/*==LICENSE==*
CyanWorlds . com Engine - MMOG client , server and tools
Copyright ( C ) 2011 Cyan Worlds , Inc .
This program is free software : you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation , either version 3 of the License , or
( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program . If not , see < http : //www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program , or any covered work , by linking or
combining it with any of RAD Game Tools Bink SDK , Autodesk 3 ds Max SDK ,
NVIDIA PhysX SDK , Microsoft DirectX SDK , OpenSSL library , Independent
JPEG Group JPEG library , Microsoft Windows Media SDK , or Apple QuickTime SDK
( or a modified version of those libraries ) ,
containing parts covered by the terms of the Bink SDK EULA , 3 ds Max EULA ,
PhysX SDK EULA , DirectX SDK EULA , OpenSSL and SSLeay licenses , IJG
JPEG Library README , Windows Media SDK EULA , or QuickTime SDK EULA , the
licensors of this Program grant you additional
permission to convey the resulting work . Corresponding Source for a
non - source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work .
You can contact Cyan Worlds , Inc . by email legal @ cyan . com
or by snail mail at :
Cyan Worlds , Inc .
14617 N Newport Hwy
Mead , WA 99021
* = = LICENSE = = */
//////////////////////////////////////////////////////////////////////////////
// //
// Actual Console Commands and Groups //
// //
//////////////////////////////////////////////////////////////////////////////
# ifdef PLASMA_EXTERNAL_RELEASE
# define LIMIT_CONSOLE_COMMANDS 1
# endif
# include "pfConsoleCmd.h"
# include "plgDispatch.h"
# include "../plAgeLoader/plAgeLoader.h"
# include "../plNetClient/plNetClientMgr.h"
# include "../plPipeline/plDebugText.h"
# include "../plPipeline/plPipeDebugFlags.h"
# include "../plMessage/plMovieMsg.h"
# include "../plDrawable/plDrawableSpans.h"
# include "plPipeline.h"
# include "../pfCamera/plCameraModifier.h"
# include "../pfCamera/plVirtualCamNeu.h"
# include "../pfCamera/plCameraBrain.h"
# include "../plResMgr/plResManager.h"
# include "../pnKeyedObject/plFixedKey.h"
# include "../pnKeyedObject/plKey.h"
# include "../pnKeyedObject/plKeyImp.h"
# include "../pnModifier/plLogicModBase.h"
# include "../plModifier/plSDLModifier.h"
# include "../plSDL/plSDL.h"
# include "../pfCharacter/plPlayerModifier.h"
# include "../plSurface/plLayerDepth.h"
# include "../plSurface/plLayerOr.h"
# include "../plSurface/plLayerOr.h"
# include "../plAudio/plAudioSystem.h"
# include "../plAudio/plVoiceChat.h"
# include "../plAudio/plWinMicLevel.h"
# include "../plPipeline/plFogEnvironment.h"
# include "../plPipeline/plPlates.h"
# include "../plPipeline/plDynamicEnvMap.h"
# include "../../NucleusLib/inc/hsTimer.h"
# include "../pnMessage/plClientMsg.h"
# include "../pnMessage/plEnableMsg.h"
# include "../pnMessage/plAudioSysMsg.h"
# include "../plMessage/plListenerMsg.h"
# include "../pfAudio/plListener.h"
# include "../plMessage/plAvatarMsg.h"
# include "../plMessage/plOneShotMsg.h"
# include "../plVault/plVault.h"
# include "../../Apps/plClient/plClient.h"
# include "pfConsole.h"
# include "pfConsoleContext.h"
# include "../plResMgr/plKeyFinder.h"
# include "../plModifier/plSimpleModifier.h"
# include "../plAvatar/plAvatarMgr.h"
# include "../plAvatar/plAvatarTasks.h"
# include "../plAvatar/plAvBrainGeneric.h"
//#include "../plHavok1/plSimulationMgr.h"
# include "../plMessage/plConsoleMsg.h"
# include "../plMessage/plAnimCmdMsg.h"
# include "../pnMessage/plCameraMsg.h"
# include "../pnMessage/plSoundMsg.h"
# include "../pnMessage/plEventCallbackMsg.h"
# include "../pnMessage/plNotifyMsg.h"
# include "../pfAnimation/plAnimDebugList.h"
# include "../pnMessage/plNodeChangeMsg.h"
# include "../pnMessage/plProxyDrawMsg.h"
# include "../pnMessage/plObjRefMsg.h"
# include "../pnMessage/plAttachMsg.h"
# include "../plMessage/plSimInfluenceMsg.h"
# include "../plMessage/plSimStateMsg.h"
# include "../plMessage/plLinkToAgeMsg.h"
# include "../pfMessage/pfKIMsg.h"
# include "../plInputCore/plInputInterfaceMgr.h"
# include "../plInputCore/plInputManager.h"
# include "../plInputCore/plInputDevice.h"
# include "../plInputCore/plAvatarInputInterface.h"
# include "../plMessage/plInputEventMsg.h"
# include "../pnInputCore/plKeyMap.h"
# include "../plParticleSystem/plParticleSystem.h"
# include "../plParticleSystem/plConvexVolume.h"
# include "../plParticleSystem/plParticleEffect.h"
# include "../plParticleSystem/plParticleGenerator.h"
# include "../plSurface/hsGMaterial.h"
# include "../pnSceneObject/plDrawInterface.h"
# include "../pnSceneObject/plCoordinateInterface.h"
# include "../plScene/plSceneNode.h"
# include "../plScene/plPageTreeMgr.h"
# include "../plScene/plPostEffectMod.h"
# include "../pnMessage/plNodeRefMsg.h"
//#include "../pnMessage/plWarpMsg.h"
# include "hsResMgr.h"
# include "../plParticleSystem/plParticleSystem.h"
# include "../plMessage/plParticleUpdateMsg.h"
# include "../plDrawable/plDynaBulletMgr.h"
# include "../plGImage/plMipmap.h"
# include "../plGImage/plTGAWriter.h"
# include "../plGLight/plShadowCaster.h"
# include "../plGLight/plShadowMaster.h"
// begin for agedefn test
# include "hsStream.h"
# include "../plAgeDescription/plAgeDescription.h"
# include "../plUnifiedTime/plUnifiedTime.h"
//end for agedefn test
# include "../../PubUtilLib/plFile/hsFiles.h"
# include "../../NucleusLib/pnSceneObject/plAudioInterface.h"
# include "../plStatusLog/plStatusLog.h"
# include "../pnTimer/pnBuildDates.h"
# include "hsStlUtils.h"
# include "hsTemplates.h"
# include "../Corelib/hsUtils.h"
# include "../pfPython/cyPythonInterface.h"
# include "../pfPython/plPythonSDLModifier.h"
# include "../plResMgr/plResManagerHelper.h"
# include "../plResMgr/plResMgrSettings.h"
# include "../plResMgr/plLocalization.h"
# define PF_SANITY_CHECK( cond, msg ) { if( !( cond ) ) { PrintString( msg ); return; } }
//// DO NOT REMOVE!!!!
//// This is here so Microsoft VC won't decide to "optimize" this file out
//// DO NOT REMOVE!!!!
void pfConsoleCmdGroup : : Dummy ( void )
{
}
//// DO NOT REMOVE!!!!
//// Defining Console Commands ///////////////////////////////////////////////
//
// You define console commands by using the PF_CONSOLE_CMD macro. The format
// of the macro is:
//
// PF_CONSOLE_CMD( groupName, functionName, "paramList", "Help string" )
//
// Where:
// - groupName is a string representing what command group the command
// is in. Subgroups are specified by an underscore, i.e. to put a command
// in the Draw subgroup of the Graphics group, you would specify
// "Graphics_Draw". Specifying "" means to put the command in the base
// command group--i.e. it has no group.
// - functionName is required; it specifies the function name (really?!?!).
// Function names must be globally unique, so you can't have a Draw
// function in both the Graphics and SceneAPI groups. Sorry. :(
// - paramList specifies the parameters and types to the function.
// The smallest list you can have is "", which means "no parameters".
// If you have parameters, it must be in a comma-delimited string.
// You can either specify types or labels and types, so you can say
// "int, float" or "int x, float value". Currently, the labels are only
// used when printing out usage strings, but they will be used later
// for auto-labeling GUI elements, so please put them in where viable.
//
// White space does not matter. Valid types are int, float, char, string
// bool (auto-conversion of "true"/"false" strings to 1 or 0) and "...".
// "..." is a special type that means the same as the C equivalent:
// "there can be zero or more parameters here and I don't care what the
// type is" is the gist of it.
// - helpString is a short description of the function, which currently
// isn't used, but will be used in the future when implementing help
// (could you have guessed it? :) Please fill it in when the function
// name isn't obvious (i.e. SetFogColor doesn't really need one)
//
// The actual C code prototype looks like:
// void pfConsoleCmd_groupName_functionName( UInt32 numParams, pfConsoleCmdParam *params,
// void (*PrintString)( char * ) );
//
// numParams is exactly what it sounds like. params is an array of console
// parameter objects, each of which are rather nifty in that they can be cast
// immediately to whatever type you asked for in your parameter list
// ("paramList" above). So if your paramList was "int", then params[ 0 ]
// can be cast to an int immediately, such as int x = params[ 0 ];
// If you attempt to cast a parameter to a type other than the one specified
// in the paramList, you get an hsAssert saying so, so don't do it! Any
// parameters that fall under "..." are automagically strings, but they can
// be cast to any valid type without an assert. So basically, if you want
// to still do your own conversion, just specify "..." as the entire paramList
// and treat the params array as if it were an array of strings.
//
// Thus, the net result of the paramList is that it lets the console engine
// do the parameter parsing for you. If the paramters given to the function
// do not match the list (this includes too many or too few parameters), a
// usage string is printed out and the function is not called. Thus, the
// ONLY parameter error you can possibly have is casting a parameter object
// to a type other than you asked for. So don't do it!
//
// (Note: this makes numParams almost obsolete; the only reason it still has
// a use is for "...", which of course allows variable number of parameters.)
//
// PrintString is a function that lets you print output to the on-screen
// console. It is guaranteed to be non-null. Worst case is that it points
// to a dummy function that does nothing, but it will *always* be valid.
//
// To define console command groups, you use the macro:
//
// PF_CONSOLE_GROUP( group )
//
// where "group" is the name without quotes of the group you want to create.
// To create a subgroup inside a group, use:
//
// PF_CONSOLE_SUBGROUP( parent, group )
//
// where "parent" is the parent group for the subgroup. "parent" can have
// underscores in it just like the group of a CONSOLE_CMD, so you can say
//
// PF_CONSOLE_SUBGROUP( Graphics_Render, Drawing )
//
// to create the Graphics_Render_Drawing subgroup. All groups must be
// defined before any commands that are in that group. Note that although
// the
//
//////////////////////////////////////////////////////////////////////////////
//
// utility functions
//
//////////////////////////////////////////////////////////////////////////////
plKey FindSceneObjectByName ( const char * name , const char * ageName , char * statusStr , bool subString = false ) ;
plKey FindObjectByName ( const char * name , int type , const char * ageName , char * statusStr , bool subString = false ) ;
plKey FindObjectByNameAndType ( const char * name , const char * typeName , const char * ageName ,
char * statusStr , bool subString = false ) ;
//
// Find an object from name, type (int), and optionally age.
// Name can be an alias specified by saying $foo
//
plKey FindObjectByName ( const char * name , int type , const char * ageName , char * statusStr , bool subString )
{
if ( ! name )
{
if ( statusStr )
sprintf ( statusStr , " Object name is nil " ) ;
return nil ;
}
if ( type < 0 | | type > = plFactory : : GetNumClasses ( ) )
{
if ( statusStr )
sprintf ( statusStr , " Illegal class type val " ) ;
return nil ;
}
plKey key = nil ;
// Try restricted to our age first, if we're not given an age name. This works
// around most of the problems associated with unused keys in pages causing the pages to be marked
// as not loaded and thus screwing up our searches
if ( ageName = = nil & & plNetClientMgr : : GetInstance ( ) ! = nil )
{
const char * thisAge = plAgeLoader : : GetInstance ( ) - > GetCurrAgeDesc ( ) . GetAgeName ( ) ;
if ( thisAge ! = nil )
{
key = plKeyFinder : : Instance ( ) . StupidSearch ( thisAge , nil , type , name , subString ) ;
if ( key ! = nil )
{
if ( statusStr )
sprintf ( statusStr , " Found Object " ) ;
return key ;
}
}
}
// Fallback
key = plKeyFinder : : Instance ( ) . StupidSearch ( ageName , nil , type , name , subString ) ;
if ( ! key )
{
if ( statusStr )
sprintf ( statusStr , " Can't find object " ) ;
return nil ;
}
if ( ! key - > ObjectIsLoaded ( ) )
{
if ( statusStr )
sprintf ( statusStr , " Object is not loaded " ) ;
}
if ( statusStr )
sprintf ( statusStr , " Found Object " ) ;
return key ;
}
//
// Find a SCENEOBJECT from name, and optionally age.
// Name can be an alias specified by saying $foo.
// Will load the object if necessary.
//
plKey FindSceneObjectByName ( const char * name , const char * ageName , char * statusStr , bool subString )
{
plKey key = FindObjectByName ( name , plSceneObject : : Index ( ) , ageName , statusStr , subString ) ;
if ( ! plSceneObject : : ConvertNoRef ( key ? key - > ObjectIsLoaded ( ) : nil ) )
{
if ( statusStr )
sprintf ( statusStr , " Can't find SceneObject " ) ;
return nil ;
}
return key ;
}
//
// Find an object from name, type (string) and optionally age.
// Name can be an alias specified by saying $foo
//
plKey FindObjectByNameAndType ( const char * name , const char * typeName , const char * ageName ,
char * statusStr , bool subString )
{
if ( ! typeName )
{
if ( statusStr )
sprintf ( statusStr , " TypeName is nil " ) ;
return nil ;
}
return FindObjectByName ( name , plFactory : : FindClassIndex ( typeName ) , ageName , statusStr , subString ) ;
}
void PrintStringF ( void pfun ( const char * ) , const char * fmt , . . . )
{
va_list args ;
char buffy [ 512 ] ;
va_start ( args , fmt ) ;
vsprintf ( buffy , fmt , args ) ;
va_end ( args ) ;
pfun ( buffy ) ;
}
//// plDoesFileExist //////////////////////////////////////////////////////////
// Utility function to determine whether the given file exists
static hsBool plDoesFileExist ( const char * path )
{
hsUNIXStream stream ;
if ( ! stream . Open ( path , " rb " ) )
return false ;
stream . Close ( ) ;
return true ;
}
//////////////////////////////////////////////////////////////////////////////
//// Base Commands ///////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_BASE_CMD ( SampleCmd1 , " " , " Sample command #1 " )
{
// No parameters, enforced (i.e. this function won't get called unless
// the calling line has no parameters)
}
PF_CONSOLE_BASE_CMD ( SampleCmd2 , " int myValue " , " Sample command #2 " )
{
// One parameter, which is an int. Note that because of the console
// engine, we no longer have to test for the number of parameters.
// Since we said "int" as our type, this is perfectly valid
int myInt = ( int ) params [ 0 ] * 5 ;
// This will assert on run-time, since it's not an int
float myFloat = params [ 0 ] ;
// This is also BAD, since we only specified one parameter. It'll assert
int test = params [ 1 ] ;
}
PF_CONSOLE_BASE_CMD ( SampleCmd3 , " int, ... " , " Sample command #3 " )
{
// One parameter, which is an int, plus zero or more paramters.
// Still perfectly valid
int myInt = ( int ) params [ 0 ] * 5 ;
// Note: we have to test numParams here because ... allows no extra
// params, so we have to make sure we have one. Note: numParams
// INCLUDES all parameters, in this case our int.
if ( numParams > 1 )
{
// This is okay--any parameters via ... are strings
char * str = params [ 1 ] ;
// This is also okay, since ... allows the params to be cast
// to any valid type. Note that if the parameter isn't actually
// an int, it'll behave just like atoi()--i.e. return 0
int value = params [ 1 ] ;
}
}
# endif // LIMIT_CONSOLE_COMMANDS
# ifndef LIMIT_CONSOLE_COMMANDS
# include "../plMessage/plTransitionMsg.h"
PF_CONSOLE_BASE_CMD ( FadeIn , " float len, bool hold " , " Sample command #1 " )
{
plTransitionMsg * msg = TRACKED_NEW plTransitionMsg ( plTransitionMsg : : kFadeIn , ( float ) params [ 0 ] , ( bool ) params [ 1 ] ) ;
plgDispatch : : MsgSend ( msg ) ;
}
PF_CONSOLE_BASE_CMD ( FadeOut , " float len, bool hold " , " Sample command #1 " )
{
plTransitionMsg * msg = TRACKED_NEW plTransitionMsg ( plTransitionMsg : : kFadeOut , ( float ) params [ 0 ] , ( bool ) params [ 1 ] ) ;
plgDispatch : : MsgSend ( msg ) ;
}
PF_CONSOLE_BASE_CMD ( NextStatusLog , " " , " Cycles through the status logs " )
{
plStatusLogMgr : : GetInstance ( ) . NextStatusLog ( ) ;
}
PF_CONSOLE_BASE_CMD ( PrevStatusLog , " " , " Cycles backwards through the status logs " )
{
plStatusLogMgr : : GetInstance ( ) . PrevStatusLog ( ) ;
}
PF_CONSOLE_BASE_CMD ( ShowStatusLog , " string logName " , " Advances the status log display to the given log " )
{
plStatusLogMgr : : GetInstance ( ) . SetCurrStatusLog ( params [ 0 ] ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_BASE_CMD ( DisableLogging , " " , " Turns off logging " )
{
plStatusLog : : fLoggingOff = true ;
}
PF_CONSOLE_BASE_CMD ( EnableLogging , " " , " Turns on logging " )
{
plStatusLog : : fLoggingOff = false ;
}
PF_CONSOLE_BASE_CMD ( DumpLogs , " string folderName " , " Dumps all current logs to the folder specified, relative to the log folder " )
{
plStatusLogMgr : : GetInstance ( ) . DumpLogs ( params [ 0 ] ) ;
}
//////////////////////////////////////////////////////////////////////////////
//// Stat Gather Commands ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP ( Stats )
# include "../plStatGather/plProfileManagerFull.h"
PF_CONSOLE_CMD ( Stats , Show , // Group name, Function name
" ... " , // Params
" Shows or hides a given category of statistics. \n "
" List the valid categories using Stats.ListGroups " )
{
const char * group = nil ;
if ( numParams > 0 )
group = params [ 0 ] ;
if ( numParams > 1 )
plProfileManagerFull : : Instance ( ) . ShowLaps ( params [ 0 ] , params [ 1 ] ) ;
else
plProfileManagerFull : : Instance ( ) . ShowGroup ( group ) ;
}
PF_CONSOLE_CMD ( Stats , ResetMax , // Group name, Function name
" " , // Params
" Resets the max value for all stats " )
{
plProfileManagerFull : : Instance ( ) . ResetMax ( ) ;
}
PF_CONSOLE_CMD ( Stats , ShowNext , " " , " Shows the next group of stats " )
{
plProfileManagerFull : : Instance ( ) . ShowNextGroup ( ) ;
}
PF_CONSOLE_CMD ( Stats , ShowLaps ,
" string group, string stat " ,
" " )
{
plProfileManagerFull : : Instance ( ) . ShowLaps ( params [ 0 ] , params [ 1 ] ) ;
}
PF_CONSOLE_CMD ( Stats , ListGroups , " " , " Prints the names of all the stat groups to the console " )
{
plProfileManagerFull : : GroupSet groups ;
plProfileManagerFull : : Instance ( ) . GetGroups ( groups ) ;
plProfileManagerFull : : GroupSet : : iterator it ;
for ( it = groups . begin ( ) ; it ! = groups . end ( ) ; it + + )
PrintString ( ( char * ) * it ) ;
}
PF_CONSOLE_CMD ( Stats , ListLaps , " " , " Prints the names of all the stats with laps to the console " )
{
plProfileManagerFull : : LapNames laps ;
plProfileManagerFull : : Instance ( ) . GetLaps ( laps ) ;
for ( int i = 0 ; i < laps . size ( ) ; i + + )
{
char buf [ 256 ] ;
sprintf ( buf , " %s - %s " , laps [ i ] . group , laps [ i ] . varName ) ;
PrintString ( buf ) ;
}
}
PF_CONSOLE_CMD ( Stats , SetLapMin , " int min " , " Sets the minimum index of which lap will display " )
{
plProfileManagerFull : : Instance ( ) . SetMinLap ( ( int ) params [ 0 ] ) ;
}
PF_CONSOLE_CMD ( Stats , PageDownLaps , " " , " Show the next page of laps " )
{
plProfileManagerFull : : Instance ( ) . PageDownLaps ( ) ;
}
PF_CONSOLE_CMD ( Stats , PageUpLaps , " " , " Show the previous page of laps " )
{
