/*==LICENSE==*
CyanWorlds . com Engine - MMOG client , server and tools
Copyright ( C ) 2011 Cyan Worlds , Inc .
This program is free software : you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation , either version 3 of the License , or
( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program . If not , see < http : //www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program , or any covered work , by linking or
combining it with any of RAD Game Tools Bink SDK , Autodesk 3 ds Max SDK ,
NVIDIA PhysX SDK , Microsoft DirectX SDK , OpenSSL library , Independent
JPEG Group JPEG library , Microsoft Windows Media SDK , or Apple QuickTime SDK
( or a modified version of those libraries ) ,
containing parts covered by the terms of the Bink SDK EULA , 3 ds Max EULA ,
PhysX SDK EULA , DirectX SDK EULA , OpenSSL and SSLeay licenses , IJG
JPEG Library README , Windows Media SDK EULA , or QuickTime SDK EULA , the
licensors of this Program grant you additional
permission to convey the resulting work . Corresponding Source for a
non - source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work .
You can contact Cyan Worlds , Inc . by email legal @ cyan . com
or by snail mail at :
Cyan Worlds , Inc .
14617 N Newport Hwy
Mead , WA 99021
* = = LICENSE = = */
# include "HeadSpin.h"
# include "plgDispatch.h"
# include "plAnimComponent.h"
# include "plAudioComponents.h"
# include "plComponent.h"
# include "plComponentProcBase.h"
# include "plComponentReg.h"
# include "plMiscComponents.h"
# include "MaxMain/MaxCompat.h"
# include "resource.h"
# include <map>
# include <shlwapi.h>
# pragma hdrstop
# include "plInterp/plAnimEaseTypes.h"
# include "plAnimation/plAGAnim.h"
# include "pnSceneObject/plSceneObject.h"
# include "pnSceneObject/plCoordinateInterface.h"
# include "MaxConvert/plConvert.h"
# include "MaxMain/plPluginResManager.h"
# include "MaxMain/plPlasmaRefMsgs.h"
# include "pnMessage/plObjRefMsg.h"
# include "pnMessage/plIntRefMsg.h"
# include "pnMessage/plNodeRefMsg.h"
# include "plScene/plSceneNode.h"
# include "MaxConvert/hsConverterUtils.h"
# include "MaxConvert/hsControlConverter.h"
# include "plInterp/plController.h"
# include "MaxMain/plMaxNode.h"
//Physics Related
# include "pnSceneObject/plSimulationInterface.h"
# include "MaxMain/plPhysicalProps.h"
# include "plPhysX/plPXPhysical.h"
// Sound Related
# include "plAudible/plWinAudible.h"
# include "pnSceneObject/plAudioInterface.h"
// Anim Related
# include "plMaxAnimUtils.h"
# include "plMaxWaveUtils.h"
# include "pfAudio/plRandomSoundMod.h"
# include "plAudio/plWin32StaticSound.h"
# include "plAudio/plWin32StreamingSound.h"
# include "plAudio/plWin32GroupedSound.h"
# include "plAudioCore/plSoundBuffer.h"
// Valdez Asset Manager Related
# ifdef MAXASS_AVAILABLE
# include ".. / .. / AssetMan / PublicInterface / MaxAssInterface.h"
# endif
// Fun soft volume stuff
# include "plSoftVolumeComponent.h"
# include "plIntersect/plSoftVolume.h"
// Misc
# include "MaxMain/plMaxCFGFile.h"
# include "plPickNode.h"
// EAX stuff
# include "plAudio/plEAXListenerMod.h"
# ifdef EAX_SDK_AVAILABLE
# include <eax-util.h>
# include <eaxlegacy.h>
# endif
# include "plResMgr/plLocalization.h"
# include "plPhysical/plPhysicalSndGroup.h"
// EAX3 values which eax4 no longer defines, but we still need.
// Single window material preset
# define EAX_MATERIAL_SINGLEWINDOW (-2800)
# define EAX_MATERIAL_SINGLEWINDOWLF 0.71f
# define EAX_MATERIAL_SINGLEWINDOWROOMRATIO 0.43f
// Double window material preset
# define EAX_MATERIAL_DOUBLEWINDOW (-5000)
# define EAX_MATERIAL_DOUBLEWINDOWLF 0.40f
# define EAX_MATERIAL_DOUBLEWINDOWROOMRATIO 0.24f
// Thin door material preset
# define EAX_MATERIAL_THINDOOR (-1800)
# define EAX_MATERIAL_THINDOORLF 0.66f
# define EAX_MATERIAL_THINDOORROOMRATIO 0.66f
// Thick door material preset
# define EAX_MATERIAL_THICKDOOR (-4400)
# define EAX_MATERIAL_THICKDOORLF 0.64f
# define EAX_MATERIAL_THICKDOORROOMRATIO 0.27f
// Wood wall material preset
# define EAX_MATERIAL_WOODWALL (-4000)
# define EAX_MATERIAL_WOODWALLLF 0.50f
# define EAX_MATERIAL_WOODWALLROOMRATIO 0.30f
// Brick wall material preset
# define EAX_MATERIAL_BRICKWALL (-5000)
# define EAX_MATERIAL_BRICKWALLLF 0.60f
# define EAX_MATERIAL_BRICKWALLROOMRATIO 0.24f
// Stone wall material preset
# define EAX_MATERIAL_STONEWALL (-6000)
# define EAX_MATERIAL_STONEWALLLF 0.68f
# define EAX_MATERIAL_STONEWALLROOMRATIO 0.20f
// Curtain material preset
# define EAX_MATERIAL_CURTAIN (-1200)
# define EAX_MATERIAL_CURTAINLF 0.15f
# define EAX_MATERIAL_CURTAINROOMRATIO 1.00f
void DummyCodeIncludeFuncAudio ( ) { }
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Base Sound Emitter Component ////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////
enum
{
kSoundFileName ,
kLoopingChekBx_DEAD , //Removed in v3
kLoopBegin_DEAD , //Removed in v2
kLoopEnd_DEAD , //Removed in v2
kMinFallOffRad_DEAD , // removed in v6
kMaxFallOffRad_DEAD , // removed in v6
kSoundAutoStartCkBx ,
kSoundLoopCkBx ,
kSoundLoopSegCkBx_DEAD , //Removed in v3
kSoundLoopSegBeg_DEAD ,
kSoundLoopSegEnd_DEAD ,
kSoundLoopSegBegDDList_DEAD , //Inserted in v3
kSoundLoopSegEndDDList_DEAD , //Inserted in v3
kSoundLoopSegBeg2_DEAD , //Inserted in v3
kSoundLoopSegEnd2_DEAD , //Inserted in v3
kSFileNameTextField ,
kOldSoundVolumeSlider , //Inserted in v4 OBLITERATE
kSoundIConeAngle , //Inserted in v5
kSoundOConeAngle , //Inserted in v5
kSoundOConeVolumeSlider , //Inserted in v5
kMinFallOffRad ,
kMaxFallOffRad ,
kSoundLoopName ,
kSoundConeBool , //Inserted in v6,
kNotSoOldSoundVolumeSlider ,
kSndFadeInEnable ,
kSndFadeInType ,
kSndFadeInLength ,
kSndFadeOutEnable ,
kSndFadeOutType ,
kSndFadeOutLength ,
kSndFadedVolume , // Currently unsupported
kSndSoftRegion ,
kSndSoftRegionEnable ,
kSndVersionCount , // So we can do version upgrading (DAMN YOU MAX!!!)
kSoundVolumeSlider ,
kSndDisableLOD ,
kSndChannelSelect ,
kSndAllowChannelSelect ,
kSndIsWMAFile_DEAD ,
kSndWMAStartClip_DEAD ,
kSndWMAEndClip_DEAD ,
kSndEnableCrossfadeCover_DEAD ,
kSndCrossfadeCoverFilename_DEAD ,
kSndCoverIsWMAFile_DEAD ,
kSndCoverWMAStartClip_DEAD ,
kSndCoverWMAEndClip_DEAD ,
kSndIsLocalOnly ,
kSndCategory ,
kSndPriority ,
kSndIncidental ,
kSndStreamCompressed ,
} ;
enum
{
kSndFadeTypeLinear ,
kSndFadeTypeLogarithmic ,
kSndFadeTypeExponential
} ;
uint32_t plBaseSoundEmitterComponent : : fWarningFlags = 0 ;
//bool plBaseSoundEmitterComponent::fAllowUnhide = false;
void plBaseSoundEmitterComponent : : IShowError ( uint32_t type , const char * errMsg , const char * nodeName , plErrorMsg * pErrMsg )
{
if ( ! ( fWarningFlags & ( 1 < < type ) ) )
{
if ( pErrMsg - > Set ( true , " Sound Component Error " , errMsg , nodeName ) . CheckAskOrCancel ( ) )
fWarningFlags | = ( 1 < < type ) ;
pErrMsg - > Set ( false ) ;
}
}
plBaseSoundEmitterComponent : : plBaseSoundEmitterComponent ( )
{
fAllowUnhide = false ;
fAssetsUpdated = false ;
fCreateGrouped = false ;
fIndices . clear ( ) ;
fValidNodes . clear ( ) ;
}
plBaseSoundEmitterComponent : : ~ plBaseSoundEmitterComponent ( )
{
}
RefTargetHandle plBaseSoundEmitterComponent : : Clone ( RemapDir & remap )
{
// Do the base clone
plBaseSoundEmitterComponent * obj = ( plBaseSoundEmitterComponent * ) plComponentBase : : Clone ( remap ) ;
# ifdef MAXASS_AVAILABLE
obj - > fSoundAssetId = fSoundAssetId ;
obj - > fCoverSoundAssetID = fCoverSoundAssetID ;
# endif
return obj ;
}
void plBaseSoundEmitterComponent : : IConvertOldVolume ( void )
{
int oldVol = fCompPB - > GetInt ( ( ParamID ) kOldSoundVolumeSlider , 0 ) ;
if ( oldVol ! = 4999 )
{
float v = ( float ) ( oldVol - 5000 ) / 5000.f ;
fCompPB - > SetValue ( ( ParamID ) kNotSoOldSoundVolumeSlider , 0 , v ) ;
fCompPB - > SetValue ( ( ParamID ) kOldSoundVolumeSlider , 0 , 4999 ) ;
}
// Shut up.
float notSoOldV = fCompPB - > GetFloat ( ( ParamID ) kNotSoOldSoundVolumeSlider , 0 ) ;
if ( notSoOldV ! = - 1.f )
{
float d3dValueReally = - 5000.f + ( 5000.f * notSoOldV ) ;
float ourNewValue = ( float ) d3dValueReally / 100.f ;
fCompPB - > SetValue ( ( ParamID ) kSoundVolumeSlider , 0 , ourNewValue ) ;
fCompPB - > SetValue ( ( ParamID ) kNotSoOldSoundVolumeSlider , 0 , - 1.f ) ;
}
}
float plBaseSoundEmitterComponent : : IGetDigitalVolume ( void ) const
{
return ( float ) pow ( 10.f , fCompPB - > GetFloat ( ( ParamID ) kSoundVolumeSlider , 0 ) / 20.f ) ;
}
# define OLD_MAX_ASS_CHUNK 0x5500
# define MAX_ASS_CHUNK 0x5501
IOResult plBaseSoundEmitterComponent : : Save ( ISave * isave )
{
IOResult res = plComponentBase : : Save ( isave ) ;
if ( res ! = IO_OK )
return res ;
# ifdef MAXASS_AVAILABLE
isave - > BeginChunk ( MAX_ASS_CHUNK ) ;
ULONG nwrite ;
uint64_t id = fSoundAssetId ;
res = isave - > Write ( & id , sizeof ( id ) , & nwrite ) ;
if ( res ! = IO_OK )
return res ;
id = fCoverSoundAssetID ;
res = isave - > Write ( & id , sizeof ( id ) , & nwrite ) ;
if ( res ! = IO_OK )
return res ;
isave - > EndChunk ( ) ;
# endif
return IO_OK ;
}
IOResult plBaseSoundEmitterComponent : : Load ( ILoad * iload )
{
IOResult res = plComponentBase : : Load ( iload ) ;
if ( res ! = IO_OK )
return res ;
# ifdef MAXASS_AVAILABLE
while ( IO_OK = = ( res = iload - > OpenChunk ( ) ) )
{
if ( iload - > CurChunkID ( ) = = OLD_MAX_ASS_CHUNK )
{
VARIANT tempVar ;
ULONG nread ;
res = iload - > Read ( & tempVar , sizeof ( VARIANT ) , & nread ) ;
fSoundAssetId = tempVar . decVal . Lo64 ;
}
// Secret AssMan value used for no good....
else if ( iload - > CurChunkID ( ) = = MAX_ASS_CHUNK )
{
ULONG nread ;
uint64_t id ;
res = iload - > Read ( & id , sizeof ( id ) , & nread ) ;
fSoundAssetId = id ;
res = iload - > Read ( & id , sizeof ( id ) , & nread ) ;
fCoverSoundAssetID = id ;
}
iload - > CloseChunk ( ) ;
if ( res ! = IO_OK )
return res ;
}
# endif
return IO_OK ;
}
# ifdef MAXASS_AVAILABLE
void plBaseSoundEmitterComponent : : SetSoundAssetId ( plBaseSoundEmitterComponent : : WhichSound which , jvUniqueId assetId , const TCHAR * fileName )
{
if ( which = = kBaseSound )
{
fSoundAssetId = assetId ;
fCompPB - > SetValue ( ( ParamID ) kSoundFileName , 0 , ( TCHAR * ) fileName ) ;
if ( fCompPB - > GetMap ( ) )
fCompPB - > GetMap ( ) - > Invalidate ( ( ParamID ) kSoundFileName ) ;
}
else
{
hsAssert ( false , " Setting a sound that isn't supported on this component " ) ;
}
}
jvUniqueId plBaseSoundEmitterComponent : : GetSoundAssetID ( plBaseSoundEmitterComponent : : WhichSound which )
{
if ( which = = kCoverSound )
return fCoverSoundAssetID ;
else if ( which = = kBaseSound )
return fSoundAssetId ;
hsAssert ( false , " Getting a sound that isn't supported on this component " ) ;
return fSoundAssetId ;
}
# endif
void plBaseSoundEmitterComponent : : IUpdateAssets ( void )
{
# ifdef MAXASS_AVAILABLE
if ( fAssetsUpdated )
return ;
if ( ! fSoundAssetId . IsEmpty ( ) | | ! fCoverSoundAssetID . IsEmpty ( ) )
{
MaxAssInterface * maxAssInterface = GetMaxAssInterface ( ) ;
if ( ! maxAssInterface )
return ;
// Download the latest version and retrieve the filename
char newfilename [ MAX_PATH ] ;
if ( maxAssInterface - > GetLatestVersionFile ( fSoundAssetId , newfilename , MAX_PATH ) )
{
// AssetID overrides filename
fCompPB - > SetValue ( ( ParamID ) kSoundFileName , 0 , newfilename ) ;
}
fAssetsUpdated = true ;
}
else
fAssetsUpdated = true ;
# endif
}
const char * plBaseSoundEmitterComponent : : GetSoundFileName ( plBaseSoundEmitterComponent : : WhichSound which )
{
IUpdateAssets ( ) ;
if ( which = = kBaseSound )
return fCompPB - > GetStr ( ( ParamID ) kSoundFileName ) ;
hsAssert ( false , " Getting a sound that isn't supported on this component " ) ;
return nil ;
}
bool plBaseSoundEmitterComponent : : DeInit ( plMaxNode * node , plErrorMsg * pErrMsg )
{
fCreateGrouped = false ;
fIndices . clear ( ) ;
fValidNodes . clear ( ) ;
return true ;
}
// Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
bool plBaseSoundEmitterComponent : : SetupProperties ( plMaxNode * pNode , plErrorMsg * pErrMsg )
{
IConvertOldVolume ( ) ;
/*
for ( int i = 0 ; i < fIndices . Count ( ) ; i + + )
delete ( fIndices [ i ] ) ;
fIndices . SetCountAndZero ( 0 ) ;
*/
return true ;
}
void plBaseSoundEmitterComponent : : SetCreateGrouped ( plMaxNode * baseNode , int commonSoundIdx )
{
fIndices [ baseNode ] = commonSoundIdx ;
fCreateGrouped = true ;
}
bool plBaseSoundEmitterComponent : : IValidate ( plMaxNode * node , plErrorMsg * pErrMsg )
{
if ( GetSoundFileName ( kBaseSound ) = = nil )
{
pErrMsg - > Set ( true , " Sound 3D FileName Error " , " The Sound 3D component %s is missing a filename. " , node - > GetName ( ) ) . Show ( ) ;
pErrMsg - > Set ( false ) ;
return false ;
}
return true ;
}
bool plBaseSoundEmitterComponent : : PreConvert ( plMaxNode * node , plErrorMsg * pErrMsg , Class_ID classToConvert )
{
const char * dbgNodeName = node - > GetName ( ) ;
fValidNodes [ node ] = IValidate ( node , pErrMsg ) ;
if ( ! fValidNodes [ node ] )
return false ;
node - > SetForceLocal ( true ) ;
const plAudioInterface * ai = node - > GetSceneObject ( ) - > GetAudioInterface ( ) ;
if ( ! ai )
{
ai = new plAudioInterface ;
plKey pAiKey = hsgResMgr : : ResMgr ( ) - > NewKey ( IGetUniqueName ( node ) , ( hsKeyedObject * ) ai , node - > GetKey ( ) - > GetUoid ( ) . GetLocation ( ) , node - > GetLoadMask ( ) ) ;
hsgResMgr : : ResMgr ( ) - > AddViaNotify ( pAiKey , new plObjRefMsg ( node - > GetKey ( ) , plRefMsg : : kOnCreate , 0 , plObjRefMsg : : kInterface ) , plRefFlags : : kActiveRef ) ;
}
if ( ! ai - > GetAudible ( ) )
{
plAudible * pAudible = new plWinAudible ;
// Add a key for it
plKey key = hsgResMgr : : ResMgr ( ) - > NewKey ( IGetUniqueName ( node ) , pAudible , node - > GetKey ( ) - > GetUoid ( ) . GetLocation ( ) , node - > GetLoadMask ( ) ) ;
plIntRefMsg * pMsg = new plIntRefMsg ( node - > GetKey ( ) , plRefMsg : : kOnCreate , 0 , plIntRefMsg : : kAudible ) ;
hsgResMgr : : ResMgr ( ) - > AddViaNotify ( pAudible - > GetKey ( ) , pMsg , plRefFlags : : kActiveRef ) ;
pAudible - > SetSceneNode ( node - > GetRoomKey ( ) ) ;
}
if ( ! fCreateGrouped )
fIndices [ node ] = node - > GetNextSoundIdx ( ) ;
return true ;
}
void plBaseSoundEmitterComponent : : IGrabFadeValues ( plSound * sound )
{
if ( fCompPB - > GetInt ( ( ParamID ) kSndFadeInEnable , 0 ) ! = 0 )
{
// Fade in is enabled; set the params
plSound : : plFadeParams : : Type type ;
float len = ( float ) fCompPB - > GetFloat ( ( ParamID ) kSndFadeInLength , 0 ) ;
switch ( fCompPB - > GetInt ( ( ParamID ) kSndFadeInType , 0 ) )
{
case kSndFadeTypeLinear : type = plSound : : plFadeParams : : kLinear ; break ;
case kSndFadeTypeLogarithmic : type = plSound : : plFadeParams : : kLogarithmic ; break ;
case kSndFadeTypeExponential : type = plSound : : plFadeParams : : kExponential ; break ;
}
sound - > SetFadeInEffect ( type , len ) ;
}
if ( fCompPB - > GetInt ( ( ParamID ) kSndFadeOutEnable , 0 ) ! = 0 )
{
// Fade out is enabled; set the params
plSound : : plFadeParams : : Type type ;
float len = ( float ) fCompPB - > GetFloat ( ( ParamID ) kSndFadeOutLength , 0 ) ;
switch ( fCompPB - > GetInt ( ( ParamID ) kSndFadeOutType , 0 ) )
{
case kSndFadeTypeLinear : type = plSound : : plFadeParams : : kLinear ; break ;
case kSndFadeTypeLogarithmic : type = plSound : : plFadeParams : : kLogarithmic ; break ;
case kSndFadeTypeExponential : type = plSound : : plFadeParams : : kExponential ; break ;
}
sound - > SetFadeOutEffect ( type , len ) ;
}
// sound->SetFadedVolume( (float)fCompPB->GetFloat( kSndFadedVolume, 0 ) );
}
void plBaseSoundEmitterComponent : : IGrabSoftRegion ( plSound * sound , plErrorMsg * pErrMsg )
{
// Do the soft volume, if there is one
if ( fCompPB - > GetInt ( ( ParamID ) kSndSoftRegionEnable , 0 ) ! = 0 )
{
plSoftVolBaseComponent * softComp = plSoftVolBaseComponent : : GetSoftComponent ( fCompPB - > GetINode ( ( ParamID ) kSndSoftRegion ) ) ;
if ( softComp ! = nil )
{
plKey softKey = softComp - > GetSoftVolume ( ) ;
if ( softKey ! = nil )
{
// Make sure we set checkListener on the sucker
plSoftVolume * vol = plSoftVolume : : ConvertNoRef ( softKey - > GetObjectPtr ( ) ) ;
if ( vol ! = nil )
{
vol - > SetCheckListener ( ) ;
hsgResMgr : : ResMgr ( ) - > AddViaNotify ( softKey , new plGenRefMsg ( sound - > GetKey ( ) , plRefMsg : : kOnCreate , 0 , plSound : : kSoftRegion ) , plRefFlags : : kActiveRef ) ;
}
}
}
else
{
pErrMsg - > Set ( true , " Sound Emitter Error " , " The Sound emitter component %s is checked to use a soft region, but no soft region is specified. Ignoring setting. " , GetINode ( ) - > GetName ( ) ) . Show ( ) ;
pErrMsg - > Set ( false ) ;
}
}
}
uint32_t plBaseSoundEmitterComponent : : ICalcSourceBufferFlags ( void ) const
{
uint32_t bufferFlags = 0 ;
if ( IHasWaveformProps ( ) )
{
if ( fCompPB - > GetInt ( ( ParamID ) kSndAllowChannelSelect ) )
{
if ( fCompPB - > GetInt ( ( ParamID ) kSndChannelSelect ) )
bufferFlags = plSoundBuffer : : kOnlyRightChannel ;
else
bufferFlags = plSoundBuffer : : kOnlyLeftChannel ;
}
}
return bufferFlags ;
}
plSoundBuffer * plBaseSoundEmitterComponent : : GetSourceBuffer ( const plFileName & fileName , plMaxNode * srcNode , uint32_t srcBufferFlags )
{
plSoundBuffer * sb = IGetSourceBuffer ( fileName , srcNode , srcBufferFlags ) ;
plFileName plasmaDir = plMaxConfig : : GetClientPath ( ) ;
if ( plasmaDir . IsValid ( ) )
{
plFileName sfxPath = plFileName : : Join ( plasmaDir , " sfx " , fileName . GetFileName ( ) ) ;
// Export any localized versions as well
for ( int i = 0 ; i < plLocalization : : GetNumLocales ( ) ; i + + )
{
plFileName localName = plLocalization : : ExportGetLocalized ( sfxPath , i ) ;
if ( localName . IsValid ( ) )
{
IGetSourceBuffer ( localName , srcNode , srcBufferFlags ) ;
}
}
}
return sb ;
}
plSoundBuffer * plBaseSoundEmitterComponent : : IGetSourceBuffer ( const plFileName & fileName , plMaxNode * srcNode , uint32_t srcBufferFlags )
{
plKey key ;
plString keyName = fileName . GetFileName ( ) ;
// TEMP HACK until we get packed sounds:
// Given the source filename, we check to see if it's in our plasma game directory. If not, or if
// it's out of date, we copy it over. We'll truncate the filename inside plSoundBuffer when we're ready.
