You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
242 lines
6.3 KiB
242 lines
6.3 KiB
4 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
Additional permissions under GNU GPL version 3 section 7
|
||
|
|
||
|
If you modify this Program, or any covered work, by linking or
|
||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||
|
(or a modified version of those libraries),
|
||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||
|
licensors of this Program grant you additional
|
||
|
permission to convey the resulting work. Corresponding Source for a
|
||
|
non-source form of such a combination shall include the source code for
|
||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||
|
work.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
//////////////////////////////////////////////////////////////////////////////
|
||
|
// //
|
||
|
// pfGUIUpDownPairMod Definition //
|
||
|
// //
|
||
|
//////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
#include "hsTypes.h"
|
||
|
#include "pfGUIUpDownPairMod.h"
|
||
|
#include "pfGameGUIMgr.h"
|
||
|
#include "pfGUIButtonMod.h"
|
||
|
#include "pfGUIControlHandlers.h"
|
||
|
|
||
|
#include "../pnMessage/plRefMsg.h"
|
||
|
#include "../pfMessage/pfGameGUIMsg.h"
|
||
|
#include "../plMessage/plAnimCmdMsg.h"
|
||
|
#include "../plAvatar/plAGModifier.h"
|
||
|
#include "plgDispatch.h"
|
||
|
#include "hsResMgr.h"
|
||
|
|
||
|
//// Wee Little Control Proc for our buttons /////////////////////////////////
|
||
|
|
||
|
class pfUpDownBtnProc : public pfGUICtrlProcObject
|
||
|
{
|
||
|
protected:
|
||
|
|
||
|
pfGUIButtonMod *fUp, *fDown;
|
||
|
pfGUIUpDownPairMod *fParent;
|
||
|
|
||
|
public:
|
||
|
|
||
|
pfUpDownBtnProc( pfGUIButtonMod *up, pfGUIButtonMod *down, pfGUIUpDownPairMod *parent )
|
||
|
{
|
||
|
fUp = up;
|
||
|
fDown = down;
|
||
|
fParent = parent;
|
||
|
}
|
||
|
|
||
|
void SetUp( pfGUIButtonMod *up ) { fUp = up; }
|
||
|
void SetDown( pfGUIButtonMod *down ) { fDown = down; }
|
||
|
|
||
|
virtual void DoSomething( pfGUIControlMod *ctrl )
|
||
|
{
|
||
|
if( (pfGUIButtonMod *)ctrl == fUp )
|
||
|
{
|
||
|
fParent->fValue += fParent->fStep;
|
||
|
if( fParent->fValue > fParent->fMax )
|
||
|
fParent->fValue = fParent->fMax;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fParent->fValue -= fParent->fStep;
|
||
|
if( fParent->fValue < fParent->fMin )
|
||
|
fParent->fValue = fParent->fMin;
|
||
|
}
|
||
|
fParent->Update();
|
||
|
fParent->DoSomething();
|
||
|
}
|
||
|
};
|
||
|
|
||
|
//// Constructor/Destructor //////////////////////////////////////////////////
|
||
|
|
||
|
pfGUIUpDownPairMod::pfGUIUpDownPairMod()
|
||
|
{
|
||
|
fUpControl = nil;
|
||
|
fDownControl = nil;
|
||
|
fValue = fMin = fMax = fStep = 0.f;
|
||
|
|
||
|
fButtonProc = TRACKED_NEW pfUpDownBtnProc( nil, nil, this );
|
||
|
fButtonProc->IncRef();
|
||
|
SetFlag( kIntangible );
|
||
|
}
|
||
|
|
||
|
pfGUIUpDownPairMod::~pfGUIUpDownPairMod()
|
||
|
{
|
||
|
if( fButtonProc->DecRef() )
|
||
|
delete fButtonProc;
|
||
|
}
|
||
|
|
||
|
//// IEval ///////////////////////////////////////////////////////////////////
|
||
|
|
||
|
hsBool pfGUIUpDownPairMod::IEval( double secs, hsScalar del, UInt32 dirty )
|
||
|
{
|
||
|
return pfGUIValueCtrl::IEval( secs, del, dirty );
