLinkAnimTriggerMsg() {}
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CLASSNAME_REGISTER(plPseudoLinkAnimTriggerMsg);
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GETINTERFACE_ANY(plPseudoLinkAnimTriggerMsg, plMessage);
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void Read(hsStream* stream, hsResMgr* mgr);
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void Write(hsStream* stream, hsResMgr* mgr);
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plKey fAvatarKey;
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hsBool fForward;
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};
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class plPseudoLinkAnimCallbackMsg : public plMessage
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{
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public:
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plPseudoLinkAnimCallbackMsg() {;}
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~plPseudoLinkAnimCallbackMsg() {;}
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CLASSNAME_REGISTER(plPseudoLinkAnimCallbackMsg);
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GETINTERFACE_ANY(plPseudoLinkAnimCallbackMsg, plMessage);
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void Read(hsStream* stream, hsResMgr* mgr);
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void Write(hsStream* stream, hsResMgr* mgr);
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plKey fAvatarKey;
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};
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#endif // plLinkToAgeMsg_INC
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