plFileName plasmaDir = plMaxConfig : : GetClientPath ( ) ;
plFileName rfilename = fileName ;
if ( plasmaDir . IsValid ( ) )
{
plFileName fullPath = plFileName : : Join ( plasmaDir , " sfx " ) ;
// Before we finish our path, make sure that directory EXISTS
plFileSystem : : CreateDir ( fullPath ) ;
// Now finish the path...
fullPath = plFileName : : Join ( fullPath , keyName ) ;
// Check filestamp
plFileInfo oldInfo ( fileName ) ;
plFileInfo newInfo ( fullPath ) ;
if ( oldInfo . Exists ( ) & & newInfo . Exists ( ) )
{
// Only copy if the file is newer
if ( oldInfo . ModifyTime ( ) > newInfo . ModifyTime ( ) )
plFileSystem : : Copy ( fileName , fullPath ) ;
}
else
{
// Can't compare, so either there was an error or the target file doesn't exist. Copy no matter what.
plFileSystem : : Copy ( fileName , fullPath ) ;
}
// Point to our new sound file
rfilename = fullPath ;
}
// Additional info for the keyName--need some flag mangling, specifically for the left/right channel mangling
if ( srcBufferFlags & plSoundBuffer : : kOnlyLeftChannel )
keyName + = " :L " ;
else if ( srcBufferFlags & plSoundBuffer : : kOnlyRightChannel )
keyName + = " :R " ;
key = srcNode - > FindPageKey ( plSoundBuffer : : Index ( ) , keyName ) ;
if ( key ! = nil )
return plSoundBuffer : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
// Not yet created, so make a new one
plSoundBuffer * buffer = new plSoundBuffer ( rfilename , srcBufferFlags ) ;
if ( ! buffer - > IsValid ( ) )
{
// Invalid, so delete and return nil
delete buffer ;
return nil ;
}
// We'll put it in a location parallel to the age, say, (age,district,"sounds")
plLocation loc = srcNode - > GetLocation ( ) ;
// plKey roomKey = hsgResMgr::ResMgr()->NameToLoc( loc.GetAge(), loc.GetChapter(), "sounds" );
// TEMP HACK FOR NOW, until we actually finish implementing this--just hide them in the same file
// plKey roomKey = hsgResMgr::ResMgr()->FindLocation( loc.GetAge(), loc.GetChapter(), loc.GetPage() );
// The buffer may be shared across multiple sources. We could or together the LoadMasks of all
// the nodes that use it, or we can just go with the default loadmask of Always load, and
// count on it never getting dragged into memory if nothing that references it does.
hsgResMgr : : ResMgr ( ) - > NewKey ( keyName , buffer , srcNode - > GetLocation ( ) ) ;
return buffer ;
}
//// LookupLatestAsset ///////////////////////////////////////////////////////
// Does a find in AssetMan for the given sound file and makes sure it's
// copied over to the AssetMan directory, returning the path to said asset.
// Returns true if found, false if not.
# ifdef MAXASS_AVAILABLE
bool plBaseSoundEmitterComponent : : LookupLatestAsset ( const char * waveName , char * retPath , plErrorMsg * errMsg )
{
MaxAssInterface * assetMan = GetMaxAssInterface ( ) ;
if ( assetMan = = nil )
return false ; // No AssetMan available
// Try to find it in assetMan
jvUniqueId assetId ;
if ( assetMan - > FindAssetByFilename ( waveName , assetId ) )
{
// Get the latest version
char assetPath [ MAX_PATH ] ;
if ( ! assetMan - > GetLatestVersionFile ( assetId , assetPath , sizeof ( assetPath ) ) )
{
errMsg - > Set ( true , " SoundEmitter Convert Error " ,
" Unable to update wave file '%s' because AssetMan was unable to get the latest version. Using local copy instead. " , waveName ) . Show ( ) ;
errMsg - > Set ( false ) ;
return false ;
}
// Copy the string over and go
hsStrcpy ( retPath , assetPath ) ;
return true ;
}
return false ;
}
# endif
plSoundBuffer * plBaseSoundEmitterComponent : : IProcessSourceBuffer ( plMaxNode * maxNode , plErrorMsg * errMsg )
{
const char * fileName = GetSoundFileName ( kBaseSound ) ;
if ( fileName = = nil )
return nil ;
plSoundBuffer * srcBuffer = GetSourceBuffer ( fileName , maxNode , ICalcSourceBufferFlags ( ) ) ;
if ( srcBuffer = = nil )
{
IShowError ( kSrcBufferInvalid , " The file specified for the sound 3D component %s is invalid. "
" This emitter will not be exported. " , GetINode ( ) - > GetName ( ) , errMsg ) ;
return nil ;
}
return srcBuffer ;
}
void plBaseSoundEmitterComponent : : UpdateSoundFileSelection ( void )
{
plSoundBuffer * baseBuffer = nil ;
// Attempt to load the sound in
if ( GetSoundFileName ( kBaseSound ) = = nil )
{
// Disable this feature by default
fCompPB - > SetValue ( ( ParamID ) kSndAllowChannelSelect , 0 , 0 ) ;
}
else
{
if ( IAllowStereoFiles ( ) )
{
// We allow stereo files, so we don't want to allow stereo->mono select
fCompPB - > SetValue ( ( ParamID ) kSndAllowChannelSelect , 0 , 0 ) ;
}
else
{
baseBuffer = new plSoundBuffer ( GetSoundFileName ( kBaseSound ) ) ;
if ( baseBuffer ! = nil & & baseBuffer - > IsValid ( ) )
{
// Update our stereo channel selection if necessary
if ( baseBuffer - > GetHeader ( ) . fNumChannels = = 1 )
{
fCompPB - > SetValue ( ( ParamID ) kSndAllowChannelSelect , 0 , 0 ) ;
}
else
{
fCompPB - > SetValue ( ( ParamID ) kSndAllowChannelSelect , 0 , 1 ) ;
}
}
else
// Disable this feature by default
fCompPB - > SetValue ( ( ParamID ) kSndAllowChannelSelect , 0 , 0 ) ;
}
}
if ( baseBuffer ! = nil )
delete baseBuffer ;
}
float plBaseSoundEmitterComponent : : GetSoundVolume ( void ) const
{
return IGetDigitalVolume ( ) ;
}
//// UpdateCategories ///////////////////////////////////////////////////////////////////////////
// Loads the given combo box with category selections and sets the ParamID for the category parameter.
// Returns false if there are no categories to choose for this component
bool plBaseSoundEmitterComponent : : UpdateCategories ( HWND dialogBox , int & categoryID , ParamID & paramID )
{
HWND comboBox = GetDlgItem ( dialogBox , IDC_SND_CATEGORY ) ;
char * * cats ;
int * catEnums ;
int i , currCat , idx , currIdx ;
// Get our list of cats
if ( ! IGetCategoryList ( cats , catEnums ) )
return false ;
// We get two categories for this one: Background Music (default) and Ambience
ComboBox_ResetContent ( comboBox ) ;
currCat = fCompPB - > GetInt ( ( ParamID ) kSndCategory ) ;
currIdx = - 1 ;
for ( i = 0 ; cats [ i ] [ 0 ] ! = 0 ; i + + )
{
idx = ComboBox_AddString ( comboBox , cats [ i ] ) ;
ComboBox_SetItemData ( comboBox , idx , catEnums [ i ] ) ;
if ( catEnums [ i ] = = currCat )
currIdx = idx ;
}
if ( currIdx ! = - 1 )
ComboBox_SetCurSel ( comboBox , currIdx ) ;
else
{
// Option not found in our list, reset to a valid option
ComboBox_SetCurSel ( comboBox , 0 ) ;
fCompPB - > SetValue ( ( ParamID ) kSndCategory , 0 , catEnums [ 0 ] ) ;
}
// Return info
paramID = ( ParamID ) kSndCategory ;
categoryID = IDC_SND_CATEGORY ;
return true ;
}
SegmentMap * GetCompWaveSegmentMap ( const char * file )
{
if ( file = = nil )
return nil ;
return GetWaveSegmentMap ( file , nil ) ;
/*
const char * path = plMaxConfig : : GetClientPath ( ) ;
if ( file & & path )
{
char fullpath [ MAX_PATH ] ;
sprintf ( fullpath , " %sSfx \\ %s " , path , file ) ;
return GetWaveSegmentMap ( fullpath , nil ) ;
}
return nil ;
*/
}
//// ISetBaseParameters /////////////////////////////////////////////////////////////////////////
// Sets up parameters on the given sound based on the common paramblock values
void plBaseSoundEmitterComponent : : ISetBaseParameters ( plSound * destSound , plErrorMsg * pErrMsg )
{
// Make sure our category is valid before we set it
int i , cat = fCompPB - > GetInt ( ( ParamID ) kSndCategory ) ;
char * * cats ;
int * catEnums ;
if ( IGetCategoryList ( cats , catEnums ) )
{
for ( i = 0 ; cats [ i ] [ 0 ] ! = 0 ; i + + )
{
if ( catEnums [ i ] = = cat )
break ;
}
if ( cats [ i ] [ 0 ] = = 0 )
cat = catEnums [ 0 ] ;
}
destSound - > SetType ( cat ) ;
destSound - > SetVolume ( IGetDigitalVolume ( ) ) ;
destSound - > SetProperty ( plSound : : kPropAutoStart , fCompPB - > GetInt ( ( ParamID ) kSoundAutoStartCkBx ) ) ;
IGrabFadeValues ( destSound ) ;
if ( fCompPB - > GetInt ( ( ParamID ) kSoundLoopCkBx ) )
{
destSound - > SetProperty ( plSound : : kPropLooping , true ) ;
plString loop = plString : : FromUtf8 ( fCompPB - > GetStr ( ( ParamID ) kSoundLoopName ) ) ;
if ( ! loop . IsEmpty ( ) )
{
SegmentMap * segMap = GetCompWaveSegmentMap ( GetSoundFileName ( kBaseSound ) ) ;
if ( segMap & & segMap - > find ( loop ) ! = segMap - > end ( ) )
{
SegmentSpec * spec = ( * segMap ) [ loop ] ;
// sound->SetLoopPoints(spec->fStart, spec->fEnd);
}
}
}
else
destSound - > SetProperty ( plSound : : kPropLooping , false ) ;
}
//// AddToAnim //////////////////////////////////////////////////////////////////////////////////
// Support for animated volumes
bool plBaseSoundEmitterComponent : : AddToAnim ( plAGAnim * anim , plMaxNode * node )
{
bool result = false ;
plController * ctl ;
hsControlConverter & cc = hsControlConverter : : Instance ( ) ;
float start , end ;
if ( ! anim - > GetName ( ) . Compare ( ENTIRE_ANIMATION_NAME ) )
{
start = end = - 1 ;
}
else
{
start = anim - > GetStart ( ) ;
end = anim - > GetEnd ( ) ;
}
ctl = cc . MakeScalarController ( GetParamBlock2Controller ( fCompPB , ( ParamID ) kSoundVolumeSlider ) , node , start , end ) ;
if ( ctl ! = nil )
{
// Better only do this when the sound component is applied to only one object...
if ( fIndices . size ( ) ! = 1 )
{
delete ctl ;
return false ;
}
std : : map < plMaxNode * , int > : : iterator i = fIndices . begin ( ) ;
plSoundVolumeApplicator * app = new plSoundVolumeApplicator ( ( * i ) . second ) ;
app - > SetChannelName ( plString : : FromUtf8 ( node - > GetName ( ) ) ) ;
plAnimComponentBase : : SetupCtl ( anim , ctl , app , node ) ;
result = true ;
}
return result ;
}
// Class that accesses the paramblock
struct indexinfo
{
indexinfo : : indexinfo ( ) { pNode = nil ; fIndex = - 1 ; }
plMaxNode * pNode ;
int fIndex ;
} ;
int GetSoundNameAndIdx ( plComponentBase * comp , plMaxNodeBase * node , const char * & name )
{
int idx = - 1 ;
if ( ( comp - > ClassID ( ) = = SOUND_3D_COMPONENT_ID | |
comp - > ClassID ( ) = = BGND_MUSIC_COMPONENT_ID | |
comp - > ClassID ( ) = = GUI_SOUND_COMPONENT_ID ) & & node - > CanConvert ( ) )
{
idx = ( ( plBaseSoundEmitterComponent * ) comp ) - > GetSoundIdx ( ( plMaxNode * ) node ) ;
}
if ( node - > CanConvert ( ) )
name = idx < 0 ? nil : comp - > GetINode ( ) - > GetName ( ) ;
else
name = nil ;
return idx ;
}
int plAudioComp : : GetSoundModIdx ( plComponentBase * comp , plMaxNode * node )
{
if ( comp - > ClassID ( ) = = SOUND_3D_COMPONENT_ID | |
comp - > ClassID ( ) = = BGND_MUSIC_COMPONENT_ID | |
comp - > ClassID ( ) = = GUI_SOUND_COMPONENT_ID )
return ( ( plBaseSoundEmitterComponent * ) comp ) - > GetSoundIdx ( node ) ;
return - 1 ;
}
bool plAudioComp : : IsLocalOnly ( plComponentBase * comp )
{
if ( comp - > ClassID ( ) = = SOUND_3D_COMPONENT_ID | |
comp - > ClassID ( ) = = BGND_MUSIC_COMPONENT_ID | |
comp - > ClassID ( ) = = GUI_SOUND_COMPONENT_ID )
return ( ( plBaseSoundEmitterComponent * ) comp ) - > IsLocalOnly ( ) ? true : false ;
return false ;
}
bool plAudioComp : : IsSoundComponent ( plComponentBase * comp )
{
Class_ID id = comp - > ClassID ( ) ;
if ( id = = SOUND_3D_COMPONENT_ID | |
id = = BGND_MUSIC_COMPONENT_ID | |
id = = GUI_SOUND_COMPONENT_ID )
return true ;
return false ;
}
class plAudioBaseComponentProc : public plLCBoxComponentProc
{
protected :
void IConvertOldVolume ( IParamBlock2 * pb )
{
int oldVol = pb - > GetInt ( ( ParamID ) kOldSoundVolumeSlider , 0 ) ;
if ( oldVol ! = 4999 )
{
float v = ( float ) ( oldVol - 5000 ) / 5000.f ;
pb - > SetValue ( ( ParamID ) kNotSoOldSoundVolumeSlider , 0 , v ) ;
pb - > SetValue ( ( ParamID ) kOldSoundVolumeSlider , 0 , 4999 ) ;
}
// Shut up.
float notSoOldV = pb - > GetFloat ( ( ParamID ) kNotSoOldSoundVolumeSlider , 0 ) ;
if ( notSoOldV ! = - 1.f )
{
float d3dValueReally = - 5000.f + ( 5000.f * notSoOldV ) ;
float ourNewValue = ( float ) d3dValueReally / 100.f ;
pb - > SetValue ( ( ParamID ) kSoundVolumeSlider , 0 , ourNewValue ) ;
pb - > SetValue ( ( ParamID ) kNotSoOldSoundVolumeSlider , 0 , - 1.f ) ;
}
}
void IGetNewLocalFileName ( plBaseSoundEmitterComponent * soundComponent , plBaseSoundEmitterComponent : : WhichSound which )
{
char fileName [ MAX_PATH ] , dirName [ MAX_PATH ] ;
const char * name = soundComponent - > GetSoundFileName ( which ) ;
if ( name ! = nil )
strcpy ( fileName , name ) ;
else
strcpy ( fileName , _T ( " " ) ) ;
strcpy ( dirName , fileName ) ;
: : PathRemoveFileSpec ( dirName ) ;
OPENFILENAME ofn = { 0 } ;
ofn . lStructSize = sizeof ( OPENFILENAME ) ;
ofn . hwndOwner = GetCOREInterface ( ) - > GetMAXHWnd ( ) ;
ofn . lpstrFilter = " WAV Files (*.wav) \0 *.wav \0 Windows Media Audio Files (*.wma) \0 *.wma \0 OGG Vorbis Files (*.ogg) \0 *.ogg \0 " ;
ofn . lpstrFile = ( LPSTR ) fileName ;
ofn . nMaxFile = sizeof ( fileName ) ;
ofn . lpstrInitialDir = dirName ;
ofn . lpstrTitle = " Choose a sound file " ;
ofn . Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY | OFN_PATHMUSTEXIST ;
ofn . lpstrDefExt = " wav " ;
# ifdef MAXASS_AVAILABLE
if ( GetOpenFileName ( & ofn ) )
{
jvUniqueId emptyId ;
soundComponent - > SetSoundAssetId ( which , emptyId , fileName ) ;
}
# endif
}
void IUpdateSoundButton ( plBaseSoundEmitterComponent * soundComponent , HWND hDlg , int dlgBtnItemToSet , plBaseSoundEmitterComponent : : WhichSound which )
{
ICustButton * custButton ;
TCHAR fileName [ MAX_PATH ] ;
custButton = GetICustButton ( GetDlgItem ( hDlg , dlgBtnItemToSet ) ) ;
if ( custButton ! = nil )
{
const char * origName = soundComponent - > GetSoundFileName ( which ) ;
if ( origName ! = nil & & strlen ( origName ) > 0 )
{
strcpy ( fileName , origName ) ;
: : PathStripPath ( fileName ) ;
custButton - > SetText ( fileName ) ;
}
else
custButton - > SetText ( _T ( " <None> " ) ) ;
ReleaseICustButton ( custButton ) ;
}
soundComponent - > UpdateSoundFileSelection ( ) ;
}
void ISelectSoundFile ( plBaseSoundEmitterComponent * soundComponent , HWND hDlg , int dlgBtnItemToSet , plBaseSoundEmitterComponent : : WhichSound which )
{
# ifdef MAXASS_AVAILABLE
MaxAssInterface * maxAssInterface = GetMaxAssInterface ( ) ;
// if we have the assetman plug-in, then try to use it, unless shift is held down
if ( maxAssInterface & & ! ( GetKeyState ( VK_SHIFT ) & 0x8000 ) )
{
jvUniqueId assetId = soundComponent - > GetSoundAssetID ( which ) ;
char fileName [ MAX_PATH ] ;
if ( maxAssInterface - > OpenSoundDlg ( assetId , fileName , MAX_PATH ) )
{
// Set asset ID and filename
soundComponent - > SetSoundAssetId ( which , assetId , fileName ) ;
}
}
else
{
IGetNewLocalFileName ( soundComponent , which ) ;
}
# else
IGetNewLocalFileName ( soundComponent , which ) ;
# endif
// Update the button now
if ( hDlg ! = nil )
IUpdateSoundButton ( soundComponent , hDlg , dlgBtnItemToSet , which ) ;
}
BOOL DlgProc ( TimeValue t , IParamMap2 * map , HWND hWnd , UINT msg , WPARAM wParam , LPARAM lParam )
{
plBaseSoundEmitterComponent * soundComp = ( plBaseSoundEmitterComponent * ) map - > GetParamBlock ( ) - > GetOwner ( ) ;
switch ( msg )
{
case WM_INITDIALOG :
CheckDlgButton ( hWnd , IDC_SND_TRACKVIEW , soundComp - > fAllowUnhide ? BST_CHECKED : BST_UNCHECKED ) ;
return true ;
case WM_COMMAND :
if ( LOWORD ( wParam ) = = IDC_SND_TRACKVIEW )
{
soundComp - > fAllowUnhide = ( IsDlgButtonChecked ( hWnd , IDC_SND_TRACKVIEW ) = = BST_CHECKED ) ;
plComponentShow : : Update ( ) ;
return true ;
}
break ;
}
return false ;
}
} ;
//// Helper accessors and dialog procs ////
static plSingleCompSelProc gSoundSoftVolumeSelProc ( kSndSoftRegion , IDC_COMP_SOUNDREGION_CHOOSE_VOLUME , " Select a soft region to use for the sound " ) ;
// When one of our parameters that is a ref changes, send out the component ref
// changed message. Normally, messages from component refs are ignored since
// they pass along all the messages of the ref, which generates a lot of false
// converts.
