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176 lines
4.5 KiB
176 lines
4.5 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsStlUtils.h"
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#include "pyAgeLinkStruct.h"
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#include "pySpawnPointInfo.h"
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///////////////////////////////////////////////////////////////////////////
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pyAgeLinkStruct::pyAgeLinkStruct()
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{
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}
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pyAgeLinkStruct::pyAgeLinkStruct( plAgeLinkStruct * link )
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{
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fAgeLink.CopyFrom( link );
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}
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pyAgeLinkStruct::~pyAgeLinkStruct()
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{
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}
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bool pyAgeLinkStruct::operator==(const pyAgeLinkStruct &other) const
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{
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return fAgeLink.IsEqualTo( other.GetAgeLink() );
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}
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/////////////////////////////////////////////////////////////////////
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PyObject * pyAgeLinkStruct::GetAgeInfo()
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{
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return pyAgeInfoStructRef::New( *fAgeLink.GetAgeInfo() );
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}
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void pyAgeLinkStruct::SetAgeInfo( pyAgeInfoStruct & info )
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{
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fAgeLink.GetAgeInfo()->CopyFrom( info.GetAgeInfo() );
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}
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const char* pyAgeLinkStruct::GetParentAgeFilename()
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{
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return fAgeLink.GetParentAgeFilename();
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}
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void pyAgeLinkStruct::SetParentAgeFilename( const char* parentname )
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{
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fAgeLink.SetParentAgeFilename(parentname);
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}
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void pyAgeLinkStruct::CopyFrom( const pyAgeLinkStruct & other )
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{
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fAgeLink.CopyFrom( other.GetAgeLink() );
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}
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void pyAgeLinkStruct::CopyFromRef( const pyAgeLinkStructRef & other )
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{
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fAgeLink.CopyFrom( other.GetAgeLink() );
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}
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void pyAgeLinkStruct::SetLinkingRules( int v )
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{
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fAgeLink.SetLinkingRules( v );
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}
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int pyAgeLinkStruct::GetLinkingRules() const
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{
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return fAgeLink.GetLinkingRules();
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}
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void pyAgeLinkStruct::SetSpawnPoint( pySpawnPointInfo & v )
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{
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fAgeLink.SpawnPoint() = v.SpawnPoint();
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}
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void pyAgeLinkStruct::SetSpawnPointRef( pySpawnPointInfoRef & v )
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{
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fAgeLink.SpawnPoint() = v.SpawnPoint();
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}
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PyObject * pyAgeLinkStruct::GetSpawnPoint()
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{
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return pySpawnPointInfoRef::New( fAgeLink.SpawnPoint() );
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}
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////////////////////////////////////////////////////////////////////////
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plAgeLinkStruct pyAgeLinkStructRef::fDefaultLinkStruct; // created so a default constructor could be made for python. Do NOT use
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PyObject * pyAgeLinkStructRef::GetAgeInfo()
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{
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return pyAgeInfoStructRef::New( *fAgeLink.GetAgeInfo() );
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}
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void pyAgeLinkStructRef::SetAgeInfo( pyAgeInfoStruct & info )
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{
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fAgeLink.GetAgeInfo()->CopyFrom( info.GetAgeInfo() );
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}
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void pyAgeLinkStructRef::CopyFrom( const pyAgeLinkStruct & other )
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{
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fAgeLink.CopyFrom( other.GetAgeLink() );
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}
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void pyAgeLinkStructRef::CopyFromRef( const pyAgeLinkStructRef & other )
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{
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fAgeLink.CopyFrom( other.GetAgeLink() );
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}
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void pyAgeLinkStructRef::SetLinkingRules( int v )
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{
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fAgeLink.SetLinkingRules( v );
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}
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int pyAgeLinkStructRef::GetLinkingRules() const
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{
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return fAgeLink.GetLinkingRules();
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}
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void pyAgeLinkStructRef::SetSpawnPoint( pySpawnPointInfo & v )
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{
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fAgeLink.SpawnPoint() = v.SpawnPoint();
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}
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void pyAgeLinkStructRef::SetSpawnPointRef( pySpawnPointInfoRef & v )
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{
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fAgeLink.SpawnPoint() = v.SpawnPoint();
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}
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PyObject * pyAgeLinkStructRef::GetSpawnPoint()
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{
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return pySpawnPointInfoRef::New( fAgeLink.SpawnPoint() );
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}
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