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406 lines
10 KiB
406 lines
10 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////
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//
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//
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///////////////////////////////////////////////
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#include "pyKey.h"
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#include "pyColor.h"
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#include "cyPythonInterface.h"
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#include "../pfGameGUIMgr/pfGameGUIMgr.h"
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#include "../pfGameGUIMgr/pfGUIPopUpMenu.h"
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#include "pyGUIPopUpMenu.h"
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// the rest of the controls
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#include "pyGUIControlButton.h"
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#include "pyGUIControlCheckBox.h"
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#include "pyGUIControlEditBox.h"
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#include "pyGUIControlListBox.h"
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#include "pyGUIControlRadioGroup.h"
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#include "pyGUIControlTextBox.h"
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#include "pyGUIControlValue.h"
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#include "pyGUIControlDynamicText.h"
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#include "pyGUIControlMultiLineEdit.h"
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#include "../pfGameGUIMgr/pfGUIControlHandlers.h"
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#define kGetMenuPtr( ret ) if( fGCkey == nil ) return ret; \
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pfGUIPopUpMenu *menu = pfGUIPopUpMenu::ConvertNoRef( fGCkey->ObjectIsLoaded() ); \
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if( menu == nil ) return ret;
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pyGUIPopUpMenu::pyGUIPopUpMenu(pyKey& gckey)
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{
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fGCkey = gckey.getKey();
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fBuiltMenu = nil;
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}
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pyGUIPopUpMenu::pyGUIPopUpMenu(plKey objkey)
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{
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fGCkey = objkey;
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fBuiltMenu = nil;
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}
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pyGUIPopUpMenu::pyGUIPopUpMenu()
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{
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fGCkey = nil;
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fBuiltMenu = nil;
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}
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pyGUIPopUpMenu::pyGUIPopUpMenu( const char *name, hsScalar screenOriginX, hsScalar screenOriginY, const plLocation &destLoc/* = plLocation::kGlobalFixedLoc */)
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{
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fBuiltMenu = pfGUIPopUpMenu::Build( name, nil, screenOriginX, screenOriginY, destLoc );
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if( fBuiltMenu != nil )
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{
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fGCkey = fBuiltMenu->GetKey();
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fGCkey->RefObject();
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}
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else
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fGCkey = nil;
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}
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pyGUIPopUpMenu::pyGUIPopUpMenu( const char *name, pyGUIPopUpMenu &parent, hsScalar screenOriginX, hsScalar screenOriginY )
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{
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pfGUIPopUpMenu *parentMenu = pfGUIPopUpMenu::ConvertNoRef( parent.fGCkey->ObjectIsLoaded() );
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const plLocation &parentLoc = ( parentMenu != nil ) ? parentMenu->GetKey()->GetUoid().GetLocation() : plLocation::kGlobalFixedLoc;
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fBuiltMenu = pfGUIPopUpMenu::Build( name, parentMenu, screenOriginX, screenOriginY, parentLoc );
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if( fBuiltMenu != nil )
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{
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fGCkey = fBuiltMenu->GetKey();
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fGCkey->RefObject();
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}
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else
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fGCkey = nil;
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}
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pyGUIPopUpMenu::~pyGUIPopUpMenu()
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{
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// Optimistic, I know, to assume the destructor will be called, but still...