class plSoundSoftVolAccessor : public PBAccessor
{
public :
void Set ( PB2Value & v , ReferenceMaker * owner , ParamID id , int tabIndex , TimeValue t )
{
if ( id = = kSndSoftRegion )
{
plBaseSoundEmitterComponent * comp = ( plBaseSoundEmitterComponent * ) owner ;
comp - > NotifyDependents ( FOREVER , PART_ALL , REFMSG_USER_COMP_REF_CHANGED ) ;
}
}
} ;
static plSoundSoftVolAccessor gSoundSoftVolAccessor ;
enum
{
kSndSharedParams ,
kS3DBaseParams ,
kS3DSoftVolumeParams ,
kSoundFadeParams ,
kSndWaveformParams ,
kSndEAXParams
} ;
//// Shared ParamBlock for All Sounds ///////////////////////////////////////////////////////////
# define sSoundSharedPBHeader(s) kSndSharedParams, IDD_COMP_SOUNDBASE, s##, 0, 0, &gSoundCompProc, \
kSoundFadeParams , IDD_COMP_SOUND_FADEPARAMS , IDS_COMP_SOUNDFADEPARAMS , 0 , 0 , & gSoundFadeParamsProc
static ParamBlockDesc2 sSoundSharedPB
(
plComponent : : kBlkComp + 2 , _T ( " Sound Shared Params " ) , 0 , nil , P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP , plComponent : : kRefComp ,
2 , // Number of rollouts
kSndSharedParams , IDD_COMP_SOUNDBASE , IDS_COMP_SOUNDBASE , 0 , 0 , nil ,
kSoundFadeParams , IDD_COMP_SOUND_FADEPARAMS , IDS_COMP_SOUNDFADEPARAMS , 0 , 0 , nil ,
// params
/// Version # (currently 0, won't use until we know everyone has paramblocks with this in it)
kSndVersionCount , _T ( " " ) , TYPE_INT , 0 , 0 ,
p_range , 0 , 10000 ,
p_default , 0 ,
end ,
kSoundFileName , _T ( " fileName " ) , TYPE_STRING , 0 , 0 ,
end ,
kSoundAutoStartCkBx , _T ( " autoStart " ) , TYPE_BOOL , 0 , 0 ,
p_default , FALSE ,
p_ui , kSndSharedParams , TYPE_SINGLECHEKBOX , IDC_COMP_SOUND3D_AUTOSTART_CKBX ,
end ,
kSoundLoopCkBx , _T ( " loop " ) , TYPE_BOOL , 0 , 0 ,
p_default , FALSE ,
p_ui , kSndSharedParams , TYPE_SINGLECHEKBOX , IDC_COMP_SOUND3D_LOOPCHKBOX ,
end ,
kSoundLoopName , _T ( " loopName " ) , TYPE_STRING , 0 , 0 ,
end ,
kSndDisableLOD , _T ( " disableLOD " ) , TYPE_BOOL , 0 , 0 ,
p_default , FALSE ,
p_ui , kSndSharedParams , TYPE_SINGLECHEKBOX , IDC_COMP_SOUND_DISABLELOD ,
end ,
kSoundVolumeSlider , _T ( " volume " ) , TYPE_FLOAT , P_ANIMATABLE , IDS_SND_VOLUME ,
p_ui , kSndSharedParams , TYPE_SLIDER , EDITTYPE_FLOAT , IDC_COMP_SOUND3D_SLIDERVIEWER , IDC_COMP_SOUND3D_VOLSLIDER , 4 ,
p_range , - 48.0f , 0.f ,
p_default , 0.f ,
end ,
kNotSoOldSoundVolumeSlider , _T ( " " ) , TYPE_FLOAT , 0 , 0 ,
end ,
kOldSoundVolumeSlider , _T ( " " ) , TYPE_INT , 0 , 0 ,
end ,
kSndCategory , _T ( " category " ) , TYPE_INT , 0 , 0 ,
p_range , plSound : : kStartType , plSound : : kNumTypes - 1 ,
p_default , plSound : : kSoundFX ,
end ,
/// Fade Parameters rollout
kSndFadeInEnable , _T ( " fadeInEnable " ) , TYPE_BOOL , 0 , 0 ,
p_default , FALSE ,
p_ui , kSoundFadeParams , TYPE_SINGLECHEKBOX , IDC_SOUND3D_INENABLE ,
end ,
kSndFadeInType , _T ( " fadeInType " ) , TYPE_INT , 0 , 0 ,
p_default , 0 ,
end ,
kSndFadeInLength , _T ( " fadeInLength " ) , TYPE_FLOAT , 0 , 0 ,
p_ui , kSoundFadeParams , TYPE_SPINNER , EDITTYPE_FLOAT , IDC_SOUND3D_INLENGTH , IDC_SOUND3D_INLENGTHSPIN , 1.0f ,
p_default , 1.f ,
end ,
kSndFadeOutEnable , _T ( " fadeOutEnable " ) , TYPE_BOOL , 0 , 0 ,
p_default , FALSE ,
p_ui , kSoundFadeParams , TYPE_SINGLECHEKBOX , IDC_SOUND3D_OUTENABLE ,
end ,
kSndFadeOutType , _T ( " fadeOutType " ) , TYPE_INT , 0 , 0 ,
p_default , 0 ,
end ,
kSndFadeOutLength , _T ( " fadeOutLength " ) , TYPE_FLOAT , 0 , 0 ,
p_ui , kSoundFadeParams , TYPE_SPINNER , EDITTYPE_FLOAT , IDC_SOUND3D_OUTLENGTH , IDC_SOUND3D_OUTLENGTHSPIN , 1.0f ,
p_default , 1.f ,
end ,
end
) ;
//// ParamBlock Macros for Waveform Properties Rollout ///////////////////////////////////////////
# define sSndWaveformPropsHeader kSndWaveformParams, IDD_COMP_SOUNDSRC, IDS_COMP_SOUNDSRC, 0, 0, NULL
# define sSndWaveformPropsParamTemplate \
\
kSndAllowChannelSelect , _T ( " allowChannelSelect " ) , TYPE_BOOL , 0 , 0 , \
p_default , 0 , \
p_ui , kSndWaveformParams , TYPE_SINGLECHEKBOX , IDC_SND_ISSTEREO_HIDDEN , \
p_enable_ctrls , 1 , kSndChannelSelect , \
end , \
\
/* Channel select for stereo sources */ \
kSndChannelSelect , _T ( " sourceChannel " ) , TYPE_INT , 0 , 0 , \
p_ui , kSndWaveformParams , TYPE_RADIO , 2 , IDC_SND_CHANSRC1 , IDC_SND_CHANSRC2 , \
p_default , 0 , \
end , \
\
kSndPriority , _T ( " sndPriority " ) , TYPE_INT , 0 , 0 , \
p_range , 0 , 10 , \
p_ui , kSndWaveformParams , TYPE_SPINNER , EDITTYPE_INT , IDC_SND_PRIORITY , IDC_SND_PRIORITY_SPIN , 1.f , \
p_default , 0 , \
end
//// Enums Source EAX Properties Rollout ////////////////////////////////////////////////////////
enum EAXRefs
{
kEAXEnabled = 128 ,
kEAXRoom ,
kEAXRoomHF ,
kEAXRoomAuto ,
kEAXRoomHFAuto ,
kEAXOutsideVolHF ,
kEAXAirAbsorptionFact ,
kEAXRoomRolloffFact ,
kEAXDopplerFact ,
kEAXRolloffFact ,
kEAXEnableOcclusion ,
kEAXOcclusionRegion ,
kEAXStartOcclusion ,
kEAXStartOcclusionLFRatio ,
kEAXStartOcclusionRoomRatio ,
kEAXStartOcclusionDirectRatio ,
kEAXEndOcclusion ,
kEAXEndOcclusionLFRatio ,
kEAXEndOcclusionRoomRatio ,
kEAXEndOcclusionDirectRatio ,
kEAXWhichOccSwapped ,
kEAXTempOcclusion ,
kEAXTempOcclusionLFRatio ,
kEAXTempOcclusionRoomRatio ,
kEAXTempOcclusionDirectRatio ,
kEAXTempOccSwapper
} ;
//// DialogProc for Source EAX Properties Rollout ///////////////////////////////////////////////
class plEAXPropsDlgProc : public plSingleCompSelProc
{
IParamBlock2 * fLastBlockSwapped ;
void ISwapOutOcclusion ( IParamBlock2 * pb )
{
if ( pb = = nil )
return ;
if ( pb - > GetInt ( ( ParamID ) kEAXWhichOccSwapped ) = = 0 )
{
// Swap out to start values
pb - > SetValue ( ( ParamID ) kEAXStartOcclusion , 0 , pb - > GetInt ( ( ParamID ) kEAXTempOcclusion ) ) ;
pb - > SetValue ( ( ParamID ) kEAXStartOcclusionLFRatio , 0 , pb - > GetFloat ( ( ParamID ) kEAXTempOcclusionLFRatio ) ) ;
pb - > SetValue ( ( ParamID ) kEAXStartOcclusionRoomRatio , 0 , pb - > GetFloat ( ( ParamID ) kEAXTempOcclusionRoomRatio ) ) ;
pb - > SetValue ( ( ParamID ) kEAXStartOcclusionDirectRatio , 0 , pb - > GetFloat ( ( ParamID ) kEAXTempOcclusionDirectRatio ) ) ;
}
else if ( pb - > GetInt ( ( ParamID ) kEAXWhichOccSwapped ) = = 1 )
{
// Swap out to end values
pb - > SetValue ( ( ParamID ) kEAXEndOcclusion , 0 , pb - > GetInt ( ( ParamID ) kEAXTempOcclusion ) ) ;
pb - > SetValue ( ( ParamID ) kEAXEndOcclusionLFRatio , 0 , pb - > GetFloat ( ( ParamID ) kEAXTempOcclusionLFRatio ) ) ;
pb - > SetValue ( ( ParamID ) kEAXEndOcclusionRoomRatio , 0 , pb - > GetFloat ( ( ParamID ) kEAXTempOcclusionRoomRatio ) ) ;
pb - > SetValue ( ( ParamID ) kEAXEndOcclusionDirectRatio , 0 , pb - > GetFloat ( ( ParamID ) kEAXTempOcclusionDirectRatio ) ) ;
}
// Set to "none swapped"
pb - > SetValue ( ( ParamID ) kEAXWhichOccSwapped , 0 , ( int ) - 1 ) ;
fLastBlockSwapped = nil ;
}
void ISwapInOcclusion ( IParamBlock2 * pb , int which )
{
if ( pb = = nil )
return ;
if ( which = = 0 )
{
// Swap in from start values
pb - > SetValue ( ( ParamID ) kEAXTempOcclusion , 0 , pb - > GetInt ( ( ParamID ) kEAXStartOcclusion ) ) ;
pb - > SetValue ( ( ParamID ) kEAXTempOcclusionLFRatio , 0 , pb - > GetFloat ( ( ParamID ) kEAXStartOcclusionLFRatio ) ) ;
pb - > SetValue ( ( ParamID ) kEAXTempOcclusionRoomRatio , 0 , pb - > GetFloat ( ( ParamID ) kEAXStartOcclusionRoomRatio ) ) ;
pb - > SetValue ( ( ParamID ) kEAXTempOcclusionDirectRatio , 0 , pb - > GetFloat ( ( ParamID ) kEAXStartOcclusionDirectRatio ) ) ;
}
else
{
// Swap in from end values
pb - > SetValue ( ( ParamID ) kEAXTempOcclusion , 0 , pb - > GetInt ( ( ParamID ) kEAXEndOcclusion ) ) ;
pb - > SetValue ( ( ParamID ) kEAXTempOcclusionLFRatio , 0 , pb - > GetFloat ( ( ParamID ) kEAXEndOcclusionLFRatio ) ) ;
pb - > SetValue ( ( ParamID ) kEAXTempOcclusionRoomRatio , 0 , pb - > GetFloat ( ( ParamID ) kEAXEndOcclusionRoomRatio ) ) ;
pb - > SetValue ( ( ParamID ) kEAXTempOcclusionDirectRatio , 0 , pb - > GetFloat ( ( ParamID ) kEAXEndOcclusionDirectRatio ) ) ;
}
pb - > SetValue ( ( ParamID ) kEAXWhichOccSwapped , 0 , ( int ) which ) ;
if ( pb - > GetMap ( ) ! = nil )
pb - > GetMap ( ) - > UpdateUI ( 0 ) ;
fLastBlockSwapped = pb ;
}
class plOccPreset
{
public :
char * fName ;
int16_t fOcc ;
float fLFRatio ;
float fRoomRatio ;
} ;
plOccPreset fPresets [ 9 ] ;
void ILoadOccPresets ( HWND hDlg )
{
HWND combo = GetDlgItem ( hDlg , IDC_EAX_OCCPRESET ) ;
int i ;
ComboBox_ResetContent ( combo ) ;
for ( i = 0 ; i < 9 ; i + + )
ComboBox_AddString ( combo , fPresets [ i ] . fName ) ;
ComboBox_SetCurSel ( combo , 0 ) ;
}
public :
void FlushSwappedPBs ( void )
{
if ( fLastBlockSwapped ! = nil )
ISwapOutOcclusion ( fLastBlockSwapped ) ;
}
plEAXPropsDlgProc ( ) : plSingleCompSelProc ( kEAXOcclusionRegion , IDC_EAX_OCCREGION , " Select the soft region to blend these EAX occlusion properties " )
{
int i ;
// Annoyingly, the EAX headers don't have a convenient array, just some #defines
static char occNames [ ] [ 64 ] = { " Single window " , " Double window " , " Thin door " , " Thick door " ,
" Wood wall " , " Brick wall " , " Stone wall " , " Curtain " } ;
int16_t occValues [ ] = { EAX_MATERIAL_SINGLEWINDOW , EAX_MATERIAL_DOUBLEWINDOW , EAX_MATERIAL_THINDOOR ,
EAX_MATERIAL_THICKDOOR , EAX_MATERIAL_WOODWALL , EAX_MATERIAL_BRICKWALL ,
EAX_MATERIAL_STONEWALL , EAX_MATERIAL_CURTAIN } ;
float occLFValues [ ] = { EAX_MATERIAL_SINGLEWINDOWLF , EAX_MATERIAL_DOUBLEWINDOWLF , EAX_MATERIAL_THINDOORLF ,
EAX_MATERIAL_THICKDOORLF , EAX_MATERIAL_WOODWALLLF , EAX_MATERIAL_BRICKWALLLF ,
EAX_MATERIAL_STONEWALLLF , EAX_MATERIAL_CURTAINLF } ;
int16_t occRoomValues [ ] = { EAX_MATERIAL_SINGLEWINDOWROOMRATIO , EAX_MATERIAL_DOUBLEWINDOWROOMRATIO , EAX_MATERIAL_THINDOORROOMRATIO ,
EAX_MATERIAL_THICKDOORROOMRATIO , EAX_MATERIAL_WOODWALLROOMRATIO , EAX_MATERIAL_BRICKWALLROOMRATIO ,
EAX_MATERIAL_STONEWALLROOMRATIO , EAX_MATERIAL_CURTAINROOMRATIO } ;
for ( i = 1 ; i < 9 ; i + + )
{
fPresets [ i ] . fName = occNames [ i - 1 ] ;
fPresets [ i ] . fOcc = occValues [ i - 1 ] ;
fPresets [ i ] . fLFRatio = occLFValues [ i - 1 ] ;
fPresets [ i ] . fRoomRatio = occRoomValues [ i - 1 ] ;
}
fPresets [ 0 ] . fName = " None " ;
fPresets [ 0 ] . fOcc = 0 ;
fPresets [ 0 ] . fLFRatio = 0.25f ;
fPresets [ 0 ] . fRoomRatio = 1.5f ;
}
void DeleteThis ( ) { }
BOOL DlgProc ( TimeValue t , IParamMap2 * map , HWND hWnd , UINT msg , WPARAM wParam , LPARAM lParam )
{
IParamBlock2 * pblock = map - > GetParamBlock ( ) ;
switch ( msg )
{
case WM_INITDIALOG :
pblock - > SetValue ( ( ParamID ) kEAXTempOccSwapper , 0 , ( int ) 0 ) ;
ISwapInOcclusion ( pblock , 0 ) ;
ILoadOccPresets ( hWnd ) ;
break ;
case WM_DESTROY :
ISwapOutOcclusion ( pblock ) ;
return 0 ;
case WM_SHOWWINDOW :
if ( wParam )
{
pblock - > SetValue ( ( ParamID ) kEAXTempOccSwapper , 0 , ( int ) 0 ) ;
ISwapInOcclusion ( pblock , 0 ) ;
}
else
ISwapOutOcclusion ( pblock ) ;
return 0 ;
case WM_COMMAND :
if ( LOWORD ( wParam ) = = IDC_EAX_STARTOCC | | LOWORD ( wParam ) = = IDC_EAX_ENDOCC )
{
// Our radio button to switch between start and end values was hit. So swap out the values
// from the temp ones
ISwapOutOcclusion ( pblock ) ;
ISwapInOcclusion ( pblock , ( LOWORD ( wParam ) = = IDC_EAX_STARTOCC ) ? 0 : 1 ) ;
return true ;
}
else if ( LOWORD ( wParam ) = = IDC_EAX_OCCPRESET & & HIWORD ( wParam ) = = CBN_SELCHANGE )
{
HWND combo = GetDlgItem ( hWnd , IDC_EAX_OCCPRESET ) ;
int idx = ComboBox_GetCurSel ( combo ) ;
if ( idx ! = CB_ERR )
{
// Load from presets
pblock - > SetValue ( ( ParamID ) kEAXTempOcclusion , 0 , ( int ) fPresets [ idx ] . fOcc ) ;
pblock - > SetValue ( ( ParamID ) kEAXTempOcclusionLFRatio , 0 , fPresets [ idx ] . fLFRatio ) ;
pblock - > SetValue ( ( ParamID ) kEAXTempOcclusionRoomRatio , 0 , fPresets [ idx ] . fRoomRatio ) ;
}
return true ;
}
break ;
}
return plSingleCompSelProc : : DlgProc ( t , map , hWnd , msg , wParam , lParam ) ;
}
} ;
static plEAXPropsDlgProc sEAXPropsDlgProc ;
//// ParamBlock for Source EAX Properties Rollout ///////////////////////////////////////////////
// Note: we can't make this a real ParamBlock and do P_INCLUDE_PARAMS because, in Discreet's
// amazing method of doing things, we can't INCLUDE more than one ParamBlock in any other PB.
// So either we chain them together here (and thus make them dependent on one another, which
// is lame) or we just make the whole damned thing a #define, which is all P_INCLUDE_PARAMS
// really does anyway.