plProfileManagerFull : : Instance ( ) . PageUpLaps ( ) ;
}
PF_CONSOLE_CMD ( Stats , SetAvgTime , " int ms " , " Sets the amount of time stats are averaged over " )
{
plProfileManager : : Instance ( ) . SetAvgTime ( ( int ) params [ 0 ] ) ;
}
PF_CONSOLE_CMD ( Stats , Graph , " string stat, int min, int max " , " Graphs the specified stat " )
{
plProfileManagerFull : : Instance ( ) . CreateGraph ( params [ 0 ] , ( int ) params [ 1 ] , ( int ) params [ 2 ] ) ;
}
PF_CONSOLE_CMD ( Stats , ShowDetail , " " , " Shows the detail stat graph " )
{
plProfileManagerFull : : Instance ( ) . ShowDetailGraph ( ) ;
}
PF_CONSOLE_CMD ( Stats , HideDetail , " " , " Hides the detail stat graph " )
{
plProfileManagerFull : : Instance ( ) . HideDetailGraph ( ) ;
}
PF_CONSOLE_CMD ( Stats , ResetDetailDefaults , " " , " Resets the detail graph's defaults " )
{
plProfileManagerFull : : Instance ( ) . ResetDefaultDetailVars ( ) ;
}
PF_CONSOLE_CMD ( Stats , AddDetailVar , " string stat " , " Adds the specified var to the detail graph with the default range of 0->100 " )
{
plProfileManagerFull : : Instance ( ) . AddDetailVar ( params [ 0 ] , 0 , 100 ) ;
}
PF_CONSOLE_CMD ( Stats , AddDetailVarWithOffset , " string stat, int offset " , " Adds the specified var to the detail graph with a offset and default range \n "
" of 0->(100-offset) " )
{
int offset = ( int ) params [ 1 ] ;
plProfileManagerFull : : Instance ( ) . AddDetailVar ( params [ 0 ] , - offset , 100 - offset ) ;
}
PF_CONSOLE_CMD ( Stats , AddDetailVarWithRange , " string stat, int min, int max " , " Adds the specified var to the detail graph " )
{
plProfileManagerFull : : Instance ( ) . AddDetailVar ( params [ 0 ] , ( int ) params [ 1 ] , ( int ) params [ 2 ] ) ;
}
PF_CONSOLE_CMD ( Stats , AddDetailVarWithOffsetAndRange , " string stat, int offset, int min, int max " , " Adds the specified var to the detail graph with an \n "
" offset and a range of min->(max-offset) " )
{
int offset = ( int ) params [ 1 ] ;
plProfileManagerFull : : Instance ( ) . AddDetailVar ( params [ 0 ] , ( int ) params [ 2 ] - offset , ( int ) params [ 3 ] - offset ) ;
}
PF_CONSOLE_CMD ( Stats , RemoveDetailVar , " string stat " , " Removes the specified var from the detail graph " )
{
plProfileManagerFull : : Instance ( ) . RemoveDetailVar ( params [ 0 ] ) ;
}
# include "../plStatGather/plAutoProfile.h"
PF_CONSOLE_CMD ( Stats , AutoProfile , " ... " , " Performs an automated profile in all the ages. Optional: Specify an age name to do just that age " )
{
const char * ageName = nil ;
if ( numParams > 0 )
ageName = params [ 0 ] ;
plAutoProfile : : Instance ( ) - > StartProfile ( ageName ) ;
}
PF_CONSOLE_CMD ( Stats , ProfileAllAgeLoads , " " , " Turns on Registry.LogReadTimes and links to each age, then exits " )
{
( ( plResManager * ) hsgResMgr : : ResMgr ( ) ) - > LogReadTimes ( true ) ;
plAutoProfile : : Instance ( ) - > LinkToAllAges ( ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Memory Commands ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP ( Memory )
# ifdef HS_FIND_MEM_LEAKS
PF_CONSOLE_CMD ( Memory , DumpAllocReport , // Group name, Function name
" " , // Params
" Dump heap allocations to file. " ) // Help string
{
MemDumpAllocReport ( ) ;
}
PF_CONSOLE_CMD ( Memory ,
ValidateNow ,
" " ,
" Validate all heap allocations " )
{
MemValidateNow ( ) ;
}
PF_CONSOLE_CMD ( Memory ,
SetValidation ,
" bool on " ,
" Validate all heap allocations each time memory is alloced or freed. " )
{
MemSetValidation ( ( bool ) params [ 0 ] ) ;
}
PF_CONSOLE_CMD ( Memory ,
DumpUsage ,
" " ,
" Dump heap usage to file " )
{
MemDumpUsageReport ( ) ;
}
# endif
# endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Console Group Commands //////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP ( Console )
PF_CONSOLE_CMD ( Console , Clear , " " , " Clears the console " )
{
pfConsole : : Clear ( ) ;
}
PF_CONSOLE_CMD ( Console , EnableFX , " bool enable " , " Enables flashy console effects " )
{
pfConsole : : EnableEffects ( ( hsBool ) ( bool ) params [ 0 ] ) ;
if ( pfConsole : : AreEffectsEnabled ( ) )
PrintString ( " Console effects enabled " ) ;
else
PrintString ( " Console effects disabled " ) ;
}
PF_CONSOLE_CMD ( Console , SetTextColor , " int r, int g, int b " ,
" Sets the color of normal console text " )
{
UInt32 color = 0xff000000 | ( ( int ) params [ 0 ] < < 16 ) | ( ( int ) params [ 1 ] < < 8 ) | ( ( int ) params [ 2 ] ) ;
pfConsole : : SetTextColor ( color ) ;
}
class DocGenIterator : public pfConsoleCmdIterator
{
FILE * fFile ;
public :
DocGenIterator ( FILE * f ) { fFile = f ; }
virtual void ProcessCmd ( pfConsoleCmd * c , int depth )
{
if ( strncmp ( " SampleCmd " , c - > GetName ( ) , 9 ) ! = 0 )
{
fprintf ( fFile , " <p><em>%s </em><br />%s </p> \n " , c - > GetSignature ( ) ,
c - > GetHelp ( ) ) ;
}
}
virtual bool ProcessGroup ( pfConsoleCmdGroup * g , int depth )
{
// if(g->GetFirstCommand() != nil)
{
fprintf ( fFile , " <p><strong><h%s>Command %sGroup %s </strong></h%s></p> \n " ,
( depth > 0 ) ? " 3 " : " 2 " ,
( depth > 0 ) ? " Sub " : " " ,
g - > GetName ( ) ,
( depth > 0 ) ? " 3 " : " 2 " ) ;
}
return true ;
}
} ;
class BriefDocGenIterator : public pfConsoleCmdIterator
{
FILE * fFile ;
char fGrpName [ 200 ] ;
public :
BriefDocGenIterator ( FILE * f ) { fFile = f ; strcpy ( fGrpName , " " ) ; }
virtual void ProcessCmd ( pfConsoleCmd * c , int depth )
{
if ( strncmp ( " SampleCmd " , c - > GetName ( ) , 9 ) ! = 0 )
{
fprintf ( fFile , " <em>%s.%s </em> - %s <br /> \n " , fGrpName , c - > GetSignature ( ) ,
c - > GetHelp ( ) ) ;
}
}
virtual bool ProcessGroup ( pfConsoleCmdGroup * g , int depth )
{
// if(g->GetFirstCommand() != nil)
{
fprintf ( fFile , " <br /> \n " ) ;
if ( depth < 1 )
strcpy ( fGrpName , g - > GetName ( ) ) ;
else
{
pfConsoleCmdGroup * parentGrp ;
parentGrp = g - > GetParent ( ) ;
strcpy ( fGrpName , parentGrp - > GetName ( ) ) ;
strcat ( fGrpName , " . " ) ;
strcat ( fGrpName , g - > GetName ( ) ) ;
}
}
return true ;
}
} ;
PF_CONSOLE_CMD ( Console , CreateDocumentation , " string fileName " ,
" Writes HTML documentation for the current console commands " )
{
PrintString ( ( char * ) params [ 0 ] ) ;
pfConsoleCmdGroup * group ;
FILE * f ;
f = fopen ( params [ 0 ] , " wt " ) ;
if ( f = = nil )
{
PrintString ( " Couldn't Open File " ) ;
return ;
}
fprintf ( f , " <h2 style= \" text-align: center; \" > Console Commands for Plasma 2.0 Client </h2> <em style= \" display: block; text-align: center; \" >Built %s on %s.</em><br /> " ,
pnBuildDates : : fBuildTime , pnBuildDates : : fBuildDate ) ;
DocGenIterator iter ( f ) ;
group = pfConsoleCmdGroup : : GetBaseGroup ( ) ;
group - > IterateCommands ( & iter ) ;
fclose ( f ) ;
}
PF_CONSOLE_CMD ( Console , CreateBriefDocumentation , " string fileName " ,
" Writes brief HTML documentation for the current console commands " )
{
PrintString ( ( char * ) params [ 0 ] ) ;
pfConsoleCmdGroup * group ;
FILE * f ;
f = fopen ( params [ 0 ] , " wt " ) ;
if ( f = = nil )
{
PrintString ( " Couldn't Open File " ) ;
return ;
}
fprintf ( f , " <h2 style= \" text-align: center; \" > Console Commands for Plasma 2.0 Client </h2> <em style= \" display: block; text-align: center; \" >Built %s on %s.</em><br /> " ,
pnBuildDates : : fBuildTime , pnBuildDates : : fBuildDate ) ;
BriefDocGenIterator iter ( f ) ;
group = pfConsoleCmdGroup : : GetBaseGroup ( ) ;
group - > IterateCommands ( & iter ) ;
fclose ( f ) ;
}
PF_CONSOLE_CMD ( Console , SetVar , " string name, string value " ,
" Sets the value of a given global console variable " )
{
pfConsoleContext & ctx = pfConsoleContext : : GetRootContext ( ) ;
hsBool oldF = ctx . GetAddWhenNotFound ( ) ;
ctx . SetAddWhenNotFound ( true ) ;
ctx . SetVar ( params [ 0 ] , params [ 1 ] ) ;
ctx . SetAddWhenNotFound ( oldF ) ;
}
PF_CONSOLE_CMD ( Console , PrintVar , " string name " , " Prints the value of a given global console variable " )
{
pfConsoleContext & ctx = pfConsoleContext : : GetRootContext ( ) ;
Int32 idx = ctx . FindVar ( params [ 0 ] ) ;
if ( idx = = - 1 )
PrintString ( " Variable not found " ) ;
else
{
PrintStringF ( PrintString , " The value of %s is %s " , ( const char * ) params [ 0 ] , ( const char * ) ctx . GetVarValue ( idx ) ) ;
}
}
PF_CONSOLE_CMD ( Console , PrintAllVars , " " , " Prints the values of all global console variables " )
{
pfConsoleContext & ctx = pfConsoleContext : : GetRootContext ( ) ;
UInt32 i ;
PrintString ( " Global console variables: " ) ;
for ( i = 0 ; i < ctx . GetNumVars ( ) ; i + + )
{
PrintStringF ( PrintString , " %s: %s " , ( const char * ) ctx . GetVarName ( i ) , ( const char * ) ctx . GetVarValue ( i ) ) ;
}
}
PF_CONSOLE_CMD ( Console , ClearAllVars , " " , " Wipes the global console variable context " )
{
pfConsoleContext & ctx = pfConsoleContext : : GetRootContext ( ) ;
ctx . Clear ( ) ;
PrintString ( " Global context wiped " ) ;
}
PF_CONSOLE_CMD ( Console , ExecuteFile , " string filename " , " Runs the given file as if it were an .ini or .fni file " )
{
plConsoleMsg * cMsg = TRACKED_NEW plConsoleMsg ( plConsoleMsg : : kExecuteFile , params [ 0 ] ) ;
cMsg - > Send ( ) ;
}
PF_CONSOLE_CMD ( Console , ExecuteFileDelayed , " string filename, float timeInSecs " , " Runs the given file as if it were an .ini or .fni file, but at some given point in the future " )
{
plConsoleMsg * cMsg = TRACKED_NEW plConsoleMsg ( plConsoleMsg : : kExecuteFile , params [ 0 ] ) ;
cMsg - > SetTimeStamp ( hsTimer : : GetSysSeconds ( ) + ( float ) params [ 1 ] ) ;
cMsg - > Send ( ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Graphics Group Commands /////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP ( Graphics ) // Defines a main command group
# ifndef LIMIT_CONSOLE_COMMANDS
// NOTE ON THESE DEBUG FLAGS:
// Any unique prefix will work for a given flag (although the
// TAB won't fill out the rest of the command). So "noli" works
// as well as "noLightMaps". So try to make the first 4 or 5 letters of
// the string flag both unique AND meaningful. E.g. if the flag will
// disable XYZ, then "noXYZ..." is a good start for the command (as opposed
// to "disableXYZ..."). Note also, that no checking for uniqueness happens
// (because I don't feel like it), so "SetDebugFlag no" will grab the first
// of many things that start with no (currently noMultiTexture). Since verbs
// tend to get reused more than subjects, start commands with the noun instead
// of the verb. E.g. "showBufferData" and "showNormals" can be more easily distinguished
// as bufferDataShow and normalsShow.
PF_CONSOLE_CMD ( Graphics , // Group name
SetDebugFlag , // Function name
" string flag, ... " , // Params
" Sets or toggles a pipeline debug flag. \n Valid flags are: \n \
\ tbufferDataShow - Shows vertex / index buffer stats \ n \
\ tnoMultiTexture - Disables multitexturing \ n \
\ tnoLightMaps - Disables lightmaps \ n \
\ tnoRTLights - Disables runtime lighting \ n \
\ tnoAlphaBlending - Disables alpha blending \ n \
\ tnoDecals - Disables drawing of decals \ n \
\ tnoFaceSort - Disables alpha - blending face sorting \ n \
\ tnormalShow - Shows normals for all vertices \ n \
\ tnoShadows - Toggles shadow generation and display \ n \
\ tnoUpper - Toggles render of upper layers \ n \
\ tnoBump - Toggles bump mapping \ n \
\ tnoRender - Toggles all rendering \ n \
\ tnoLODPop - Toggles ignoring of LOD Pops \ n \
\ tnoPlates - Toggles rendering of plates \ n \
\ tmipmapColorize - Color - codes mipmap levels \ n \
\ tnoAnisotropy - Disables anisotropic filtering \ n \
\ tallBright - Overrides D3D lighting equations ( forces everything emissive ) \ n \
\ tnoProjLights - Turns off runtime projected lights \ n \
\ toneMaterial - Toggles using one material for the entire scene \ n \
\ treShaders - reload all shaders \ n \
\ treTex - reload all textures from sysmem \ n \
\ tonlyProjLights - Turns off runtime non - projected lights \ n \
\ tnoFog - Disable all fog " ) // Help string
{
UInt32 flag ;
bool on ;
char string [ 128 ] , name [ 64 ] ;
int i ;
struct
{
char name [ 64 ] ; UInt32 flag ;
} flags [ ] = { { " reloadTextures " , plPipeDbg : : kFlagReload } ,
{ " noPreShade " , plPipeDbg : : kFlagNoPreShade } ,
{ " noMultitexture " , plPipeDbg : : kFlagNoMultitexture } ,
{ " noLightMaps " , plPipeDbg : : kFlagNoLightmaps } ,
{ " noRTLights " , plPipeDbg : : kFlagNoRuntimeLights } ,
{ " noAlphaBlending " , plPipeDbg : : kFlagNoAlphaBlending } ,
{ " noDecals " , plPipeDbg : : kFlagNoDecals } ,
{ " noFaceSort " , plPipeDbg : : kFlagDontSortFaces } ,
{ " noSpecular " , plPipeDbg : : kFlagDisableSpecular } ,
{ " normalShow " , plPipeDbg : : kFlagShowNormals } ,
{ " mipmapColorize " , plPipeDbg : : kFlagColorizeMipmaps } ,
{ " noShadows " , plPipeDbg : : kFlagNoShadows } ,
{ " noUpper " , plPipeDbg : : kFlagNoUpperLayers } ,
{ " noRender " , plPipeDbg : : kFlagNoRender } ,
{ " noLODPop " , plPipeDbg : : kFlagSkipVisDist } ,
{ " noPlates " , plPipeDbg : : kFlagNoPlates } ,
{ " noBump " , plPipeDbg : : kFlagNoBump } ,
{ " noAnisotropy " , plPipeDbg : : kFlagNoAnisotropy } ,
{ " allBright " , plPipeDbg : : kFlagAllBright } ,
{ " noProjLights " , plPipeDbg : : kFlagNoApplyProjLights } ,
{ " oneMaterial " , plPipeDbg : : kFlagSingleMat } ,
{ " onlyProjLights " , plPipeDbg : : kFlagOnlyApplyProjLights } ,
{ " noFog " , plPipeDbg : : kFlagNoFog }
} ;
int numDebugFlags = sizeof ( flags ) / sizeof ( flags [ 0 ] ) ;
if ( numParams > 2 )
{
PrintString ( " Invalid parameters. Use 'SetDebugFlag flag [, true|flase]'. " ) ;
return ;
}
for ( i = 0 ; i < numDebugFlags ; i + + )
{
if ( strnicmp ( params [ 0 ] , flags [ i ] . name , strlen ( params [ 0 ] ) ) = = 0 )
{
flag = flags [ i ] . flag ;
strcpy ( name , flags [ i ] . name ) ;
break ;
}
}
if ( i = = numDebugFlags )
{
flag = atoi ( params [ 0 ] ) ;
# ifndef HS_DEBUGGING
if ( flag < 1 | | flag > flags [ numDebugFlags ] . flag )
{
PrintString ( " Invalid Flag. Check help for valid flags. " ) ;
return ;
}
# endif
sprintf ( name , " Flag %d " , flag ) ;
}
if ( numParams = = 1 )
on = ! pfConsole : : GetPipeline ( ) - > IsDebugFlagSet ( flag ) ;
else
on = params [ 1 ] ;
pfConsole : : GetPipeline ( ) - > SetDebugFlag ( flag , on ) ;
sprintf ( string , " %s is now %s " , name , on ? " enabled " : " disabled " ) ;
PrintString ( string ) ;
}
PF_CONSOLE_SUBGROUP ( Graphics , VisSet ) // Creates a sub-group under a given group
PF_CONSOLE_CMD ( Graphics_VisSet , Toggle , " " , " Toggle using VisSets " )
{
hsBool turnOn = ! plPageTreeMgr : : VisMgrEnabled ( ) ;
plPageTreeMgr : : EnableVisMgr ( turnOn ) ;
PrintStringF ( PrintString , " Visibility Sets %s " , turnOn ? " Enabled " : " Disabled " ) ;
}
PF_CONSOLE_CMD ( Graphics , BumpNormal , " " , " Set bump mapping method to default for your hardware. " )
{
PF_SANITY_CHECK ( pfConsole : : GetPipeline ( ) , " This command MUST be used in an .fni file (after pipeline initialization) " ) ;
if ( pfConsole : : GetPipeline ( ) - > GetMaxLayersAtOnce ( ) > 3 )
{
pfConsole : : GetPipeline ( ) - > SetDebugFlag ( plPipeDbg : : kFlagBumpUV , false ) ;
pfConsole : : GetPipeline ( ) - > SetDebugFlag ( plPipeDbg : : kFlagBumpW , false ) ;
}
else
{
pfConsole : : GetPipeline ( ) - > SetDebugFlag ( plPipeDbg : : kFlagBumpUV , true ) ;
pfConsole : : GetPipeline ( ) - > SetDebugFlag ( plPipeDbg : : kFlagBumpW , false ) ;
}
}
PF_CONSOLE_CMD ( Graphics , BumpUV , " " , " Set bump mapping method to GeForce2 compatible. " )
{
PF_SANITY_CHECK ( pfConsole : : GetPipeline ( ) , " This command MUST be used in an .fni file (after pipeline initialization) " ) ;
pfConsole : : GetPipeline ( ) - > SetDebugFlag ( plPipeDbg : : kFlagBumpUV , true ) ;
pfConsole : : GetPipeline ( ) - > SetDebugFlag ( plPipeDbg : : kFlagBumpW , false ) ;
}
PF_CONSOLE_CMD ( Graphics , BumpW , " " , " Set bump mapping method to cheapest available. " )
{
PF_SANITY_CHECK ( pfConsole : : GetPipeline ( ) , " This command MUST be used in an .fni file (after pipeline initialization) " ) ;
pfConsole : : GetPipeline ( ) - > SetDebugFlag ( plPipeDbg : : kFlagBumpUV , false ) ;
pfConsole : : GetPipeline ( ) - > SetDebugFlag ( plPipeDbg : : kFlagBumpW , true ) ;
}
PF_CONSOLE_CMD ( Graphics , AllowWBuffering , " " , " Enables the use of w-buffering \n (w-buffering is disabled by default). " )
{
PF_SANITY_CHECK ( pfConsole : : GetPipeline ( ) = = nil , " This command MUST be used in an .ini file (before pipeline initialization) " ) ;
extern UInt32 fDbgSetupInitFlags ;
fDbgSetupInitFlags | = 0x00000001 ;
PrintString ( " W-buffering enabled. " ) ;
}
PF_CONSOLE_CMD ( Graphics , ForceGeForce2Quality , " " , " Forces higher-level hardware down to roughly the capabilities of a GeForce 2. " )
{
PF_SANITY_CHECK ( pfConsole : : GetPipeline ( ) = = nil , " This command MUST be used in an .ini file (before pipeline initialization) " ) ;
extern UInt32 fDbgSetupInitFlags ;
fDbgSetupInitFlags | = 0x00000004 ;
PrintString ( " Hardware caps forced down to GeForce 2 level. " ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
//// Graphics.Shadow SubGroup /////////////////////////////////////////////
PF_CONSOLE_SUBGROUP ( Graphics , Shadow ) // Creates a sub-group under a given group
PF_CONSOLE_CMD ( Graphics_Shadow ,
Enable ,
" bool enable " ,
" Enable shadows. " )
{
bool enable = ( bool ) params [ 0 ] ;
if ( enable )
{
plShadowCaster : : EnableShadowCast ( ) ;
PrintString ( " Shadows Enabled " ) ;
}
else
{
plShadowCaster : : DisableShadowCast ( ) ;
PrintString ( " Shadows Disabled " ) ;
}
}
PF_CONSOLE_CMD ( Graphics_Shadow ,
Disable ,
" " ,
" Disable shadows. " )
{
plShadowCaster : : DisableShadowCast ( ) ;
PrintString ( " Shadows Disabled " ) ;
}
PF_CONSOLE_CMD ( Graphics_Shadow ,
Toggle ,
" " ,
" Toggle shadows. " )
{
plShadowCaster : : ToggleShadowCast ( ) ;
PrintString ( plShadowCaster : : ShadowCastDisabled ( ) ? " Shadows Disabled " : " Shadows Enabled " ) ;
}
PF_CONSOLE_CMD ( Graphics_Shadow ,
Show ,
" " ,
" Show shadows. " )
{
hsBool on = ! pfConsole : : GetPipeline ( ) - > IsDebugFlagSet ( plPipeDbg : : kFlagShowShadowBounds ) ;
pfConsole : : GetPipeline ( ) - > SetDebugFlag ( plPipeDbg : : kFlagShowShadowBounds , on ) ;
char str [ 256 ] ;
sprintf ( str , " Shadow bounds now %s " , on ? " visible " : " invisible " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Shadow ,
Apply ,
" " ,
" Toggles applying shadows (they are still computed). " )
{
hsBool on = ! pfConsole : : GetPipeline ( ) - > IsDebugFlagSet ( plPipeDbg : : kFlagNoShadowApply ) ;
pfConsole : : GetPipeline ( ) - > SetDebugFlag ( plPipeDbg : : kFlagNoShadowApply , on ) ;
char str [ 256 ] ;
sprintf ( str , " Shadow apply now %s " , on ? " disabled " : " enabled " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Shadow ,
MaxSize ,
" ... " ,
" Max shadowmap size. " )
{
int size ;
if ( numParams > 0 )
{
size = atoi ( params [ 0 ] ) ;
plShadowMaster : : SetGlobalMaxSize ( size ) ;
}
else
{
size = plShadowMaster : : GetGlobalMaxSize ( ) ;
}
char str [ 256 ] ;
sprintf ( str , " Max shadowmap size %d " , size ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Shadow ,
MaxDist ,
" ... " ,
" Max shadowmap vis distance. " )
{
float dist ;
if ( numParams > 0 )
{
dist = ( float ) atof ( params [ 0 ] ) ;
plShadowMaster : : SetGlobalMaxDist ( dist ) ;
}
else
{
dist = plShadowMaster : : GetGlobalMaxDist ( ) ;
}
char str [ 256 ] ;
sprintf ( str , " Max shadowmap vis dist %f " , dist ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Shadow ,
VisibleDistance ,
" ... " ,