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if( fBuiltMenu != nil )
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{
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fBuiltMenu->GetKey()->UnRefObject();
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fBuiltMenu = nil;
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}
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}
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void pyGUIPopUpMenu::setup(plKey objkey)
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{
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// kill any previous menu
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if( fBuiltMenu != nil )
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{
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fBuiltMenu->GetKey()->UnRefObject();
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fBuiltMenu = nil;
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}
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// setup the new one
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fGCkey = objkey;
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}
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void pyGUIPopUpMenu::setup(const char *name, hsScalar screenOriginX, hsScalar screenOriginY, const plLocation &destLoc /* = plLocation::kGlobalFixedLoc */)
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{
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// kill any previous menu
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if( fBuiltMenu != nil )
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{
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fBuiltMenu->GetKey()->UnRefObject();
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fBuiltMenu = nil;
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}
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// setup the new one
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fBuiltMenu = pfGUIPopUpMenu::Build( name, nil, screenOriginX, screenOriginY, destLoc );
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if( fBuiltMenu != nil )
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{
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fGCkey = fBuiltMenu->GetKey();
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fGCkey->RefObject();
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}
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else
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fGCkey = nil;
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}
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void pyGUIPopUpMenu::setup(const char *name, pyGUIPopUpMenu &parent, hsScalar screenOriginX, hsScalar screenOriginY)
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{
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// kill any previous menu
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if( fBuiltMenu != nil )
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{
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fBuiltMenu->GetKey()->UnRefObject();
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fBuiltMenu = nil;
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}
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// setup the new one
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pfGUIPopUpMenu *parentMenu = pfGUIPopUpMenu::ConvertNoRef( parent.fGCkey->ObjectIsLoaded() );
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const plLocation &parentLoc = ( parentMenu != nil ) ? parentMenu->GetKey()->GetUoid().GetLocation() : plLocation::kGlobalFixedLoc;
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fBuiltMenu = pfGUIPopUpMenu::Build( name, parentMenu, screenOriginX, screenOriginY, parentLoc );
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if( fBuiltMenu != nil )
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{
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fGCkey = fBuiltMenu->GetKey();
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fGCkey->RefObject();
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}
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else
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fGCkey = nil;
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}
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hsBool pyGUIPopUpMenu::IsGUIPopUpMenu(pyKey& gckey)
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{
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if ( gckey.getKey() && pfGUIPopUpMenu::ConvertNoRef(gckey.getKey()->GetObjectPtr()) )
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return true;
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return false;
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}
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// override the equals to operator
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hsBool pyGUIPopUpMenu::operator==(const pyGUIPopUpMenu &gcobj) const
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{
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plKey theirs = ((pyGUIPopUpMenu&)gcobj).getObjKey();
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if ( fGCkey == nil && theirs == nil )
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return true;
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else if ( fGCkey != nil && theirs != nil )
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return (fGCkey->GetUoid()==theirs->GetUoid());
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else
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return false;
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}
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// getter and setters
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plKey pyGUIPopUpMenu::getObjKey()
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{
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return fGCkey;
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}
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PyObject* pyGUIPopUpMenu::getObjPyKey()
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{
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// create a pyKey object that Python will manage
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return pyKey::New(fGCkey);
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}
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// interface functions
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UInt32 pyGUIPopUpMenu::GetTagID()
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{
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kGetMenuPtr( 0 );
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return menu->GetTagID();
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}
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void pyGUIPopUpMenu::SetEnabled( hsBool e )
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{
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kGetMenuPtr( ; );
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menu->SetEnabled(e);
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}
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hsBool pyGUIPopUpMenu::IsEnabled( void )
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{
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kGetMenuPtr( false );
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return menu->IsEnabled();
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}
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const char* pyGUIPopUpMenu::GetName( void )
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{
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kGetMenuPtr( "" );
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return menu->GetName();
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}
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UInt32 pyGUIPopUpMenu::GetVersion(void)
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{
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kGetMenuPtr( 0 );
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return menu->GetVersion();
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}
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void pyGUIPopUpMenu::Show( void )
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{
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kGetMenuPtr( ; );
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( (pfGUIDialogMod *)menu )->Show();
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}
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void pyGUIPopUpMenu::Hide( void )
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{
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kGetMenuPtr( ; );
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menu->Hide();
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}
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// get color schemes
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PyObject* pyGUIPopUpMenu::GetForeColor()
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{
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kGetMenuPtr( nil );
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pfGUIColorScheme* color = menu->GetColorScheme();