# define sSndEAXPropsParamHeader kSndEAXParams, IDD_COMP_EAXBUFFER, IDS_COMP_EAXBUFFER, 0, APPENDROLL_CLOSED, &sEAXPropsDlgProc
//static ParamBlockDesc2 sSndEAXPropsParamTemplate
//(
/// Main def
// plComponent::kBlkComp + 1, _T("sndEAXProps"), 0, nil, P_AUTO_UI + P_MULTIMAP + P_AUTO_CONSTRUCT, plComponent::kRefComp,
// 1,
// kSndEAXParams, IDD_COMP_EAXBUFFER, IDS_COMP_EAXBUFFER, 0, 0, nil,
# define sSndEAXPropsParamTemplate \
\
kEAXEnabled , _T ( " eaxEnabled " ) , TYPE_BOOL , 0 , 0 , \
p_default , 0 , \
p_ui , kSndEAXParams , TYPE_SINGLECHEKBOX , IDC_EAX_ENABLE , \
p_enable_ctrls , 10 , kEAXRoom , kEAXRoomHF , kEAXRoomAuto , kEAXRoomHFAuto , \
kEAXOutsideVolHF , kEAXAirAbsorptionFact , kEAXRoomRolloffFact , kEAXDopplerFact , kEAXRolloffFact , \
kEAXEnableOcclusion , \
end , \
\
kEAXRoom , _T ( " eaxRoom " ) , TYPE_INT , 0 , 0 , \
p_ui , kSndEAXParams , TYPE_SLIDER , EDITTYPE_INT , IDC_EAX_ROOM_EDIT , IDC_EAX_ROOM , 8 , \
p_range , - 10000 , 1000 , \
p_default , 0 , \
end , \
\
kEAXRoomHF , _T ( " eaxRoomHF " ) , TYPE_INT , 0 , 0 , \
p_ui , kSndEAXParams , TYPE_SLIDER , EDITTYPE_INT , IDC_EAX_ROOMHF_EDIT , IDC_EAX_ROOMHF , 8 , \
p_range , - 10000 , 0 , \
p_default , 0 , \
end , \
\
kEAXRoomAuto , _T ( " eaxRoomAuto " ) , TYPE_BOOL , 0 , 0 , \
p_default , 1 , \
p_ui , kSndEAXParams , TYPE_SINGLECHEKBOX , IDC_EAX_ROOMAUTO , \
end , \
\
kEAXRoomHFAuto , _T ( " eaxRoomHFAuto " ) , TYPE_BOOL , 0 , 0 , \
p_default , 1 , \
p_ui , kSndEAXParams , TYPE_SINGLECHEKBOX , IDC_EAX_ROOMHFAUTO , \
end , \
\
kEAXOutsideVolHF , _T ( " eaxOutsideVolHF " ) , TYPE_INT , 0 , 0 , \
p_ui , kSndEAXParams , TYPE_SLIDER , EDITTYPE_INT , IDC_EAX_OUTSIDEVOLHF_EDIT , IDC_EAX_OUTSIDEVOLHF , 8 , \
p_range , - 10000 , 0 , \
p_default , 0 , \
end , \
\
kEAXAirAbsorptionFact , _T ( " eaxAirAbsorptionFact " ) , TYPE_FLOAT , 0 , 0 , \
p_ui , kSndEAXParams , TYPE_SLIDER , EDITTYPE_FLOAT , IDC_EAX_AIRABSORPTFACT_EDIT , IDC_EAX_AIRABSORPTFACT , 8 , \
p_range , 0.f , 10.f , \
p_default , 1.f , \
end , \
\
kEAXRoomRolloffFact , _T ( " eaxRoomRolloffFact " ) , TYPE_FLOAT , 0 , 0 , \
p_ui , kSndEAXParams , TYPE_SLIDER , EDITTYPE_FLOAT , IDC_EAX_ROOMROLLOFFFACT_EDIT , IDC_EAX_ROOMROLLOFFFACT , 8 , \
p_range , 0.f , 10.f , \
p_default , 0.f , \
end , \
\
kEAXDopplerFact , _T ( " eaxDopplerFact " ) , TYPE_FLOAT , 0 , 0 , \
p_ui , kSndEAXParams , TYPE_SLIDER , EDITTYPE_FLOAT , IDC_EAX_DOPPLERFACT_EDIT , IDC_EAX_DOPPLERFACT , 8 , \
p_range , 0.f , 10.f , \
p_default , 0.f , \
end , \
\
kEAXRolloffFact , _T ( " eaxRolloffFact " ) , TYPE_FLOAT , 0 , 0 , \
p_ui , kSndEAXParams , TYPE_SLIDER , EDITTYPE_FLOAT , IDC_EAX_ROLLOFFFACT_EDIT , IDC_EAX_ROLLOFFFACT , 8 , \
p_range , 0.f , 10.f , \
p_default , 0.f , \
end , \
\
kEAXEnableOcclusion , _T ( " eaxEnableOcclusion " ) , TYPE_BOOL , 0 , 0 , \
p_default , 0 , \
p_ui , kSndEAXParams , TYPE_SINGLECHEKBOX , IDC_EAX_ENABLEOCCLUSION , \
p_enable_ctrls , 6 , kEAXOcclusionRegion , kEAXTempOcclusion , kEAXTempOcclusionLFRatio , kEAXTempOcclusionRoomRatio , \
kEAXTempOcclusionDirectRatio , kEAXTempOccSwapper , \
end , \
\
kEAXOcclusionRegion , _T ( " eaxOcclusionRegion " ) , TYPE_INODE , 0 , 0 , \
end , \
\
kEAXStartOcclusion , _T ( " eaxStartOcclusion " ) , TYPE_INT , 0 , 0 , \
p_range , - 10000 , 0 , p_default , 0 , \
end , \
\
kEAXStartOcclusionLFRatio , _T ( " eaxStartOccLFRatio " ) , TYPE_FLOAT , 0 , 0 , \
p_range , 0.f , 1.f , p_default , 0.25f , \
end , \
\
kEAXStartOcclusionRoomRatio , _T ( " eaxStartOccRoomRatio " ) , TYPE_FLOAT , 0 , 0 , \
p_range , 0.f , 10.f , p_default , 1.5f , \
end , \
\
kEAXStartOcclusionDirectRatio , _T ( " eaxStartOccDirectRatio " ) , TYPE_FLOAT , 0 , 0 , \
p_range , 0.f , 10.f , p_default , 1.0f , \
end , \
\
kEAXEndOcclusion , _T ( " eaxEndOcclusion " ) , TYPE_INT , 0 , 0 , \
p_range , - 10000 , 0 , p_default , 0 , \
end , \
\
kEAXEndOcclusionLFRatio , _T ( " eaxEndOccLFRatio " ) , TYPE_FLOAT , 0 , 0 , \
p_range , 0.f , 1.f , p_default , 0.25f , \
end , \
\
kEAXEndOcclusionRoomRatio , _T ( " eaxEndOccRoomRatio " ) , TYPE_FLOAT , 0 , 0 , \
p_range , 0.f , 10.f , p_default , 1.5f , \
end , \
\
kEAXEndOcclusionDirectRatio , _T ( " eaxEndOccDirectRatio " ) , TYPE_FLOAT , 0 , 0 , \
p_range , 0.f , 10.f , p_default , 1.0f , \
end , \
\
kEAXWhichOccSwapped , _T ( " eaxWhichOccSwapped " ) , TYPE_INT , 0 , 0 , \
end , \
\
kEAXTempOccSwapper , _T ( " eaxOccSwapper " ) , TYPE_INT , 0 , 0 , \
p_ui , kSndEAXParams , TYPE_RADIO , 2 , IDC_EAX_STARTOCC , IDC_EAX_ENDOCC , \
p_default , 0 , \
end , \
\
kEAXTempOcclusion , _T ( " eaxTempOcclusion " ) , TYPE_INT , 0 , 0 , \
p_ui , kSndEAXParams , TYPE_SLIDER , EDITTYPE_INT , IDC_EAX_OCCLUSION_EDIT , IDC_EAX_OCCLUSION , 8 , \
p_range , - 10000 , 0 , p_default , 0 , \
end , \
\
kEAXTempOcclusionLFRatio , _T ( " eaxTempOccLFRatio " ) , TYPE_FLOAT , 0 , 0 , \
p_ui , kSndEAXParams , TYPE_SLIDER , EDITTYPE_FLOAT , IDC_EAX_OCCLFRATIO_EDIT , IDC_EAX_OCCLFRATIO , 8 , \
p_range , 0.f , 1.f , p_default , 0.25f , \
end , \
\
kEAXTempOcclusionRoomRatio , _T ( " eaxTempOccRoomRatio " ) , TYPE_FLOAT , 0 , 0 , \
p_ui , kSndEAXParams , TYPE_SLIDER , EDITTYPE_FLOAT , IDC_EAX_OCCROOMRATIO_EDIT , IDC_EAX_OCCROOMRATIO , 8 , \
p_range , 0.f , 10.f , p_default , 1.5f , \
end , \
\
kEAXTempOcclusionDirectRatio , _T ( " eaxTempOccDirectRatio " ) , TYPE_FLOAT , 0 , 0 , \
p_ui , kSndEAXParams , TYPE_SLIDER , EDITTYPE_FLOAT , IDC_EAX_OCCDIRECTRATIO_EDIT , IDC_EAX_OCCDIRECTRATIO , 8 , \
p_range , 0.f , 10.f , p_default , 1.0f , \
end
// , end
//);
void plBaseSoundEmitterComponent : : IGrabEAXParams ( plSound * sound , plErrorMsg * pErrMsg )
{
sEAXPropsDlgProc . FlushSwappedPBs ( ) ;
plEAXSourceSettings & settings = sound - > GetEAXSettings ( ) ;
if ( fCompPB - > GetInt ( ( ParamID ) kEAXEnabled ) )
{
settings . Enable ( true ) ;
settings . SetRoomParams ( fCompPB - > GetInt ( ( ParamID ) kEAXRoom ) , fCompPB - > GetInt ( ( ParamID ) kEAXRoomHF ) ,
fCompPB - > GetInt ( ( ParamID ) kEAXRoomAuto ) , fCompPB - > GetInt ( ( ParamID ) kEAXRoomHFAuto ) ) ;
settings . SetOutsideVolHF ( fCompPB - > GetInt ( ( ParamID ) kEAXOutsideVolHF ) ) ;
settings . SetFactors ( fCompPB - > GetFloat ( ( ParamID ) kEAXAirAbsorptionFact ) ,
fCompPB - > GetFloat ( ( ParamID ) kEAXRoomRolloffFact ) ,
fCompPB - > GetFloat ( ( ParamID ) kEAXDopplerFact ) ,
fCompPB - > GetFloat ( ( ParamID ) kEAXRolloffFact ) ) ;
if ( fCompPB - > GetInt ( ( ParamID ) kEAXEnableOcclusion ) )
{
settings . GetSoftStarts ( ) . SetOcclusion ( fCompPB - > GetInt ( ( ParamID ) kEAXStartOcclusion ) ,
fCompPB - > GetFloat ( ( ParamID ) kEAXStartOcclusionLFRatio ) ,
fCompPB - > GetFloat ( ( ParamID ) kEAXStartOcclusionRoomRatio ) ,
fCompPB - > GetFloat ( ( ParamID ) kEAXStartOcclusionDirectRatio ) ) ;
settings . GetSoftEnds ( ) . SetOcclusion ( fCompPB - > GetInt ( ( ParamID ) kEAXEndOcclusion ) ,
fCompPB - > GetFloat ( ( ParamID ) kEAXEndOcclusionLFRatio ) ,
fCompPB - > GetFloat ( ( ParamID ) kEAXEndOcclusionRoomRatio ) ,
fCompPB - > GetFloat ( ( ParamID ) kEAXEndOcclusionDirectRatio ) ) ;
plSoftVolBaseComponent * softComp = plSoftVolBaseComponent : : GetSoftComponent ( fCompPB - > GetINode ( ( ParamID ) kEAXOcclusionRegion ) ) ;
if ( softComp ! = nil )
{
plKey softKey = softComp - > GetSoftVolume ( ) ;
if ( softKey ! = nil )
{
// Make sure we set checkListener on the sucker
plSoftVolume * vol = plSoftVolume : : ConvertNoRef ( softKey - > GetObjectPtr ( ) ) ;
if ( vol ! = nil )
{
vol - > SetCheckListener ( ) ;
hsgResMgr : : ResMgr ( ) - > AddViaNotify ( softKey , new plGenRefMsg ( sound - > GetKey ( ) , plRefMsg : : kOnCreate , 0 , plSound : : kRefSoftOcclusionRegion ) , plRefFlags : : kActiveRef ) ;
}
}
}
else
{
pErrMsg - > Set ( true , " Sound Emitter Error " , " The Sound emitter component %s is checked to use an occlusion soft region, but no soft region is specified. Ignoring setting. " , GetINode ( ) - > GetName ( ) ) . Show ( ) ;
pErrMsg - > Set ( false ) ;
settings . GetSoftStarts ( ) . Reset ( ) ;
settings . GetSoftEnds ( ) . Reset ( ) ;
}
}
else
{
settings . GetSoftStarts ( ) . Reset ( ) ;
settings . GetSoftEnds ( ) . Reset ( ) ;
}
}
else
settings . Enable ( false ) ;
}
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// SoundEmitter Component
//
//
/*
class plBaseComponentProc : public ParamMap2UserDlgProc
{
protected :
void ILoadComboBox ( HWND hComboBox , const char * names [ ] )
{
SendMessage ( hComboBox , CB_RESETCONTENT , 0 , 0 ) ;
for ( int i = 0 ; names [ i ] ; i + + )
SendMessage ( hComboBox , CB_ADDSTRING , 0 , ( LPARAM ) names [ i ] ) ;
SendMessage ( hComboBox , CB_SETCURSEL , 0 , 0 ) ;
}
void ILoadListBox ( HWND hListBox , IParamBlock2 * pb , int param , const char * names [ ] )
{
SendMessage ( hListBox , LB_RESETCONTENT , 0 , 0 ) ;
for ( int i = 0 ; i < pb - > Count ( param ) ; i + + )
{
int idx = pb - > GetInt ( param , 0 , i ) ;
SendMessage ( hListBox , LB_ADDSTRING , 0 , ( LPARAM ) names [ idx ] ) ;
}
}
void IConvertOldVolume ( IParamBlock2 * pb )
{
int oldVol = pb - > GetInt ( kOldSoundVolumeSlider , 0 ) ;
if ( oldVol ! = 4999 )
{
float v = ( float ) ( oldVol - 5000 ) / 5000.f ;
pb - > SetValue ( kSoundVolumeSlider , 0 , v ) ;
pb - > SetValue ( kOldSoundVolumeSlider , 0 , 4999 ) ;
}
}
} ;
*/
class plSound3DEmitterComponent : public plBaseSoundEmitterComponent
{
public :
plSound3DEmitterComponent ( ) ;
virtual ~ plSound3DEmitterComponent ( ) ;
// Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
bool SetupProperties ( plMaxNode * node , plErrorMsg * pErrMsg ) ;
bool PreConvert ( plMaxNode * node , plErrorMsg * pErrMsg ) ;
bool Convert ( plMaxNode * node , plErrorMsg * pErrMsg ) ;
virtual bool IsLocalOnly ( void ) const { if ( fCompPB - > GetInt ( ( ParamID ) kSndIsLocalOnly ) ) return true ; else return false ; }
virtual bool ConvertGrouped ( plMaxNode * baseNode , hsTArray < plBaseSoundEmitterComponent * > & groupArray , plErrorMsg * pErrMsg ) ;
protected :
bool IValidate ( plMaxNode * node , plErrorMsg * pErrMsg ) ;
virtual bool IAllowStereoFiles ( void ) const { return false ; }
void ISetParameters ( plWin32Sound * destSound , plErrorMsg * pErrMsg ) ;
virtual bool IGetCategoryList ( char * * & catList , int * & catKonstantList ) ;
} ;
class plSoundComponentProc : public plAudioBaseComponentProc
{
bool fHandleCategory ;
int fCategoryCtrlID ;
ParamID fCategoryParamID ;
public :
void DeleteThis ( ) { }
void ILoadLoops ( HWND hLoop , IParamBlock2 * pb )
{
SendMessage ( hLoop , CB_RESETCONTENT , 0 , 0 ) ;
SendMessage ( hLoop , CB_ADDSTRING , 0 , ( LPARAM ) " (Entire Sound) " ) ;
const char * loop = pb - > GetStr ( kSoundLoopName ) ;
if ( ! loop )
loop = " " ;
SegmentMap * segMap = GetCompWaveSegmentMap ( pb - > GetStr ( kSoundFileName ) ) ;
if ( segMap )
{
for ( SegmentMap : : iterator it = segMap - > begin ( ) ; it ! = segMap - > end ( ) ; it + + )
{
SegmentSpec * spec = it - > second ;
int idx = SendMessage ( hLoop , CB_ADDSTRING , 0 , ( LPARAM ) spec - > fName . c_str ( ) ) ;
SendMessage ( hLoop , CB_SETITEMDATA , idx , 1 ) ;
if ( ! spec - > fName . Compare ( loop ) )
SendMessage ( hLoop , CB_SETCURSEL , idx , 0 ) ;
}
DeleteSegmentMap ( segMap ) ;
}
if ( SendMessage ( hLoop , CB_GETCURSEL , 0 , 0 ) = = CB_ERR )
SendMessage ( hLoop , CB_SETCURSEL , 0 , 0 ) ;
}
BOOL DlgProc ( TimeValue t , IParamMap2 * map , HWND hWnd , UINT msg , WPARAM wParam , LPARAM lParam )
{
switch ( msg )
{
case WM_INITDIALOG :
{
IParamBlock2 * pblock = map - > GetParamBlock ( ) ;
plSound3DEmitterComponent * soundComp = ( plSound3DEmitterComponent * ) map - > GetParamBlock ( ) - > GetOwner ( ) ;
hsAssert ( soundComp ! = nil , " Problem trying to select a sound file " ) ;
IUpdateSoundButton ( soundComp , hWnd , IDC_COMP_SOUND3D_FILENAME_BTN , plBaseSoundEmitterComponent : : kBaseSound ) ;
IConvertOldVolume ( pblock ) ;
fHandleCategory = soundComp - > UpdateCategories ( hWnd , fCategoryCtrlID , fCategoryParamID ) ;
}
{
ILoadLoops ( GetDlgItem ( hWnd , IDC_LOOP_COMBO ) , map - > GetParamBlock ( ) ) ;
#if 0
map - > SetTooltip ( kSoundFileName , true , _T ( " A sound file name. " ) ) ;
map - > SetTooltip ( kLoopBegin , true , _T ( " The distance, in feet, at which the sound begins to be less audible. " ) ) ;
map - > SetTooltip ( kLoopEnd , true , _T ( " The distance, in feet, at which the sound is no longer audible. " ) ) ;
map - > SetTooltip ( kSoundLoopSegBeg2 , true , _T ( " The distance, in feet, at which the sound begins to be less audible. " ) ) ;
map - > SetTooltip ( kSoundLoopSegEnd2 , true , _T ( " The distance, in feet, at which the sound is no longer audible. " ) ) ;
map - > SetTooltip ( kSoundAutoStartCkBx , true , _T ( " Check to play the sound file upon game start. " ) ) ;
map - > SetTooltip ( kSoundLoopSegBegDDList , true , _T ( " The time, keyframe or percentage at which looping is to begin. " ) ) ;
map - > SetTooltip ( kSoundLoopSegEndDDList , true , _T ( " The time, keyframe or percentage at which looping is to end. " ) ) ;
# endif
break ;
}
case WM_COMMAND :
if ( HIWORD ( wParam ) = = CBN_SELCHANGE & & LOWORD ( wParam ) = = IDC_LOOP_COMBO )
{
int idx = SendMessage ( ( HWND ) lParam , CB_GETCURSEL , 0 , 0 ) ;
if ( idx = = CB_ERR | | SendMessage ( ( HWND ) lParam , CB_GETITEMDATA , idx , 0 ) = = 0 )
map - > GetParamBlock ( ) - > SetValue ( ( ParamID ) kSoundLoopName , 0 , " " ) ;
else
{
char buf [ 256 ] ;
SendMessage ( ( HWND ) lParam , CB_GETLBTEXT , idx , ( LPARAM ) buf ) ;
map - > GetParamBlock ( ) - > SetValue ( ( ParamID ) kSoundLoopName , 0 , buf ) ;
}
return true ;
}
else if ( LOWORD ( wParam ) = = IDC_COMP_SOUND3D_FILENAME_BTN )
{
plSound3DEmitterComponent * soundComp = ( plSound3DEmitterComponent * ) map - > GetParamBlock ( ) - > GetOwner ( ) ;
hsAssert ( soundComp ! = nil , " Problem trying to select a sound file " ) ;
ISelectSoundFile ( soundComp , hWnd , IDC_COMP_SOUND3D_FILENAME_BTN , plBaseSoundEmitterComponent : : kBaseSound ) ;
}
else if ( fHandleCategory & & LOWORD ( wParam ) = = fCategoryCtrlID )
{
HWND ctrl = GetDlgItem ( hWnd , fCategoryCtrlID ) ;
int idx = ComboBox_GetCurSel ( ctrl ) ;
if ( idx ! = CB_ERR )
{
int cat = ComboBox_GetItemData ( ctrl , idx ) ;
map - > GetParamBlock ( ) - > SetValue ( ( ParamID ) fCategoryParamID , 0 , cat ) ;
}
else
map - > GetParamBlock ( ) - > SetValue ( ( ParamID ) fCategoryParamID , 0 , ( int ) 0 ) ;
}
break ;
}
return plAudioBaseComponentProc : : DlgProc ( t , map , hWnd , msg , wParam , lParam ) ;
}
} ;
class plSoundFadeParamsDlgProc : public plAudioBaseComponentProc
{
public :
void DeleteThis ( ) { }
BOOL DlgProc ( TimeValue t , IParamMap2 * map , HWND hWnd , UINT msg , WPARAM wParam , LPARAM lParam )
{
const char * types [ ] = { " Linear " , " Logarithmic " , " Exponential " , NULL } ;
IParamBlock2 * pb = map - > GetParamBlock ( ) ;
BOOL enable ;
switch ( msg )
{
case WM_INITDIALOG :
// Load fade types
ILoadComboBox ( GetDlgItem ( hWnd , IDC_SOUND3D_INTYPE ) , types ) ;
ILoadComboBox ( GetDlgItem ( hWnd , IDC_SOUND3D_OUTTYPE ) , types ) ;
SendDlgItemMessage ( hWnd , IDC_SOUND3D_INTYPE , CB_SETCURSEL , ( WPARAM ) pb - > GetInt ( ( ParamID ) kSndFadeInType , 0 ) , 0 ) ;
SendDlgItemMessage ( hWnd , IDC_SOUND3D_OUTTYPE , CB_SETCURSEL , ( WPARAM ) pb - > GetInt ( ( ParamID ) kSndFadeOutType , 0 ) , 0 ) ;
enable = pb - > GetInt ( ( ParamID ) kSndFadeInEnable , 0 ) ? TRUE : FALSE ;
EnableWindow ( GetDlgItem ( hWnd , IDC_SOUND3D_INTYPE ) , enable ) ;
EnableWindow ( GetDlgItem ( hWnd , IDC_SOUND3D_INLENGTH ) , enable ) ;
enable = pb - > GetInt ( ( ParamID ) kSndFadeOutEnable , 0 ) ? TRUE : FALSE ;
EnableWindow ( GetDlgItem ( hWnd , IDC_SOUND3D_OUTTYPE ) , enable ) ;
EnableWindow ( GetDlgItem ( hWnd , IDC_SOUND3D_OUTLENGTH ) , enable ) ;
break ;
case WM_COMMAND :
if ( HIWORD ( wParam ) = = CBN_SELCHANGE )
{
if ( LOWORD ( wParam ) = = IDC_SOUND3D_INTYPE )
pb - > SetValue ( ( ParamID ) kSndFadeInType , 0 , ( int ) SendDlgItemMessage ( hWnd , IDC_SOUND3D_INTYPE , CB_GETCURSEL , 0 , 0 ) ) ;
else if ( LOWORD ( wParam ) = = IDC_SOUND3D_OUTTYPE )
pb - > SetValue ( ( ParamID ) kSndFadeOutType , 0 , ( int ) SendDlgItemMessage ( hWnd , IDC_SOUND3D_OUTTYPE , CB_GETCURSEL , 0 , 0 ) ) ;
}
else if ( LOWORD ( wParam ) = = IDC_SOUND3D_INENABLE )
{
// Enable/disable controls manually
enable = pb - > GetInt ( ( ParamID ) kSndFadeInEnable , 0 ) ? TRUE : FALSE ;
EnableWindow ( GetDlgItem ( hWnd , IDC_SOUND3D_INTYPE ) , enable ) ;
EnableWindow ( GetDlgItem ( hWnd , IDC_SOUND3D_INLENGTH ) , enable ) ;
}
else if ( LOWORD ( wParam ) = = IDC_SOUND3D_OUTENABLE )
{
// Enable/disable controls manually
enable = pb - > GetInt ( ( ParamID ) kSndFadeOutEnable , 0 ) ? TRUE : FALSE ;
EnableWindow ( GetDlgItem ( hWnd , IDC_SOUND3D_OUTTYPE ) , enable ) ;
EnableWindow ( GetDlgItem ( hWnd , IDC_SOUND3D_OUTLENGTH ) , enable ) ;
}
break ;
}
return false ;
}
} ;
// For the paramblock below.
static plSoundComponentProc gSoundCompProc ;
static plSoundFadeParamsDlgProc gSoundFadeParamsProc ;
//Max desc stuff necessary below.