" Shadow quality (0 to 1). " )
{
float parm ;
if ( numParams > 0 )
{
parm = ( float ) atof ( params [ 0 ] ) ;
plShadowMaster : : SetGlobalShadowQuality ( parm ) ;
}
else
{
parm = plShadowMaster : : GetGlobalShadowQuality ( ) ;
}
char str [ 256 ] ;
sprintf ( str , " Shadow quality %f " , parm ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Shadow ,
Blur ,
" ... " ,
" Max shadowmap blur size. " )
{
extern hsScalar blurScale ;
if ( numParams > 0 )
{
blurScale = ( hsScalar ) atof ( params [ 0 ] ) ;
}
else
{
}
char str [ 256 ] ;
sprintf ( str , " Max shadowmap Blur %f " , blurScale ) ;
PrintString ( str ) ;
}
//// Graphics.DebugText SubGroup /////////////////////////////////////////////
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_SUBGROUP ( Graphics , DebugText ) // Creates a sub-group under a given group
PF_CONSOLE_CMD ( Graphics_DebugText , // Group name
SetFont , // Function name
" string face, int size " , // Params
" Sets the font face and size used for drawing debug text " ) // Help string
{
plDebugText : : Instance ( ) . SetFont ( params [ 0 ] , ( UInt16 ) ( int ) params [ 1 ] ) ;
}
PF_CONSOLE_CMD ( Graphics_DebugText , // Group name
Enable , // Function name
" " , // Params
" Enables debug text drawing " ) // Help string
{
plDebugText : : Instance ( ) . SetEnable ( true ) ;
}
PF_CONSOLE_CMD ( Graphics_DebugText , // Group name
Disable , // Function name
" " , // Params
" Disables debug text drawing " ) // Help string
{
plDebugText : : Instance ( ) . SetEnable ( false ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_SUBGROUP ( Graphics , Renderer ) // Creates a sub-group under a given group
PF_CONSOLE_CMD ( Graphics_Renderer , SetClearColor , " float r, float g, float b " , " Sets the global clear color " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
hsColorRGBA c ;
c . Set ( params [ 0 ] , params [ 1 ] , params [ 2 ] , 1.0f ) ;
plClient : : GetInstance ( ) - > SetClearColor ( c ) ;
}
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Graphics_Renderer , mfTest , " int mfDbgTest " , " Reserved for internal testing " )
{
extern int mfCurrentTest ;
mfCurrentTest = ( int ) params [ 0 ] ;
char str [ 256 ] ;
sprintf ( str , " Current test %d. " , mfCurrentTest ) ;
PrintString ( str ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Graphics_Renderer , Gamma , " float g, ... " , " Set gamma value (g or (r,g,b)) " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
hsScalar g = params [ 0 ] ;
if ( numParams = = 1 )
{
pfConsole : : GetPipeline ( ) - > SetGamma ( g ) ;
// char str[ 256 ];
// sprintf(str, "Gamma set to %g.", g);
// PrintString(str);
}
else
{
hsScalar eR = g ;
hsScalar eG = g ;
hsScalar eB = g ;
if ( numParams > 2 )
eB = params [ 2 ] ;
eG = params [ 1 ] ;
pfConsole : : GetPipeline ( ) - > SetGamma ( eR , eG , eB ) ;
// char str[ 256 ];
// sprintf(str, "Gamma set to (%g, %g, %g).", eR, eG, eB);
// PrintString(str);
}
}
PF_CONSOLE_CMD ( Graphics_Renderer , Gamma2 , " float g " , " Set gamma value (alternative ramp) " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
hsTArray < UInt16 > ramp ;
ramp . SetCount ( 256 ) ;
hsScalar g = params [ 0 ] ;
int i ;
for ( i = 0 ; i < 256 ; i + + )
{
hsScalar t = hsScalar ( i ) / 255.f ;
hsScalar sinT = sin ( t * hsScalarPI / 2.f ) ;
hsScalar remap = t + ( sinT - t ) * g ;
if ( remap < 0 )
remap = 0 ;
else if ( remap > 1.f )
remap = 1.f ;
ramp [ i ] = UInt16 ( remap * hsScalar ( UInt16 ( - 1 ) ) + 0.5f ) ;
}
pfConsole : : GetPipeline ( ) - > SetGamma ( ramp . AcquireArray ( ) ) ;
// char str[ 256 ];
// sprintf(str, "Gamma set to <alt> %g.", g);
// PrintString(str);
}
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Graphics_Renderer , MaxCullNodes , " ... " , " Limit occluder processing " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
int maxCullNodes ;
if ( numParams > 0 )
{
maxCullNodes = ( int ) params [ 0 ] ;
pfConsole : : GetPipeline ( ) - > SetMaxCullNodes ( maxCullNodes ) ;
}
else
{
maxCullNodes = pfConsole : : GetPipeline ( ) - > GetMaxCullNodes ( ) ;
}
char str [ 256 ] ;
sprintf ( str , " Max Cull Nodes now %d. " , maxCullNodes ) ;
PrintString ( str ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Graphics_Renderer , SetYon , " float yon, ... " , " Sets the view yon " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
hsScalar hither , yon ;
pfConsole : : GetPipeline ( ) - > GetDepth ( hither , yon ) ;
pfConsole : : GetPipeline ( ) - > SetDepth ( hither , ( float ) params [ 0 ] ) ;
pfConsole : : GetPipeline ( ) - > RefreshMatrices ( ) ;
char str [ 256 ] ;
sprintf ( str , " Yon set to %4.1f. " , ( float ) params [ 0 ] ) ;
PrintString ( str ) ;
}
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Graphics_Renderer , TweakZBiasScale , " float deltaScale " , " Adjusts the device-dependent scale value for upper-layer z biasing " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
hsScalar scale ;
scale = pfConsole : : GetPipeline ( ) - > GetZBiasScale ( ) ;
scale + = ( float ) params [ 0 ] ;
pfConsole : : GetPipeline ( ) - > SetZBiasScale ( scale ) ;
char str [ 256 ] ;
sprintf ( str , " Z bias scale now set to %4.2f. " , ( float ) scale ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Renderer , SetZBiasScale , " float scale " , " Sets the device-dependent scale value for upper-layer z biasing " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
pfConsole : : GetPipeline ( ) - > SetZBiasScale ( ( float ) params [ 0 ] ) ;
char str [ 256 ] ;
sprintf ( str , " Z bias scale now set to %4.2f. " , ( float ) params [ 0 ] ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Renderer , Overwire , " ... " , " Turn on (off) overlay wire rendering " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
hsBool on = false ;
UInt32 flag = plPipeDbg : : kFlagOverlayWire ;
if ( ! numParams )
on = ! pfConsole : : GetPipeline ( ) - > IsDebugFlagSet ( flag ) ;
else
on = ( bool ) params [ 0 ] ;
pfConsole : : GetPipeline ( ) - > SetDebugFlag ( flag , on ) ;
char str [ 256 ] ;
sprintf ( str , " OverlayWire is now %s " , on ? " enabled " : " disabled " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Renderer , Overdraw , " bool on " , " Turn on (off) overdraw rendering " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
static plLayerDepth ld ;
static bool ldOn = false ;
if ( ( bool ) params [ 0 ] )
{
if ( ! ldOn )
{
pfConsole : : GetPipeline ( ) - > AppendLayerInterface ( & ld , true ) ;
pfConsole : : GetPipeline ( ) - > SetDebugFlag ( plPipeDbg : : kFlagNoLightmaps , true ) ;
ldOn = true ;
}
}
else
{
if ( ldOn )
{
pfConsole : : GetPipeline ( ) - > RemoveLayerInterface ( & ld , true ) ;
pfConsole : : GetPipeline ( ) - > SetDebugFlag ( plPipeDbg : : kFlagNoLightmaps , false ) ;
ldOn = false ;
}
}
}
PF_CONSOLE_CMD ( Graphics_Renderer , Wireframe , " ... " , " Toggle or set wireframe view mode. " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
static bool wireOn = false ;
static plLayerOr wireLayer ;
if ( numParams > 1 )
{
PrintString ( " Invalid parameters. Use 'Wireframe [true|false]'. " ) ;
return ;
}
wireLayer . SetMiscFlags ( hsGMatState : : kMiscWireFrame ) ;
if ( numParams = = 0 )
wireOn = ! wireOn ;
else if ( wireOn = = ( bool ) params [ 0 ] )
return ;
else
wireOn = ( bool ) params [ 0 ] ;
if ( wireOn )
pfConsole : : GetPipeline ( ) - > AppendLayerInterface ( & wireLayer ) ;
else
pfConsole : : GetPipeline ( ) - > RemoveLayerInterface ( & wireLayer ) ;
char str [ 256 ] ;
sprintf ( str , " Wireframe view mode is now %s. " , wireOn ? " enabled " : " disabled " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Renderer , TwoSided , " ... " , " Toggle or set force two-sided. " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
static bool twoSideOn = false ;
static plLayerOr twoSideLayer ;
if ( numParams > 1 )
{
PrintString ( " Invalid parameters. Use 'TwoSided [true|false]'. " ) ;
return ;
}
twoSideLayer . SetMiscFlags ( hsGMatState : : kMiscTwoSided ) ;
if ( numParams = = 0 )
twoSideOn = ! twoSideOn ;
else if ( twoSideOn = = ( bool ) params [ 0 ] )
return ;
else
twoSideOn = ( bool ) params [ 0 ] ;
if ( twoSideOn )
pfConsole : : GetPipeline ( ) - > AppendLayerInterface ( & twoSideLayer ) ;
else
pfConsole : : GetPipeline ( ) - > RemoveLayerInterface ( & twoSideLayer ) ;
char str [ 256 ] ;
sprintf ( str , " Two-sided mode is now %s. " , twoSideOn ? " enabled " : " disabled " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Renderer , ResetDevice ,
" int width, int height, int colordepth, bool Windowed, int numAASamples, int MaxAnisotropicSamples " ,
" Reset Display Device " )
{
plClient : : GetInstance ( ) - > ResetDisplayDevice ( ( int ) params [ 0 ] , ( int ) params [ 1 ] , ( int ) params [ 2 ] , ( bool ) params [ 3 ] , ( int ) params [ 4 ] , ( int ) params [ 5 ] ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
static bool MakeUniqueFileName ( const char * prefix , const char * ext , char * fileName )
{
for ( UInt32 uniqueNumber = 1 ; uniqueNumber < 1000 ; uniqueNumber + + )
{
sprintf ( fileName , " %s%03d.%s " , prefix , uniqueNumber , ext ) ;
if ( ! plDoesFileExist ( fileName ) )
return true ;
}
return false ;
}
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Graphics_Renderer , TakeScreenshot , " ... " , " Takes a shot of the current frame and saves it to the given file " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
plMipmap myMipmap ;
char fileName [ 512 ] ;
if ( numParams > 1 )
{
PrintString ( " Too many parameters to TakeScreenshot " ) ;
return ;
}
else if ( numParams = = 1 )
strcpy ( fileName , ( char * ) params [ 0 ] ) ;
else
{
// Think up a filename
if ( ! MakeUniqueFileName ( " screen " , " tga " , fileName ) )
{
PrintString ( " Out of filenames for TakeScreenshot " ) ;
return ;
}
}
if ( ! pfConsole : : GetPipeline ( ) - > CaptureScreen ( & myMipmap ) )
PrintString ( " Error capturing screenshot " ) ;
else
{
char str [ 512 ] ;
plTGAWriter : : Instance ( ) . WriteMipmap ( fileName , & myMipmap ) ;
sprintf ( str , " Screenshot written to '%s'. " , fileName ) ;
PrintString ( str ) ;
}
}
# include "../pfSurface/plGrabCubeMap.h"
PF_CONSOLE_CMD ( Graphics_Renderer , GrabCubeMap ,
" string sceneObject, string prefix " ,
" Take cubemap from sceneObject's position and name it prefix_XX.jpg " )
{
char str [ 512 ] ;
const char * objName = params [ 0 ] ;
plKey key = FindSceneObjectByName ( objName , nil , str ) ;
PrintString ( str ) ;
if ( ! key )
return ;
plSceneObject * obj = plSceneObject : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
if ( ! obj )
return ;
hsColorRGBA clearColor = plClient : : GetInstance ( ) - > GetClearColor ( ) ;
const char * pref = params [ 1 ] ;
plGrabCubeMap grabCube ;
grabCube . GrabCube ( pfConsole : : GetPipeline ( ) , obj , pref , clearColor ) ;
}
PF_CONSOLE_CMD ( Graphics_Renderer , GrabCubeCam ,
" string prefix " ,
" Take cubemap from camera's position and name it prefix_XX.jpg " )
{
hsPoint3 pos = pfConsole : : GetPipeline ( ) - > GetViewPositionWorld ( ) ;
hsColorRGBA clearColor = plClient : : GetInstance ( ) - > GetClearColor ( ) ;
const char * pref = params [ 1 ] ;
plGrabCubeMap grabCube ;
grabCube . GrabCube ( pfConsole : : GetPipeline ( ) , pos , pref , clearColor ) ;
}
# include "../plJPEG/plJPEG.h"
PF_CONSOLE_CMD ( Graphics_Renderer , TakeJPEGScreenshot , " ... " , " Takes a shot of the current frame and saves it to the given file " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
plMipmap myMipmap ;
char fileName [ 512 ] ;
if ( numParams > 2 )
{
PrintString ( " Too many parameters to TakeScreenshot " ) ;
return ;
}
else if ( numParams > 0 )
strcpy ( fileName , ( char * ) params [ 0 ] ) ;
else
{
// Think up a filename
if ( ! MakeUniqueFileName ( " screen " , " jpg " , fileName ) )
{
PrintString ( " Out of filenames for TakeScreenshot " ) ;
return ;
}
}
if ( ! pfConsole : : GetPipeline ( ) - > CaptureScreen ( & myMipmap ) )
PrintString ( " Error capturing screenshot " ) ;
else
{
char str [ 512 ] ;
UInt8 quality = 75 ;
if ( numParams = = 2 )
quality = ( int ) params [ 1 ] ;
plJPEG : : Instance ( ) . SetWriteQuality ( quality ) ;
if ( ! plJPEG : : Instance ( ) . WriteToFile ( fileName , & myMipmap ) )
{
sprintf ( str , " JPEG write failed (%s). " , plJPEG : : Instance ( ) . GetLastError ( ) ) ;
}
else
sprintf ( str , " Screenshot written to '%s', quality of %d%%. " , fileName , quality ) ;
PrintString ( str ) ;
}
}
# include "../plGImage/plAVIWriter.h"
PF_CONSOLE_CMD ( Graphics_Renderer , AVIWrite , " ... " , " Saves each frame to an AVI file " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
char fileName [ 512 ] ;
if ( numParams > 2 )
{
PrintString ( " Too many parameters to AVIWrite " ) ;
return ;
}
else if ( numParams > 0 )
strcpy ( fileName , ( char * ) params [ 0 ] ) ;
else
{
// Think up a filename
if ( ! MakeUniqueFileName ( " movie " , " avi " , fileName ) )
{
PrintString ( " Out of filenames for AVIWrite " ) ;
return ;
}
}
if ( ! plAVIWriter : : Instance ( ) . Open ( fileName , pfConsole : : GetPipeline ( ) ) )
PrintString ( " AVI file create failed " ) ;
}
PF_CONSOLE_CMD ( Graphics_Renderer , AVIClose , " " , " Stops the current AVI recording " )
{
plAVIWriter : : Instance ( ) . Close ( ) ;
PrintString ( " Recording stopped " ) ;
}
/*
PF_CONSOLE_CMD ( Graphics_Renderer , GenerateReflectMaps , " string baseObject, string baseFileName, int size " , " Generates the six cubic faces of a reflection map centered on the given object " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
// First, create the renderTarget for the renderRequests
plRenderTarget * target = TRACKED_NEW plRenderTarget ( plRenderTarget : : kIsProjected | plRenderTarget : : kIsTexture ,
params [ 2 ] , params [ 2 ] , 32 , 24 , 0 ) ;
// plMipmap *newMip = TRACKED_NEW plMipmap( size, size, plMipmap::kARGB32Config, 1 );
c . Set ( params [ 0 ] , params [ 1 ] , params [ 2 ] , 1.0f ) ;
plClient : : GetInstance ( ) - > SetClearColor ( c ) ;
}
*/
PF_CONSOLE_CMD ( Graphics_Renderer , ToggleScene , " " , " Toggles main scene drawing " )
{
if ( plClient : : GetInstance ( ) = = nil )
{
PrintString ( " Command invalid before client init " ) ;
return ;
}
if ( plClient : : GetInstance ( ) - > HasFlag ( plClient : : kFlagDBGDisableRender ) )
{
plClient : : GetInstance ( ) - > SetFlag ( plClient : : kFlagDBGDisableRender , false ) ;
PrintString ( " Scene rendering enabled " ) ;
}
else
{
plClient : : GetInstance ( ) - > SetFlag ( plClient : : kFlagDBGDisableRender , true ) ;
PrintString ( " Scene rendering disabled " ) ;
}
}
PF_CONSOLE_CMD ( Graphics_Renderer , ToggleRenderRequests , " " , " Toggles processing of pre- and post-render requests " )
{
if ( plClient : : GetInstance ( ) = = nil )
{
PrintString ( " Command invalid before client init " ) ;
return ;
}
if ( plClient : : GetInstance ( ) - > HasFlag ( plClient : : kFlagDBGDisableRRequests ) )
{
plClient : : GetInstance ( ) - > SetFlag ( plClient : : kFlagDBGDisableRRequests , false ) ;
PrintString ( " Render requests enabled " ) ;
}
else
{
plClient : : GetInstance ( ) - > SetFlag ( plClient : : kFlagDBGDisableRRequests , true ) ;
PrintString ( " Render requests disabled " ) ;
}
}
# endif // LIMIT_CONSOLE_COMMANDS
//// Graphics.Renderer.Fog Subgroup //////////////////////////////////////////
PF_CONSOLE_SUBGROUP ( Graphics_Renderer , Fog )
PF_CONSOLE_CMD ( Graphics_Renderer_Fog , SetDefColor , " float r, float g, float b " , " Sets the default fog color " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
plFogEnvironment env ;
hsColorRGBA color ;
color . Set ( params [ 0 ] , params [ 1 ] , params [ 2 ] , 1.0f ) ;
env = pfConsole : : GetPipeline ( ) - > GetDefaultFogEnviron ( ) ;
env . SetColor ( color ) ;
pfConsole : : GetPipeline ( ) - > SetDefaultFogEnviron ( & env ) ;
}
PF_CONSOLE_CMD ( Graphics_Renderer_Fog , SetDefLinear , " float start, float end, float density " , " Sets the default fog to linear " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
plFogEnvironment env ;
env = pfConsole : : GetPipeline ( ) - > GetDefaultFogEnviron ( ) ;
env . Set ( params [ 0 ] , params [ 1 ] , params [ 2 ] ) ;
pfConsole : : GetPipeline ( ) - > SetDefaultFogEnviron ( & env ) ;
}
PF_CONSOLE_CMD ( Graphics_Renderer_Fog , SetDefExp , " float end, float density " , " Sets the default fog to linear " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
plFogEnvironment env ;
env = pfConsole : : GetPipeline ( ) - > GetDefaultFogEnviron ( ) ;
env . SetExp ( plFogEnvironment : : kExpFog , params [ 0 ] , params [ 1 ] ) ;
pfConsole : : GetPipeline ( ) - > SetDefaultFogEnviron ( & env ) ;
}
PF_CONSOLE_CMD ( Graphics_Renderer_Fog , SetDefExp2 , " float end, float density " , " Sets the default fog to exp^2 " )
{
hsAssert ( pfConsole : : GetPipeline ( ) ! = nil , " Cannot use this command before pipeline initialization " ) ;
plFogEnvironment env ;
env = pfConsole : : GetPipeline ( ) - > GetDefaultFogEnviron ( ) ;
env . SetExp ( plFogEnvironment : : kExp2Fog , params [ 0 ] , params [ 1 ] ) ;
pfConsole : : GetPipeline ( ) - > SetDefaultFogEnviron ( & env ) ;
}
//// Graphics.Show Subgroups //////////////////////////////////////////
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_SUBGROUP ( Graphics , Show ) ;
PF_CONSOLE_CMD ( Graphics_Show , Bounds , " " , " Toggle object bounds display " )
{
hsBool on = ! pfConsole : : GetPipeline ( ) - > IsDebugFlagSet ( plPipeDbg : : kFlagShowAllBounds ) ;
pfConsole : : GetPipeline ( ) - > SetDebugFlag ( plPipeDbg : : kFlagShowAllBounds , on ) ;
char str [ 256 ] ;
sprintf ( str , " Bounds now %s " , on ? " visible " : " invisible " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Show , Sound , " " , " Toggle sound fields visible " )
{
static hsBool on = false ;
plProxyDrawMsg * msg = TRACKED_NEW plProxyDrawMsg ( plProxyDrawMsg : : kAudible | ( ( on = ! on ) ? plProxyDrawMsg : : kCreate : plProxyDrawMsg : : kDestroy ) ) ;
plgDispatch : : MsgSend ( msg ) ;
if ( on )
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) | plDrawableSpans : : kAudibleProxy ) ;
else
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) & ~ plDrawableSpans : : kAudibleProxy ) ;
char str [ 256 ] ;
sprintf ( str , " Sounds now %s " , on ? " visible " : " invisible " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Show , SingleSound ,
" string sceneObject " , " Toggles the proxy fields for a single sound object " )
{
char str [ 512 ] ;
const char * ageName = plAgeLoader : : GetInstance ( ) - > GetCurrAgeDesc ( ) . GetAgeName ( ) ;
plKey key = FindSceneObjectByName ( params [ 0 ] , ageName , str , true ) ;
plSceneObject * obj = ( key ! = nil ) ? plSceneObject : : ConvertNoRef ( key - > GetObjectPtr ( ) ) : nil ;
if ( ! obj )
{
sprintf ( str , " Cannot find sceneObject %s " , ( char * ) params [ 0 ] ) ;
PrintString ( str ) ;
return ;
}
const plAudioInterface * ai = obj - > GetAudioInterface ( ) ;
if ( ai = = nil )
{
sprintf ( str , " sceneObject %s has no audio interface " , ( char * ) params [ 0 ] ) ;
PrintString ( str ) ;
return ;
}
plKey aiKey = ai - > GetKey ( ) ;
plProxyDrawMsg * msg = TRACKED_NEW plProxyDrawMsg ( plProxyDrawMsg : : kAudible | plProxyDrawMsg : : kToggle ) ;
msg - > SetBCastFlag ( plMessage : : kBCastByExactType , false ) ;
msg - > AddReceiver ( aiKey ) ;
plgDispatch : : MsgSend ( msg ) ;
// Just in case we need to show them. Since we're toggling, we don't even know if it's being hidden and
// thus we should turn this off. Since this is purely for debugging, the slight performance hit on this
// is, imho, acceptable.