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return pyColor::New(color->fForeColor.r,color->fForeColor.g,color->fForeColor.b,color->fForeColor.a);
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}
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PyObject* pyGUIPopUpMenu::GetSelColor()
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{
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kGetMenuPtr( nil );
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pfGUIColorScheme* color = menu->GetColorScheme();
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return pyColor::New(color->fSelForeColor.r,color->fSelForeColor.g,color->fSelForeColor.b,color->fSelForeColor.a);
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}
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PyObject* pyGUIPopUpMenu::GetBackColor()
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{
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kGetMenuPtr( nil );
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pfGUIColorScheme* color = menu->GetColorScheme();
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return pyColor::New(color->fBackColor.r,color->fBackColor.g,color->fBackColor.b,color->fBackColor.a);
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}
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PyObject* pyGUIPopUpMenu::GetBackSelColor()
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{
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kGetMenuPtr( nil );
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pfGUIColorScheme* color = menu->GetColorScheme();
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return pyColor::New(color->fSelBackColor.r,color->fSelBackColor.g,color->fSelBackColor.b,color->fSelBackColor.a);
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}
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// set color scheme
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void pyGUIPopUpMenu::SetForeColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a )
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{
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kGetMenuPtr( ; );
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pfGUIColorScheme* color = menu->GetColorScheme();
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if ( r >= 0.0 && r <= 1.0 )
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color->fForeColor.r = r;
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if ( g >= 0.0 && g <= 1.0 )
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color->fForeColor.g = g;
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if ( b >= 0.0 && g <= 1.0 )
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color->fForeColor.b = b;
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if ( a >= 0.0 && g <= 1.0 )
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color->fForeColor.a = a;
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}
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void pyGUIPopUpMenu::SetSelColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a )
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{
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kGetMenuPtr( ; );
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pfGUIColorScheme* color = menu->GetColorScheme();
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if ( r >= 0.0 && r <= 1.0 )
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color->fSelForeColor.r = r;
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if ( g >= 0.0 && g <= 1.0 )
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color->fSelForeColor.g = g;
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if ( b >= 0.0 && g <= 1.0 )
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color->fSelForeColor.b = b;
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if ( a >= 0.0 && g <= 1.0 )
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color->fSelForeColor.a = a;
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}
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void pyGUIPopUpMenu::SetBackColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a )
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{
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kGetMenuPtr( ; );
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pfGUIColorScheme* color = menu->GetColorScheme();
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if ( r >= 0.0 && r <= 1.0 )
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color->fBackColor.r = r;
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if ( g >= 0.0 && g <= 1.0 )
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color->fBackColor.g = g;
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if ( b >= 0.0 && g <= 1.0 )
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color->fBackColor.b = b;
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if ( a >= 0.0 && g <= 1.0 )
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color->fBackColor.a = a;
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}
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void pyGUIPopUpMenu::SetBackSelColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a )
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{
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kGetMenuPtr( ; );
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pfGUIColorScheme* color = menu->GetColorScheme();
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if ( r >= 0.0 && r <= 1.0 )
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color->fSelBackColor.r = r;
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if ( g >= 0.0 && g <= 1.0 )
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color->fSelBackColor.g = g;
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if ( b >= 0.0 && g <= 1.0 )
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color->fSelBackColor.b = b;
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if ( a >= 0.0 && g <= 1.0 )
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color->fSelBackColor.a = a;
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}
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void pyGUIPopUpMenu::AddConsoleCmdItem( const char *name, const char *consoleCmd )
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{
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wchar_t *wName = hsStringToWString(name);
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AddConsoleCmdItemW(wName,consoleCmd);
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delete [] wName;
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}
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void pyGUIPopUpMenu::AddConsoleCmdItemW( std::wstring name, const char *consoleCmd )
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{
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kGetMenuPtr( ; );
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menu->AddItem( name.c_str(), TRACKED_NEW pfGUIConsoleCmdProc( consoleCmd ), nil );
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}
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void pyGUIPopUpMenu::AddNotifyItem( const char *name )
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{
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wchar_t *wName = hsStringToWString(name);
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AddNotifyItemW(wName);
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delete [] wName;
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}
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void pyGUIPopUpMenu::AddNotifyItemW( std::wstring name )
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{
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kGetMenuPtr( ; );
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menu->AddItem( name.c_str(), (pfGUICtrlProcObject *)( menu->GetHandler() ), nil );
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}
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void pyGUIPopUpMenu::AddSubMenuItem( const char *name, pyGUIPopUpMenu &subMenu )
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{
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wchar_t *wName = hsStringToWString(name);
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AddSubMenuItemW(wName,subMenu);
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delete [] wName;
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}
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void pyGUIPopUpMenu::AddSubMenuItemW( std::wstring name, pyGUIPopUpMenu &subMenu )
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{
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kGetMenuPtr( ; );
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if( subMenu.fGCkey == nil )
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return;
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pfGUIPopUpMenu *subM = pfGUIPopUpMenu::ConvertNoRef( subMenu.fGCkey->ObjectIsLoaded() );
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if( subM == nil )
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return;
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menu->AddItem( name.c_str(), nil, subM );
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14 years ago
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}
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