CLASS_DESC ( plSound3DEmitterComponent , gSound3DEmitterDesc , " Sound 3D " , " Sound3D " , COMP_TYPE_AUDIO , SOUND_3D_COMPONENT_ID )
ParamBlockDesc2 gSound3DEmitterBk
(
plComponent : : kBlkComp , _T ( " 3D Sound " ) , 0 , & gSound3DEmitterDesc , P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP + P_INCLUDE_PARAMS , plComponent : : kRefComp ,
6 , // Number of rollouts
sSoundSharedPBHeader ( IDS_COMP_SOUNDBASE ) ,
kS3DBaseParams , IDD_COMP_SOUND3D , IDS_COMP_SOUND3DS , 0 , 0 , & gSoundCompProc ,
kS3DSoftVolumeParams , IDD_COMP_SOUND_SOFTPARAMS , IDS_COMP_SOUNDSOFTPARAMS , 0 , 0 , & gSoundSoftVolumeSelProc ,
sSndWaveformPropsHeader ,
sSndEAXPropsParamHeader ,
// Included paramblock
& sSoundSharedPB ,
// Waveform props define
sSndWaveformPropsParamTemplate ,
// params
kSndIsLocalOnly , _T ( " noNetworkSynch " ) , TYPE_BOOL , 0 , 0 ,
p_default , FALSE ,
p_ui , kS3DBaseParams , TYPE_SINGLECHEKBOX , IDC_SND_LOCALONLY ,
end ,
kMinFallOffRad , _T ( " minFalloff " ) , TYPE_INT , 0 , 0 ,
p_range , 1 , 1000000000 ,
p_default , 1 ,
p_ui , kS3DBaseParams , TYPE_SPINNER , EDITTYPE_POS_INT ,
IDC_COMP_SOUND3D_EDIT3 , IDC_COMP_SOUND3D_SPIN3 , SPIN_AUTOSCALE ,
end ,
kMaxFallOffRad , _T ( " maxFalloff " ) , TYPE_INT , 0 , 0 ,
p_range , 1 , 1000000000 ,
p_default , 1000000000 ,
p_ui , kS3DBaseParams , TYPE_SPINNER , EDITTYPE_POS_INT ,
IDC_COMP_SOUND3D_EDIT4 , IDC_COMP_SOUND3D_SPIN4 , SPIN_AUTOSCALE ,
end ,
kSoundConeBool , _T ( " SoundCone " ) , TYPE_BOOL , 0 , 0 ,
p_default , FALSE ,
p_enable_ctrls , 3 , kSoundIConeAngle , kSoundOConeAngle , kSoundOConeVolumeSlider ,
p_ui , kS3DBaseParams , TYPE_SINGLECHEKBOX , IDC_COMP_SOUND3D_CONEEFFECT_CKBX ,
end ,
kSoundIConeAngle , _T ( " insideConeAngle " ) , TYPE_INT , 0 , 0 ,
p_range , 0 , 360 ,
p_default , 360 ,
p_ui , kS3DBaseParams , TYPE_SPINNER , EDITTYPE_INT ,
IDC_COMP_SOUND3D_ICONEANGLE_EDIT , IDC_COMP_SOUND3D_ICONEANGLE_SPIN , 1.0f ,
end ,
kSoundOConeAngle , _T ( " outsideConeAngle " ) , TYPE_INT , 0 , 0 ,
p_range , 0 , 360 ,
p_default , 360 ,
p_ui , kS3DBaseParams , TYPE_SPINNER , EDITTYPE_INT ,
IDC_COMP_SOUND3D_OCONEANGLE_EDIT , IDC_COMP_SOUND3D_OCONEANGLE_SPIN , 1.0f ,
end ,
kSoundOConeVolumeSlider , _T ( " outsideConeVolSlider " ) , TYPE_INT , 0 , 0 ,
p_ui , kS3DBaseParams , TYPE_SLIDER , EDITTYPE_INT , IDC_COMP_SOUND3D_SLIDERVIEWER2 , IDC_COMP_SOUND3D_VOLSLIDER2 , 4 ,
p_range , 5000 , 10000 ,
p_default , 5000 ,
end ,
/// Soft Region/Volume Parameters rollout
kSndSoftRegionEnable , _T ( " enableSoftRegion " ) , TYPE_BOOL , 0 , 0 ,
p_ui , kS3DSoftVolumeParams , TYPE_SINGLECHEKBOX , IDC_SOUND_SOFTENABLE ,
p_default , FALSE ,
end ,
kSndSoftRegion , _T ( " softRegion " ) , TYPE_INODE , 0 , 0 ,
p_prompt , IDS_COMP_SOUNDSOFTSELECT ,
p_accessor , & gSoundSoftVolAccessor ,
end ,
kSndIncidental , _T ( " isIncidental " ) , TYPE_INT , 0 , 0 ,
p_default , FALSE ,
p_ui , kS3DBaseParams , TYPE_SINGLECHEKBOX , IDC_SND_INCIDENTAL ,
end ,
sSndEAXPropsParamTemplate , // it's a #define
end
) ;
plSound3DEmitterComponent : : plSound3DEmitterComponent ( )
{
fClassDesc = & gSound3DEmitterDesc ;
fClassDesc - > MakeAutoParamBlocks ( this ) ;
}
plSound3DEmitterComponent : : ~ plSound3DEmitterComponent ( )
{
}
//// IGetCategoryList ///////////////////////////////////////////////////////////////////////////
// Returns a list of the categories and konstants supported for this type of sound
bool plSound3DEmitterComponent : : IGetCategoryList ( char * * & catList , int * & catKonstantList )
{
static char * cats [ ] = { " Background Music " , " Ambience " , " Sound FX " , " GUI " , " NPC Voice " , " " } ;
static int catEnums [ ] = { plSound : : kBackgroundMusic , plSound : : kAmbience , plSound : : kSoundFX , plSound : : kGUISound , plSound : : kNPCVoices } ;
catList = cats ;
catKonstantList = catEnums ;
return true ;
}
// Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
bool plSound3DEmitterComponent : : SetupProperties ( plMaxNode * pNode , plErrorMsg * pErrMsg )
{
return plBaseSoundEmitterComponent : : SetupProperties ( pNode , pErrMsg ) ;
}
bool plSound3DEmitterComponent : : IValidate ( plMaxNode * node , plErrorMsg * pErrMsg )
{
return plBaseSoundEmitterComponent : : IValidate ( node , pErrMsg ) ;
}
bool plSound3DEmitterComponent : : PreConvert ( plMaxNode * node , plErrorMsg * pErrMsg )
{
return plBaseSoundEmitterComponent : : PreConvert ( node , pErrMsg , SOUND_3D_COMPONENT_ID ) ;
}
void plSound3DEmitterComponent : : ISetParameters ( plWin32Sound * destSound , plErrorMsg * pErrMsg )
{
ISetBaseParameters ( destSound , pErrMsg ) ;
int min = fCompPB - > GetInt ( ( ParamID ) kMinFallOffRad ) ;
int max = fCompPB - > GetInt ( ( ParamID ) kMaxFallOffRad ) ;
float Vol = IGetDigitalVolume ( ) ;
int OutVol , innerCone , outerCone ;
if ( fCompPB - > GetInt ( ( ParamID ) kSoundConeBool ) )
{
OutVol = fCompPB - > GetInt ( ( ParamID ) kSoundOConeVolumeSlider ) ;
innerCone = fCompPB - > GetInt ( ( ParamID ) kSoundIConeAngle ) ;
outerCone = fCompPB - > GetInt ( ( ParamID ) kSoundOConeAngle ) ;
}
else
{
OutVol = 0 ;
innerCone = 360 ;
outerCone = 360 ;
}
destSound - > SetMax ( max ) ;
destSound - > SetMin ( min ) ;
destSound - > SetOuterVolume ( OutVol - 10000 ) ;
destSound - > SetConeAngles ( innerCone , outerCone ) ;
destSound - > SetProperty ( plSound : : kPropLocalOnly , fCompPB - > GetInt ( ( ParamID ) kSndIsLocalOnly ) ? true : false ) ;
destSound - > SetPriority ( fCompPB - > GetInt ( ( ParamID ) kSndPriority ) ) ;
if ( fCompPB - > GetInt ( ( ParamID ) kSndIncidental ) )
{
destSound - > SetProperty ( plSound : : kPropIncidental , true ) ;
// Refactor the priority, since incidental priorities are a different range
int pri = fCompPB - > GetInt ( ( ParamID ) kSndPriority ) ;
pri = pri < 1 ? 1 : pri ;
destSound - > SetPriority ( pri ) ;
}
if ( fCompPB - > GetInt ( ( ParamID ) kSndDisableLOD ) )
{
// Force LOD off on this sound
destSound - > SetProperty ( plSound : : kPropDisableLOD , true ) ;
}
if ( fCompPB - > GetInt ( ( ParamID ) kSndChannelSelect ) )
destSound - > SetChannelSelect ( plWin32Sound : : kRightChannel ) ;
else
destSound - > SetChannelSelect ( plWin32Sound : : kLeftChannel ) ;
IGrabSoftRegion ( destSound , pErrMsg ) ;
IGrabEAXParams ( destSound , pErrMsg ) ;
}
bool plSound3DEmitterComponent : : Convert ( plMaxNode * node , plErrorMsg * pErrMsg )
{
if ( ! fValidNodes [ node ] )
return false ;
if ( fCreateGrouped )
return true ;
const char * fileName = GetSoundFileName ( kBaseSound ) ;
int fIndex = - 1 ;
if ( fIndices . find ( node ) ! = fIndices . end ( ) )
fIndex = fIndices [ node ] ;
plSoundBuffer * srcBuffer = IProcessSourceBuffer ( node , pErrMsg ) ;
if ( srcBuffer = = nil )
return false ;
const plAudioInterface * ai = node - > GetSceneObject ( ) - > GetAudioInterface ( ) ;
plWinAudible * pAudible = ( plWinAudible * ) ai - > GetAudible ( ) ;
plString keyName = plString : : FromUtf8 ( GetINode ( ) - > GetName ( ) ) ;
plWin32Sound * sound = nil ;
if ( ! strcmp ( node - > GetName ( ) , " LinkSoundSource " ) )
sound = new plWin32LinkSound ;
else
{
#if 0
sound = new plWin32StaticSound ;
# else
/// New method, still in testing: any sounds over 4 seconds get made into streaming sounds
if ( srcBuffer - > GetDataLengthInSecs ( ) > 4.f )
sound = new plWin32StreamingSound ;
else
sound = new plWin32StaticSound ;
}
# endif
hsgResMgr : : ResMgr ( ) - > NewKey ( keyName , sound , node - > GetLocation ( ) , node - > GetLoadMask ( ) ) ;
hsgResMgr : : ResMgr ( ) - > AddViaNotify ( srcBuffer - > GetKey ( ) , new plGenRefMsg ( sound - > GetKey ( ) , plRefMsg : : kOnCreate , - 1 , plSound : : kRefDataBuffer ) , plRefFlags : : kActiveRef ) ;
if ( pAudible - > AddSound ( sound , fIndex , true ) )
{
ISetParameters ( sound , pErrMsg ) ;
}
return true ;
}
// Converts an array of components into a single grouped sound
bool plSound3DEmitterComponent : : ConvertGrouped ( plMaxNode * baseNode , hsTArray < plBaseSoundEmitterComponent * > & groupArray , plErrorMsg * pErrMsg )
{
plString keyName ;
if ( ! fValidNodes [ baseNode ] | | ! fCreateGrouped )
return false ;
// First, we need to grab the sound buffers from ALL the components and merge them into one big buffer.
// Also build up an array of positions to feed to our groupedSound later.
// Also also assign all the components the audioInterface index (will be the same one, so we need to
// allocate it here).
// Also also also build up a volume array parallel to startPoses that represents the individual volume
// setting for each sound in the group
hsTArray < uint32_t > startPoses ;
hsTArray < float > volumes ;
hsLargeArray < uint8_t > mergedData ;
int i ;
plWAVHeader mergedHeader ;
for ( i = 0 ; i < groupArray . GetCount ( ) ; i + + )
{
// Make sure they're all 3D sounds...
if ( groupArray [ i ] - > ClassID ( ) ! = SOUND_3D_COMPONENT_ID )
{
char msg [ 512 ] ;
sprintf ( msg , " The sound component %s isn't a 3D sound, which is necessary for making grouped sounds. "
" Make sure all the sounds in this group are 3D sounds. " , groupArray [ i ] - > GetINode ( ) - > GetName ( ) ) ;
IShowError ( kSrcBufferInvalid , msg , baseNode - > GetName ( ) , pErrMsg ) ;
// Attempt to recover
startPoses . Append ( mergedData . GetCount ( ) ) ;
volumes . Append ( 1.f ) ;
continue ;
}
// Grab the buffer for this sound directly from the original source
plFileName fileName = groupArray [ i ] - > GetSoundFileName ( kBaseSound ) ;
plSoundBuffer * buffer = new plSoundBuffer ( fileName ) ;
if ( ! buffer - > IsValid ( ) | | ! buffer - > EnsureInternal ( ) )
{
// OK, because some *cough* machines are completely stupid and don't load AssetMan scenes with
// AssetMan plugins, we need to do a really stupid fallback search to the current exporting directory.
plFileName plasmaDir = plMaxConfig : : GetClientPath ( ) ;
bool worked = false ;
if ( plasmaDir . IsValid ( ) )
{
plFileName newPath = plFileName : : Join ( plasmaDir , " sfx " , fileName . GetFileName ( ) ) ;
// Got a path to try, so try it!
delete buffer ;
buffer = new plSoundBuffer ( newPath ) ;
if ( buffer - > IsValid ( ) & & buffer - > EnsureInternal ( ) )
worked = true ;
}
if ( ! worked )
{
char msg [ 512 ] ;
sprintf ( msg , " The sound file %s cannot be loaded for component %s. " , fileName . AsString ( ) . c_str ( ) , groupArray [ i ] - > GetINode ( ) - > GetName ( ) ) ;
IShowError ( kSrcBufferInvalid , msg , baseNode - > GetName ( ) , pErrMsg ) ;
delete buffer ;
// Attempt to recover
startPoses . Append ( mergedData . GetCount ( ) ) ;
volumes . Append ( 1.f ) ;
continue ;
}
}
// Get a header (they should all be the same)
if ( i = = 0 )
mergedHeader = buffer - > GetHeader ( ) ;
else
{
if ( memcmp ( & mergedHeader , & buffer - > GetHeader ( ) , sizeof ( mergedHeader ) ) ! = 0 )
{
char msg [ 512 ] ;
sprintf ( msg , " The format for sound file %s does not match the format for the other grouped sounds on node %s. "
" Make sure the sounds are all the same format. " , fileName . AsString ( ) . c_str ( ) , baseNode - > GetName ( ) ) ;
IShowError ( kMergeSourceFormatMismatch , msg , baseNode - > GetName ( ) , pErrMsg ) ;
delete buffer ;
// Attempt to recover
startPoses . Append ( mergedData . GetCount ( ) ) ;
volumes . Append ( 1.f ) ;
continue ;
}
}
// Grab the data from this buffer and merge it
// HACK: SetCount() won't copy the old data over, Expand() won't up the use count, so do
// an expand-and-setCount combo.
uint32_t pos = mergedData . GetCount ( ) ;
startPoses . Append ( pos ) ;
mergedData . Expand ( pos + buffer - > GetDataLength ( ) ) ;
mergedData . SetCount ( pos + buffer - > GetDataLength ( ) ) ;
memcpy ( & mergedData [ pos ] , buffer - > GetData ( ) , buffer - > GetDataLength ( ) ) ;
delete buffer ;
// Also keep track of what the volume should be for this particular sound
volumes . Append ( groupArray [ i ] - > GetSoundVolume ( ) ) ;
}
/// We got a merged buffer, so make a plSoundBuffer from it
int index = - 1 ;
if ( fIndices . find ( baseNode ) ! = fIndices . end ( ) )
index = fIndices [ baseNode ] ;
keyName = plFormat ( " {}_MergedSound " , GetINode ( ) - > GetName ( ) ) ;
plKey buffKey = baseNode - > FindPageKey ( plSoundBuffer : : Index ( ) , keyName ) ;
if ( buffKey ! = nil )
plPluginResManager : : ResMgr ( ) - > NukeKeyAndObject ( buffKey ) ;
// Create a new one...
plSoundBuffer * mergedBuffer = new plSoundBuffer ( ) ;
mergedBuffer - > SetInternalData ( mergedHeader , mergedData . GetCount ( ) , mergedData . AcquireArray ( ) ) ;
mergedData . Reset ( ) ;
// The buffer may be shared across multiple sources. We could or together the LoadMasks of all
// the nodes that use it, or we can just go with the default loadmask of Always load, and
// count on it never getting dragged into memory if nothing that references it does.
hsgResMgr : : ResMgr ( ) - > NewKey ( keyName , mergedBuffer , baseNode - > GetLocation ( ) ) ;
/// We got the sound buffer, now just create a groupedSound for it
const plAudioInterface * ai = baseNode - > GetSceneObject ( ) - > GetAudioInterface ( ) ;
plWinAudible * pAudible = ( plWinAudible * ) ai - > GetAudible ( ) ;
keyName = plString : : FromUtf8 ( GetINode ( ) - > GetName ( ) ) ;
plWin32GroupedSound * sound = new plWin32GroupedSound ;
sound - > SetPositionArray ( startPoses . GetCount ( ) , startPoses . AcquireArray ( ) , volumes . AcquireArray ( ) ) ;
sound - > SetProperty ( plSound : : kPropLoadOnlyOnCall , true ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( keyName , sound , baseNode - > GetLocation ( ) , baseNode - > GetLoadMask ( ) ) ;
hsgResMgr : : ResMgr ( ) - > AddViaNotify ( mergedBuffer - > GetKey ( ) , new plGenRefMsg ( sound - > GetKey ( ) , plRefMsg : : kOnCreate , - 1 , plSound : : kRefDataBuffer ) , plRefFlags : : kActiveRef ) ;
if ( pAudible - > AddSound ( sound , index , true ) )
{
// Just use the first component
plSound3DEmitterComponent * grpComp = ( plSound3DEmitterComponent * ) groupArray [ 0 ] ;
grpComp - > ISetParameters ( sound , pErrMsg ) ;
}
/// All done!
return true ;
}
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Background Music Component
//
class plBackgroundMusicComponent : public plBaseSoundEmitterComponent
{
public :
plBackgroundMusicComponent ( ) ;
virtual ~ plBackgroundMusicComponent ( ) ;
// Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
bool SetupProperties ( plMaxNode * node , plErrorMsg * pErrMsg ) ;
bool PreConvert ( plMaxNode * node , plErrorMsg * pErrMsg ) ;
bool Convert ( plMaxNode * node , plErrorMsg * pErrMsg ) ;
virtual bool IsLocalOnly ( void ) const { if ( fCompPB - > GetInt ( ( ParamID ) kSndIsLocalOnly ) ) return true ; else return false ; }
protected :
virtual uint32_t ICalcSourceBufferFlags ( ) const ;
bool IValidate ( plMaxNode * node , plErrorMsg * pErrMsg ) ;
virtual bool IGetCategoryList ( char * * & catList , int * & catKonstantList ) ;
} ;
//Max desc stuff necessary below.
