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152 lines
5.1 KiB
152 lines
5.1 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plWinAudible_inc
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#define plWinAudible_inc
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#include "plAudible.h"
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#include "hsTemplates.h"
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#include "hsMatrix44.h"
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class plSound;
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class hsResMgr;
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class plWinAudibleProxy;
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class plDrawableSpans;
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class hsGMaterial;
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class plMaxNode;
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class plSoundSDLModifier;
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class plVoiceRecorder;
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class plVoicePlayer;
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class plWinAudible : public plAudible
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{
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public:
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plWinAudible();
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~plWinAudible();
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CLASSNAME_REGISTER( plWinAudible );
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GETINTERFACE_ANY( plWinAudible, plAudible );
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virtual plKey GetSceneNode() const { return fSceneNode; }
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virtual void SetSceneNode(plKey newNode);
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virtual plKey GetSceneObject() const { return fSceneObj; }
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virtual void SetSceneObject(plKey obj);
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virtual plAudible& SetProperty(int prop, hsBool on) { return *this; }
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virtual hsBool GetProperty(int prop) { return false; }
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virtual plAudible& SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l, int index = -1);
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void Play(int index = -1);
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void SynchedPlay(int index = -1);
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void Stop(int index = -1);
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void FastForwardPlay(int index = -1);
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void FastForwardToggle(int index = -1);
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void SetMin(const hsScalar m,int index = -1); // sets minimum falloff distance
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void SetMax(const hsScalar m,int index = -1); // sets maximum falloff distance
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void SetPosition(const hsPoint3 p, int index = -1);
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hsScalar GetMin(int index = -1) const;
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hsScalar GetMax(int index = -1) const;
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virtual void SetVelocity(const hsVector3 vel,int index = -1);
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hsVector3 GetVelocity(int index = -1) const;
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hsPoint3 GetPosition(int index = -1);
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void SetLooping(hsBool loop,int index = -1); // sets continuous loop or stops looping
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hsBool IsPlaying(int index = -1);
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void SetTime(double t, int index = -1);
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void SetOuterVol(const int v,int index = -1); // volume for the outer cone (if applicable)
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void SetConeAngles(int inner, int outer,int index = -1);
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void RemoveCallbacks(plSoundMsg* pMsg);
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void AddCallbacks(plSoundMsg* pMsg);
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hsBool AddSound(plSound *pSnd, int index,hsBool is3D);
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int AddSoundFromResource(plSound *pSnd, void* addr, Int32 size, hsBool is3D);
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virtual void GetStatus(plSoundMsg* pMsg);
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virtual int GetNumSounds() const {return fSoundObjs.Count();}
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virtual plSound* GetSound(int i) const;
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virtual int GetSoundIndex(const char *keyname) const;
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virtual void SetVolume(const float volume,int index = -1);
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virtual void SetMuted( hsBool muted, int index = -1 );
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virtual void ToggleMuted( int index = -1 );
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virtual void SetTalkIcon(int index, UInt32 str){;}
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virtual void ClearTalkIcon(){;}
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void SetFilename(int index, const char *filename, hsBool isCompressed);
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virtual void SetFadeIn( const int type, const float length, int index = -1 );
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virtual void SetFadeOut( const int type, const float length, int index = -1 );
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virtual hsBool MsgReceive(plMessage* pMsg);
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virtual void Activate();
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virtual void DeActivate();
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virtual void Read(hsStream* s, hsResMgr* mgr);
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virtual void Write(hsStream* s, hsResMgr* mgr);
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// Visualization
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virtual plDrawableSpans* CreateProxy(hsGMaterial* mat, hsTArray<UInt32>& idx, plDrawableSpans* addTo);
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private:
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hsTArray<plSound *> fSoundObjs;
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plKey fSceneNode;
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plWinAudibleProxy* fProxyGen;
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hsMatrix44 fLocalToWorld;
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plSoundSDLModifier* fSDLMod;
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plKey fSceneObj;
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void IAssignSoundKey( plSound *sound, const char *name, UInt32 i );
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};
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class pl2WayWinAudible : public plWinAudible
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{
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public:
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pl2WayWinAudible();
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~pl2WayWinAudible();
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CLASSNAME_REGISTER( pl2WayWinAudible );
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GETINTERFACE_ANY( pl2WayWinAudible, plWinAudible );
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virtual hsBool MsgReceive(plMessage* pMsg);
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virtual void Init(hsBool isLocal);
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virtual void Activate();
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virtual void DeActivate();
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virtual void Read(hsStream* s, hsResMgr* mgr);
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virtual void PlayNetworkedSpeech(const char* addr, Int32 size, int numFrames, unsigned char flags);
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virtual plAudible& SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l, int index = -1);
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virtual void SetVelocity(const hsVector3 vel,int index = -1);
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virtual void SetTalkIcon(int index, UInt32 str);
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virtual void ClearTalkIcon();
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protected:
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plVoicePlayer* fVoicePlayer;
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plVoiceRecorder *fVoiceRecorder;
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bool fActive;
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};
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#endif // plWinAudible_inc
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