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) | plDrawableSpans : : kAudibleProxy ) ;
char str2 [ 256 ] ;
sprintf ( str2 , " Toggling proxies on sceneObject %s " , ( char * ) params [ 0 ] ) ;
PrintString ( str2 ) ;
}
PF_CONSOLE_CMD ( Graphics_Show , SoundOnly , " " , " Toggle only sound fields visible " )
{
static hsBool on = false ;
plProxyDrawMsg * msg = TRACKED_NEW plProxyDrawMsg ( plProxyDrawMsg : : kAudible | ( ( on = ! on ) ? plProxyDrawMsg : : kCreate : plProxyDrawMsg : : kDestroy ) ) ;
plgDispatch : : MsgSend ( msg ) ;
static UInt32 oldMask = plDrawableSpans : : kNormal ;
if ( on )
{
oldMask = pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) ;
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( plDrawableSpans : : kAudibleProxy ) ;
}
else
{
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( oldMask ) ;
}
char str [ 256 ] ;
sprintf ( str , on ? " Now showing only sound proxies " : " Restoring previous render state " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Show , OccSnap , " " , " Take snapshot of current occlusion and render (or toggle) " )
{
UInt32 flag = plPipeDbg : : kFlagOcclusionSnap ;
hsBool on = ! pfConsole : : GetPipeline ( ) - > IsDebugFlagSet ( flag ) ;
pfConsole : : GetPipeline ( ) - > SetDebugFlag ( flag , on ) ;
if ( on )
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) | plDrawableSpans : : kOccSnapProxy ) ;
else
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) & ~ plDrawableSpans : : kOccSnapProxy ) ;
char str [ 256 ] ;
sprintf ( str , " Active Occluders now %s " , on ? " visible " : " invisible " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Show , OccSnapOnly , " " , " Take snapshot of current occlusion and render (or toggle) " )
{
UInt32 flag = plPipeDbg : : kFlagOcclusionSnap ;
hsBool on = ! pfConsole : : GetPipeline ( ) - > IsDebugFlagSet ( flag ) ;
static UInt32 oldMask = pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) ;
pfConsole : : GetPipeline ( ) - > SetDebugFlag ( flag , on ) ;
if ( on )
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( plDrawableSpans : : kOccSnapProxy ) ;
else
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( oldMask ) ;
char str [ 256 ] ;
sprintf ( str , " Active Occluders now %s " , on ? " visible " : " invisible " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Show , Occluders , " " , " Toggle occluder geometry visible " )
{
static hsBool on = false ;
plProxyDrawMsg * msg = TRACKED_NEW plProxyDrawMsg ( plProxyDrawMsg : : kOccluder | ( ( on = ! on ) ? plProxyDrawMsg : : kCreate : plProxyDrawMsg : : kDestroy ) ) ;
plgDispatch : : MsgSend ( msg ) ;
if ( on )
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) | plDrawableSpans : : kOccluderProxy ) ;
else
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) & ~ plDrawableSpans : : kOccluderProxy ) ;
char str [ 256 ] ;
sprintf ( str , " Occluders now %s " , on ? " visible " : " invisible " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Show , OccludersOnly , " " , " Toggle only occluder geometry visible " )
{
static hsBool on = false ;
plProxyDrawMsg * msg = TRACKED_NEW plProxyDrawMsg ( plProxyDrawMsg : : kOccluder | ( ( on = ! on ) ? plProxyDrawMsg : : kCreate : plProxyDrawMsg : : kDestroy ) ) ;
plgDispatch : : MsgSend ( msg ) ;
static UInt32 oldMask = plDrawableSpans : : kNormal ;
if ( on )
{
oldMask = pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) ;
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( plDrawableSpans : : kOccluderProxy ) ;
}
else
{
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( oldMask ) ;
}
char str [ 256 ] ;
sprintf ( str , on ? " Now showing only occluder proxies " : " Restoring previous render state " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Show , Physicals , " " , " Toggle Physical geometry visible " )
{
static hsBool on = false ;
plProxyDrawMsg * msg = TRACKED_NEW plProxyDrawMsg ( plProxyDrawMsg : : kPhysical | ( ( on = ! on ) ? plProxyDrawMsg : : kCreate : plProxyDrawMsg : : kDestroy ) ) ;
plgDispatch : : MsgSend ( msg ) ;
if ( on )
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) | plDrawableSpans : : kPhysicalProxy ) ;
else
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) & ~ plDrawableSpans : : kPhysicalProxy ) ;
char str [ 256 ] ;
sprintf ( str , " Physicals now %s " , on ? " visible " : " invisible " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Show , PhysicalsOnly , " " , " Toggle only Physical geometry visible " )
{
static hsBool on = false ;
plProxyDrawMsg * msg = TRACKED_NEW plProxyDrawMsg ( plProxyDrawMsg : : kPhysical | ( ( on = ! on ) ? plProxyDrawMsg : : kCreate : plProxyDrawMsg : : kDestroy ) ) ;
plgDispatch : : MsgSend ( msg ) ;
static UInt32 oldMask = plDrawableSpans : : kNormal ;
if ( on )
{
oldMask = pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) ;
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( plDrawableSpans : : kPhysicalProxy ) ;
}
else
{
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( oldMask ) ;
}
char str [ 256 ] ;
sprintf ( str , on ? " Now showing only physics proxies " : " Restoring previous render state " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Show , Normal , " " , " Toggle normal geometry visible " )
{
static hsBool on = true ;
if ( on = ! on )
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) | plDrawableSpans : : kNormal ) ;
else
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) & ~ plDrawableSpans : : kNormal ) ;
char str [ 256 ] ;
sprintf ( str , " Normal geometry now %s " , on ? " visible " : " invisible " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Show , NormalOnly , " " , " Toggle only normal geometry visible " )
{
static hsBool on = false ;
static UInt32 oldMask = plDrawableSpans : : kNormal ;
if ( on = ! on )
{
oldMask = pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) ;
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( plDrawableSpans : : kNormal ) ;
}
else
{
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( oldMask ) ;
}
char str [ 256 ] ;
sprintf ( str , on ? " Now showing only normal geometry " : " Restoring previous render state " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Show , Lights , " " , " Toggle visible proxies for lights " )
{
static hsBool on = false ;
plProxyDrawMsg * msg = TRACKED_NEW plProxyDrawMsg ( plProxyDrawMsg : : kLight | ( ( on = ! on ) ? plProxyDrawMsg : : kCreate : plProxyDrawMsg : : kDestroy ) ) ;
plgDispatch : : MsgSend ( msg ) ;
if ( on )
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) | plDrawableSpans : : kLightProxy ) ;
else
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) & ~ plDrawableSpans : : kLightProxy ) ;
char str [ 256 ] ;
sprintf ( str , " Lights now %s " , on ? " visible " : " invisible " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Show , LightsOnly , " " , " Toggle visible proxies for lights and everything else invisible " )
{
static hsBool on = false ;
plProxyDrawMsg * msg = TRACKED_NEW plProxyDrawMsg ( plProxyDrawMsg : : kLight | ( ( on = ! on ) ? plProxyDrawMsg : : kCreate : plProxyDrawMsg : : kDestroy ) ) ;
plgDispatch : : MsgSend ( msg ) ;
static UInt32 oldMask = plDrawableSpans : : kNormal ;
if ( on )
{
oldMask = pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) ;
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( plDrawableSpans : : kLightProxy ) ;
}
else
{
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( oldMask ) ;
}
char str [ 256 ] ;
sprintf ( str , on ? " Now showing only light proxies " : " Restoring previous render state " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Show , Clicks , " " , " Toggle visible proxies for clicks " )
{
static hsBool on = false ;
plProxyDrawMsg * msg = TRACKED_NEW plProxyDrawMsg ( plProxyDrawMsg : : kCamera | ( ( on = ! on ) ? plProxyDrawMsg : : kCreate : plProxyDrawMsg : : kDestroy ) ) ;
plgDispatch : : MsgSend ( msg ) ;
if ( on )
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) | plDrawableSpans : : kCameraProxy ) ;
else
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) & ~ plDrawableSpans : : kCameraProxy ) ;
char str [ 256 ] ;
sprintf ( str , " Clicks now %s " , on ? " visible " : " invisible " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics_Show , ClickOnly , " " , " Toggle visible proxies for click points " )
{
static hsBool on = false ;
plProxyDrawMsg * msg = TRACKED_NEW plProxyDrawMsg ( plProxyDrawMsg : : kCamera | ( ( on = ! on ) ? plProxyDrawMsg : : kCreate : plProxyDrawMsg : : kDestroy ) ) ;
plgDispatch : : MsgSend ( msg ) ;
static UInt32 oldMask = plDrawableSpans : : kNormal ;
if ( on )
{
oldMask = pfConsole : : GetPipeline ( ) - > GetDrawableTypeMask ( ) ;
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( plDrawableSpans : : kCameraProxy ) ;
}
else
{
pfConsole : : GetPipeline ( ) - > SetDrawableTypeMask ( oldMask ) ;
}
char str [ 256 ] ;
sprintf ( str , on ? " Now showing only camera proxies " : " Restoring previous render state " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Graphics , ForceSecondMonitor , " bool v " , " Run the game on the second monitor " )
{
plPipeline : : fInitialPipeParams . ForceSecondMonitor = ( bool ) params [ 0 ] ;
}
# endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Graphics , Width , " int w " , " Initializes width " )
{
plPipeline : : fInitialPipeParams . Width = ( int ) params [ 0 ] ;
}
PF_CONSOLE_CMD ( Graphics , Height , " int h " , " Initializes height " )
{
plPipeline : : fInitialPipeParams . Height = ( int ) params [ 0 ] ;
}
PF_CONSOLE_CMD ( Graphics , ColorDepth , " int colordepth " , " Initializes color depth " )
{
plPipeline : : fInitialPipeParams . ColorDepth = ( int ) params [ 0 ] ;
}
PF_CONSOLE_CMD ( Graphics , Windowed , " bool w " , " Initialize Windowed Mode " )
{
plPipeline : : fInitialPipeParams . Windowed = ( bool ) params [ 0 ] ;
}
PF_CONSOLE_CMD ( Graphics , TextureQuality , " int quality " , " Initialize texture quality " )
{
int texqual = ( int ) params [ 0 ] ;
if ( texqual < 0 )
texqual = 0 ;
else if ( texqual > 2 )
texqual = 2 ;
plPipeline : : fInitialPipeParams . TextureQuality = texqual ;
}
PF_CONSOLE_CMD ( Graphics , AntiAliasAmount , " int aa " , " Init AA Level " )
{
plPipeline : : fInitialPipeParams . AntiAliasingAmount = ( int ) params [ 0 ] ;
}
PF_CONSOLE_CMD ( Graphics , AnisotropicLevel , " int l " , " Init Aniso Level " )
{
plPipeline : : fInitialPipeParams . AnisotropicLevel = ( int ) params [ 0 ] ;
}
PF_CONSOLE_CMD ( Graphics , EnableVSync , " bool b " , " Init VerticalSync " )
{
plPipeline : : fInitialPipeParams . VSync = ( bool ) params [ 0 ] ;
}
PF_CONSOLE_CMD ( Graphics , EnablePlanarReflections , " bool " , " Enable the draw and update of planar reflections " )
{
bool enable = ( bool ) params [ 0 ] ;
plDynamicCamMap : : SetEnabled ( enable ) ;
}
//////////////////////////////////////////////////////////////////////////////
//// App Group Commands //////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP ( App ) // Defines a main command group
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( App ,
Event ,
" string obj, string evType, float s, int reps " ,
" string obj, string evType, float s, int reps " )
{
char str [ 256 ] ;
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , str ) ;
plSceneObject * obj = plSceneObject : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
if ( ! obj )
{
strcat ( str , " - Not Found! " ) ;
PrintString ( str ) ;
return ;
}
plKey receiver = nil ;
PrintString ( str ) ;
int i ;
for ( i = 0 ; i < obj - > GetNumModifiers ( ) ; i + + )
{
if ( plSimpleModifier : : ConvertNoRef ( obj - > GetModifier ( i ) ) )
{
receiver = obj - > GetModifier ( i ) - > GetKey ( ) ;
break ;
}
}
if ( ! receiver )
{
strcat ( str , " - Modifier Not Found! " ) ;
PrintString ( str ) ;
return ;
}
plAnimCmdMsg * cmd = TRACKED_NEW plAnimCmdMsg ;
cmd - > SetSender ( plClient : : GetInstance ( ) - > GetKey ( ) ) ;
cmd - > SetCmd ( plAnimCmdMsg : : kAddCallbacks ) ;
# if 1
cmd - > AddReceiver ( receiver ) ;
# else
cmd - > AddReceiver ( key ) ;
cmd - > SetBCastFlag ( plMessage : : kPropagateToModifiers , true ) ;
# endif
float secs = 0 ;
int reps = 1 ;
char * eventStr = params [ 1 ] ;
CallbackEvent event ;
if ( ! _stricmp ( eventStr , " Start " ) )
{
event = kStart ;
}
else
if ( ! _stricmp ( eventStr , " Stop " ) )
{
event = kStop ;
}
else
if ( ! _stricmp ( eventStr , " Time " ) )
{
event = kTime ;
secs = params [ 2 ] ;
}
if ( numParams > 3 )
{
reps = params [ 3 ] ;
}
reps - - ;
plEventCallbackMsg * callback = TRACKED_NEW plEventCallbackMsg ( plClient : : GetInstance ( ) - > GetKey ( ) , event , 0 , secs , reps ) ;
cmd - > AddCallback ( callback ) ;
hsRefCnt_SafeUnRef ( callback ) ;
plgDispatch : : MsgSend ( cmd ) ;
}
PF_CONSOLE_CMD ( App ,
Sound ,
" string obj, string evType, float s, int reps " ,
" string obj, string evType, float s, int reps " )
{
char str [ 256 ] ;
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , str ) ;
plSceneObject * obj = plSceneObject : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
if ( ! obj )
{
strcat ( str , " - Not Found! " ) ;
PrintString ( str ) ;
return ;
}
PrintString ( str ) ;
plSoundMsg * cmd = TRACKED_NEW plSoundMsg ;
cmd - > SetSender ( plClient : : GetInstance ( ) - > GetKey ( ) ) ;
cmd - > SetCmd ( plSoundMsg : : kAddCallbacks ) ;
cmd - > AddReceiver ( key ) ;
float secs = 0 ;
int reps = - 1 ;
char * eventStr = params [ 1 ] ;
CallbackEvent event ;
if ( ! _stricmp ( eventStr , " Start " ) )
{
event = kStart ;
}
else
if ( ! _stricmp ( eventStr , " Stop " ) )
{
event = kStop ;
}
else
if ( ! _stricmp ( eventStr , " Time " ) )
{
event = kTime ;
secs = params [ 2 ] ;
}
if ( numParams > 3 )
{
reps = params [ 3 ] ;
}
reps - - ;
plEventCallbackMsg * callback = TRACKED_NEW plEventCallbackMsg ( plClient : : GetInstance ( ) - > GetKey ( ) , event , 0 , secs , reps ) ;
cmd - > AddCallback ( callback ) ;
hsRefCnt_SafeUnRef ( callback ) ;
plgDispatch : : MsgSend ( cmd ) ;
}
PF_CONSOLE_CMD ( App ,
Overlay ,
" string name, ... " , // paramList
" Enable/Disable/Toggle display of named CamView object " )
{
char str [ 256 ] ;
char * name = params [ 0 ] ;
plKey key = FindSceneObjectByName ( name , nil , str ) ;
if ( ! key )
{
sprintf ( str , " %s - Not Found! " , name ) ;
PrintString ( str ) ;
return ;
}
plSceneObject * obj = plSceneObject : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
if ( ! obj )
{
sprintf ( str , " %s - Not Found! " , name ) ;
PrintString ( str ) ;
return ;
}
int i ;
for ( i = 0 ; i < obj - > GetNumModifiers ( ) ; i + + )
{
if ( plPostEffectMod : : ConvertNoRef ( obj - > GetModifier ( i ) ) )
break ;
}
if ( i > = obj - > GetNumModifiers ( ) )
{
sprintf ( str , " %s - No CamView Modifier found! " , name ) ;
PrintString ( str ) ;
return ;
}
strcpy ( str , name ) ;
plAnimCmdMsg * cmd = TRACKED_NEW plAnimCmdMsg ( nil , obj - > GetModifier ( i ) - > GetKey ( ) , nil ) ;
if ( numParams > 1 )
{
bool on = bool ( params [ 1 ] ) ;
if ( on )
{
cmd - > SetCmd ( plAnimCmdMsg : : kContinue ) ;
strcat ( str , " - Enabled " ) ;
}
else
{
cmd - > SetCmd ( plAnimCmdMsg : : kStop ) ;
strcat ( str , " - Disabled " ) ;
}
}
else
{
cmd - > SetCmd ( plAnimCmdMsg : : kToggleState ) ;
strcat ( str , " - Toggled " ) ;
}
plgDispatch : : MsgSend ( cmd ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( App , // groupName
TimeClamp , // fxnName
" float maxSecsPerFrame " , // paramList
" Clamp elapsed game time per frame (b4 scale) " ) // helpString
{
float s = params [ 0 ] ;
hsTimer : : SetTimeClamp ( s ) ;
char str [ 256 ] ;
sprintf ( str , " Time clamped to %f secs " , s ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( App , // groupName
TimeSmoothingClamp , // fxnName
" float maxSecsPerFrame " , // paramList
" Clamp max elapsed time that we'll smooth frame deltas " ) // helpString
{
float s = params [ 0 ] ;
hsTimer : : SetTimeSmoothingClamp ( s ) ;
char str [ 256 ] ;
sprintf ( str , " Time smoothing clamped to %f secs " , s ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( App , // groupName
FrameInc , // fxnName
" float msPerFrame " , // paramList
" Advance exactly msPerFrame milliseconds each frame " ) // helpString
{
float s = params [ 0 ] ;
s * = 1.e-3 f ;
hsTimer : : SetFrameTimeInc ( s ) ;
char str [ 256 ] ;
sprintf ( str , " Frame advancing %f per frame (in frame time) " , s * 1.e3 f ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( App , // groupName
RealTime , // fxnName
" " , // paramList
" Run in realtime " ) // helpString
{
hsTimer : : SetRealTime ( true ) ;
char str [ 256 ] ;
sprintf ( str , " Now running real time " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( App , // groupName
FrameTime , // fxnName
" " , // paramList
" Run in frametime " ) // helpString
{
hsTimer : : SetRealTime ( false ) ;
char str [ 256 ] ;
sprintf ( str , " Now running frame time " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( App , // groupName
ScaleTime , // fxnName
" float s " , // paramList
" Scale factor for time (e.g. ScaleTime 2 doubles speed of game) " ) // helpString
{
float s = params [ 0 ] ;
hsTimer : : SetTimeScale ( s ) ;
char str [ 256 ] ;
sprintf ( str , " Time scaled to %4.4f percent " , s * 100.f ) ;
PrintString ( str ) ;
}
# include "../plInputCore/plSceneInputInterface.h"
PF_CONSOLE_CMD ( App , // groupName
ShowLOS , // fxnName
" " , // paramList
" Show object LOS hits " ) // helpString
{
char str [ 256 ] ;
if ( plSceneInputInterface : : fShowLOS )
{
plSceneInputInterface : : fShowLOS = false ;
sprintf ( str , " Stop displaying LOS hits " ) ;
}
else
{
plSceneInputInterface : : fShowLOS = true ;
sprintf ( str , " Start showing LOS hits " ) ;
}
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( App , Crash , " " , " " )
{
* ( ( int * ) 0 ) = 0 ;
}
# endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( App , // groupName
Quit , // fxnName
" " , // paramList
" Quit the client app " ) // helpString
{
if ( plClient : : GetInstance ( ) )
PostMessage ( plClient : : GetInstance ( ) - > GetWindowHandle ( ) ,
WM_SYSCOMMAND ,
SC_CLOSE ,
0 ) ;
}
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( App ,
AuxInitDir ,
" string pathName " ,
" Set an auxiliary init directory to read " )
{
if ( plClient : : GetInstance ( ) )
plClient : : GetInstance ( ) - > SetAuxInitDir ( params [ 0 ] ) ;
}
PF_CONSOLE_CMD ( App , // groupName
GetBuildDate , // fxnName
" " , // paramList
" Prints the date and time this build was created " ) // helpString
{
char str [ 256 ] ;
sprintf ( str , " This Plasma 2.0 client built at %s on %s. " , pnBuildDates : : fBuildTime , pnBuildDates : : fBuildDate ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( App , // groupName
GetBranchDate , // fxnName
" " , // paramList
" Prints the date of the branch this code was produced from, or \" Pre-release \" if it is from the main code " ) // helpString
{
char str [ 256 ] ;
sprintf ( str , " The branch date for this Plasma 2.0 client is: %s. " , pnBuildDates : : fBranchDate ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( App ,
LowPriority ,
" " ,
" Set low priority for this process " )
{
SetPriorityClass ( GetCurrentProcess ( ) , IDLE_PRIORITY_CLASS ) ;
PrintString ( " Set process priority to lowest setting " ) ;
}
PF_CONSOLE_CMD ( App ,
VerifyUnloaded ,
" string age " ,
" Verify the given age is really unloaded into logfile logs/<age>.log " )
{
hsAssert ( 0 , " Fixme " ) ;
char * age = params [ 0 ] ;
char str [ 256 ] ;
sprintf ( str , " %s.log " , age ) ;
// hsgResMgr::ResMgr()->VerifyAgeUnloaded(str, age);
sprintf ( str , " Verification of age %s complete " , age ) ;
PrintString ( str ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