CLASS_DESC ( plBackgroundMusicComponent , gBgndMusicEmitterDesc , " Nonspatial Sound " , " NonspatSound " , COMP_TYPE_AUDIO , BGND_MUSIC_COMPONENT_ID )
ParamBlockDesc2 gBgndMusicEmitterBk
(
plComponent : : kBlkComp , _T ( " Bgnd Music " ) , 0 , & gBgndMusicEmitterDesc , P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP + P_INCLUDE_PARAMS , plComponent : : kRefComp ,
5 , // Number of rollouts
sSoundSharedPBHeader ( IDS_COMP_SOUNDBASE ) ,
kS3DBaseParams , IDD_COMP_SOUNDBGND , IDS_COMP_SOUNDBGND , 0 , 0 , & gSoundCompProc ,
sSndWaveformPropsHeader ,
kS3DSoftVolumeParams , IDD_COMP_SOUND_SOFTPARAMS , IDS_COMP_SOUNDSOFTPARAMS , 0 , 0 , & gSoundSoftVolumeSelProc ,
// Included paramblock
& sSoundSharedPB ,
// Waveform props define
sSndWaveformPropsParamTemplate ,
// params
kSndIsLocalOnly , _T ( " noNetworkSynch " ) , TYPE_BOOL , 0 , 0 ,
p_default , FALSE ,
p_ui , kS3DBaseParams , TYPE_SINGLECHEKBOX , IDC_SND_LOCALONLY ,
end ,
kSndStreamCompressed , _T ( " stream " ) , TYPE_BOOL , 0 , 0 ,
p_ui , kS3DBaseParams , TYPE_SINGLECHEKBOX , IDC_CHECK_STREAM ,
end ,
/// Soft Region/Volume Parameters rollout
kSndSoftRegionEnable , _T ( " enableSoftRegion " ) , TYPE_BOOL , 0 , 0 ,
p_ui , kS3DSoftVolumeParams , TYPE_SINGLECHEKBOX , IDC_SOUND_SOFTENABLE ,
p_default , FALSE ,
end ,
kSndSoftRegion , _T ( " softRegion " ) , TYPE_INODE , 0 , 0 ,
p_prompt , IDS_COMP_SOUNDSOFTSELECT ,
p_accessor , & gSoundSoftVolAccessor ,
end ,
end
) ;
plBackgroundMusicComponent : : plBackgroundMusicComponent ( )
{
fClassDesc = & gBgndMusicEmitterDesc ;
fClassDesc - > MakeAutoParamBlocks ( this ) ;
}
plBackgroundMusicComponent : : ~ plBackgroundMusicComponent ( )
{
}
// Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
bool plBackgroundMusicComponent : : SetupProperties ( plMaxNode * pNode , plErrorMsg * pErrMsg )
{
return plBaseSoundEmitterComponent : : SetupProperties ( pNode , pErrMsg ) ;
}
uint32_t plBackgroundMusicComponent : : ICalcSourceBufferFlags ( ) const
{
uint32_t ourFlags = 0 ;
if ( fCompPB - > GetInt ( kSndStreamCompressed ) )
ourFlags | = plSoundBuffer : : kStreamCompressed ;
return plBaseSoundEmitterComponent : : ICalcSourceBufferFlags ( ) | ourFlags ;
}
bool plBackgroundMusicComponent : : IValidate ( plMaxNode * node , plErrorMsg * pErrMsg )
{
return plBaseSoundEmitterComponent : : IValidate ( node , pErrMsg ) ;
}
bool plBackgroundMusicComponent : : PreConvert ( plMaxNode * node , plErrorMsg * pErrMsg )
{
return plBaseSoundEmitterComponent : : PreConvert ( node , pErrMsg , BGND_MUSIC_COMPONENT_ID ) ;
}
bool plBackgroundMusicComponent : : Convert ( plMaxNode * node , plErrorMsg * pErrMsg )
{
if ( ! fValidNodes [ node ] )
return false ;
const char * fileName = GetSoundFileName ( kBaseSound ) ;
int fIndex = - 1 ;
if ( fIndices . find ( node ) ! = fIndices . end ( ) )
fIndex = fIndices [ node ] ;
const plAudioInterface * ai = node - > GetSceneObject ( ) - > GetAudioInterface ( ) ;
plWinAudible * pAudible = ( plWinAudible * ) ai - > GetAudible ( ) ;
plSoundBuffer * srcBuffer = IProcessSourceBuffer ( node , pErrMsg ) ;
if ( srcBuffer = = nil )
return false ;
plString keyName = plFormat ( " {}_Win32BgndSnd " , GetINode ( ) - > GetName ( ) ) ;
plWin32Sound * sound = nil ;
if ( srcBuffer - > GetDataLengthInSecs ( ) > 4.f )
sound = new plWin32StreamingSound ;
else
sound = new plWin32StaticSound ;
hsgResMgr : : ResMgr ( ) - > NewKey ( keyName , sound , node - > GetLocation ( ) , node - > GetLoadMask ( ) ) ;
srcBuffer - > SetFlag ( plSoundBuffer : : kAlwaysExternal ) ;
hsgResMgr : : ResMgr ( ) - > AddViaNotify ( srcBuffer - > GetKey ( ) , new plGenRefMsg ( sound - > GetKey ( ) , plRefMsg : : kOnCreate , - 1 , plSound : : kRefDataBuffer ) , plRefFlags : : kActiveRef ) ;
if ( pAudible - > AddSound ( sound , fIndex , false ) )
{
ISetBaseParameters ( sound , pErrMsg ) ;
sound - > SetProperty ( plSound : : kPropLocalOnly , fCompPB - > GetInt ( ( ParamID ) kSndIsLocalOnly ) ? true : false ) ;
sound - > SetPriority ( fCompPB - > GetInt ( ( ParamID ) kSndPriority ) ) ;
if ( fCompPB - > GetInt ( ( ParamID ) kSndDisableLOD ) )
{
// Force LOD off on this sound
sound - > SetProperty ( plSound : : kPropDisableLOD , true ) ;
}
IGrabSoftRegion ( sound , pErrMsg ) ;
sound - > GetEAXSettings ( ) . Enable ( false ) ;
}
return true ;
}
//// IGetCategoryList ///////////////////////////////////////////////////////////////////////////
// Returns a list of the categories and konstants supported for this type of sound
bool plBackgroundMusicComponent : : IGetCategoryList ( char * * & catList , int * & catKonstantList )
{
static char * cats [ ] = { " Background Music " , " Ambience " , " Sound FX " , " GUI " , " NPC Voice " , " " } ;
static int catEnums [ ] = { plSound : : kBackgroundMusic , plSound : : kAmbience , plSound : : kSoundFX , plSound : : kGUISound , plSound : : kNPCVoices } ;
catList = cats ;
catKonstantList = catEnums ;
return true ;
}
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// GUI Sound Component
//
class plGUISoundComponent : public plBaseSoundEmitterComponent
{
public :
plGUISoundComponent ( ) ;
virtual ~ plGUISoundComponent ( ) ;
// Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
bool SetupProperties ( plMaxNode * node , plErrorMsg * pErrMsg ) ;
bool PreConvert ( plMaxNode * node , plErrorMsg * pErrMsg ) ;
bool Convert ( plMaxNode * node , plErrorMsg * pErrMsg ) ;
virtual void UpdateSoundFileSelection ( void ) { ; }
protected :
bool IValidate ( plMaxNode * node , plErrorMsg * pErrMsg ) ;
virtual bool IGetCategoryList ( char * * & catList , int * & catKonstantList ) ;
virtual bool IHasWaveformProps ( void ) const { return false ; }
} ;
//Max desc stuff necessary below.
CLASS_DESC ( plGUISoundComponent , gGUISoundEmitterDesc , " GUI Sound " , " GUISound " , COMP_TYPE_AUDIO , GUI_SOUND_COMPONENT_ID )
ParamBlockDesc2 gGUISoundEmitterBk
(
plComponent : : kBlkComp , _T ( " GUI Sound " ) , 0 , & gGUISoundEmitterDesc , P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP + P_INCLUDE_PARAMS , plComponent : : kRefComp ,
2 , // Number of rollouts
sSoundSharedPBHeader ( IDS_COMP_SOUNDGUI ) ,
// Included paramblock
& sSoundSharedPB ,
end
) ;
plGUISoundComponent : : plGUISoundComponent ( )
{
fClassDesc = & gGUISoundEmitterDesc ;
fClassDesc - > MakeAutoParamBlocks ( this ) ;
}
plGUISoundComponent : : ~ plGUISoundComponent ( )
{
}
//// IGetCategoryList ///////////////////////////////////////////////////////////////////////////
// Returns a list of the categories and konstants supported for this type of sound
bool plGUISoundComponent : : IGetCategoryList ( char * * & catList , int * & catKonstantList )
{
static char * cats [ ] = { " GUI " , " " } ;
static int catEnums [ ] = { plSound : : kGUISound } ;
catList = cats ;
catKonstantList = catEnums ;
return true ;
}
// Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
bool plGUISoundComponent : : SetupProperties ( plMaxNode * pNode , plErrorMsg * pErrMsg )
{
return plBaseSoundEmitterComponent : : SetupProperties ( pNode , pErrMsg ) ;
}
bool plGUISoundComponent : : IValidate ( plMaxNode * node , plErrorMsg * pErrMsg )
{
return plBaseSoundEmitterComponent : : IValidate ( node , pErrMsg ) ;
}
bool plGUISoundComponent : : PreConvert ( plMaxNode * node , plErrorMsg * pErrMsg )
{
return plBaseSoundEmitterComponent : : PreConvert ( node , pErrMsg , GUI_SOUND_COMPONENT_ID ) ;
}
bool plGUISoundComponent : : Convert ( plMaxNode * node , plErrorMsg * pErrMsg )
{
if ( ! fValidNodes [ node ] )
return false ;
const char * fileName = GetSoundFileName ( kBaseSound ) ;
int fIndex = - 1 ;
if ( fIndices . find ( node ) ! = fIndices . end ( ) )
fIndex = fIndices [ node ] ;
const plAudioInterface * ai = node - > GetSceneObject ( ) - > GetAudioInterface ( ) ;
plWinAudible * pAudible = ( plWinAudible * ) ai - > GetAudible ( ) ;
plSoundBuffer * srcBuffer = GetSourceBuffer ( fileName , node , ICalcSourceBufferFlags ( ) ) ;
if ( srcBuffer = = nil )
{
pErrMsg - > Set ( true , node - > GetName ( ) , " The file specified for the sound 3D component %s is invalid. This emitter will not be exported. " , GetINode ( ) - > GetName ( ) ) . Show ( ) ;
pErrMsg - > Set ( false ) ;
return false ;
}
plString keyName = plFormat ( " {}_Win32GUISound " , GetINode ( ) - > GetName ( ) ) ;
plWin32StaticSound * sound = new plWin32StaticSound ;
hsgResMgr : : ResMgr ( ) - > NewKey ( keyName , sound , node - > GetLocation ( ) , node - > GetLoadMask ( ) ) ;
hsgResMgr : : ResMgr ( ) - > AddViaNotify ( srcBuffer - > GetKey ( ) , new plGenRefMsg ( sound - > GetKey ( ) , plRefMsg : : kOnCreate , - 1 , plSound : : kRefDataBuffer ) , plRefFlags : : kActiveRef ) ;
if ( pAudible - > AddSound ( sound , fIndex , false ) )
{
ISetBaseParameters ( sound , pErrMsg ) ;
sound - > SetProperty ( plSound : : kPropLocalOnly , true ) ; // GUI sounds are always local-only
if ( fCompPB - > GetInt ( ( ParamID ) kSndDisableLOD ) )
{
// Force LOD off on this sound
sound - > SetProperty ( plSound : : kPropDisableLOD , true ) ;
}
}
return true ;
}
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// EAX Listener Soft Region component
//
class plEAXListenerComponent : public plComponent
{
public :
enum
{
kRefSoftRegion ,
kRefWhichSettings ,
kRefPreset ,
kRefCustFile ,
// The following are the parameters for the listener as defined in eax.h, minus the panning
kRefEnvironmentSize , // float
kRefEnvironmentDiffusion , // float
kRefRoom , // long
kRefRoomHF , // long
kRefRoomLF , // long
kRefDecayTime , // float
kRefDecayHFRatio , // float
kRefDecayLFRatio , // float
kRefReflections , // long
kRefReflectionsDelay , // float
// panning goes here
kRefReverb , // long
kRefReverbDelay , // float
// Reverb pan
kRefEchoTime , // float
kRefEchoDepth ,
kRefModulationTime ,
kRefModulationDepth ,
kRefAirAbsorptionHF ,
kRefHFReference ,
kRefLFReference ,
kRefRoomRolloffFactor ,
kRefFlags , // unsigned long
} ;
public :
plEAXListenerComponent ( ) ;
void DeleteThis ( ) { delete this ; }
// SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
bool SetupProperties ( plMaxNode * pNode , plErrorMsg * errMsg ) ;
bool PreConvert ( plMaxNode * pNode , plErrorMsg * errMsg ) ;
bool Convert ( plMaxNode * node , plErrorMsg * errMsg ) ;
const char * GetCustFileName ( void ) const ;
void SetCustFile ( const char * path ) ;
} ;
// When one of our parameters that is a ref changes, send out the component ref
// changed message. Normally, messages from component refs are ignored since
// they pass along all the messages of the ref, which generates a lot of false
// converts.
class plEAXListenerAccessor : public PBAccessor
{
public :
void Set ( PB2Value & v , ReferenceMaker * owner , ParamID id , int tabIndex , TimeValue t )
{
if ( id = = plEAXListenerComponent : : kRefSoftRegion )
{
plEAXListenerComponent * comp = ( plEAXListenerComponent * ) owner ;
comp - > NotifyDependents ( FOREVER , PART_ALL , REFMSG_USER_COMP_REF_CHANGED ) ;
}
}
} ;
static plEAXListenerAccessor gEAXListenerAccessor ;
//// DialogProc for EAXListenerComponent ////////////////////////////////////////////////////////
class plEAXListenerDlgProc : public plSingleCompSelProc
{
protected :
bool IGetCustFileName ( plEAXListenerComponent * listenerComp )
{
TCHAR fileName [ MAX_PATH ] , dirName [ MAX_PATH ] ;
const char * name = listenerComp - > GetCustFileName ( ) ;
if ( name ! = nil )
strcpy ( fileName , name ) ;
else
strcpy ( fileName , _T ( " " ) ) ;
strcpy ( dirName , fileName ) ;
: : PathRemoveFileSpec ( dirName ) ;
OPENFILENAME ofn = { 0 } ;
ofn . lStructSize = sizeof ( OPENFILENAME ) ;
ofn . hwndOwner = GetCOREInterface ( ) - > GetMAXHWnd ( ) ;
ofn . lpstrFilter = " EAX Preset Files (*.eax) \0 *.eax \0 All Files \0 *.* \0 " ;
ofn . lpstrFile = fileName ;
ofn . nMaxFile = sizeof ( fileName ) ;
ofn . lpstrInitialDir = dirName ;
ofn . lpstrTitle = " Choose a sound file " ;
ofn . Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY | OFN_PATHMUSTEXIST ;
ofn . lpstrDefExt = " eax " ;
if ( GetOpenFileName ( & ofn ) )
{
listenerComp - > SetCustFile ( fileName ) ;
return true ;
}
else
return false ;
}
public :
plEAXListenerDlgProc ( )
: plSingleCompSelProc ( plEAXListenerComponent : : kRefSoftRegion , IDC_EAX_SOFTREGION , " Select the soft region to apply these EAX listener properties to " )
{
}
BOOL DlgProc ( TimeValue t , IParamMap2 * map , HWND hWnd , UINT msg , WPARAM wParam , LPARAM lParam )
{
IParamBlock2 * pb = map - > GetParamBlock ( ) ;
switch ( msg )
{
case WM_INITDIALOG :
{
// Load the preset combo with preset names
HWND comboBox = GetDlgItem ( hWnd , IDC_EAX_PRESET_COMBO ) ;
ComboBox_ResetContent ( comboBox ) ;
# ifdef EAX_SDK_AVAILABLE
for ( int i = 0 ; i < /*sizeof( EAX30_ORIGINAL_PRESETS )
/ sizeof ( EAXLISTENERPROPERTIES ) */ 26 ; i + + )
ComboBox_AddString ( comboBox , EAX30_ORIGINAL_PRESET_NAMES [ i ] ) ;
# endif
ComboBox_SetCurSel ( comboBox , pb - > GetInt ( ( ParamID ) plEAXListenerComponent : : kRefPreset ) ) ;
ICustButton * custButton = GetICustButton ( GetDlgItem ( hWnd , IDC_EAX_CUSTFILE ) ) ;
if ( custButton ! = nil )
{
custButton - > SetText ( pb - > GetStr ( ( ParamID ) plEAXListenerComponent : : kRefCustFile ) ) ;
ReleaseICustButton ( custButton ) ;
}
}
break ;
case WM_COMMAND :
if ( LOWORD ( wParam ) = = IDC_EAX_PRESET_COMBO )
{
int sel = SendDlgItemMessage ( hWnd , IDC_EAX_PRESET_COMBO , CB_GETCURSEL , 0 , 0 ) ;
if ( sel ! = CB_ERR )
pb - > SetValue ( ( ParamID ) plEAXListenerComponent : : kRefPreset , 0 , sel ) ;
return true ;
}
if ( ( HIWORD ( wParam ) = = BN_CLICKED ) & & LOWORD ( wParam ) = = IDC_EAX_CUSTFILE )
{
// Get the file to load
plEAXListenerComponent * comp = ( plEAXListenerComponent * ) map - > GetParamBlock ( ) - > GetOwner ( ) ;
if ( IGetCustFileName ( comp ) )
{
ICustButton * custButton = GetICustButton ( GetDlgItem ( hWnd , IDC_EAX_CUSTFILE ) ) ;
if ( custButton ! = nil )
{
custButton - > SetText ( pb - > GetStr ( ( ParamID ) plEAXListenerComponent : : kRefCustFile ) ) ;
ReleaseICustButton ( custButton ) ;
}
}
}
break ;
}
return plSingleCompSelProc : : DlgProc ( t , map , hWnd , msg , wParam , lParam ) ;
}
void DeleteThis ( ) { }
} ;
static plEAXListenerDlgProc gEAXListenerDlgProc ;
//Max desc stuff necessary below.
CLASS_DESC ( plEAXListenerComponent , gEAXListenerDesc , " EAX Listener " , " EAXListener " , COMP_TYPE_AUDIO , EAX_LISTENER_COMPONENT_ID )
ParamBlockDesc2 gEAXListenerBlk
( // KLUDGE: not the defined block ID, but kept for backwards compat.
plComponent : : kBlkComp , _T ( " EAXListener " ) , 0 , & gEAXListenerDesc , P_AUTO_CONSTRUCT + P_AUTO_UI , plComponent : : kRefComp ,
IDD_COMP_EAXLISTENER , IDS_COMP_EAXLISTENER , 0 , 0 , & gEAXListenerDlgProc ,
plEAXListenerComponent : : kRefSoftRegion , _T ( " SoftRegion " ) , TYPE_INODE , 0 , 0 ,
p_accessor , & gEAXListenerAccessor ,
end ,
plEAXListenerComponent : : kRefWhichSettings , _T ( " whichSettings " ) , TYPE_INT , 0 , 0 ,
p_ui , TYPE_RADIO , 2 , IDC_EAX_PRESET , IDC_EAX_CUSTOM ,
p_default , 0 ,
end ,
plEAXListenerComponent : : kRefPreset , _T ( " preset " ) , TYPE_INT , 0 , 0 ,
p_default , 0 ,
end ,
// This is just a label for now, so the users know what file the presets came from
plEAXListenerComponent : : kRefCustFile , _T ( " custFile " ) , TYPE_STRING , 0 , 0 ,
p_default , _T ( " " ) ,
end ,
// EAX listener params (should be private)
plEAXListenerComponent : : kRefEnvironmentSize , _T ( " " ) , TYPE_FLOAT , 0 , 0 , end , // float
plEAXListenerComponent : : kRefEnvironmentDiffusion , _T ( " " ) , TYPE_FLOAT , 0 , 0 , end , // float
plEAXListenerComponent : : kRefRoom , _T ( " " ) , TYPE_INT , 0 , 0 , end , // long
plEAXListenerComponent : : kRefRoomHF , _T ( " " ) , TYPE_INT , 0 , 0 , end , // long
plEAXListenerComponent : : kRefRoomLF , _T ( " " ) , TYPE_INT , 0 , 0 , end , // long
plEAXListenerComponent : : kRefDecayTime , _T ( " " ) , TYPE_FLOAT , 0 , 0 , end , // float
plEAXListenerComponent : : kRefDecayHFRatio , _T ( " " ) , TYPE_FLOAT , 0 , 0 , end , // float
plEAXListenerComponent : : kRefDecayLFRatio , _T ( " " ) , TYPE_FLOAT , 0 , 0 , end , // float
plEAXListenerComponent : : kRefReflections , _T ( " " ) , TYPE_INT , 0 , 0 , end , // long
plEAXListenerComponent : : kRefReflectionsDelay , _T ( " " ) , TYPE_FLOAT , 0 , 0 , end , // float
// panning goes here
plEAXListenerComponent : : kRefReverb , _T ( " " ) , TYPE_INT , 0 , 0 , end , // long
plEAXListenerComponent : : kRefReverbDelay , _T ( " " ) , TYPE_FLOAT , 0 , 0 , end , // float
// Reverb pan
plEAXListenerComponent : : kRefEchoTime , _T ( " " ) , TYPE_FLOAT , 0 , 0 , end , // float
plEAXListenerComponent : : kRefEchoDepth , _T ( " " ) , TYPE_FLOAT , 0 , 0 , end ,
plEAXListenerComponent : : kRefModulationTime , _T ( " " ) , TYPE_FLOAT , 0 , 0 , end ,
plEAXListenerComponent : : kRefModulationDepth , _T ( " " ) , TYPE_FLOAT , 0 , 0 , end ,
plEAXListenerComponent : : kRefAirAbsorptionHF , _T ( " " ) , TYPE_FLOAT , 0 , 0 , end ,
plEAXListenerComponent : : kRefHFReference , _T ( " " ) , TYPE_FLOAT , 0 , 0 , end ,
plEAXListenerComponent : : kRefLFReference , _T ( " " ) , TYPE_FLOAT , 0 , 0 , end ,
plEAXListenerComponent : : kRefRoomRolloffFactor , _T ( " " ) , TYPE_FLOAT , 0 , 0 , end ,
plEAXListenerComponent : : kRefFlags , _T ( " " ) , TYPE_INT , 0 , 0 , end , // unsigned long
end
) ;
plEAXListenerComponent : : plEAXListenerComponent ( )
{
fClassDesc = & gEAXListenerDesc ;
fClassDesc - > MakeAutoParamBlocks ( this ) ;
}
bool plEAXListenerComponent : : Convert ( plMaxNode * node , plErrorMsg * errMsg )
{
if ( ! fCompPB - > GetINode ( ( ParamID ) kRefSoftRegion ) )
return true ;
plSceneObject * sceneObj = node - > GetSceneObject ( ) ;
if ( ! sceneObj )
return true ;
/*
plLightInfo * li = plLightInfo : : ConvertNoRef ( sceneObj - > GetGenericInterface ( plLightInfo : : Index ( ) ) ) ;
if ( ! li )
return true ;
*/
plSoftVolBaseComponent * softComp = plSoftVolBaseComponent : : GetSoftComponent ( fCompPB - > GetINode ( ( ParamID ) kRefSoftRegion ) ) ;
if ( ! softComp )
return true ;
plKey softKey = softComp - > GetSoftVolume ( ) ;
if ( ! softKey )
return true ;
// Create a listener mod to handle these things
plEAXListenerMod * listener = new plEAXListenerMod ( ) ;
node - > AddModifier ( listener , IGetUniqueName ( node ) ) ;
// Add the soft region
hsgResMgr : : ResMgr ( ) - > AddViaNotify ( softKey , new plGenRefMsg ( listener - > GetKey ( ) , plRefMsg : : kOnCreate , 0 , plEAXListenerMod : : kRefSoftRegion ) , plRefFlags : : kActiveRef ) ;
# ifdef EAX_SDK_AVAILABLE
// Set up the parameters of the listener mod
EAXLISTENERPROPERTIES * listenerProps = listener - > GetListenerProps ( ) ;
if ( fCompPB - > GetInt ( ( ParamID ) kRefWhichSettings ) = = 0 )
{
// Set params based on a preset
listener - > SetFromPreset ( fCompPB - > GetInt ( ( ParamID ) kRefPreset ) ) ;
}
else
{
// Get the raw params
listenerProps - > flEnvironmentSize = fCompPB - > GetFloat ( ( ParamID ) kRefEnvironmentSize ) ;
listenerProps - > flEnvironmentDiffusion = fCompPB - > GetFloat ( ( ParamID ) kRefEnvironmentDiffusion ) ;
listenerProps - > lRoom = fCompPB - > GetInt ( ( ParamID ) kRefRoom ) ;
listenerProps - > lRoomHF = fCompPB - > GetInt ( ( ParamID ) kRefRoomHF ) ;
listenerProps - > lRoomLF = fCompPB - > GetInt ( ( ParamID ) kRefRoomLF ) ;
listenerProps - > flDecayTime = fCompPB - > GetFloat ( ( ParamID ) kRefDecayTime ) ;
listenerProps - > flDecayHFRatio = fCompPB - > GetFloat ( ( ParamID ) kRefDecayHFRatio ) ;
listenerProps - > flDecayLFRatio = fCompPB - > GetFloat ( ( ParamID ) kRefDecayLFRatio ) ;
listenerProps - > lReflections = fCompPB - > GetInt ( ( ParamID ) kRefReflections ) ;
listenerProps - > flReflectionsDelay = fCompPB - > GetFloat ( ( ParamID ) kRefReflectionsDelay ) ;
//listenerProps->vReflectionsPan; // early reflections panning vector
listenerProps - > lReverb = fCompPB - > GetInt ( ( ParamID ) kRefReverb ) ; // late reverberation level relative to room effect
listenerProps - > flReverbDelay = fCompPB - > GetFloat ( ( ParamID ) kRefReverbDelay ) ;
//listenerProps->vReverbPan; // late reverberation panning vector
listenerProps - > flEchoTime = fCompPB - > GetFloat ( ( ParamID ) kRefEchoTime ) ;
listenerProps - > flEchoDepth = fCompPB - > GetFloat ( ( ParamID ) kRefEchoDepth ) ;
listenerProps - > flModulationTime = fCompPB - > GetFloat ( ( ParamID ) kRefModulationTime ) ;
listenerProps - > flModulationDepth = fCompPB - > GetFloat ( ( ParamID ) kRefModulationDepth ) ;
listenerProps - > flAirAbsorptionHF = fCompPB - > GetFloat ( ( ParamID ) kRefAirAbsorptionHF ) ;
listenerProps - > flHFReference = fCompPB - > GetFloat ( ( ParamID ) kRefHFReference ) ;
listenerProps - > flLFReference = fCompPB - > GetFloat ( ( ParamID ) kRefLFReference ) ;
listenerProps - > flRoomRolloffFactor = fCompPB - > GetFloat ( ( ParamID ) kRefRoomRolloffFactor ) ;
listenerProps - > ulFlags = fCompPB - > GetInt ( ( ParamID ) kRefFlags ) ;
}
# endif
return true ;
}
bool plEAXListenerComponent : : PreConvert ( plMaxNode * pNode , plErrorMsg * errMsg )
{
return true ;
}
// SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
bool plEAXListenerComponent : : SetupProperties ( plMaxNode * pNode , plErrorMsg * errMsg )
{
return true ;
}
const char * plEAXListenerComponent : : GetCustFileName ( void ) const
{
return ( const char * ) fCompPB - > GetStr ( ( ParamID ) kRefCustFile ) ;
}
void plEAXListenerComponent : : SetCustFile ( const char * path )
{
char file [ MAX_PATH ] ;
int i ;
hsUNIXStream presetFile ;
// Map of PB values to file entries
struct FilePBMap
{
char * fKeyword ;
ParamID fParamID ;
uint8_t fType ; // 0 is int, 1 is float for now
} myMap [ ] = {
{ " flEnvironmentSize " , kRefEnvironmentSize , 1 } ,
{ " flEnvironmentDiffusion " , kRefEnvironmentDiffusion , 1 } ,
{ " lRoom " , kRefRoom , 0 } ,
{ " lRoomHF " , kRefRoomHF , 0 } ,
{ " lRoomLF " , kRefRoomLF , 0 } ,
{ " flDecayTime " , kRefDecayTime , 1 } ,
{ " flDecayHFRatio " , kRefDecayHFRatio , 1 } ,
{ " flDecayLFRatio " , kRefDecayLFRatio , 1 } ,
{ " lReflections " , kRefReflections , 0 } ,
{ " flReflectionsDelay " , kRefReflectionsDelay , 1 } ,
{ " lReverb " , kRefReverb , 0 } ,
{ " flReverbDelay " , kRefReverbDelay , 1 } ,
{ " flEchoTime " , kRefEchoTime , 1 } ,
{ " flEchoDepth " , kRefEchoDepth , 1 } ,
{ " flModulationTime " , kRefModulationTime , 1 } ,
{ " flModulationDepth " , kRefModulationDepth , 1 } ,
{ " flAirAbsorptionHF " , kRefAirAbsorptionHF , 1 } ,
{ " flHFReference " , kRefHFReference , 1 } ,
{ " flLFReference " , kRefLFReference , 1 } ,
{ " flRoomRolloffFactor " , kRefRoomRolloffFactor , 1 } ,
{ " dwFlags " , kRefFlags , 0 } ,
{ nil , 0 , 0 } } ;
// Read the file and set settings from it
if ( ! presetFile . Open ( path , " rt " ) )
{
// Oops
hsAssert ( false , " can't open file " ) ;
return ;
}
// Loop and find our keywords
for ( i = 0 ; myMap [ i ] . fKeyword ! = nil & & ! presetFile . AtEnd ( ) ; )
{
char line [ 512 ] ;
// Read a line from the file until we find our keyword
presetFile . ReadLn ( line , sizeof ( line ) ) ;
if ( strstr ( line , myMap [ i ] . fKeyword ) = = nil )
continue ;
// Read the next line, with our value
presetFile . ReadLn ( line , sizeof ( line ) ) ;
float value = atof ( line ) ;
if ( myMap [ i ] . fType = = 0 )
fCompPB - > SetValue ( myMap [ i ] . fParamID , 0 , ( int ) value ) ;
else
fCompPB - > SetValue ( myMap [ i ] . fParamID , 0 , ( float ) value ) ;
i + + ;
}
if ( myMap [ i ] . fKeyword ! = nil )
{
hsAssert ( false , " Couldn't find all of the keywords in the settings file. Oh well " ) ;
}
// All done!
