You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
165 lines
4.7 KiB
165 lines
4.7 KiB
4 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
Additional permissions under GNU GPL version 3 section 7
|
||
|
|
||
|
If you modify this Program, or any covered work, by linking or
|
||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||
|
(or a modified version of those libraries),
|
||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||
|
licensors of this Program grant you additional
|
||
|
permission to convey the resulting work. Corresponding Source for a
|
||
|
non-source form of such a combination shall include the source code for
|
||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||
|
work.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
#include "cyParticleSys.h"
|
||
|
|
||
|
#include "hsStream.h"
|
||
|
#include "../pnMessage/plMessage.h"
|
||
|
#include "hsResMgr.h"
|
||
|
#include "plgDispatch.h"
|
||
|
#include "../plMessage/plParticleUpdateMsg.h"
|
||
|
|
||
|
cyParticleSys::cyParticleSys(plKey sender, plKey recvr)
|
||
|
{
|
||
|
SetSender(sender);
|
||
|
AddRecvr(recvr);
|
||
|
fNetForce = false;
|
||
|
}
|
||
|
|
||
|
// setters
|
||
|
void cyParticleSys::SetSender(plKey &sender)
|
||
|
{
|
||
|
fSender = sender;
|
||
|
}
|
||
|
|
||
|
void cyParticleSys::AddRecvr(plKey &recvr)
|
||
|
{
|
||
|
if ( recvr != nil )
|
||
|
fRecvr.Append(recvr);
|
||
|
}
|
||
|
|
||
|
void cyParticleSys::SetNetForce(hsBool state)
|
||
|
{
|
||
|
// set our flag
|
||
|
fNetForce = state;
|
||
|
}
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// Function : ISendParticleSysMsg
|
||
|
// PARAMETERS :
|
||
|
//
|
||
|
// PURPOSE : send the message to the Particle System
|
||
|
//
|
||
|
void cyParticleSys::ISendParticleSysMsg(UInt32 param, hsScalar value)
|
||
|
{
|
||
|
plParticleUpdateMsg* pMsg = TRACKED_NEW plParticleUpdateMsg(fSender, nil, nil, param, value);
|
||
|
// check if this needs to be network forced to all clients
|
||
|
if (fNetForce )
|
||
|
{
|
||
|
// set the network propagate flag to make sure it gets to the other clients
|
||
|
pMsg->SetBCastFlag(plMessage::kNetPropagate);
|
||
|
pMsg->SetBCastFlag(plMessage::kNetForce);
|
||
|
}
|
||
|
pMsg->SetBCastFlag(plMessage::kPropagateToModifiers);
|
||
|
// add all our receivers to the message receiver list
|
||
|
int i;
|
||
|
for ( i=0; i<fRecvr.Count(); i++ )
|
||
|
{
|
||
|
pMsg->AddReceiver(fRecvr[i]);
|
||
|
}
|
||
|
plgDispatch::MsgSend(pMsg);
|
||
|
}
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// All these methods just call the IsendParticleSysMsg to do the real work
|
||
|
//
|
||
|
void cyParticleSys::SetParticlesPerSecond(hsScalar value)
|
||
|
{
|
||
|
ISendParticleSysMsg(plParticleUpdateMsg::kParamParticlesPerSecond,value);
|
||
|
}
|
||
|
|
||
|
void cyParticleSys::SetInitPitchRange(hsScalar value)
|
||
|
{
|
||
|
ISendParticleSysMsg(plParticleUpdateMsg::kParamInitPitchRange,value);
|
||
|
}
|
||
|
|
||
|
void cyParticleSys::SetInitYawRange(hsScalar value)
|
||
|
{
|
||
|
ISendParticleSysMsg(plParticleUpdateMsg::kParamInitYawRange,value);
|
||
|
}
|
||
|
|
||
|
void cyParticleSys::SetVelMin(hsScalar value)
|
||
|
{
|
||
|
ISendParticleSysMsg(plParticleUpdateMsg::kParamVelMin,value);
|
||
|
}
|
||
|
|
||
|
void cyParticleSys::SetVelMax(hsScalar value)
|
||
|
{
|
||
|
ISendParticleSysMsg(plParticleUpdateMsg::kParamVelMax,value);
|
||
|
}
|
||
|
|
||
|
void cyParticleSys::SetXSize(hsScalar value)
|
||
|
{
|
||
|
ISendParticleSysMsg(plParticleUpdateMsg::kParamXSize,value);
|
||
|
}
|
||
|
|
||
|
void cyParticleSys::SetYSize(hsScalar value)
|
||
|
{
|
||
|
ISendParticleSysMsg(plParticleUpdateMsg::kParamYSize,value);
|
||
|
}
|
||
|
|
||
|
void cyParticleSys::SetScaleMin(hsScalar value)
|
||
|
{
|
||
|
ISendParticleSysMsg(plParticleUpdateMsg::kParamScaleMin,value);
|
||
|
}
|
||
|
|
||
|
void cyParticleSys::SetScaleMax(hsScalar value)
|
||
|
{
|
||
|
ISendParticleSysMsg(plParticleUpdateMsg::kParamScaleMax,value);
|
||
|
}
|
||
|
|
||
|
void cyParticleSys::SetGenLife(hsScalar value)
|
||
|
{
|
||
|
ISendParticleSysMsg(plParticleUpdateMsg::kParamGenLife,value);
|
||
|
}
|
||
|
|
||
|
void cyParticleSys::SetPartLifeMin(hsScalar value)
|
||
|
{
|
||
|
ISendParticleSysMsg(plParticleUpdateMsg::kParamPartLifeMin,value);
|
||
|
}
|
||
|
|
||
|
void cyParticleSys::SetPartLifeMax(hsScalar value)
|
||
|
{
|
||
|
ISendParticleSysMsg(plParticleUpdateMsg::kParamPartLifeMax,value);
|
||
|
}
|