# ifdef LIMIT_CONSOLE_COMMANDS // for now, disable languages in external clients
PF_CONSOLE_CMD ( App ,
SetLanguage ,
" string language " ,
" Set the language (English, French, German, Spanish, Italian, or Japanese) " )
{
if ( pfConsole : : GetPipeline ( ) )
{
PrintString ( " This command must be used in an .ini file " ) ;
return ;
}
if ( stricmp ( params [ 0 ] , " english " ) = = 0 )
plLocalization : : SetLanguage ( plLocalization : : kEnglish ) ;
else if ( stricmp ( params [ 0 ] , " french " ) = = 0 )
plLocalization : : SetLanguage ( plLocalization : : kFrench ) ;
else if ( stricmp ( params [ 0 ] , " german " ) = = 0 )
plLocalization : : SetLanguage ( plLocalization : : kGerman ) ;
else if ( stricmp ( params [ 0 ] , " spanish " ) = = 0 )
plLocalization : : SetLanguage ( plLocalization : : kSpanish ) ;
else if ( stricmp ( params [ 0 ] , " italian " ) = = 0 )
plLocalization : : SetLanguage ( plLocalization : : kItalian ) ;
else if ( stricmp ( params [ 0 ] , " japanese " ) = = 0 )
plLocalization : : SetLanguage ( plLocalization : : kJapanese ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( App ,
DemoMode ,
" " ,
" Set the app to demo mode " )
{
if ( pfConsole : : GetPipeline ( ) )
{
PrintString ( " This command must be used in an .ini file " ) ;
return ;
}
plNetClientApp : : GetInstance ( ) - > SetFlagsBit ( plNetClientApp : : kDemoMode ) ;
}
PF_CONSOLE_CMD ( App ,
BounceLogs ,
" " ,
" Clear all log files. " )
{
plStatusLogMgr : : GetInstance ( ) . BounceLogs ( ) ;
}
//////////////////////////////////////////////////////////////////////////////
//// Dispatch Group Commands /////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
# ifndef LIMIT_CONSOLE_COMMANDS
# include "pfDispatchLog.h"
PF_CONSOLE_GROUP ( Dispatch ) // Defines a main command group
PF_CONSOLE_SUBGROUP ( Dispatch , Log ) // Creates a sub-group under a given group
PF_CONSOLE_CMD ( Dispatch_Log , // groupName
LongReceives , // fxnName
" " , // paramList
" Log long msg receives (over 50 ms) " ) // helpString
{
plDispatchLog : : InitInstance ( ) ;
plDispatchLog : : GetInstance ( ) - > SetFlags ( plDispatchLog : : GetInstance ( ) - > GetFlags ( ) | plDispatchLog : : kLogLongReceives ) ;
}
PF_CONSOLE_CMD ( Dispatch_Log , // groupName
AddFilterType , // fxnName
" string className " , // paramList
" Adds a type filter to the Dispatch Logger " ) // helpString
{
plDispatchLog : : InitInstance ( ) ;
plDispatchLog : : GetInstance ( ) - > AddFilterType ( plFactory : : FindClassIndex ( params [ 0 ] ) ) ;
}
PF_CONSOLE_CMD ( Dispatch_Log , // groupName
AddFilterExactType , // fxnName
" string className " , // paramList
" Adds an exact type filter to the Dispatch Logger " ) // helpString
{
plDispatchLog : : InitInstance ( ) ;
plDispatchLog : : GetInstance ( ) - > AddFilterExactType ( plFactory : : FindClassIndex ( params [ 0 ] ) ) ;
}
PF_CONSOLE_CMD ( Dispatch_Log , // groupName
RemoveFilterType , // fxnName
" string className " , // paramList
" Removes a type filter to the Dispatch Logger " ) // helpString
{
plDispatchLog : : InitInstance ( ) ;
plDispatchLog : : GetInstance ( ) - > RemoveFilterType ( plFactory : : FindClassIndex ( params [ 0 ] ) ) ;
}
PF_CONSOLE_CMD ( Dispatch_Log , // groupName
RemoveFilterExactType , // fxnName
" string className " , // paramList
" Removes an exact type filter to the Dispatch Logger " ) // helpString
{
plDispatchLog : : InitInstance ( ) ;
plDispatchLog : : GetInstance ( ) - > RemoveFilterExactType ( plFactory : : FindClassIndex ( params [ 0 ] ) ) ;
}
PF_CONSOLE_CMD ( Dispatch_Log , // groupName
Include , // fxnName
" " , // paramList
" Sets Dispatch Log filters to be treated as an include list " ) // helpString
{
plDispatchLog : : InitInstance ( ) ;
plDispatchLog : : GetInstance ( ) - > SetFlags ( plDispatchLog : : GetInstance ( ) - > GetFlags ( ) | plDispatchLog : : kInclude ) ;
}
PF_CONSOLE_CMD ( Dispatch_Log , // groupName
Exclude , // fxnName
" " , // paramList
" Sets Dispatch Log filters to be treated as an exclude list " ) // helpString
{
plDispatchLog : : InitInstance ( ) ;
plDispatchLog : : GetInstance ( ) - > SetFlags ( plDispatchLog : : GetInstance ( ) - > GetFlags ( ) & ~ plDispatchLog : : kInclude ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// ResManager/Registry Commands ////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP ( Registry ) // Defines a main command group
PF_CONSOLE_CMD ( Registry , ToggleDebugStats , " " , " Toggles the debug statistics screen for the registry " )
{
plResManagerHelper * helper = plResManagerHelper : : GetInstance ( ) ;
if ( helper = = nil )
{
PrintString ( " ERROR: ResManager helper object not initialized. " ) ;
return ;
}
static bool on = false ;
if ( on )
{
helper - > EnableDebugScreen ( false ) ;
PrintString ( " ResManager debug stats disabled " ) ;
}
else
{
helper - > EnableDebugScreen ( true ) ;
plStatusLogMgr : : GetInstance ( ) . SetCurrStatusLog ( " ResManager Status " ) ;
PrintString ( " ResManager debug stats enabled " ) ;
}
}
PF_CONSOLE_CMD ( Registry , SetLoggingLevel , " int level " , " Sets the logging level for the registry. 0 is no logging, 3 is max detail. " )
{
int newLevel = params [ 0 ] ;
if ( newLevel < 0 | | newLevel > 4 )
{
PrintString ( " ERROR: Invalid level specified. Valid levels are 0-3. " ) ;
return ;
}
plResMgrSettings : : Get ( ) . SetLoggingLevel ( ( UInt8 ) newLevel ) ;
{
char msg [ 128 ] ;
sprintf ( msg , " Registry logging set to %s " , ( newLevel = = 0 ) ? " none " : ( newLevel = = 1 ) ? " basic " :
( newLevel = = 2 ) ? " detailed " : ( newLevel = = 3 ) ? " object-level "
: " object-read-level " ) ;
PrintString ( msg ) ;
}
}
class plActiveRefPeekerKey : public plKeyImp
{
public :
UInt16 PeekNumNotifies ( ) { return GetNumNotifyCreated ( ) ; }
plRefMsg * PeekNotifyCreated ( int i ) { return GetNotifyCreated ( i ) ; }
hsBool PeekIsActiveRef ( int i ) const { return IsActiveRef ( i ) ; }
} ;
// Not static so others can call it - making it even handier
void MyHandyPrintFunction ( const plKey & obj , void ( * PrintString ) ( const char * ) )
{
plActiveRefPeekerKey * peeker = ( plActiveRefPeekerKey * ) ( plKeyImp * ) obj ;
if ( peeker - > GetUoid ( ) . IsClone ( ) )
PrintStringF ( PrintString , " %d refs on %s, clone %d:%d: loaded=%d " ,
peeker - > PeekNumNotifies ( ) , obj - > GetUoid ( ) . GetObjectName ( ) ,
peeker - > GetUoid ( ) . GetCloneID ( ) , peeker - > GetUoid ( ) . GetClonePlayerID ( ) ,
obj - > ObjectIsLoaded ( ) ? 1 : 0 ) ;
else
PrintStringF ( PrintString , " %d refs on %s: loaded=%d " ,
peeker - > PeekNumNotifies ( ) , obj - > GetUoid ( ) . GetObjectName ( ) , obj - > ObjectIsLoaded ( ) ? 1 : 0 ) ;
if ( peeker - > PeekNumNotifies ( ) = = 0 )
return ;
UInt32 a , i , j , limit = 30 , count = 0 ;
for ( a = 0 ; a < 2 ; a + + )
{
PrintString ( ( a = = 0 ) ? " Active: " : " Passive: " ) ;
for ( i = 0 ; i < peeker - > PeekNumNotifies ( ) ; i + + )
{
if ( ( a = = 0 & & peeker - > PeekIsActiveRef ( i ) ) | | ( a = = 1 & & ! peeker - > PeekIsActiveRef ( i ) ) )
{
plRefMsg * msg = peeker - > PeekNotifyCreated ( i ) ;
if ( msg ! = nil )
{
for ( j = 0 ; j < msg - > GetNumReceivers ( ) ; j + + )
{
if ( limit = = 0 )
count + + ;
else
{
limit - - ;
const plKey rcvr = msg - > GetReceiver ( j ) ;
PrintStringF ( PrintString , " %s:%s " , plFactory : : GetNameOfClass ( rcvr - > GetUoid ( ) . GetClassType ( ) ) , rcvr - > GetUoid ( ) . GetObjectName ( ) ) ;
}
}
}
}
}
}
if ( count > 0 )
PrintStringF ( PrintString , " ...and %d others " , count ) ;
}
PF_CONSOLE_CMD ( Registry , ListRefs , " string keyType, string keyName " , " For the given key (referenced by type and name), lists all of "
" the objects who currently have active refs on it. " )
{
char result [ 256 ] ;
plKey obj = FindObjectByNameAndType ( params [ 1 ] , params [ 0 ] , nil , result ) ;
if ( obj = = nil )
{
PrintString ( result ) ;
return ;
}
MyHandyPrintFunction ( obj , PrintString ) ;
plActiveRefPeekerKey * peeker = ( plActiveRefPeekerKey * ) ( plKeyImp * ) obj ;
if ( peeker - > GetNumClones ( ) > 0 )
{
UInt32 i ;
for ( i = 0 ; i < peeker - > GetNumClones ( ) ; i + + )
{
MyHandyPrintFunction ( peeker - > GetCloneByIdx ( i ) , PrintString ) ;
}
}
}
PF_CONSOLE_CMD ( Registry , LogReadTimes , " " , " Dumps the time for each object read to a file " )
{
( ( plResManager * ) hsgResMgr : : ResMgr ( ) ) - > LogReadTimes ( true ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Camera Group Commands ///////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP ( Camera ) // Defines a main command group
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Camera , AvatarVisible1stPerson , " bool b " , " turn avatar visibility in 1st person on or off " )
{
bool b = params [ 0 ] ;
plCameraBrain1_FirstPerson : : fDontFade = b ;
}
PF_CONSOLE_CMD ( Camera , FallTimerDelay , " float b " , " fall timer delay " )
{
hsScalar f = params [ 0 ] ;
plVirtualCam1 : : fFallTimerDelay = f ;
}
PF_CONSOLE_CMD ( Camera , Force3rdPersonOneshots , " bool b " , " force camera to 3rd person for oneshots on or off " )
{
bool b = params [ 0 ] ;
plAvOneShotTask : : fForce3rdPerson = b ;
}
PF_CONSOLE_CMD ( Camera , Force3rdPersonMultistage , " bool b " , " force camera to 3rd person for multistage on or off " )
{
bool b = params [ 0 ] ;
plAvBrainGeneric : : fForce3rdPerson = b ;
}
PF_CONSOLE_CMD ( Camera , // groupName
Next , // fxnName
" " , // paramList
" Set the virtual camera to go to the next camera in the scene " ) // helpString
{
plUoid pU1 ( kVirtualCamera1_KEY ) ;
plKey fLOS1 = hsgResMgr : : ResMgr ( ) - > FindKey ( pU1 ) ;
if ( fLOS1 )
{
plVirtualCam1 : : ConvertNoRef ( fLOS1 - > GetObjectPtr ( ) ) - > Next ( ) ;
return ;
}
}
PF_CONSOLE_CMD ( Camera , // groupName
IgnoreRegions , // fxnName
" bool b " , // paramList
" Switch on / off camera regions " ) // helpString
{
bool b = params [ 0 ] ;
plUoid pU1 ( kVirtualCamera1_KEY ) ;
plKey fLOS1 = hsgResMgr : : ResMgr ( ) - > FindKey ( pU1 ) ;
if ( fLOS1 )
{
plVirtualCam1 : : ConvertNoRef ( fLOS1 - > GetObjectPtr ( ) ) - > CameraRegions ( b ) ;
return ;
}
}
PF_CONSOLE_CMD ( Camera , // groupName
LogFOV , // fxnName
" bool b " , // paramList
" Switch on / off verbose camera FOV change logging " ) // helpString
{
bool b = params [ 0 ] ;
plUoid pU1 ( kVirtualCamera1_KEY ) ;
plKey fLOS1 = hsgResMgr : : ResMgr ( ) - > FindKey ( pU1 ) ;
if ( fLOS1 )
{
plVirtualCam1 : : ConvertNoRef ( fLOS1 - > GetObjectPtr ( ) ) - > LogFOV ( b ) ;
return ;
}
}
PF_CONSOLE_CMD ( Camera , // groupName
Prev , // fxnName
" " , // paramList
" Set the virtual camera to go to the prev camera in the scene " ) // helpString
{
plUoid pU1 ( kVirtualCamera1_KEY ) ;
plKey fLOS1 = hsgResMgr : : ResMgr ( ) - > FindKey ( pU1 ) ;
if ( fLOS1 )
{
plVirtualCam1 : : ConvertNoRef ( fLOS1 - > GetObjectPtr ( ) ) - > Prev ( ) ;
return ;
}
}
PF_CONSOLE_CMD ( Camera , // groupName
SetFOV , // fxnName
" float x, float y " , // paramList
" Set the field of view for all cameras " ) // helpString
{
float x = params [ 0 ] ;
float y = params [ 1 ] ;
plUoid pU1 ( kVirtualCamera1_KEY ) ;
plKey fLOS1 = hsgResMgr : : ResMgr ( ) - > FindKey ( pU1 ) ;
if ( fLOS1 )
{
plVirtualCam1 : : SetFOV ( x , y ) ;
return ;
}
}
PF_CONSOLE_CMD ( Camera , // groupName
Drive , // fxnName
" " , // paramList
" Toggle drive mode " ) // helpString
{
plVirtualCam1 : : Instance ( ) - > Drive ( ) ;
}
PF_CONSOLE_CMD ( Camera , // groupName
IncreaseDriveTurnRate , // fxnName
" " , // paramList
" increase drive turn rate " ) // helpString
{
plCameraBrain1_Drive : : fTurnRate + = 20.0f ;
}
PF_CONSOLE_CMD ( Camera , // groupName
DecreaseDriveTurnRate , // fxnName
" " , // paramList
" decrease drive turn rate " ) // helpString
{
plCameraBrain1_Drive : : fTurnRate - = 20.0f ;
if ( plCameraBrain1_Drive : : fTurnRate < 0.0 )
plCameraBrain1_Drive : : fTurnRate = 20.0f ;
}
PF_CONSOLE_CMD ( Camera , SwitchTo , " string cameraName " , " Switch to the named camera " )
{
char str [ 256 ] ;
char foo [ 256 ] ;
sprintf ( foo , " %s_ " , ( const char * ) params [ 0 ] ) ;
plKey key = FindObjectByNameAndType ( foo , " plCameraModifier1 " , nil , str , true ) ;
PrintString ( str ) ;
if ( key )
{
plCameraMsg * pMsg = TRACKED_NEW plCameraMsg ;
pMsg - > SetCmd ( plCameraMsg : : kResponderTrigger ) ;
pMsg - > SetCmd ( plCameraMsg : : kRegionPushCamera ) ;
pMsg - > SetNewCam ( key ) ;
pMsg - > SetBCastFlag ( plMessage : : kBCastByExactType ) ;
plgDispatch : : MsgSend ( pMsg ) ;
}
}
# endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Camera , // groupName
SetFallSpeeds , // fxnName
" float accel, float vel, float decel " , // paramList
" Set camera fall speeds " ) // helpString
{
float a = params [ 0 ] ;
float v = params [ 1 ] ;
float d = params [ 2 ] ;
plCameraBrain1 : : fFallAccel = a ;
plCameraBrain1 : : fFallVelocity = v ;
plCameraBrain1 : : fFallDecel = d ;
}
PF_CONSOLE_CMD ( Camera , // groupName
SetFallPOASpeeds , // fxnName
" float accel, float vel, float decel " , // paramList
" Set camera fall speeds " ) // helpString
{
float a = params [ 0 ] ;
float v = params [ 1 ] ;
float d = params [ 2 ] ;
plCameraBrain1 : : fFallPOAAccel = a ;
plCameraBrain1 : : fFallPOAVelocity = v ;
plCameraBrain1 : : fFallPOADecel = d ;
}
PF_CONSOLE_CMD ( Camera , // groupName
SetGlobalAccel , // fxnName
" float x " , // paramList
" Set global camera acceleration - must set Camera.UseSpeedOverrides to TRUE to see effect " ) // helpString
{
float f = params [ 0 ] ;
plVirtualCam1 : : Instance ( ) - > fAccel = f ;
}
PF_CONSOLE_CMD ( Camera , // groupName
SetGlobalDecel , // fxnName
" float x " , // paramList
" Set global camera deceleration - must set Camera.UseSpeedOverrides to TRUE to see effect " ) // helpString
{
float f = params [ 0 ] ;
plVirtualCam1 : : Instance ( ) - > fDecel = f ;
}
PF_CONSOLE_CMD ( Camera , // groupName
SetGlobalVelocity , // fxnName
" float x " , // paramList
" Set global camera velocity - must set Camera.UseSpeedOverrides to TRUE to see effect " ) // helpString
{
float f = params [ 0 ] ;
plVirtualCam1 : : Instance ( ) - > fVel = f ;
}
PF_CONSOLE_CMD ( Camera , // groupName
UseSpeedOverrides , // fxnName
" bool b " , // paramList
" Use console overrides for accel / decel " ) // helpString
{
bool b = params [ 0 ] ;
plVirtualCam1 : : Instance ( ) - > fUseAccelOverride = b ;
}
PF_CONSOLE_CMD ( Camera , VerticalPanAlways , " bool b " , " turn vertical panning on always when walking " )
{
bool b = params [ 0 ] ;
plVirtualCam1 : : WalkPan3rdPerson = b ;
}
PF_CONSOLE_CMD ( Camera , FirstPersonAlways , " bool b " , " always in first person " )
{
bool b = params [ 0 ] ;
plVirtualCam1 : : StayInFirstPersonForever = b ;
}
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Camera , // groupName
Freeze , // fxnName
" bool b " , // paramList
" freeze the camera system " ) // helpString
{
bool b = params [ 0 ] ;
plVirtualCam1 : : Instance ( ) - > freeze = b ;
}
PF_CONSOLE_CMD ( Camera , // groupName
AlwaysCut , // fxnName
" bool b " , // paramList
" Forces camera transitions to always cut " ) // helpString
{
bool b = params [ 0 ] ;
plVirtualCam1 : : Instance ( ) - > alwaysCutForColin = b ;
}
# endif // LIMIT_CONSOLE_COMMANDS
////////////////////////////////////////////////////////////////////////
//// Logic Mod Group Commands ///////////////////////////////////////
////////////////////////////////////////////////////////////////////////
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP ( Logic )
static plLogicModBase * FindLogicMod ( const char * name )
{
char str [ 256 ] ;
plKey key = FindObjectByNameAndType ( name , " plLogicModifier " , nil , str , true ) ;
pfConsole : : AddLine ( str ) ;
if ( key )
return plLogicModBase : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
return nil ;
}
PF_CONSOLE_CMD ( Logic , TriggerDetectorNum , " int detectorNum " , " Triggers the detector with this number (from ListDetectors) " )
{
std : : vector < std : : string > activatorNames ;
plKeyFinder : : Instance ( ) . GetActivatorNames ( activatorNames ) ;
int activatorNum = params [ 0 ] ;
if ( activatorNum < 1 | | activatorNum > activatorNames . size ( ) )
{
PrintString ( " Detector number out of range " ) ;
return ;
}
plLogicModBase * mod = FindLogicMod ( activatorNames [ activatorNum - 1 ] . c_str ( ) ) ;
if ( mod )
mod - > ConsoleTrigger ( plNetClientMgr : : GetInstance ( ) - > GetLocalPlayerKey ( ) ) ;
}
PF_CONSOLE_CMD ( Logic , TriggerDetector , " string detectorComp " , " Triggers the named detector component " )
{
plLogicModBase * mod = FindLogicMod ( ( const char * ) params [ 0 ] ) ;
if ( mod )
mod - > ConsoleTrigger ( plNetClientMgr : : GetInstance ( ) - > GetLocalPlayerKey ( ) ) ;
}
PF_CONSOLE_CMD ( Logic , EnableDetector , " string detectorComp, bool enable " , " Enables/disables the named detector component " )
{
plLogicModBase * mod = FindLogicMod ( ( const char * ) params [ 0 ] ) ;
if ( mod )
{
plEnableMsg * enableMsg = TRACKED_NEW plEnableMsg ;
enableMsg - > SetCmd ( params [ 1 ] ? plEnableMsg : : kEnable : plEnableMsg : : kDisable ) ;
enableMsg - > SetCmd ( plEnableMsg : : kAll ) ;
enableMsg - > Send ( mod - > GetKey ( ) ) ;
}
}
static void ResponderSendTrigger ( plKey responderKey , int responderState , bool fastForward = false )
{
plNotifyMsg * msg = TRACKED_NEW plNotifyMsg ;
if ( fastForward )
{
msg - > fType = plNotifyMsg : : kResponderFF ;
}
else
{
msg - > fType = plNotifyMsg : : kActivator ;
}
msg - > fState = 1 ; // Triggered
// Setup the event data in case this is a OneShot responder that needs it
plKey playerKey = plNetClientMgr : : GetInstance ( ) - > GetLocalPlayerKey ( ) ;
msg - > AddPickEvent ( playerKey , nil , true , hsPoint3 ( 0 , 0 , 0 ) ) ;
if ( responderState ! = - 1 )
msg - > AddResponderStateEvent ( responderState ) ;
// Send it to the responder modifier
msg - > AddReceiver ( responderKey ) ;
plgDispatch : : MsgSend ( msg ) ;
}
PF_CONSOLE_CMD ( Logic , TriggerResponderNum , " int responderNum, ... " , " Triggers the responder with this number (from ListResponders). (Optional: number of the state to switch to) " )
{
if ( numParams > 2 )
{
PrintString ( " Too many parameters " ) ;
return ;
}
std : : vector < std : : string > responderNames ;
plKeyFinder : : Instance ( ) . GetResponderNames ( responderNames ) ;
int responderNum = params [ 0 ] ;
if ( responderNum < 1 | | responderNum > responderNames . size ( ) )
{
PrintString ( " Responder number out of range " ) ;
return ;
}
int responderState = - 1 ;
if ( numParams = = 2 )
{
responderState = params [ 1 ] ;
}
char str [ 256 ] ;
plKey key = FindObjectByNameAndType ( responderNames [ responderNum - 1 ] . c_str ( ) , " plResponderModifier " , nil , str , true ) ;
PrintString ( str ) ;
if ( key )
ResponderSendTrigger ( key , responderState ) ;
}
PF_CONSOLE_CMD ( Logic , TriggerResponder , " string responderComp, ... " , " Triggers the named responder component. (Optional: number of the state to switch to) " )
{
if ( numParams > 2 )
{
PrintString ( " Too many parameters " ) ;
return ;
}
char str [ 256 ] ;
plKey key = FindObjectByNameAndType ( params [ 0 ] , " plResponderModifier " , nil , str , true ) ;
PrintString ( str ) ;
int responderState = - 1 ;
if ( numParams = = 2 )
{
responderState = params [ 1 ] ;
}
if ( key )
ResponderSendTrigger ( key , responderState ) ;
}
PF_CONSOLE_CMD ( Logic , FastForwardResponder , " string responderComp, ... " , " Fastforwards the named responder component. (Optional: number of the state to switch to) " )
{
if ( numParams > 2 )
{
PrintString ( " Too many parameters " ) ;
return ;
}
char str [ 256 ] ;
plKey key = FindObjectByNameAndType ( params [ 0 ] , " plResponderModifier " , nil , str , true ) ;
PrintString ( str ) ;
int responderState = - 1 ;
if ( numParams = = 2 )
{
responderState = params [ 1 ] ;
}