presetFile . Close ( ) ;
// Update our helper reminder string
_splitpath ( path , nil , nil , file , nil ) ;
fCompPB - > SetValue ( ( ParamID ) kRefCustFile , 0 , file ) ;
}
/// Obsolete SFX components (made obsolete by the new EAX support)
OBSOLETE_CLASS ( plSoundReverbComponent , gSoundReverbDesc , " Audio Region " , " AudioRegion " , COMP_TYPE_AUDIO , Class_ID ( 0x50507200 , 0x48651c4c ) )
OBSOLETE_CLASS ( plSoundChorusModComponent , gSoundChorusModDesc , " Chorus Effect " , " ChorusEffect " , COMP_TYPE_AUDIO , Class_ID ( 0x10f91101 , 0x28cb21b9 ) )
OBSOLETE_CLASS ( plSoundCompressorModComponent , gSoundCompressorModDesc , " Compressor Effect " , " CompressEffect " , COMP_TYPE_AUDIO , Class_ID ( 0x443d2167 , 0x4ca42eb ) )
OBSOLETE_CLASS ( plSoundDistortModComponent , gSoundDistortModDesc , " Distort Effect " , " DistortEffect " , COMP_TYPE_AUDIO , Class_ID ( 0x7cb45868 , 0x61220227 ) )
OBSOLETE_CLASS ( plSoundEchoModComponent , gSoundEchoModDesc , " Echo Effect " , " EchoEffect " , COMP_TYPE_AUDIO , Class_ID ( 0x2948347e , 0x30ba0be3 ) )
OBSOLETE_CLASS ( plSoundFlangerModComponent , gSoundFlangerModDesc , " Flanger Effect " , " FlangerEffect " , COMP_TYPE_AUDIO , Class_ID ( 0x25034090 , 0x361a08d7 ) )
OBSOLETE_CLASS ( plSoundGargleModComponent , gSoundGargleModDesc , " Gargle Effect " , " GargleEffect " , COMP_TYPE_AUDIO , Class_ID ( 0x639b6a41 , 0x24da2462 ) )
OBSOLETE_CLASS ( plSoundReverbModComponent , gSoundReverbModDesc , " Reverb Effect " , " ReverbEffect " , COMP_TYPE_AUDIO , Class_ID ( 0x1bef33fc , 0x5c763858 ) )
# if 1 // Waiting... mf
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// RandomSound Component
//
//
plKey plAudioComp : : GetRandomSoundKey ( plComponentBase * comp , plMaxNode * node )
{
if ( comp - > ClassID ( ) = = RANDOM_SOUND_COMPONENT_ID )
{
plRandomSoundComponent * rndSnd = ( plRandomSoundComponent * ) comp ;
if ( rndSnd - > fSoundMods . find ( node ) ! = rndSnd - > fSoundMods . end ( ) )
return rndSnd - > fSoundMods [ node ] - > GetKey ( ) ;
}
return nil ;
}
/////////////////////////////////////////////////////////////////////////////////////////
enum
{
kAutoStart ,
kSelectMode ,
kDelayMode ,
kMinDelay ,
kMaxDelay ,
kUseAll ,
kGroupIdx ,
kSoundList ,
kGroupTotals ,
kLastPick ,
kCombineSounds
} ;
enum
{
kNormal = 0 ,
kNoRepeats ,
kFullSetRepeat ,
kFullSetStop ,
kSequential
} ;
enum
{
kDelayFromStart = 0 ,
kDelayFromEnd ,
kDelayInfinite
} ;
enum
{
kRandomSoundMain ,
kRandomSoundGroup ,
} ;
static const int kMaxGroups = 10 ;
class plRandomSoundComponentProc : public ParamMap2UserDlgProc
{
public :
plRandomSoundComponentProc ( ) { }
BOOL DlgProc ( TimeValue t , IParamMap2 * pm , HWND hWnd , UINT msg , WPARAM wParam , LPARAM lParam ) ;
void DeleteThis ( ) { }
void UpdateDisplay ( IParamMap2 * pm ) ;
virtual void Update ( TimeValue t , Interval & valid , IParamMap2 * pmap ) { UpdateDisplay ( pmap ) ; }
} ;
static plRandomSoundComponentProc gRandomSoundComponentProc ;
void plRandomSoundComponentProc : : UpdateDisplay ( IParamMap2 * pm )
{
HWND hWnd = pm - > GetHWnd ( ) ;
HWND hList = GetDlgItem ( hWnd , IDC_COMP_RS_GROUPLIST ) ;
IParamBlock2 * pb = pm - > GetParamBlock ( ) ;
plRandomSoundComponent * comp = ( plRandomSoundComponent * ) pb - > GetOwner ( ) ;
ListBox_ResetContent ( hList ) ;
int group = comp - > GetCurGroupIdx ( ) ;
int startIdx = comp - > GetStartIndex ( group ) ;
int endIdx = comp - > GetEndIndex ( group ) ;
while ( startIdx < endIdx )
{
INode * curNode = pb - > GetINode ( ParamID ( kSoundList ) , 0 , startIdx ) ;
if ( curNode = = nil )
{
comp - > RemoveSound ( startIdx ) ;
endIdx - - ;
continue ;
}
ListBox_AddString ( hList , curNode - > GetName ( ) ) ;
startIdx + + ;
}
}
BOOL plRandomSoundComponentProc : : DlgProc ( TimeValue t , IParamMap2 * pm , HWND hWnd , UINT msg , WPARAM wParam , LPARAM lParam )
{
IParamBlock2 * pb = pm - > GetParamBlock ( ) ;
HWND hList = GetDlgItem ( hWnd , IDC_COMP_RS_GROUPLIST ) ;
plRandomSoundComponent * comp = ( plRandomSoundComponent * ) pb - > GetOwner ( ) ;
switch ( msg )
{
case WM_INITDIALOG :
//UpdateDisplay(pm);
return TRUE ;
case WM_COMMAND :
if ( HIWORD ( wParam ) = = BN_CLICKED )
{
if ( LOWORD ( wParam ) = = IDC_COMP_RS_GROUP_ADD )
{
std : : vector < Class_ID > cids ;
cids . push_back ( SOUND_3D_COMPONENT_ID ) ;
if ( plPick : : NodeRefKludge ( pb , kLastPick , & cids , true , false ) )
comp - > AddSelectedSound ( ) ;
return TRUE ;
}
// Remove the currently selected material
else if ( LOWORD ( wParam ) = = IDC_COMP_RS_GROUP_REMOVE )
{
int curSel = ListBox_GetCurSel ( hList ) ;
if ( curSel > = 0 )
comp - > RemoveSound ( curSel ) ;
return TRUE ;
}
}
}
return FALSE ;
}
//Max desc stuff necessary below.
CLASS_DESC ( plRandomSoundComponent , gRandomSoundDesc , " Random Sound " , " RandomSound " , COMP_TYPE_AUDIO , RANDOM_SOUND_COMPONENT_ID )
//
// Block not necessary, kept for backwards compat.
//
ParamBlockDesc2 gRandomSoundBk
(
plComponent : : kBlkComp , _T ( " RandomSound " ) , 0 , & gRandomSoundDesc , P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP , plComponent : : kRefComp ,
2 ,
kRandomSoundMain , IDD_COMP_RANDOMSOUND , IDS_COMP_RANDOMSOUNDS , 0 , 0 , NULL ,
kRandomSoundGroup , IDD_COMP_RANDOMSOUND_GROUPS , IDS_COMP_RANDOMSOUNDS_GROUPS , 0 , APPENDROLL_CLOSED , & gRandomSoundComponentProc ,
// Main rollout
kAutoStart , _T ( " AutoStart " ) , TYPE_BOOL , 0 , 0 ,
p_default , TRUE ,
p_ui , kRandomSoundMain , TYPE_SINGLECHEKBOX , IDC_COMP_RS_AUTOSTART ,
end ,
kSelectMode , _T ( " SelectMode " ) , TYPE_INT , 0 , 0 ,
p_ui , kRandomSoundMain , TYPE_RADIO , 5 , IDC_RADIO_RS_NORMAL , IDC_RADIO_RS_NOREP , IDC_RADIO_RS_FSREP , IDC_RADIO_RS_FSSTOP , IDC_RADIO_RS_SEQ ,
end ,
kDelayMode , _T ( " DelayMode " ) , TYPE_INT , 0 , 0 ,
p_ui , kRandomSoundMain , TYPE_RADIO , 3 , IDC_RADIO_RS_DELAYSTART , IDC_RADIO_RS_DELAYEND , IDC_RADIO_RS_DELAYNEVER ,
end ,
kMinDelay , _T ( " MinDelay " ) , TYPE_FLOAT , 0 , 0 ,
p_default , 0.0 ,
p_range , - 500.0 , 1000.0 ,
p_ui , kRandomSoundMain , TYPE_SPINNER , EDITTYPE_FLOAT ,
IDC_COMP_RS_DELAYMIN , IDC_COMP_RS_DELAYMIN_SPIN , 1.0 ,
end ,
kMaxDelay , _T ( " MaxDelay " ) , TYPE_FLOAT , 0 , 0 ,
p_default , 0.0 ,
p_range , - 500.0 , 1000.0 ,
p_ui , kRandomSoundMain , TYPE_SPINNER , EDITTYPE_FLOAT ,
IDC_COMP_RS_DELAYMAX , IDC_COMP_RS_DELAYMAX_SPIN , 0.1 ,
end ,
// Group rollout
kUseAll , _T ( " UseAll " ) , TYPE_BOOL , 0 , 0 ,
p_default , TRUE ,
p_ui , kRandomSoundGroup , TYPE_SINGLECHEKBOX , IDC_COMP_RS_USEALL ,
end ,
kGroupIdx , _T ( " GroupIndex " ) , TYPE_INT , 0 , 0 ,
p_default , 1 ,
p_range , 1 , kMaxGroups ,
p_ui , kRandomSoundGroup , TYPE_SPINNER , EDITTYPE_INT ,
IDC_COMP_RS_GROUP , IDC_COMP_RS_GROUP_SPIN , 1.f ,
end ,
kSoundList , _T ( " Sounds " ) , TYPE_INODE_TAB , 0 , 0 , 0 ,
end ,
kGroupTotals , _T ( " Totals " ) , TYPE_INT_TAB , kMaxGroups , 0 , 0 ,
p_default , 0 ,
end ,
kLastPick , _T ( " LastPick " ) , TYPE_INODE , 0 , 0 , // Temp storage space for the comp picker
end ,
kCombineSounds , _T ( " combineSounds " ) , TYPE_BOOL , 0 , 0 ,
p_default , FALSE ,
p_ui , kRandomSoundGroup , TYPE_SINGLECHEKBOX , IDC_RAND_COMBINESOUNDS ,
end ,
end
) ;
plRandomSoundComponent : : plRandomSoundComponent ( )
{
fClassDesc = & gRandomSoundDesc ;
fClassDesc - > MakeAutoParamBlocks ( this ) ;
}
int plRandomSoundComponent : : GetCurGroupIdx ( )
{
return fCompPB - > GetInt ( ParamID ( kGroupIdx ) ) - 1 ;
}
int plRandomSoundComponent : : GetStartIndex ( int group )
{
int result = 0 ;
int i ;
for ( i = 0 ; i < group ; i + + )
result + = fCompPB - > GetInt ( ParamID ( kGroupTotals ) , 0 , i ) ;
return result ;
}
int plRandomSoundComponent : : GetEndIndex ( int group )
{
return GetStartIndex ( group ) + fCompPB - > GetInt ( ParamID ( kGroupTotals ) , 0 , group ) ;
}
void plRandomSoundComponent : : AddSelectedSound ( )
{
int group = GetCurGroupIdx ( ) ;
int soundIdx = GetEndIndex ( group ) ;
INode * node = fCompPB - > GetINode ( ParamID ( kLastPick ) ) ;
fCompPB - > Insert ( ParamID ( kSoundList ) , soundIdx , 1 , & node ) ;
fCompPB - > SetValue ( ParamID ( kGroupTotals ) , 0 , fCompPB - > GetInt ( ParamID ( kGroupTotals ) , 0 , group ) + 1 , group ) ;
}
void plRandomSoundComponent : : RemoveSound ( int index )
{
int group = GetCurGroupIdx ( ) ;
int soundIdx = GetStartIndex ( group ) + index ;
fCompPB - > Delete ( ParamID ( kSoundList ) , soundIdx , 1 ) ;
fCompPB - > SetValue ( ParamID ( kGroupTotals ) , 0 , fCompPB - > GetInt ( ParamID ( kGroupTotals ) , 0 , group ) - 1 , group ) ;
}
bool plRandomSoundComponent : : ICheckForSounds ( plMaxNode * node )
{
if ( ! node - > CanConvert ( ) )
return false ;
int nSounds = 0 ;
uint32_t numComp = node - > NumAttachedComponents ( false ) ;
for ( int i = 0 ; i < numComp ; i + + )
{
plComponentBase * comp = node - > GetAttachedComponent ( i ) ;
if ( plAudioComp : : IsSoundComponent ( comp ) )
nSounds + + ;
}
return nSounds > 0 ;
}
bool plRandomSoundComponent : : Convert ( plMaxNode * node , plErrorMsg * pErrMsg )
{
if ( ! ICheckForSounds ( node ) )
{
// Warning that there's no sounds to be played?
return true ;
}
plRandomSoundMod * mod = fSoundMods [ node ] ;
plSound * pSound = nil ;
const plAudioInterface * ai = nil ;
plWinAudible * pAudible = nil ;
if ( fCompPB - > GetInt ( ( ParamID ) kAutoStart ) )
mod - > SetState ( 0 ) ;
else
mod - > SetState ( plRandomSoundMod : : kStopped ) ;
uint8_t mode = plRandomSoundMod : : kNormal ;
switch ( fCompPB - > GetInt ( ( ParamID ) kSelectMode ) )
{
// random, repeats okay, play until stopped - Normal
case kNormal :
mode = plRandomSoundMod : : kNormal ;
break ;
// random, no repeats, play until stopped - NoRepeats
case kNoRepeats :
mode = plRandomSoundMod : : kNoRepeats ;
break ;
// random, play full cycle before repeating - FullSetRepeat
case kFullSetRepeat :
mode = plRandomSoundMod : : kCoverall | plRandomSoundMod : : kNoRepeats ;
break ;
// random, play full cycle, then stop - FullSetStop
case kFullSetStop :
mode = plRandomSoundMod : : kCoverall | plRandomSoundMod : : kOneCycle | plRandomSoundMod : : kNoRepeats ;
break ;
case kSequential :
mode = plRandomSoundMod : : kSequential ;
break ;
}
switch ( fCompPB - > GetInt ( ( ParamID ) kDelayMode ) )
{
case kDelayFromStart :
break ;
case kDelayFromEnd :
mode | = plRandomSoundMod : : kDelayFromEnd ;
break ;
case kDelayInfinite :
mode | = plRandomSoundMod : : kOneCmd ;
break ;
}
mod - > SetMode ( mode ) ;
float minDel = fCompPB - > GetFloat ( ( ParamID ) kMinDelay ) ;
float maxDel = fCompPB - > GetFloat ( ( ParamID ) kMaxDelay ) ;
if ( minDel > maxDel )
{
float t = maxDel ;
maxDel = minDel ;
minDel = t ;
}
mod - > SetMinDelay ( minDel ) ;
mod - > SetMaxDelay ( maxDel ) ;
node - > AddModifier ( mod , IGetUniqueName ( node ) ) ;
if ( ! fCompPB - > GetInt ( ParamID ( kUseAll ) ) ) // Actually using separate groups
{
ai = node - > GetSceneObject ( ) - > GetAudioInterface ( ) ;
pAudible = ( plWinAudible * ) ai - > GetAudible ( ) ;
hsTArray < plBaseSoundEmitterComponent * > comps ;
plRandomSoundModGroup * groups = new plRandomSoundModGroup [ kMaxGroups ] ;
int i ;
int numSoFar = 0 ;
for ( i = 0 ; i < kMaxGroups ; i + + )
{
int numSounds = fCompPB - > GetInt ( ParamID ( kGroupTotals ) , 0 , i ) ;
if ( numSounds = = 0 )
{
groups [ i ] . fGroupedIdx = - 1 ;
groups [ i ] . fNumSounds = 0 ;
groups [ i ] . fIndices = nil ;
continue ;
}
groups [ i ] . fIndices = new uint16_t [ numSounds ] ;
hsTArray < uint16_t > indices ;
int j ;
if ( ! fCompPB - > GetInt ( ( ParamID ) kCombineSounds ) )
{
for ( j = 0 ; j < numSounds ; j + + )
{
plMaxNode * compNode = ( plMaxNode * ) fCompPB - > GetINode ( ParamID ( kSoundList ) , 0 , numSoFar + j ) ;
if ( compNode )
{
plBaseSoundEmitterComponent * comp = ( plBaseSoundEmitterComponent * ) compNode - > ConvertToComponent ( ) ;
int idx = comp - > GetSoundIdx ( ( plMaxNode * ) node ) ;
if ( idx > = 0 )
{
indices . Append ( idx ) ;
}
}
}
groups [ i ] . fNumSounds = indices . GetCount ( ) ;
for ( j = 0 ; j < indices . GetCount ( ) ; j + + )
{
groups [ i ] . fIndices [ j ] = indices [ j ] ;
}
}
else
{
// Build array of components to give to ConvertGrouped()
for ( j = 0 ; j < numSounds ; j + + )
{
plMaxNode * compNode = ( plMaxNode * ) fCompPB - > GetINode ( ParamID ( kSoundList ) , 0 , numSoFar + j ) ;
if ( compNode )
{
plBaseSoundEmitterComponent * comp = ( plBaseSoundEmitterComponent * ) compNode - > ConvertToComponent ( ) ;
comps . Append ( comp ) ;
// Stupid, i know. Leave me alone, PG is playing.
