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225 lines
5.8 KiB
225 lines
5.8 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////
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//
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//
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///////////////////////////////////////////////
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#include "pyKey.h"
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#include "../pfGameGUIMgr/pfGUIValueCtrl.h"
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#include "../pfGameGUIMgr/pfGUIKnobCtrl.h"
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#include "../pfGameGUIMgr/pfGUIUpDownPairMod.h"
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#include "../pfGameGUIMgr/pfGUIProgressCtrl.h"
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#include "pyGUIControlValue.h"
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pyGUIControlValue::pyGUIControlValue(pyKey& gckey) : pyGUIControl(gckey)
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{
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}
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pyGUIControlValue::pyGUIControlValue(plKey objkey) : pyGUIControl(objkey)
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{
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}
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hsBool pyGUIControlValue::IsGUIControlValue(pyKey& gckey)
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{
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if ( gckey.getKey() && pfGUIValueCtrl::ConvertNoRef(gckey.getKey()->ObjectIsLoaded()) )
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return true;
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return false;
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}
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hsScalar pyGUIControlValue::GetValue()
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIValueCtrl* pvcmod = pfGUIValueCtrl::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pvcmod )
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return pvcmod->GetCurrValue();
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}
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return 0.0;
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}
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void pyGUIControlValue::SetValue( hsScalar v )
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIValueCtrl* pvcmod = pfGUIValueCtrl::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pvcmod )
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pvcmod->SetCurrValue(v);
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}
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}
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hsScalar pyGUIControlValue::GetMin( void )
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIValueCtrl* pvcmod = pfGUIValueCtrl::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pvcmod )
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return pvcmod->GetMin();
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}
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return 0.0;
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}
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hsScalar pyGUIControlValue::GetMax( void )
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIValueCtrl* pvcmod = pfGUIValueCtrl::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pvcmod )
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return pvcmod->GetMax();
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}
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return 0.0;
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}
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hsScalar pyGUIControlValue::GetStep( void )
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIValueCtrl* pvcmod = pfGUIValueCtrl::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pvcmod )
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return pvcmod->GetStep();
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}
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return 0.0;
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}
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void pyGUIControlValue::SetRange( hsScalar min, hsScalar max )
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIValueCtrl* pvcmod = pfGUIValueCtrl::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pvcmod )
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pvcmod->SetRange(min,max);
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}
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}
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void pyGUIControlValue::SetStep( hsScalar step )
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIValueCtrl* pvcmod = pfGUIValueCtrl::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pvcmod )
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pvcmod->SetStep(step);
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}
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}
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///////////////////////////////////////////////////////////////////////////
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//
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// Control Knob, which is identical to the ControlValue
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//
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pyGUIControlKnob::pyGUIControlKnob(pyKey& gckey) : pyGUIControlValue(gckey)
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{
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}
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pyGUIControlKnob::pyGUIControlKnob(plKey objkey) : pyGUIControlValue(objkey)
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{
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}
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hsBool pyGUIControlKnob::IsGUIControlKnob(pyKey& gckey)
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{
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if ( gckey.getKey() && pfGUIKnobCtrl::ConvertNoRef(gckey.getKey()->ObjectIsLoaded()) )
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return true;
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return false;
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}
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///////////////////////////////////////////////////////////////////////////
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//
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// Control Up Down Pair, which is identical to the ControlValue
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//
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pyGUIControlUpDownPair::pyGUIControlUpDownPair(pyKey& gckey) : pyGUIControlValue(gckey)
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{
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}
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pyGUIControlUpDownPair::pyGUIControlUpDownPair(plKey objkey) : pyGUIControlValue(objkey)
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{
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}
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hsBool pyGUIControlUpDownPair::IsGUIControlUpDownPair(pyKey& gckey)
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{
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if ( gckey.getKey() && pfGUIUpDownPairMod::ConvertNoRef(gckey.getKey()->ObjectIsLoaded()) )
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return true;
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return false;
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}
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///////////////////////////////////////////////////////////////////////////
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//
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// Control Progress, which is identical to the ControlValue
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//
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pyGUIControlProgress::pyGUIControlProgress(pyKey& gckey) : pyGUIControlValue(gckey)
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{
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}
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pyGUIControlProgress::pyGUIControlProgress(plKey objkey) : pyGUIControlValue(objkey)
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{
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}
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hsBool pyGUIControlProgress::IsGUIControlProgress(pyKey& gckey)
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{
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if ( gckey.getKey() && pfGUIProgressCtrl::ConvertNoRef(gckey.getKey()->ObjectIsLoaded()) )
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return true;
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return false;
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}
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void pyGUIControlProgress::AnimateToPercentage(float percent)
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIProgressCtrl* ppcmod = pfGUIProgressCtrl::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( ppcmod )
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{
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ppcmod->AnimateToPercentage(percent);
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}
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}
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14 years ago
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}
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