if ( key )
ResponderSendTrigger ( key , responderState , true ) ;
}
PF_CONSOLE_CMD ( Logic , ListDetectors , " " , " Prints the names of the loaded detectors to the console " )
{
std : : vector < std : : string > activatorNames ;
plKeyFinder : : Instance ( ) . GetActivatorNames ( activatorNames ) ;
for ( int i = 0 ; i < activatorNames . size ( ) ; i + + )
{
char buf [ 256 ] ;
sprintf ( buf , " %d. %s " , i + 1 , activatorNames [ i ] . c_str ( ) ) ;
PrintString ( buf ) ;
}
}
PF_CONSOLE_CMD ( Logic , ListResponders , " " , " Prints the names of the loaded responders to the console " )
{
std : : vector < std : : string > responderNames ;
plKeyFinder : : Instance ( ) . GetResponderNames ( responderNames ) ;
for ( int i = 0 ; i < responderNames . size ( ) ; i + + )
{
char buf [ 256 ] ;
sprintf ( buf , " %d. %s " , i + 1 , responderNames [ i ] . c_str ( ) ) ;
PrintString ( buf ) ;
}
}
# include "../plModifier/plResponderModifier.h"
PF_CONSOLE_CMD ( Logic , ResponderAnimCue , " " , " Toggle box being drawn on screen when a responder starts an anim " )
{
if ( plResponderModifier : : ToggleDebugAnimBox ( ) )
PrintString ( " Responder Anim Cue On " ) ;
else
PrintString ( " Responder Anim Cue Off " ) ;
}
PF_CONSOLE_CMD ( Logic , ResponderNoLog , " string prefix " , " Don't log responders that begin with the specified string " )
{
plResponderModifier : : NoLogString ( params [ 0 ] ) ;
}
# include "../plModifier/plDetectorLog.h"
PF_CONSOLE_CMD ( Logic , WriteDetectorLog , " " , " Write detector log to logfile " )
{
DetectorDoLogfile ( ) ;
}
PF_CONSOLE_CMD ( Logic ,
DelayArbitration ,
" int millis " ,
" Simulates network delay for LogicMod arbitration " )
{
int ms = params [ 0 ] ;
plLogicModBase : : SetArbitrationDelay ( ms ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
////////////////////////////////////////////////////////////////////////
//// Audio System Group Commands ///////////////////////////////////////
////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP ( Audio )
PF_CONSOLE_CMD ( Audio , Enable , " bool on " , " Switch DirectX Audio on or off at runtime " )
{
bool on = params [ 0 ] ;
plgAudioSys : : Activate ( on ) ;
}
PF_CONSOLE_CMD ( Audio , UseHardware , " bool on " , " Enable audio hardware acceleration " )
{
bool on = params [ 0 ] ;
plgAudioSys : : SetUseHardware ( on ) ;
}
PF_CONSOLE_CMD ( Audio , UseEAX , " bool on " , " Enable EAX sound acceleration (requires hardware acceleration) " )
{
bool on = params [ 0 ] ;
plgAudioSys : : EnableEAX ( on ) ;
}
PF_CONSOLE_CMD ( Audio , Initialize , " bool on " , " Set to false to completely disable audio playback in plasma " )
{
bool on = params [ 0 ] ;
plgAudioSys : : SetActive ( on ) ;
}
PF_CONSOLE_CMD ( Audio , Restart , " " , " Restarts the audio system " )
{
plgAudioSys : : Restart ( ) ;
}
PF_CONSOLE_CMD ( Audio , MuteAll , " bool on " , " Mute or unmute all sounds " )
{
plgAudioSys : : SetMuted ( ( bool ) params [ 0 ] ) ;
}
PF_CONSOLE_CMD ( Audio , SetDistanceModel , " int type " , " Sets the distance model for all 3d sounds " )
{
if ( plgAudioSys : : Sys ( ) )
{
plgAudioSys : : Sys ( ) - > SetDistanceModel ( ( int ) params [ 0 ] ) ;
}
}
PF_CONSOLE_CMD ( Audio , LogStreamingUpdates , " bool on " , " Logs every buffer fill for streaming sounds " )
{
plgAudioSys : : SetLogStreamingUpdates ( ( bool ) params [ 0 ] ) ;
}
PF_CONSOLE_CMD ( Audio , SetAllChannelVolumes , " float soundFX, float music, float ambience, float voice, float gui " , " Sets the master volume of all the given audio channels. " )
{
plgAudioSys : : ASChannel chans [ 6 ] = { plgAudioSys : : kSoundFX , plgAudioSys : : kBgndMusic , plgAudioSys : : kAmbience , plgAudioSys : : kVoice , plgAudioSys : : kGUI , plgAudioSys : : kNPCVoice } ;
int i ;
for ( i = 0 ; i < 5 ; i + + )
{
hsScalar vol = ( hsScalar ) ( float ) params [ i ] ;
if ( vol > 1.f )
vol = 1.f ;
else if ( vol < 0.f )
vol = 0.f ;
plgAudioSys : : SetChannelVolume ( chans [ i ] , vol ) ;
}
}
PF_CONSOLE_CMD ( Audio , SetChannelVolume , " string channel, float percentage " , " Sets the master volume of a given audio channel \n \
Valid channels are : SoundFX , BgndMusic , Voice , GUI , NPCVoice and Ambience . " )
{
plgAudioSys : : ASChannel chan ;
if ( stricmp ( params [ 0 ] , " SoundFX " ) = = 0 )
chan = plgAudioSys : : kSoundFX ;
else if ( stricmp ( params [ 0 ] , " BgndMusic " ) = = 0 )
chan = plgAudioSys : : kBgndMusic ;
else if ( stricmp ( params [ 0 ] , " Voice " ) = = 0 )
chan = plgAudioSys : : kVoice ;
else if ( stricmp ( params [ 0 ] , " Ambience " ) = = 0 )
chan = plgAudioSys : : kAmbience ;
else if ( stricmp ( params [ 0 ] , " GUI " ) = = 0 )
chan = plgAudioSys : : kGUI ;
else if ( stricmp ( params [ 0 ] , " NPCVoice " ) = = 0 )
chan = plgAudioSys : : kNPCVoice ;
else
{
PrintString ( " Invalid channel specified. Use SoundFX, BgndMusic, Voice, Ambience or GUI. " ) ;
return ;
}
hsScalar vol = ( hsScalar ) ( float ) params [ 1 ] ;
if ( vol > 1.f )
vol = 1.f ;
else if ( vol < 0.f )
vol = 0.f ;
plgAudioSys : : SetChannelVolume ( chan , vol ) ;
char msg [ 128 ] ;
switch ( chan )
{
case plgAudioSys : : kSoundFX : sprintf ( msg , " Setting SoundFX master volume to %4.2f " , vol ) ; break ;
case plgAudioSys : : kBgndMusic : sprintf ( msg , " Setting BgndMusic master volume to %4.2f " , vol ) ; break ;
case plgAudioSys : : kVoice : sprintf ( msg , " Setting Voice master volume to %4.2f " , vol ) ; break ;
case plgAudioSys : : kAmbience : sprintf ( msg , " Setting Ambience master volume to %4.2f " , vol ) ; break ;
case plgAudioSys : : kGUI : sprintf ( msg , " Setting GUI master volume to %4.2f " , vol ) ; break ;
case plgAudioSys : : kNPCVoice : sprintf ( msg , " Setting NPC Voice master volume to %4.2f " , vol ) ; break ;
}
PrintString ( msg ) ;
}
PF_CONSOLE_CMD ( Audio , Set2D3DBias , " float bias " , " Sets the 2D/3D bias when not using hardware acceleration. " )
{
hsScalar bias = ( hsScalar ) ( float ) params [ 0 ] ;
plgAudioSys : : Set2D3DBias ( bias ) ;
}
PF_CONSOLE_CMD ( Audio , ShowNumActiveBuffers , " bool b " , " Shows the number of Direct sounds buffers in use " )
{
plgAudioSys : : ShowNumBuffers ( ( bool ) params [ 0 ] ) ;
}
PF_CONSOLE_CMD ( Audio , SetDeviceName , " string deviceName " , " Meant for plClient init only " )
{
plgAudioSys : : SetDeviceName ( params [ 0 ] ) ; // this will set the name of the audio system device without actually reseting it
}
PF_CONSOLE_CMD ( Audio , // groupName
EnableVoiceCompression , // fxnName
" bool b " , // paramList
" turn voice compression on and off " ) // helpString
{
bool b = params [ 0 ] ;
plVoiceRecorder : : EnableCompression ( b ) ;
}
PF_CONSOLE_CMD ( Audio , // groupName
ShowIcons , // fxnName
" bool b " , // paramList
" turn voice recording icons on and off " ) // helpString
{
bool b = params [ 0 ] ;
plVoiceRecorder : : EnableIcons ( b ) ;
}
PF_CONSOLE_CMD ( Audio , // groupName
SquelchLevel , // fxnName
" float f " , // paramList
" Set the squelch level " ) // helpString
{
float f = params [ 0 ] ;
plVoiceRecorder : : SetSquelch ( f ) ;
}
PF_CONSOLE_CMD ( Audio , // groupName
PushToTalk , // fxnName
" bool b " , // paramList
" turn push-to-talk on or off " ) // helpString
{
bool b = params [ 0 ] ;
plVoiceRecorder : : EnablePushToTalk ( b ) ;
}
PF_CONSOLE_CMD ( Audio , // groupName
EnableVoiceNetBroadcast , // fxnName
" bool b " , // paramList
" turn voice-over-net on and off " ) // helpString
{
bool b = params [ 0 ] ;
plVoiceRecorder : : EnableNetVoice ( b ) ;
}
PF_CONSOLE_CMD ( Audio , // groupName
SetVoiceQuality , // fxnName
" int q " , // paramList
" Set quality of voice encoding " ) // helpString
{
int q = params [ 0 ] ;
plVoiceRecorder : : SetQuality ( q ) ;
}
PF_CONSOLE_CMD ( Audio , // groupName
SetVBR , // fxnName
" bool q " , // paramList
" Toggle variable bit rate " ) // helpString
{
bool q = params [ 0 ] ;
plVoiceRecorder : : SetVBR ( q ) ;
}
PF_CONSOLE_CMD ( Audio , // groupName
EnableVoiceRecording , // fxnName
" bool b " , // paramList
" turn voice recording on or off " ) // helpString
{
bool b = params [ 0 ] ;
plVoiceRecorder : : EnableRecording ( b ) ;
}
PF_CONSOLE_CMD ( Audio ,
EnableVoiceChat ,
" bool b " ,
" Enable Voice chat " )
{
plVoicePlayer : : Enable ( ( bool ) params [ 0 ] ) ;
plVoiceRecorder : : EnableRecording ( ( bool ) params [ 0 ] ) ;
}
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Audio , NextDebugPlate , " " , " Cycles through the volume displays for all registered sounds " )
{
plgAudioSys : : NextDebugSound ( ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Audio , SetLoadOnDemand , " bool on " , " Enable or disable load-on-demand for sounds " )
{
plSound : : SetLoadOnDemand ( ( bool ) params [ 0 ] ) ;
}
PF_CONSOLE_CMD ( Audio , SetTwoStageLOD , " bool on " , " Enables or disables two-stage LOD, where sounds can be loaded into RAM but not into sound buffers. Less of a performance hit, harder on memory. " )
{
// For two-stage LOD, we want to disable LoadFromDiskOnDemand, so that we'll load into RAM at startup but not
// into sound buffers until demanded to do so. Enabling LoadFromDiskOnDemand basically conserves as much memory
// as possible
plSound : : SetLoadFromDiskOnDemand ( ! ( bool ) params [ 0 ] ) ;
}
PF_CONSOLE_CMD ( Audio , SetVolume ,
" string obj, float vol " , " Sets the volume on a given object. 1 is max volume, 0 is silence " )
{
char str [ 256 ] ;
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , str ) ;
if ( key = = nil )
return ;
plSceneObject * obj = plSceneObject : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
if ( ! obj )
return ;
const plAudioInterface * ai = obj - > GetAudioInterface ( ) ;
plKey aiKey = ai - > GetKey ( ) ;
plSoundMsg * cmd = TRACKED_NEW plSoundMsg ;
cmd - > SetSender ( plClient : : GetInstance ( ) - > GetKey ( ) ) ;
cmd - > SetCmd ( plSoundMsg : : kSetVolume ) ;
cmd - > fVolume = params [ 1 ] ;
cmd - > AddReceiver ( key ) ;
plgDispatch : : MsgSend ( cmd ) ;
}
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Audio , IsolateSound ,
" string soundComponentName " , " Mutes all sounds except the given sound. Use Audio.MuteAll false to remove the isolation. " )
{
char str [ 512 ] ;
plKey key ;
plAudioSysMsg * asMsg ;
key = FindSceneObjectByName ( params [ 0 ] , nil , str ) ;
if ( key = = nil )
{
sprintf ( str , " Cannot find sound %s " , ( char * ) params [ 0 ] ) ;
PrintString ( str ) ;
return ;
}
plSceneObject * obj = plSceneObject : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
if ( ! obj )
{
sprintf ( str , " Cannot get sceneObject %s " , ( char * ) params [ 0 ] ) ;
PrintString ( str ) ;
return ;
}
const plAudioInterface * ai = obj - > GetAudioInterface ( ) ;
if ( ai = = nil )
{
sprintf ( str , " sceneObject %s has no audio interface " , ( char * ) params [ 0 ] ) ;
PrintString ( str ) ;
return ;
}
asMsg = TRACKED_NEW plAudioSysMsg ( plAudioSysMsg : : kMuteAll ) ;
plgDispatch : : MsgSend ( asMsg ) ;
asMsg = TRACKED_NEW plAudioSysMsg ( plAudioSysMsg : : kUnmuteAll ) ;
asMsg - > AddReceiver ( ai - > GetKey ( ) ) ;
asMsg - > SetBCastFlag ( plMessage : : kBCastByExactType , false ) ;
plgDispatch : : MsgSend ( asMsg ) ;
char str2 [ 256 ] ;
sprintf ( str2 , " Sounds on sceneObject %s isolated. " , ( char * ) params [ 0 ] ) ;
PrintString ( str2 ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Audio , SetMicVolume , " float volume " , " Sets the microphone volume, in the range of 0 to 1 " )
{
if ( ! plWinMicLevel : : CanSetLevel ( ) )
PrintString ( " Unable to set microphone level " ) ;
else
{
plWinMicLevel : : SetLevel ( ( float ) params [ 0 ] ) ;
}
}
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Audio , MCNTest , " int which " , " " )
{
if ( ( int ) params [ 0 ] = = 0 )
plgAudioSys : : ClearDebugFlags ( ) ;
else if ( ( int ) params [ 0 ] = = 1 )
plgAudioSys : : SetDebugFlag ( plgAudioSys : : kDisableRightSelect ) ;
else if ( ( int ) params [ 0 ] = = 2 )
plgAudioSys : : SetDebugFlag ( plgAudioSys : : kDisableLeftSelect ) ;
}
PF_CONSOLE_CMD ( Audio , Mark , " " , " " )
{
static int markNum = 0 ;
plStatusLog : : AddLineS ( " threadfun.log " , " ******* Mark #%d ******* " , markNum + + ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Audio , SetStreamingBufferSize , " float sizeInSecs " , " Sets the size of the streaming buffer for each streaming sound. " )
{
plgAudioSys : : SetStreamingBufferSize ( ( float ) params [ 0 ] ) ;
PrintString ( " Changes won't take effect until you restart the audio system. " ) ;
}
PF_CONSOLE_CMD ( Audio , SetStreamFromRAMCutoff , " float cutoffInSecs " , " Sets the cutoff between streaming from RAM and streaming directly from disk. " )
{
plgAudioSys : : SetStreamFromRAMCutoff ( ( float ) params [ 0 ] ) ;
PrintString ( " Changes won't take effect until you restart the audio system. " ) ;
}
PF_CONSOLE_CMD ( Audio , SetPriorityCutoff , " int cutoff " , " Stops sounds from loading whose priority is greater than this cutoff. " )
{
plgAudioSys : : SetPriorityCutoff ( ( int ) params [ 0 ] ) ;
}
PF_CONSOLE_CMD ( Audio , EnableExtendedLogs , " bool enable " , " Enables or disables the extended audio logs. " )
{
plgAudioSys : : EnableExtendedLogs ( ( bool ) params [ 0 ] ) ;
}
PF_CONSOLE_GROUP ( Listener )
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Listener , ShowDebugInfo , " bool show " , " Shows or hides debugging info " )
{
plListener : : ShowDebugInfo ( ( bool ) params [ 0 ] ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Listener , UseCameraOrientation , " " , " Use the camera's orientation to orient the listener " )
{
plSetListenerMsg * set = TRACKED_NEW plSetListenerMsg ( plSetListenerMsg : : kVCam | plSetListenerMsg : : kFacing , nil , true ) ;
set - > Send ( ) ;
}
PF_CONSOLE_CMD ( Listener , UseCameraPosition , " " , " Use the canera's position to position the listener " )
{
plSetListenerMsg * set = TRACKED_NEW plSetListenerMsg ( plSetListenerMsg : : kVCam | plSetListenerMsg : : kPosition , nil , true ) ;
set - > Send ( ) ;
}
PF_CONSOLE_CMD ( Listener , UseCameraVelocity , " " , " Use the camera's velocity to set the listener velocity " )
{
plSetListenerMsg * set = TRACKED_NEW plSetListenerMsg ( plSetListenerMsg : : kVCam | plSetListenerMsg : : kVelocity , nil , true ) ;
set - > Send ( ) ;
}
PF_CONSOLE_CMD ( Listener , UsePlayerOrientation , " " , " Use the player's orientation to orient the listener " )
{
plKey pKey = plNetClientMgr : : GetInstance ( ) - > GetLocalPlayerKey ( ) ;
if ( pKey )
{
plSetListenerMsg * set = TRACKED_NEW plSetListenerMsg ( plSetListenerMsg : : kFacing , pKey , true ) ;
set - > Send ( ) ;
}
}
PF_CONSOLE_CMD ( Listener , UsePlayerPosition , " " , " Use the player's position to position the listener " )
{
plKey pKey = plNetClientMgr : : GetInstance ( ) - > GetLocalPlayerKey ( ) ;
if ( pKey )
{
plSetListenerMsg * set = TRACKED_NEW plSetListenerMsg ( plSetListenerMsg : : kPosition , pKey , true ) ;
set - > Send ( ) ;
}
}
PF_CONSOLE_CMD ( Listener , UsePlayerVelocity , " " , " Use the player's velocity to set the listener velocity " )
{
plKey pKey = plNetClientMgr : : GetInstance ( ) - > GetLocalPlayerKey ( ) ;
if ( pKey )
{
plSetListenerMsg * set = TRACKED_NEW plSetListenerMsg ( plSetListenerMsg : : kVelocity , pKey , true ) ;
set - > Send ( ) ;
}
}
PF_CONSOLE_CMD ( Listener , XMode , " bool b " , " Sets velocity and position to avatar, and orientation to camera " )
{
static UInt32 oldPosType = 0 , oldFacingType = 0 , oldVelType = 0 ;
plSetListenerMsg * set = nil ;
plKey pKey = plNetClientMgr : : GetInstance ( ) - > GetLocalPlayerKey ( ) ;
plListener * pListener ;
if ( ( bool ) params [ 0 ] )
{
// Get the listener object
plUoid lu ( kListenerMod_KEY ) ;
plKey pLKey = hsgResMgr : : ResMgr ( ) - > FindKey ( lu ) ;
if ( pLKey )
{
pListener = plListener : : ConvertNoRef ( pLKey - > GetObjectPtr ( ) ) ;
}
if ( pListener )
{
// Save old types
oldPosType = pListener - > GetAttachedPosType ( ) ;
oldFacingType = pListener - > GetAttachedFacingType ( ) ;
oldVelType = pListener - > GetAttachedVelType ( ) ;
}
plStatusLog : : AddLineS ( " audio.log " , " XMode on " ) ;
plSetListenerMsg * set = TRACKED_NEW plSetListenerMsg ( plSetListenerMsg : : kVCam | plSetListenerMsg : : kFacing , nil , true ) ;
set - > Send ( ) ;
if ( pKey )
{
set = TRACKED_NEW plSetListenerMsg ( plSetListenerMsg : : kVelocity , pKey , true ) ;
set - > Send ( ) ;
set = TRACKED_NEW plSetListenerMsg ( plSetListenerMsg : : kPosition , pKey , true ) ;
set - > Send ( ) ;
}
}
else
{
if ( oldPosType = = plListener : : kCamera )
{
plSetListenerMsg * set = TRACKED_NEW plSetListenerMsg ( plSetListenerMsg : : kVCam | plSetListenerMsg : : kPosition , nil , true ) ;
set - > Send ( ) ;
}
else
{
set = TRACKED_NEW plSetListenerMsg ( plSetListenerMsg : : kPosition , pKey , true ) ;
set - > Send ( ) ;
}
if ( oldFacingType = = plListener : : kCamera )
{
set = TRACKED_NEW plSetListenerMsg ( plSetListenerMsg : : kVCam | plSetListenerMsg : : kFacing , nil , true ) ;
set - > Send ( ) ;
}
else
{
set = TRACKED_NEW plSetListenerMsg ( plSetListenerMsg : : kFacing , pKey , true ) ;
set - > Send ( ) ;
}
if ( oldVelType = = plListener : : kCamera )
{
set = TRACKED_NEW plSetListenerMsg ( plSetListenerMsg : : kVCam | plSetListenerMsg : : kVelocity , nil , true ) ;
set - > Send ( ) ;
}
else
{
set = TRACKED_NEW plSetListenerMsg ( plSetListenerMsg : : kVelocity , pKey , true ) ;
set - > Send ( ) ;
}
plStatusLog : : AddLineS ( " audio.log " , " %s, %d, %d, %d " , " XMode off " , oldPosType , oldFacingType , oldVelType ) ;
}
}
////////////////////////////////////////////////////////////////////////
//// Input System Group Commands ///////////////////////////////////////
////////////////////////////////////////////////////////////////////////
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP ( DInput )
PF_CONSOLE_CMD ( DInput , UseDInput , " bool on " , " Turns off DirectInput " )
{
bool on = params [ 0 ] ;
plInputManager : : UseDInput ( on ) ;
}
PF_CONSOLE_CMD ( DInput , Config , " " , " Launch DInput configuration screen " )
{
plgAudioSys : : Activate ( false ) ;
plInputEventMsg * pMsg = TRACKED_NEW plInputEventMsg ;
pMsg - > fEvent = plInputEventMsg : : kConfigure ;
pMsg - > AddReceiver ( plInputManager : : GetInstance ( ) - > GetKey ( ) ) ;
pMsg - > SetBCastFlag ( plMessage : : kBCastByType , false ) ;
plgDispatch : : MsgSend ( pMsg ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Keyboard Remapping Group Commands ///////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP ( Keyboard ) // Defines a main command group
PF_CONSOLE_CMD ( Keyboard , ResetBindings , " " , " Resets the keyboard bindings to their defaults " )
{
if ( plInputInterfaceMgr : : GetInstance ( ) ! = nil )
plInputInterfaceMgr : : GetInstance ( ) - > InitDefaultKeyMap ( ) ;
PrintString ( " Keyboard bindings reset " ) ;
}
PF_CONSOLE_CMD ( Keyboard , ClearBindings , " " , " Resets the keyboard bindings to empty " )
{
if ( plInputInterfaceMgr : : GetInstance ( ) ! = nil )
plInputInterfaceMgr : : GetInstance ( ) - > ClearAllKeyMaps ( ) ;
PrintString ( " Keyboard bindings destroyed " ) ;
}
static plKeyCombo IBindKeyToVKey ( const char * string )
{
char str [ 16 ] ;
int i ;
plKeyCombo combo ;
strcpy ( str , string ) ;
// Find modifiers to set flags with
combo . fFlags = 0 ;
if ( strstr ( str , " _S " ) | | strstr ( str , " _s " ) )
combo . fFlags | = plKeyCombo : : kShift ;
if ( strstr ( str , " _C " ) | | strstr ( str , " _c " ) )
combo . fFlags | = plKeyCombo : : kCtrl ;
// Get rid of modififers
for ( i = 0 ; str [ i ] ! = 0 & & str [ i ] ! = ' _ ' ; i + + ) ;
str [ i ] = 0 ;
// Convert raw key
combo . fKey = plKeyMap : : ConvertCharToVKey ( str ) ;
if ( combo . fKey = = KEY_UNMAPPED )
combo = plKeyCombo : : kUnmapped ;
// And return!