indices . Append ( comps . GetCount ( ) - 1 ) ;
}
}
// Get index from first (should be the same for all of 'em)
groups [ i ] . fGroupedIdx = comps [ 0 ] - > GetSoundIdx ( ( plMaxNode * ) node ) ;
groups [ i ] . fNumSounds = indices . GetCount ( ) ;
for ( j = 0 ; j < indices . GetCount ( ) ; j + + )
{
groups [ i ] . fIndices [ j ] = indices [ j ] ;
}
}
numSoFar + = groups [ i ] . fNumSounds ;
}
mod - > SetGroupInfo ( kMaxGroups , groups ) ;
if ( fCompPB - > GetInt ( ( ParamID ) kCombineSounds ) )
{
// Convert (use pointer to first comp so we get the virtual call)
if ( ! comps [ 0 ] - > ConvertGrouped ( node , comps , pErrMsg ) )
{
return false ;
}
}
}
// Non-grouped random sounds - give priority to each sound
else
{
ai = node - > GetSceneObject ( ) - > GetAudioInterface ( ) ;
pAudible = ( plWinAudible * ) ai - > GetAudible ( ) ;
int numSounds = pAudible - > GetNumSounds ( ) ;
if ( numSounds = = 0 ) return true ;
pSound = pAudible - > GetSound ( 0 ) ; // Get sound ptr
int highestPriority = pSound - > GetPriority ( ) ;
// Distance to lowest priority
int distToLowest = 9 - highestPriority ;
if ( distToLowest < = 0 ) distToLowest = 1 ; // just incase
for ( int i = 0 ; i < numSounds ; i + + )
{
pSound = pAudible - > GetSound ( i ) ; // Get sound ptr
// Give the first random sound highest priority
if ( i = = 0 )
pSound - > SetPriority ( highestPriority ) ;
else
{
pSound - > SetPriority ( highestPriority + ( ( i - 1 ) % distToLowest ) + 1 ) ;
}
}
}
return true ;
}
bool plRandomSoundComponent : : PreConvert ( plMaxNode * pNode , plErrorMsg * pErrMsg )
{
if ( ICheckForSounds ( pNode ) )
{
plRandomSoundMod * mod = new plRandomSoundMod ;
hsgResMgr : : ResMgr ( ) - > NewKey ( IGetUniqueName ( pNode ) , mod , pNode - > GetLocation ( ) ) ;
fSoundMods [ pNode ] = mod ;
}
return true ;
}
// SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
bool plRandomSoundComponent : : SetupProperties ( plMaxNode * pNode , plErrorMsg * pErrMsg )
{
fSoundMods . clear ( ) ;
// Tell some (all?) of the sound components we point to that they're going to be
// grouped sounds instead
if ( fCompPB - > GetInt ( ( ParamID ) kCombineSounds ) )
{
if ( ! fCompPB - > GetInt ( ParamID ( kUseAll ) ) ) // Actually using separate groups
{
// Get a sound index to assign to all the components, since they get the same one as a grouped sound
int idx = pNode - > GetNextSoundIdx ( ) ;
int i , numSoFar = 0 ;
for ( i = 0 ; i < kMaxGroups ; i + + )
{
int numSounds = fCompPB - > GetInt ( ParamID ( kGroupTotals ) , 0 , i ) ;
if ( numSounds < = 0 )
continue ;
int j ;
for ( j = 0 ; j < numSounds ; j + + )
{
plMaxNode * compNode = ( plMaxNode * ) fCompPB - > GetINode ( ParamID ( kSoundList ) , 0 , numSoFar + j ) ;
if ( compNode )
{
plBaseSoundEmitterComponent * comp = ( plBaseSoundEmitterComponent * ) compNode - > ConvertToComponent ( ) ;
comp - > SetCreateGrouped ( pNode , idx ) ;
}
}
numSoFar + = numSounds ;
}
}
}
return true ;
}
# endif // Waiting... mf
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Physics Sound Group Component ///////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////
class plPhysicsSndGroupCompProc ;
class plPhysicsSndGroupComp : public plComponent
{
protected :
friend class plPhysicsSndGroupCompProc ;
public :
plPhysicsSndGroupComp ( ) ;
void DeleteThis ( ) { delete this ; }
bool SetupProperties ( plMaxNode * pNode , plErrorMsg * pErrMsg ) ;
bool PreConvert ( plMaxNode * pNode , plErrorMsg * pErrMsg ) ;
bool Convert ( plMaxNode * node , plErrorMsg * pErrMsg ) ;
enum Refs
{
kRefGroup ,
kRefImpactSoundsOld ,
kRefSlideSoundsOld ,
kRefDummyPickNode ,
kRefImpactSounds ,
kRefSlideSounds ,
} ;
} ;
class plPhysicsSndGroupCompProc : public ParamMap2UserDlgProc
{
public :
plPhysicsSndGroupCompProc ( ) { }
BOOL DlgProc ( TimeValue t , IParamMap2 * pm , HWND hWnd , UINT msg , WPARAM wParam , LPARAM lParam ) ;
void DeleteThis ( ) { }
virtual void Update ( TimeValue t , Interval & valid , IParamMap2 * pmap ) { }
protected :
void IInitList ( HWND hList , int currSel , bool allowAll )
{
int i , toSet = - 1 ;
struct plSndGrp
{
char name [ 64 ] ;
int group ;
} groups [ ] = { { " Metal " , plPhysicalSndGroup : : kMetal } ,
{ " Grass " , plPhysicalSndGroup : : kGrass } ,
{ " Wood " , plPhysicalSndGroup : : kWood } ,
{ " Stone " , plPhysicalSndGroup : : kWood + 1 } ,
{ " Water " , plPhysicalSndGroup : : kWood + 2 } ,
{ " Bone " , plPhysicalSndGroup : : kWood + 3 } ,
{ " Dirt " , plPhysicalSndGroup : : kWood + 4 } ,
{ " Rug " , plPhysicalSndGroup : : kWood + 5 } ,
{ " Cone " , plPhysicalSndGroup : : kWood + 6 } ,
{ " User 1 " , plPhysicalSndGroup : : kWood + 7 } ,
{ " User 2 " , plPhysicalSndGroup : : kWood + 8 } ,
{ " User 3 " , plPhysicalSndGroup : : kWood + 9 } ,
{ " " , plPhysicalSndGroup : : kNone } } ;
SendMessage ( hList , CB_RESETCONTENT , 0 , 0 ) ;
if ( allowAll )
{
int idx = SendMessage ( hList , CB_ADDSTRING , 0 , ( LPARAM ) " * All * " ) ;
SendMessage ( hList , CB_SETITEMDATA , idx , ( LPARAM ) - 1 ) ;
if ( currSel = = - 1 )
toSet = idx ;
}
for ( i = 0 ; groups [ i ] . group ! = plPhysicalSndGroup : : kNone ; i + + )
{
int idx = SendMessage ( hList , CB_ADDSTRING , 0 , ( LPARAM ) groups [ i ] . name ) ;
SendMessage ( hList , CB_SETITEMDATA , idx , ( LPARAM ) groups [ i ] . group ) ;
if ( groups [ i ] . group = = currSel )
toSet = idx ;
}
if ( toSet ! = - 1 )
SendMessage ( hList , CB_SETCURSEL , toSet , 0 ) ;
}
void IUpdateBtns ( HWND hWnd , int idx , plPhysicsSndGroupComp * comp )
{
// Update da buttons
if ( idx = = - 1 )
idx = 0 ;
INode * impact = IGet ( comp - > GetParamBlock ( 0 ) , plPhysicsSndGroupComp : : kRefImpactSounds , idx ) ;
: : SetWindowText ( GetDlgItem ( hWnd , IDC_SND_IMPACT ) , ( impact ! = nil ) ? impact - > GetName ( ) : " <none> " ) ;
INode * slide = IGet ( comp - > GetParamBlock ( 0 ) , plPhysicsSndGroupComp : : kRefSlideSounds , idx ) ;
: : SetWindowText ( GetDlgItem ( hWnd , IDC_SND_SLIDE ) , ( slide ! = nil ) ? slide - > GetName ( ) : " <none> " ) ;
}
void ISet ( IParamBlock2 * pb , ParamID which , int idx , INode * node )
{
if ( pb - > Count ( which ) < = idx )
{
pb - > SetCount ( ( ParamID ) which , idx + 1 ) ;
pb - > Resize ( ( ParamID ) which , idx + 1 ) ;
}
if ( idx = = - 1 )
{
pb - > SetCount ( ( ParamID ) which , plPhysicalSndGroup : : kWood + 9 ) ;
pb - > Resize ( which , plPhysicalSndGroup : : kWood + 9 ) ;
int i ;
for ( i = 0 ; i < plPhysicalSndGroup : : kWood + 9 ; i + + )
pb - > SetValue ( which , 0 , node , i ) ;
}
else
pb - > SetValue ( which , 0 , node , idx ) ;
}
INode * IGet ( IParamBlock2 * pb , ParamID which , int idx )
{
if ( pb - > Count ( which ) < = idx )
return nil ;
return pb - > GetINode ( which , 0 , idx ) ;
}
} ;
static plPhysicsSndGroupCompProc gPhysicsSndGroupCompProc ;
BOOL plPhysicsSndGroupCompProc : : DlgProc ( TimeValue t , IParamMap2 * pm , HWND hWnd , UINT msg , WPARAM wParam , LPARAM lParam )
{
IParamBlock2 * pb = pm - > GetParamBlock ( ) ;
HWND hList = GetDlgItem ( hWnd , IDC_SND_GROUP ) ;
HWND hAgainst = GetDlgItem ( hWnd , IDC_SND_AGAINST ) ;
plPhysicsSndGroupComp * comp = ( plPhysicsSndGroupComp * ) pb - > GetOwner ( ) ;
switch ( msg )
{
case WM_INITDIALOG :
{
IInitList ( GetDlgItem ( hWnd , IDC_SND_GROUP ) , pb - > GetInt ( plPhysicsSndGroupComp : : kRefGroup ) , false ) ;
IInitList ( GetDlgItem ( hWnd , IDC_SND_AGAINST ) , - 1 , true ) ;
int idx = SendMessage ( hAgainst , CB_GETCURSEL , 0 , 0 ) ;
if ( idx ! = CB_ERR )
{
idx = ( int ) SendMessage ( hAgainst , CB_GETITEMDATA , idx , 0 ) ;
IUpdateBtns ( hWnd , idx , comp ) ;
}
}
return TRUE ;
case WM_COMMAND :
if ( HIWORD ( wParam ) = = CBN_SELCHANGE )
{
if ( LOWORD ( wParam ) = = IDC_SND_GROUP )
{
int idx = SendMessage ( hList , CB_GETCURSEL , 0 , 0 ) ;
if ( idx ! = CB_ERR )
{
pb - > SetValue ( ( ParamID ) plPhysicsSndGroupComp : : kRefGroup , 0 , ( int ) SendMessage ( hList , CB_GETITEMDATA , idx , 0 ) ) ;
}
return true ;
}
else if ( LOWORD ( wParam ) = = IDC_SND_AGAINST )
{
int idx = SendMessage ( hAgainst , CB_GETCURSEL , 0 , 0 ) ;
if ( idx ! = CB_ERR )
{
idx = ( int ) SendMessage ( hAgainst , CB_GETITEMDATA , idx , 0 ) ;
IUpdateBtns ( hWnd , idx , comp ) ;
}
}
}
else if ( LOWORD ( wParam ) = = IDC_SND_CLEAR_IMPACT )
{
int idx = SendMessage ( hAgainst , CB_GETCURSEL , 0 , 0 ) ;
if ( idx ! = CB_ERR )
{
idx = ( int ) SendMessage ( hAgainst , CB_GETITEMDATA , idx , 0 ) ;
if ( idx = = - 1 )
{
pb - > Resize ( ( ParamID ) plPhysicsSndGroupComp : : kRefImpactSounds , 0 ) ;
}
else
ISet ( pb , plPhysicsSndGroupComp : : kRefImpactSounds , idx , nil ) ;
IUpdateBtns ( hWnd , idx , comp ) ;
}
}
else if ( LOWORD ( wParam ) = = IDC_SND_CLEAR_SLIDE )
{
int idx = SendMessage ( hAgainst , CB_GETCURSEL , 0 , 0 ) ;
if ( idx ! = CB_ERR )
{
idx = ( int ) SendMessage ( hAgainst , CB_GETITEMDATA , idx , 0 ) ;
if ( idx = = - 1 )
pb - > Resize ( ( ParamID ) plPhysicsSndGroupComp : : kRefSlideSounds , 0 ) ;
else
ISet ( pb , plPhysicsSndGroupComp : : kRefSlideSounds , idx , nil ) ;
IUpdateBtns ( hWnd , idx , comp ) ;
}
}
else if ( LOWORD ( wParam ) = = IDC_SND_IMPACT )
{
int idx = SendMessage ( hAgainst , CB_GETCURSEL , 0 , 0 ) ;
if ( idx ! = CB_ERR )
{
idx = ( int ) SendMessage ( hAgainst , CB_GETITEMDATA , idx , 0 ) ;
std : : vector < Class_ID > cids ;
cids . push_back ( RANDOM_SOUND_COMPONENT_ID ) ;
if ( plPick : : NodeRefKludge ( pb , plPhysicsSndGroupComp : : kRefDummyPickNode , & cids , true , false ) )
ISet ( comp - > GetParamBlock ( 0 ) , plPhysicsSndGroupComp : : kRefImpactSounds , idx , pb - > GetINode ( plPhysicsSndGroupComp : : kRefDummyPickNode ) ) ;
IUpdateBtns ( hWnd , idx , comp ) ;
}
}
else if ( LOWORD ( wParam ) = = IDC_SND_SLIDE )
{
int idx = SendMessage ( hAgainst , CB_GETCURSEL , 0 , 0 ) ;
if ( idx ! = CB_ERR )
{
idx = ( int ) SendMessage ( hAgainst , CB_GETITEMDATA , idx , 0 ) ;
std : : vector < Class_ID > cids ;
cids . push_back ( RANDOM_SOUND_COMPONENT_ID ) ;
if ( plPick : : NodeRefKludge ( pb , plPhysicsSndGroupComp : : kRefDummyPickNode , & cids , true , false ) )
ISet ( pb , plPhysicsSndGroupComp : : kRefSlideSounds , idx , pb - > GetINode ( plPhysicsSndGroupComp : : kRefDummyPickNode ) ) ;
IUpdateBtns ( hWnd , idx , comp ) ;
}
}
}
return FALSE ;
}
// Simple accessor
class plPhysicsSndGroupAccessor : public PBAccessor
{
public :
void Set ( PB2Value & v , ReferenceMaker * owner , ParamID id , int tabIndex , TimeValue t )
{
if ( id = = plPhysicsSndGroupComp : : kRefImpactSounds | | id = = plPhysicsSndGroupComp : : kRefSlideSounds )
{
plPhysicsSndGroupComp * comp = ( plPhysicsSndGroupComp * ) owner ;
comp - > NotifyDependents ( FOREVER , PART_ALL , REFMSG_USER_COMP_REF_CHANGED ) ;
}
}
} ;
static plPhysicsSndGroupAccessor glPhysicsSndGroupAccessor ;
//Max desc stuff necessary below.
CLASS_DESC ( plPhysicsSndGroupComp , gPhysSndGrpDesc , " Physics Sound Group " , " PhysSndGroup " , COMP_TYPE_AUDIO , SOUND_PHYS_COMP_ID )
ParamBlockDesc2 gPhysSndGrpBk
(
plComponent : : kBlkComp , _T ( " PhysSndGroup " ) , 0 , & gPhysSndGrpDesc , P_AUTO_CONSTRUCT + P_AUTO_UI , plComponent : : kRefComp ,
IDD_COMP_SOUNDPHYS , IDS_COMP_SOUNDPHYS , 0 , 0 , & gPhysicsSndGroupCompProc ,
plPhysicsSndGroupComp : : kRefGroup , _T ( " Group " ) , TYPE_INT , 0 , 0 ,
p_default , ( int ) plPhysicalSndGroup : : kNone ,
end ,
plPhysicsSndGroupComp : : kRefDummyPickNode , _T ( " Dummy " ) , TYPE_INODE , 0 , 0 ,
end ,
plPhysicsSndGroupComp : : kRefImpactSounds , _T ( " Impacts " ) , TYPE_INODE_TAB , 0 , 0 , 0 ,
// p_accessor, glPhysicsSndGroupAccessor,
end ,
plPhysicsSndGroupComp : : kRefSlideSounds , _T ( " Slides " ) , TYPE_INODE_TAB , 0 , 0 , 0 ,
// p_accessor, glPhysicsSndGroupAccessor,
end ,
end
) ;
plPhysicsSndGroupComp : : plPhysicsSndGroupComp ( )
{
fClassDesc = & gPhysSndGrpDesc ;
fClassDesc - > MakeAutoParamBlocks ( this ) ;
}
bool plPhysicsSndGroupComp : : Convert ( plMaxNode * node , plErrorMsg * pErrMsg )
{
plMaxNode * pNode ;
plKey RandSoundKey ;
// Try to grab the SI from the current scene object. This'll have the pointer we want
plSceneObject * obj = node - > GetSceneObject ( ) ;
if ( obj ! = nil )
{
const plSimulationInterface * si = obj - > GetSimulationInterface ( ) ;
if ( si )
{
// Create a new sound group
plPhysicalSndGroup * grp = new plPhysicalSndGroup ( fCompPB - > GetInt ( ( ParamID ) kRefGroup ) ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( IGetUniqueName ( node ) , grp , node - > GetLocation ( ) , node - > GetLoadMask ( ) ) ;
// Convert each sound into a plWin32StaticSound and store onto the sound group
int i ;
for ( i = 0 ; i < fCompPB - > Count ( ( ParamID ) kRefImpactSounds ) ; i + + )
{
plMaxNode * targNode = ( plMaxNode * ) fCompPB - > GetINode ( ( ParamID ) kRefImpactSounds , 0 , i ) ;
if ( targNode ! = nil )
{
plComponentBase * comp = targNode - > ConvertToComponent ( ) ;
if ( comp ! = nil )
{
// Check root node for random sound component
RandSoundKey = plAudioComp : : GetRandomSoundKey ( comp , node ) ;
if ( RandSoundKey )
grp - > AddImpactSound ( i , RandSoundKey ) ;
// If not in root node check children
else
{
for ( int j = 0 ; j < node - > NumChildren ( ) ; j + + )
{
pNode = ( plMaxNode * ) node - > GetChildNode ( j ) ;
RandSoundKey = plAudioComp : : GetRandomSoundKey ( comp , pNode ) ;
if ( ! RandSoundKey ) continue ;
grp - > AddImpactSound ( i , RandSoundKey ) ;
break ;
}
}
}
}
}
for ( i = 0 ; i < fCompPB - > Count ( ( ParamID ) kRefSlideSounds ) ; i + + )
{
plMaxNode * targNode = ( plMaxNode * ) fCompPB - > GetINode ( ( ParamID ) kRefSlideSounds , 0 , i ) ;
if ( targNode ! = nil )
{
plComponentBase * comp = targNode - > ConvertToComponent ( ) ;
if ( comp ! = nil )
{
// Check root node for random sound component
RandSoundKey = plAudioComp : : GetRandomSoundKey ( comp , node ) ;
if ( RandSoundKey )
grp - > AddSlideSound ( i , RandSoundKey ) ;
else
{
for ( int j = 0 ; j < node - > NumChildren ( ) ; j + + )
{
pNode = ( plMaxNode * ) node - > GetChildNode ( j ) ;
RandSoundKey = plAudioComp : : GetRandomSoundKey ( comp , pNode ) ;
if ( ! RandSoundKey ) continue ;
grp - > AddSlideSound ( i , RandSoundKey ) ;
break ;
}
}
}
}
}
// Attach the sound group to the physical
hsgResMgr : : ResMgr ( ) - > AddViaNotify ( grp - > GetKey ( ) , new plGenRefMsg ( si - > GetPhysical ( ) - > GetKey ( ) , plRefMsg : : kOnCreate , 0 , plPXPhysical : : kPhysRefSndGroup ) , plRefFlags : : kActiveRef ) ;
}
}
return true ;
}
bool plPhysicsSndGroupComp : : PreConvert ( plMaxNode * pNode , plErrorMsg * pErrMsg )
{
return true ;
}
bool plPhysicsSndGroupComp : : SetupProperties ( plMaxNode * pNode , plErrorMsg * pErrMsg )
{
return true ;
}