|
||
|
}
|
||
|
|
||
|
void pfGUIUpDownPairMod::IUpdate( void )
|
||
|
{
|
||
|
if (fEnabled)
|
||
|
{
|
||
|
if (fUpControl)
|
||
|
{
|
||
|
if ( fValue >= fMax)
|
||
|
fUpControl->SetVisible(false);
|
||
|
else
|
||
|
fUpControl->SetVisible(true);
|
||
|
}
|
||
|
if (fDownControl)
|
||
|
{
|
||
|
if ( fValue <= fMin )
|
||
|
fDownControl->SetVisible(false);
|
||
|
else
|
||
|
fDownControl->SetVisible(true);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fUpControl->SetVisible(false);
|
||
|
fDownControl->SetVisible(false);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void pfGUIUpDownPairMod::Update( void )
|
||
|
{
|
||
|
IUpdate();
|
||
|
}
|
||
|
|
||
|
//// MsgReceive //////////////////////////////////////////////////////////////
|
||
|
|
||
|
hsBool pfGUIUpDownPairMod::MsgReceive( plMessage *msg )
|
||
|
{
|
||
|
plGenRefMsg *refMsg = plGenRefMsg::ConvertNoRef( msg );
|
||
|
if( refMsg != nil )
|
||
|
{
|
||
|
if( refMsg->fType == kRefUpControl )
|
||
|
{
|
||
|
if( refMsg->GetContext() & ( plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace ) )
|
||
|
{
|
||
|
fUpControl = pfGUIButtonMod::ConvertNoRef( refMsg->GetRef() );
|
||
|
fUpControl->SetHandler( fButtonProc );
|
||
|
fButtonProc->SetUp( fUpControl );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fUpControl = nil;
|
||
|
fButtonProc->SetUp( nil );
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
else if( refMsg->fType == kRefDownControl )
|
||
|
{
|
||
|
if( refMsg->GetContext() & ( plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace ) )
|
||
|
{
|
||
|
fDownControl = pfGUIButtonMod::ConvertNoRef( refMsg->GetRef() );
|
||
|
fDownControl->SetHandler( fButtonProc );
|
||
|
fButtonProc->SetDown( fDownControl );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fDownControl = nil;
|
||
|
fButtonProc->SetDown( nil );
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return pfGUIValueCtrl::MsgReceive( msg );
|
||
|
}
|
||
|
|
||
|
//// Read/Write //////////////////////////////////////////////////////////////
|
||
|
|
||
|
void pfGUIUpDownPairMod::Read( hsStream *s, hsResMgr *mgr )
|
||
|
{
|
||
|
pfGUIValueCtrl::Read(s, mgr);
|
||
|
|
||
|
fUpControl = nil;
|
||
|
fDownControl = nil;
|
||
|
mgr->ReadKeyNotifyMe( s, TRACKED_NEW plGenRefMsg( GetKey(), plRefMsg::kOnCreate, -1, kRefUpControl ), plRefFlags::kActiveRef );
|
||
|
mgr->ReadKeyNotifyMe( s, TRACKED_NEW plGenRefMsg( GetKey(), plRefMsg::kOnCreate, -1, kRefDownControl ), plRefFlags::kActiveRef );
|
||
|
|
||
|
s->ReadSwap( &fMin );
|
||
|
s->ReadSwap( &fMax );
|
||
|
s->ReadSwap( &fStep );
|
||
|
|
||
|
fValue = fMin;
|
||
|
}
|
||
|
|
||
|
void pfGUIUpDownPairMod::Write( hsStream *s, hsResMgr *mgr )
|
||
|
{
|
||
|
pfGUIValueCtrl::Write( s, mgr );
|
||
|
|
||
|
mgr->WriteKey( s, fUpControl->GetKey() );
|
||
|
mgr->WriteKey( s, fDownControl->GetKey() );
|
||
|
|
||
|
s->WriteSwap( fMin );
|
||
|
s->WriteSwap( fMax );
|
||
|
s->WriteSwap( fStep );
|
||
|
}
|
||
|
|
||
|
|
||
|
void pfGUIUpDownPairMod::SetRange( hsScalar min, hsScalar max )
|
||
|
{
|
||
|
pfGUIValueCtrl::SetRange( min, max );
|
||
|
IUpdate();
|
||
|
}
|
||
|
|
||
|
void pfGUIUpDownPairMod::SetCurrValue( hsScalar v )
|
||
|
{
|
||
|
pfGUIValueCtrl::SetCurrValue( v );
|
||
|
IUpdate();
|
||
|
}
|