return combo ;
}
static ControlEventCode IBindStringToCmdCode ( const char * string )
{
return plKeyMap : : ConvertCharToControlCode ( string ) ;
}
PF_CONSOLE_CMD ( Keyboard , // groupName
BindKey , // fxnName
" string key1, string action " , // paramList
" Binds the given single key combo to the given action " ) // helpString
{
ControlEventCode code = IBindStringToCmdCode ( params [ 1 ] ) ;
if ( code = = END_CONTROLS )
{
PrintString ( " ERROR: Invalid command name " ) ;
return ;
}
if ( plInputInterfaceMgr : : GetInstance ( ) ! = nil )
{
plKeyCombo key1 = IBindKeyToVKey ( params [ 0 ] ) ;
plInputInterfaceMgr : : GetInstance ( ) - > BindAction ( key1 , code ) ;
}
}
PF_CONSOLE_CMD ( Keyboard , // groupName
BindAction , // fxnName
" string key1, string key2, string action " , // paramList
" Binds the given two keys to the given action (you can specify 'UNDEFINED' for either key if you wish) " ) // helpString
{
ControlEventCode code = IBindStringToCmdCode ( params [ 2 ] ) ;
if ( code = = END_CONTROLS )
{
PrintString ( " ERROR: Invalid command name " ) ;
return ;
}
if ( plInputInterfaceMgr : : GetInstance ( ) ! = nil )
{
plKeyCombo key1 = IBindKeyToVKey ( params [ 0 ] ) ;
plKeyCombo key2 = IBindKeyToVKey ( params [ 1 ] ) ;
plInputInterfaceMgr : : GetInstance ( ) - > BindAction ( key1 , key2 , code ) ;
}
}
PF_CONSOLE_CMD ( Keyboard , // groupName
BindConsoleCmd , // fxnName
" string key, string command " , // paramList
" Bind console command to key " ) // helpString
{
plKeyCombo key = IBindKeyToVKey ( params [ 0 ] ) ;
if ( plInputInterfaceMgr : : GetInstance ( ) ! = nil )
plInputInterfaceMgr : : GetInstance ( ) - > BindConsoleCmd ( key , params [ 1 ] , plKeyMap : : kFirstAlways ) ;
}
//////////////////////////////////////////////////////////////////////////////
//// Stat Gather Commands ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP ( Nav )
PF_CONSOLE_CMD ( Nav , PageInNode , // Group name, Function name
" string roomName " , // Params
" Pages in a scene node. " ) // Help string
{
plSynchEnabler ps ( false ) ; // disable dirty tracking while paging in
plClientMsg * pMsg1 = TRACKED_NEW plClientMsg ( plClientMsg : : kLoadRoom ) ;
pMsg1 - > AddReceiver ( plClient : : GetInstance ( ) - > GetKey ( ) ) ;
pMsg1 - > AddRoomLoc ( plKeyFinder : : Instance ( ) . FindLocation ( nil , params [ 0 ] ) ) ;
plgDispatch : : MsgSend ( pMsg1 ) ;
}
PF_CONSOLE_CMD ( Nav , PageInNodeList , // Group name, Function name
" string roomNameBase " , // Params
" Pages in all scene nodes that start with name. " ) // Help string
{
plSynchEnabler ps ( false ) ; // disable dirty tracking while paging in
std : : string pageInNodesStr ;
pageInNodesStr + = " dat \\ " ;
pageInNodesStr + = ( char * ) params [ 0 ] ;
pageInNodesStr + = " *.prx " ;
hsFolderIterator pageInNodesIter ( pageInNodesStr . data ( ) , true ) ;
plClientMsg * pMsg1 = TRACKED_NEW plClientMsg ( plClientMsg : : kLoadRoom ) ;
while ( pageInNodesIter . NextFile ( ) )
{
char nodeName [ 255 ] ;
_splitpath ( pageInNodesIter . GetFileName ( ) , NULL , NULL , nodeName , NULL ) ;
pMsg1 - > AddRoomLoc ( plKeyFinder : : Instance ( ) . FindLocation ( nil , nodeName ) ) ;
}
pMsg1 - > AddReceiver ( plClient : : GetInstance ( ) - > GetKey ( ) ) ;
plgDispatch : : MsgSend ( pMsg1 ) ;
}
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Nav , PageOutNode , // Group name, Function name
" string roomName " , // Params
" pages out a scene node. " ) // Help string
{
plSynchEnabler ps ( false ) ; // disable dirty tracking while paging out
plClientMsg * pMsg1 = TRACKED_NEW plClientMsg ( plClientMsg : : kUnloadRoom ) ;
pMsg1 - > AddReceiver ( plClient : : GetInstance ( ) - > GetKey ( ) ) ;
pMsg1 - > AddRoomLoc ( plKeyFinder : : Instance ( ) . FindLocation ( nil , params [ 0 ] ) ) ;
plgDispatch : : MsgSend ( pMsg1 ) ;
}
PF_CONSOLE_CMD ( Nav , UnloadPlayer , // Group name, Function name
" string objName " , // Params
" unloads a named player " ) // Help string
{
char str [ 256 ] ;
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , str ) ;
PrintString ( " UnloadPlayer (console version) is currently broken. Hassle Matt. " ) ;
// plNetClientMgr::UnloadPlayer(key);
}
PF_CONSOLE_CMD ( Nav , UnloadSceneObject , // Group name, Function name
" string objName " , // Params
" unloads a named scene object " ) // Help string
{
PrintString ( " OBSOLETE " ) ;
}
PF_CONSOLE_CMD ( Nav , MovePlayer , // Group name, Function name
" string playerName, string destPage " , // Params
" moves a player from one paging unit to another " ) // Help string
{
char str [ 256 ] ;
plKey playerKey = FindSceneObjectByName ( params [ 0 ] , nil , str ) ;
PrintString ( str ) ;
if ( ! playerKey )
return ;
plKey nodeKey = FindObjectByName ( params [ 1 ] , plSceneNode : : Index ( ) , nil , str ) ;
PrintString ( str ) ;
if ( ! nodeKey )
return ;
plNodeChangeMsg * msg = TRACKED_NEW plNodeChangeMsg ( nil , playerKey , nodeKey ) ;
plgDispatch : : MsgSend ( msg ) ;
sprintf ( str , " %s moved to %s " , ( char * ) params [ 0 ] , ( char * ) params [ 1 ] ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Nav , ExcludePage , " string pageName " , " Excludes the given page from ever being loaded. Useful for debugging. " )
{
if ( plNetClientMgr : : GetInstance ( ) = = nil )
PrintString ( " Unable to exclude page--NetClientMgr not loaded " ) ;
else
{
char str [ 256 ] ;
sprintf ( str , " Page %s excluded from load " , ( char * ) params [ 0 ] ) ;
plAgeLoader : : GetInstance ( ) - > AddExcludedPage ( params [ 0 ] ) ;
PrintString ( str ) ;
}
}
PF_CONSOLE_CMD ( Nav , ClearExcludeList , " " , " Clears the list of pages to exclude from loading. " )
{
if ( plAgeLoader : : GetInstance ( ) ! = nil )
plAgeLoader : : GetInstance ( ) - > ClearPageExcludeList ( ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP ( Movie ) // Defines a main command group
PF_CONSOLE_CMD ( Movie ,
Start ,
" string filename " ,
" Start of movie with this filename " )
{
char * filename = params [ 0 ] ;
plMovieMsg * mov = TRACKED_NEW plMovieMsg ( filename , plMovieMsg : : kStart ) ;
//#define MF_TEST_MOVIECALLBACKS
# ifdef MF_TEST_MOVIECALLBACKS
plMovieMsg * cb = TRACKED_NEW plMovieMsg ( " avi/intro0.bik " , plMovieMsg : : kStart ) ;
mov - > AddCallback ( cb ) ;
mov - > SetCmd ( mov - > GetCmd ( ) | plMovieMsg : : kAddCallbacks ) ;
# endif // MF_TEST_MOVIECALLBACKS
mov - > Send ( ) ;
PrintStringF ( PrintString , " %s now playing " , filename ) ;
}
PF_CONSOLE_CMD ( Movie ,
Stop ,
" string filename " ,
" Stop movie with this filename " )
{
char * filename = params [ 0 ] ;
plMovieMsg * mov = TRACKED_NEW plMovieMsg ( filename , plMovieMsg : : kStop ) ;
mov - > Send ( ) ;
PrintStringF ( PrintString , " %s now stopping " , filename ) ;
}
PF_CONSOLE_CMD ( Movie ,
Pause ,
" string filename " ,
" Pause movie with this filename " )
{
char * filename = params [ 0 ] ;
plMovieMsg * mov = TRACKED_NEW plMovieMsg ( filename , plMovieMsg : : kPause ) ;
mov - > Send ( ) ;
PrintStringF ( PrintString , " %s now pausing " , filename ) ;
}
PF_CONSOLE_CMD ( Movie ,
Resume ,
" string filename " ,
" Resume movie with this filename " )
{
char * filename = params [ 0 ] ;
plMovieMsg * mov = TRACKED_NEW plMovieMsg ( filename , plMovieMsg : : kResume ) ;
mov - > Send ( ) ;
PrintStringF ( PrintString , " %s now resuming " , filename ) ;
}
PF_CONSOLE_CMD ( Movie ,
Move ,
" string filename, float x, float y " ,
" Move center of movie with this filename to x,y " )
{
char * filename = params [ 0 ] ;
plMovieMsg * mov = TRACKED_NEW plMovieMsg ( filename , plMovieMsg : : kMove ) ;
float x = params [ 1 ] ;
float y = params [ 2 ] ;
mov - > SetCenter ( x , y ) ;
mov - > Send ( ) ;
PrintStringF ( PrintString , " %s now at %g,%g " , filename , x , y ) ;
}
PF_CONSOLE_CMD ( Movie ,
Scale ,
" string filename, float x, float y " ,
" Scale movie with this filename by x,y " )
{
char * filename = params [ 0 ] ;
plMovieMsg * mov = TRACKED_NEW plMovieMsg ( filename , plMovieMsg : : kScale ) ;
float x = params [ 1 ] ;
float y = params [ 2 ] ;
mov - > SetScale ( x , y ) ;
mov - > Send ( ) ;
PrintStringF ( PrintString , " %s now scaled to %g,%g " , filename , x , y ) ;
}
PF_CONSOLE_CMD ( Movie ,
Alpha ,
" string filename, float a " ,
" Set opacity of movie with this filename to a " )
{
char * filename = params [ 0 ] ;
plMovieMsg * mov = TRACKED_NEW plMovieMsg ( filename , plMovieMsg : : kOpacity ) ;
float a = params [ 1 ] ;
mov - > SetOpacity ( a ) ;
mov - > Send ( ) ;
PrintStringF ( PrintString , " %s opacity now at %g " , filename , a ) ;
}
PF_CONSOLE_CMD ( Movie ,
Color ,
" string filename, float r, float g, float b " ,
" Color movie with this filename as r,g,b " )
{
char * filename = params [ 0 ] ;
plMovieMsg * mov = TRACKED_NEW plMovieMsg ( filename , plMovieMsg : : kColor ) ;
float r = params [ 1 ] ;
float g = params [ 2 ] ;
float b = params [ 3 ] ;
mov - > SetColor ( r , g , b , 1.f ) ;
mov - > Send ( ) ;
PrintStringF ( PrintString , " %s now tinted to %g,%g,%g " , filename , r , g , b ) ;
}
PF_CONSOLE_CMD ( Movie ,
Volume ,
" string filename, float v " ,
" Set volume of movie with this filename to v " )
{
char * filename = params [ 0 ] ;
plMovieMsg * mov = TRACKED_NEW plMovieMsg ( filename , plMovieMsg : : kVolume ) ;
float v = params [ 1 ] ;
mov - > SetVolume ( v ) ;
mov - > Send ( ) ;
PrintStringF ( PrintString , " %s volume now at %g " , filename , v ) ;
}
PF_CONSOLE_CMD ( Movie ,
FadeIn ,
" string filename, float secs, float r, float g, float b, float a " ,
" Fade in movie with this filename from r,g,b,a over secs seconds " )
{
char * filename = params [ 0 ] ;
plMovieMsg * mov = TRACKED_NEW plMovieMsg ( filename , plMovieMsg : : kFadeIn ) ;
float secs = params [ 1 ] ;
float r = params [ 2 ] ;
float g = params [ 3 ] ;
float b = params [ 4 ] ;
float a = params [ 5 ] ;
mov - > SetFadeInSecs ( secs ) ;
mov - > SetFadeInColor ( r , g , b , a ) ;
mov - > Send ( ) ;
PrintStringF ( PrintString , " %s now fading from %g,%g,%g,%g over %g secs " , filename , r , g , b , a , secs ) ;
}
PF_CONSOLE_CMD ( Movie ,
FadeOut ,
" string filename, float secs, float r, float g, float b, float a " ,
" Fade out movie with this filename to r,g,b,a over secs seconds " )
{
char * filename = params [ 0 ] ;
plMovieMsg * mov = TRACKED_NEW plMovieMsg ( filename , plMovieMsg : : kFadeOut ) ;
float secs = params [ 1 ] ;
float r = params [ 2 ] ;
float g = params [ 3 ] ;
float b = params [ 4 ] ;
float a = params [ 5 ] ;
mov - > SetFadeOutSecs ( secs ) ;
mov - > SetFadeOutColor ( r , g , b , a ) ;
mov - > Send ( ) ;
PrintStringF ( PrintString , " %s now fading to %g,%g,%g,%g over %g secs " , filename , r , g , b , a , secs ) ;
}
//////////////////////////////////////////////////////////////////////////////
// Test hacks for setting overall quality and clamping board capability
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP ( Quality )
PF_CONSOLE_CMD ( Quality ,
Level ,
" int quality " ,
" Fake quality slider from .ini file " )
{
int q = params [ 0 ] ;
if ( q < 0 )
q = 0 ;
else if ( q > 3 )
q = 3 ;
plClient : : GetInstance ( ) - > SetQuality ( q ) ;
char str [ 256 ] ;
sprintf ( str , " Quality slider to %d " , q ) ;
PrintString ( str ) ;
}
# include "../plSurface/plShaderTable.h"
PF_CONSOLE_CMD ( Quality ,
Cap ,
" int cap " ,
" Limit graphics capability from .ini file " )
{
int c = params [ 0 ] ;
if ( c < 0 )
c = 0 ;
if ( c = = 666 )
plShaderTable : : SetLoadFromFile ( true ) ;
else
plClient : : GetInstance ( ) - > SetClampCap ( c ) ;
char str [ 256 ] ;
sprintf ( str , " Graphics capability clamped to %d " , c ) ;
PrintString ( str ) ;
}
//////////////////////////////////////////////////////////////////////////////
//// Geometry Object Access Console Commands (strictly for testing) ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
# ifndef LIMIT_CONSOLE_COMMANDS
# include "../plDrawable/plSharedMesh.h"
# include "../plDrawable/plAccessGeometry.h"
# include "../plDrawable/plMorphSequence.h"
# include "../plAvatar/plAvatarClothing.h"
PF_CONSOLE_GROUP ( Access )
/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
static plMorphSequence * LocalMorphSequence ( )
{
plKey playerKey = plNetClientMgr : : GetInstance ( ) - > GetLocalPlayerKey ( ) ;
if ( ! playerKey )
return nil ;
plSceneObject * playerObj = plSceneObject : : ConvertNoRef ( playerKey - > ObjectIsLoaded ( ) ) ;
if ( ! playerObj )
return nil ;
const plCoordinateInterface * pci = playerObj - > GetCoordinateInterface ( ) ;
const plModifier * constSeq = nil ;
int i ;
for ( i = 0 ; i < pci - > GetNumChildren ( ) ; i + + )
{
const plSceneObject * child = pci - > GetChild ( i ) - > GetOwner ( ) ;
if ( child )
{
int j ;
for ( j = 0 ; j < child - > GetNumModifiers ( ) ; j + + )
{
constSeq = child - > GetModifier ( j ) ;
if ( constSeq & & plMorphSequence : : ConvertNoRef ( constSeq ) )
{
return ( plMorphSequence * ) constSeq ; // safe cast, we've already checked type (plus we're const_cast'ing).
}
}
}
}
return nil ;
}
PF_CONSOLE_CMD ( Access ,
Morph ,
" string morphMod, int iLay, int iDel, float wgt " ,
" Set the weight for a morphMod " )
{
char str [ 256 ] ;
char name [ 256 ] ;
char * preFix = params [ 0 ] ;
sprintf ( name , " %s_plMorphSequence_0 " , preFix ) ;
plKey key = FindObjectByName ( name , plMorphSequence : : Index ( ) , nil , str ) ;
PrintString ( str ) ;
if ( ! key )
return ;
plMorphSequence * seq = plMorphSequence : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
int iLay = params [ 1 ] ;
int iDel = params [ 2 ] ;
float wgt = params [ 3 ] ;
seq - > SetWeight ( iLay , iDel , wgt ) ;
sprintf ( str , " Layer[%d][%d] = %g \n " , iLay , iDel , wgt ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Access ,
MoAct ,
" string morphMod " ,
" Activate a morphMod " )
{
char str [ 256 ] ;
char name [ 256 ] ;
char * preFix = params [ 0 ] ;
sprintf ( name , " %s_plMorphSequence_2 " , preFix ) ;
plKey key = FindObjectByName ( name , plMorphSequence : : Index ( ) , nil , str ) ;
PrintString ( str ) ;
if ( ! key )
return ;
plMorphSequence * seq = plMorphSequence : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
seq - > Activate ( ) ;
sprintf ( str , " %s Active \n " , name ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Access ,
MoDeAct ,
" string morphMod " ,
" Activate a morphMod " )
{
char str [ 256 ] ;
char name [ 256 ] ;
char * preFix = params [ 0 ] ;
sprintf ( name , " %s_plMorphSequence_2 " , preFix ) ;
plKey key = FindObjectByName ( name , plMorphSequence : : Index ( ) , nil , str ) ;
PrintString ( str ) ;
if ( ! key )
return ;
plMorphSequence * seq = plMorphSequence : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
seq - > DeActivate ( ) ;
sprintf ( str , " %s Unactive \n " , name ) ;
PrintString ( str ) ;
}
//////////////////
PF_CONSOLE_CMD ( Access ,
Weight ,
" int iLay, int iDel, float wgt " ,
" Set the weight for a morphMod " )
{
plMorphSequence * seq = LocalMorphSequence ( ) ;
if ( ! seq )
{
PrintString ( " Sequence not found \n " ) ;
return ;
}
int iLay = params [ 0 ] ;
int iDel = params [ 1 ] ;
float wgt = params [ 2 ] ;
seq - > SetWeight ( iLay , iDel , wgt ) ;
char str [ 256 ] ;
sprintf ( str , " Layer[%d][%d] = %g \n " , iLay , iDel , wgt ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Access ,
ZeroBrian ,
" int BeginLay, int EndLay " ,
" Zero the morph layers from begin to end " )
{
plMorphSequence * seq = LocalMorphSequence ( ) ;
if ( ! seq )
{
PrintString ( " Sequence not found \n " ) ;
return ;
}
int i ;
int s = params [ 0 ] ;
int e = params [ 1 ] ;
for ( i = s ; i < = e ; i + + )
{
seq - > SetWeight ( i , 0 , 0.0 ) ;
seq - > SetWeight ( i , 1 , 0.0 ) ;
}
PrintString ( " Zeroed " ) ;
}
char * gCurrMorph = nil ;
PF_CONSOLE_CMD ( Access ,
SetMorphItem ,
" string itemName " ,
" Set which clothing item we want to morph " )
{
delete [ ] gCurrMorph ;
gCurrMorph = hsStrcpy ( nil , params [ 0 ] ) ;
}
PF_CONSOLE_CMD ( Access ,
IncBrian ,
" int iLay, float inc " ,
" Inc the weight for a morphMod pair " )
{
plMorphSequence * seq = LocalMorphSequence ( ) ;
if ( ! seq )
{
PrintString ( " Sequence not found \n " ) ;
return ;
}
plClothingItem * item = plClothingMgr : : GetClothingMgr ( ) - > FindItemByName ( gCurrMorph ) ;
if ( ! item )
{
PrintString ( " Item not found " ) ;
return ;
}
plKey meshKey = item - > fMeshes [ 0 ] - > GetKey ( ) ;
int iLay = params [ 0 ] ;
float inc = params [ 1 ] ;
if ( iLay > = seq - > GetNumLayers ( meshKey ) )
{
PrintString ( " Layer index too high " ) ;
return ;
}
float wgtPlus ;
float wgtMinus ;
wgtPlus = seq - > GetWeight ( iLay , 0 , meshKey ) ;
wgtMinus = seq - > GetWeight ( iLay , 1 , meshKey ) ;
float val = wgtPlus - wgtMinus ;
val + = inc ;
if ( val > 1.0 ) val = 1.0 ;
if ( val < - 1.0 ) val = - 1.0 ;
if ( val > 0 )
{
wgtPlus = val ;
wgtMinus = 0 ;
}
else
{
wgtMinus = - val ;
wgtPlus = 0 ;
}
seq - > SetWeight ( iLay , 0 , wgtPlus , meshKey ) ;
seq - > SetWeight ( iLay , 1 , wgtMinus , meshKey ) ;
char str [ 256 ] ;
sprintf ( str , " Layer[%d][%d] = %g \n " , iLay , 0 , wgtPlus ) ;
PrintString ( str ) ;
sprintf ( str , " Layer[%d][%d] = %g \n " , iLay , 1 , wgtMinus ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Access ,
FaAct ,
" " ,
" Activate face morphMod " )
{
plMorphSequence * seq = LocalMorphSequence ( ) ;
if ( ! seq )
{
PrintString ( " Sequence not found \n " ) ;
return ;
}
seq - > Activate ( ) ;
char str [ 256 ] ;
sprintf ( str , " %s Active \n " , seq - > GetKey ( ) - > GetName ( ) ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Access ,
FaDeAct ,
" " ,
" Deactivate a morphMod " )
{
plMorphSequence * seq = LocalMorphSequence ( ) ;
if ( ! seq )
{
PrintString ( " Sequence not found \n " ) ;
return ;
}
seq - > DeActivate ( ) ;
char str [ 256 ] ;
sprintf ( str , " %s Unactive \n " , seq - > GetKey ( ) - > GetName ( ) ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Access ,
Face ,
" string clothItem " ,
" Set face morphMod to affect a clothing item " )
{
char str [ 256 ] ;
plMorphSequence * seq = LocalMorphSequence ( ) ;
if ( ! seq )
{
PrintString ( " Sequence not found \n " ) ;
return ;
}
plClothingItem * item = plClothingMgr : : GetClothingMgr ( ) - > FindItemByName ( params [ 0 ] ) ;
if ( ! item )
return ;
seq - > SetUseSharedMesh ( true ) ;
seq - > AddSharedMesh ( item - > fMeshes [ plClothingItem : : kLODHigh ] ) ;
sprintf ( str , " %s on item %s \n " , seq - > GetKey ( ) - > GetName ( ) , ( char * ) params [ 0 ] ) ;
PrintString ( str ) ;
}
# include "../pfSurface/plFadeOpacityMod.h"
PF_CONSOLE_CMD ( Access ,
Fade ,
" " ,
" Test fading on visibility " )
{
hsBool disabled = ! plFadeOpacityMod : : GetLOSCheckDisabled ( ) ;
plFadeOpacityMod : : SetLOSCheckDisabled ( disabled ) ;
char str [ 256 ] ;
sprintf ( str , " LOS check now %s " , disabled ? " disabled " : " enabled " ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Access ,
ObjFade ,
" string obj, float fadeUp, float fadeDown " ,
" Test fading on visibility " )
{
char str [ 256 ] ;
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , str ) ;
PrintString ( str ) ;
if ( ! key )
return ;
plSceneObject * obj = plSceneObject : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
if ( ! obj )
return ;
float fadeUp = params [ 1 ] ;
float fadeDown = params [ 2 ] ;
plFadeOpacityMod * mod = TRACKED_NEW plFadeOpacityMod ;
mod - > SetFadeUp ( fadeUp ) ;
mod - > SetFadeDown ( fadeDown ) ;
hsgResMgr : : ResMgr ( ) - > NewKey ( obj - > GetKey ( ) - > GetName ( ) , mod , obj - > GetKey ( ) - > GetUoid ( ) . GetLocation ( ) ) ;
hsgResMgr : : ResMgr ( ) - > AddViaNotify ( mod - > GetKey ( ) , TRACKED_NEW plObjRefMsg ( obj - > GetKey ( ) , plRefMsg : : kOnCreate , - 1 , plObjRefMsg : : kModifier ) , plRefFlags : : kActiveRef ) ;
}
# include "../plDrawable/plVisLOSMgr.h"
static plSceneObject * losObj = nil ;
PF_CONSOLE_CMD ( Access ,
Obj ,
" string losObj " ,
" Set the los test marker " )
{
char str [ 256 ] ;
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , str ) ;
PrintString ( str ) ;
if ( ! key )
return ;
losObj = plSceneObject : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
}
PF_CONSOLE_CMD ( Access ,
HackLOS ,
" string marker " ,
" Set the Los hack marker " )
{
char str [ 256 ] ;
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , str ) ;
PrintString ( str ) ;
plSceneObject * so = nil ;
if ( key )
{
so = plSceneObject : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
}
extern void VisLOSHackBegin ( plPipeline * p , plSceneObject * m ) ;
VisLOSHackBegin ( pfConsole : : GetPipeline ( ) , so ) ;
}
PF_CONSOLE_CMD ( Access ,
HackEnd ,
" " ,
" stop the hackage " )
{
extern void VisLOSHackBegin ( plPipeline * p , plSceneObject * m ) ;
VisLOSHackBegin ( nil , nil ) ;
}
PF_CONSOLE_CMD ( Access ,
LOS ,
" ... " ,
" Fire LOS test check " )
{
static float dist = 1.e5 f ;
if ( numParams > 0 )
dist = params [ 0 ] ;
hsPoint3 from = pfConsole : : GetPipeline ( ) - > GetViewPositionWorld ( ) ;
Int32 sx = pfConsole : : GetPipeline ( ) - > Width ( ) / 2 ;
Int32 sy = pfConsole : : GetPipeline ( ) - > Height ( ) / 2 ;
hsPoint3 targ ;
pfConsole : : GetPipeline ( ) - > ScreenToWorldPoint ( 1 , 0 , & sx , & sy , dist , 0 , & targ ) ;
plVisHit hit ;
if ( plVisLOSMgr : : Instance ( ) - > Check ( from , targ , hit ) )
{
char buff [ 256 ] ;
sprintf ( buff , " (%g, %g, %g) " , hit . fPos . fX , hit . fPos . fY , hit . fPos . fZ ) ;
PrintString ( buff ) ;
if ( losObj )
{
hsMatrix44 l2w = losObj - > GetLocalToWorld ( ) ;
l2w . fMap [ 0 ] [ 3 ] = hit . fPos . fX ;
l2w . fMap [ 1 ] [ 3 ] = hit . fPos . fY ;
l2w . fMap [ 2 ] [ 3 ] = hit . fPos . fZ ;
l2w . NotIdentity ( ) ;
hsMatrix44 w2l ;
l2w . GetInverse ( & w2l ) ;
losObj - > SetTransform ( l2w , w2l ) ;
}
}
}
# include "../plMessage/plBulletMsg.h"
plSceneObject * gunObj = nil ;
hsScalar gunRadius = 1.f ;
hsScalar gunRange = 5000.f ;
PF_CONSOLE_CMD ( Access ,
Gun ,
" string gun, float radius, ... " ,
" Fire shot along gun's z-axis, creating decal of radius <radius>, with optional max-range (def 1000) " )
{
char str [ 256 ] ;
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , str ) ;
PrintString ( str ) ;
if ( ! key )
return ;
plSceneObject * so = plSceneObject : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
if ( ! so )
return ;
gunObj = so ;
gunRadius = params [ 1 ] ;
if ( numParams > 2 )
gunRange = params [ 2 ] ;
}
PF_CONSOLE_CMD ( Access ,
Shot ,
" " ,
" Fire shot along gun's z-axis " )
{
plSceneObject * so = gunObj ;
if ( ! so )
{
PrintString ( " Set gun object first " ) ;
return ;
}
hsMatrix44 l2w = so - > GetLocalToWorld ( ) ;
hsVector3 dir ( l2w . fMap [ 0 ] [ 2 ] , l2w . fMap [ 1 ] [ 2 ] , l2w . fMap [ 2 ] [ 2 ] ) ;
dir . Normalize ( ) ;
hsPoint3 pos = l2w . GetTranslate ( ) ;
hsScalar radius = gunRadius ;
hsScalar range = gunRange ;
plBulletMsg * bull = TRACKED_NEW plBulletMsg ( nil , nil , nil ) ;
bull - > FireShot ( pos , dir , radius , range ) ;
bull - > Send ( ) ;
PrintString ( " Shot fired! " ) ;
}
PF_CONSOLE_CMD ( Access ,
XShot ,
" " ,
" Fire shot along gun's neg x-axis " )
{
plSceneObject * so = gunObj ;
if ( ! so )
{
PrintString ( " Set gun object first " ) ;
return ;
}
hsMatrix44 l2w = so - > GetLocalToWorld ( ) ;
hsVector3 dir ( - l2w . fMap [ 0 ] [ 0 ] , - l2w . fMap [ 1 ] [ 0 ] , - l2w . fMap [ 2 ] [ 0 ] ) ;
dir . Normalize ( ) ;
hsPoint3 pos = l2w . GetTranslate ( ) ;
hsScalar radius = gunRadius ;
hsScalar range = gunRange ;
plBulletMsg * bull = TRACKED_NEW plBulletMsg ( nil , nil , nil ) ;
bull - > FireShot ( pos , dir , radius , range ) ;
bull - > Send ( ) ;
PrintString ( " Shot fired! " ) ;
}
PF_CONSOLE_CMD ( Access ,
Party ,
" string bull, string psys " ,
" Add particle system <psys> to bulletMgr <bull> " )
{
char str [ 256 ] ;
plKey bullKey = FindObjectByName ( params [ 0 ] , plDynaBulletMgr : : Index ( ) , nil , str , false ) ;
PrintString ( str ) ;
if ( ! ( bullKey & & bullKey - > GetObjectPtr ( ) ) )
{
PrintString ( " bullet not found " ) ;
return ;
}
plKey sysKey = FindSceneObjectByName ( params [ 1 ] , nil , str ) ;
if ( ! ( sysKey & & sysKey - > GetObjectPtr ( ) ) )
{
PrintString ( " Psys not found " ) ;
return ;
}
hsgResMgr : : ResMgr ( ) - > AddViaNotify ( sysKey , TRACKED_NEW plGenRefMsg ( bullKey , plRefMsg : : kOnCreate , 0 , plDynaBulletMgr : : kRefPartyObject ) , plRefFlags : : kPassiveRef ) ;
PrintString ( " sys added " ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// WaveSet Console Commands ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
# ifndef LIMIT_CONSOLE_COMMANDS
# include "../plDrawable/plWaveSet7.h"
# include "../plDrawable/plFixedWaterState7.h"
PF_CONSOLE_GROUP ( Wave )
PF_CONSOLE_SUBGROUP ( Wave , Set ) // Creates a sub-group under a given group
namespace plWaveCmd {
enum Cmd
{
kWindDir ,
kGeoLen ,
kGeoChop ,
kGeoAmp ,
kGeoAngle ,
kTexLen ,
kTexChop ,
kTexAmp ,
kTexAngle ,
kNoise ,
kSpecAtten ,
kWaterTint ,
kWaterOpacity ,
kSpecularTint ,
kSpecularMute ,
kRippleScale ,
kWaterHeight ,
kWaterOffsetOpac ,
kWaterOffsetRefl ,
kWaterOffsetWave ,
kDepthFalloffOpac ,
kDepthFalloffRefl ,
kDepthFalloffWave ,
kMaxAtten ,
kMinAtten ,
kEnvCenter ,
kEnvRadius ,
} ;
} ;
typedef void PrintFunk ( const char * str ) ;
static inline hsScalar FracToPercent ( hsScalar f ) { return ( hsScalar ) ( 1.e2 * f ) ; }
static inline hsScalar PercentToFrac ( hsScalar f ) { return ( hsScalar ) ( 1.e-2 * f ) ; }
static inline hsScalar RadToDeg ( hsScalar r ) { return r * 180.f / hsScalarPI ; }
static inline hsScalar DegToRad ( hsScalar d ) { return d * hsScalarPI / 180.f ; }
static void IDisplayWaveVal ( PrintFunk PrintString , plWaveSet7 * wave , plWaveCmd : : Cmd cmd )
{
if ( ! wave )
return ;
using namespace plWaveCmd ;
char buff [ 256 ] ;
hsPoint3 pos ;
hsVector3 vec ;
hsColorRGBA col ;
plFixedWaterState7 state = wave - > State ( ) ;
switch ( cmd )
{
case kGeoLen :
sprintf ( buff , " Min/Max Geo Wavelengths = %f/%f " , wave - > GetGeoMinLength ( ) , wave - > GetGeoMaxLength ( ) ) ;
break ;
case kGeoChop :
sprintf ( buff , " Geo Choppiness = %f " , FracToPercent ( wave - > GetGeoChop ( ) ) ) ;
break ;
case kGeoAmp :
sprintf ( buff , " Geo Wave Amplitude to Length Ratio (%%) = %f " , FracToPercent ( wave - > GetGeoAmpOverLen ( ) ) ) ;
break ;
case kGeoAngle :
sprintf ( buff , " Geo Spread of waves about Wind Dir = %f degrees " , RadToDeg ( wave - > GetGeoAngleDev ( ) ) ) ;
break ;
case kTexLen :
sprintf ( buff , " Min/Max Tex Wavelengths = %f/%f " , wave - > GetTexMinLength ( ) , wave - > GetTexMaxLength ( ) ) ;
break ;
case kTexChop :
sprintf ( buff , " Tex Choppiness = %f " , FracToPercent ( wave - > GetTexChop ( ) ) ) ;
break ;
case kTexAmp :
sprintf ( buff , " Tex Wave Amplitude to Length Ratio = %f%% " , FracToPercent ( wave - > GetTexAmpOverLen ( ) ) ) ;
break ;
case kTexAngle :
sprintf ( buff , " Tex Spread of waves about Wind Dir = %f degrees " , RadToDeg ( wave - > GetTexAngleDev ( ) ) ) ;
break ;
case kNoise :
sprintf ( buff , " Noising texture ripples at %f %% " , FracToPercent ( wave - > GetSpecularNoise ( ) ) ) ;
break ;
case kSpecAtten :
sprintf ( buff , " Ripples fade out from %f to %f feet " , wave - > GetSpecularStart ( ) , wave - > GetSpecularEnd ( ) ) ;
break ;
case kWaterOpacity :
sprintf ( buff , " WaterOpacity = %f " , FracToPercent ( wave - > GetWaterTint ( ) . a ) ) ;
break ;
case kRippleScale :
sprintf ( buff , " RippleScale = %f " , wave - > GetRippleScale ( ) ) ;
break ;
case kWaterHeight :
sprintf ( buff , " WaterHeight = %f " , wave - > GetWaterHeight ( ) ) ;
break ;
case kEnvRadius :
sprintf ( buff , " EnvRadius = %f " , wave - > GetEnvRadius ( ) ) ;
break ;
case kWaterOffsetOpac :
sprintf ( buff , " OpacStart = %f " , - wave - > GetOpacOffset ( ) ) ;
break ;
case kWaterOffsetRefl :
sprintf ( buff , " ReflStart = %f " , - wave - > GetReflOffset ( ) ) ;
break ;
case kWaterOffsetWave :
sprintf ( buff , " WaveStart = %f " , - wave - > GetWaveOffset ( ) ) ;
break ;
case kDepthFalloffOpac :
sprintf ( buff , " OpacEnd = %f " , wave - > GetOpacFalloff ( ) ) ;
break ;
case kDepthFalloffRefl :
sprintf ( buff , " ReflEnd = %f " , wave - > GetReflFalloff ( ) ) ;
break ;
case kDepthFalloffWave :
sprintf ( buff , " WaveEnd = %f " , wave - > GetWaveFalloff ( ) ) ;
break ;
case kWindDir :
vec = wave - > GetWindDir ( ) ;
sprintf ( buff , " WindDir (%f, %f) " , vec . fX , vec . fY ) ;
break ;
case kMinAtten :
vec = wave - > GetMinAtten ( ) ;
sprintf ( buff , " MinAtten (%f, %f, %f) " , vec . fX , vec . fY , vec . fZ ) ;
break ;
case kMaxAtten :
vec = wave - > GetMaxAtten ( ) ;
sprintf ( buff , " MaxAtten (%f, %f, %f) " , vec . fX , vec . fY , vec . fZ ) ;
break ;
case kEnvCenter :
pos = wave - > GetEnvCenter ( ) ;
sprintf ( buff , " EnvCenter (%f, %f, %f) " , pos . fX , pos . fY , pos . fZ ) ;
break ;
case kWaterTint :
col = wave - > GetWaterTint ( ) ;
sprintf ( buff , " Water tint (%d, %d, %d) " ,
int ( col . r * 255.9f ) ,
int ( col . g * 255.9f ) ,
int ( col . b * 255.9f ) ) ;
break ;
case kSpecularTint :
col = wave - > GetSpecularTint ( ) ;
sprintf ( buff , " Specular tint (%d, %d, %d) " ,
int ( col . r * 255.9f ) ,
int ( col . g * 255.9f ) ,
int ( col . b * 255.9f ) ) ;
break ;
case kSpecularMute :
col = wave - > GetSpecularTint ( ) ;
sprintf ( buff , " Specular mute %f " , FracToPercent ( col . a ) ) ;
break ;
default :
sprintf ( buff , " Unknown parameter " ) ;
break ;
}
PrintString ( buff ) ;
}
static plWaveSet7 * IGetWaveSet ( PrintFunk PrintString , const char * name )
{
char str [ 256 ] ;
plKey waveKey = FindObjectByName ( name , plWaveSet7 : : Index ( ) , nil , str , false ) ;
PrintString ( str ) ;
if ( ! waveKey )
return nil ;
plWaveSet7 * waveSet = plWaveSet7 : : ConvertNoRef ( waveKey - > ObjectIsLoaded ( ) ) ;
if ( ! waveSet )
{
PrintString ( " Found object, but it's not a Water component. Ignoring " ) ;
}
return waveSet ;
}
static plWaveSet7 * ICheckWaveParams ( PrintFunk PrintString , const char * name , int numParams , int n , plWaveCmd : : Cmd cmd )
{
if ( ! numParams )
{
PrintString ( " Missing name of water component " ) ;
return nil ;
}
plWaveSet7 * waveSet = IGetWaveSet ( PrintString , name ) ;
if ( waveSet & & ( numParams < n ) )
{
IDisplayWaveVal ( PrintString , waveSet , cmd ) ;
return nil ;
}
return waveSet ;
}
static hsScalar LimitVal ( hsScalar val , hsScalar lo , hsScalar hi , PrintFunk PrintString )
{
if ( val < lo )
{
char buff [ 256 ] ;
sprintf ( buff , " %f too low, clamped to %f " , val , lo ) ;
PrintString ( buff ) ;
val = lo ;
}
else if ( val > hi )
{
char buff [ 256 ] ;
sprintf ( buff , " %f too high, clamped to %f " , val , hi ) ;
PrintString ( buff ) ;
val = hi ;
}
return val ;
}
static bool ISendWaveCmd1f ( PrintFunk PrintString , pfConsoleCmdParam * params , int numParams , plWaveCmd : : Cmd cmd )
{
plWaveSet7 * wave = ICheckWaveParams ( PrintString , params [ 0 ] , numParams , 2 , cmd ) ;
if ( ! wave )
return false ;
using namespace plWaveCmd ;
float val = params [ 1 ] ;
hsScalar secs = ( numParams > 2 ) ? params [ 2 ] : 0.f ;
switch ( cmd )
{
case kGeoChop :
wave - > SetGeoChop ( PercentToFrac ( val ) , secs ) ;
break ;
case kGeoAmp :
wave - > SetGeoAmpOverLen ( PercentToFrac ( val ) , secs ) ;
break ;
case kGeoAngle :
wave - > SetGeoAngleDev ( DegToRad ( val ) , secs ) ;
break ;
case kTexChop :
wave - > SetTexChop ( PercentToFrac ( val ) , secs ) ;
break ;
case kTexAmp :
wave - > SetTexAmpOverLen ( PercentToFrac ( val ) , secs ) ;
break ;
case kTexAngle :
wave - > SetTexAngleDev ( DegToRad ( val ) , secs ) ;
break ;
case kNoise :
wave - > SetSpecularNoise ( PercentToFrac ( val ) , secs ) ;
break ;
case kWaterOpacity :
wave - > SetWaterOpacity ( PercentToFrac ( val ) , secs ) ;
break ;
case kSpecularMute :
wave - > SetSpecularMute ( PercentToFrac ( val ) , secs ) ;
break ;
case kRippleScale :
wave - > SetRippleScale ( val , secs ) ;
break ;
case kWaterHeight :
wave - > SetWaterHeight ( val , secs ) ;
break ;
case kEnvRadius :
wave - > SetEnvRadius ( val , secs ) ;
break ;
case kWaterOffsetOpac :
wave - > SetOpacOffset ( - val , secs ) ;
break ;
case kWaterOffsetRefl :
wave - > SetReflOffset ( - val , secs ) ;
break ;
case kWaterOffsetWave :
wave - > SetWaveOffset ( - val , secs ) ;
break ;
case kDepthFalloffOpac :
wave - > SetOpacFalloff ( val , secs ) ;
break ;
case kDepthFalloffRefl :
wave - > SetReflFalloff ( val , secs ) ;
break ;
case kDepthFalloffWave :
wave - > SetWaveFalloff ( val , secs ) ;
break ;
default :
return false ;
}
return true ;
}
static bool ISendWaveCmd2f ( PrintFunk PrintString , pfConsoleCmdParam * params , int numParams , plWaveCmd : : Cmd cmd )
{
plWaveSet7 * wave = ICheckWaveParams ( PrintString , params [ 0 ] , numParams , 3 , cmd ) ;
if ( ! wave )
return false ;
using namespace plWaveCmd ;
hsScalar secs = ( numParams > 3 ) ? params [ 3 ] : 0.f ;
hsVector3 vec ;
plFixedWaterState7 state = wave - > State ( ) ;
switch ( cmd )
{
case kWindDir :
vec = wave - > GetWindDir ( ) ;
vec . fX = params [ 1 ] ;
vec . fY = params [ 2 ] ;
wave - > SetWindDir ( vec , secs ) ;
break ;
case kGeoLen :
wave - > SetGeoMinLength ( params [ 1 ] , secs ) ;
wave - > SetGeoMaxLength ( params [ 2 ] , secs ) ;
break ;
case kTexLen :
wave - > SetTexMinLength ( params [ 1 ] , secs ) ;
wave - > SetTexMaxLength ( params [ 2 ] , secs ) ;
break ;
case kSpecAtten :
wave - > SetSpecularStart ( params [ 1 ] , secs ) ;
wave - > SetSpecularEnd ( params [ 2 ] , secs ) ;
break ;
default :
return false ;
}
return true ;
}
static bool ISendWaveCmd3f ( PrintFunk PrintString , pfConsoleCmdParam * params , int numParams , plWaveCmd : : Cmd cmd )
{
plWaveSet7 * wave = ICheckWaveParams ( PrintString , params [ 0 ] , numParams , 4 , cmd ) ;
if ( ! wave )
return false ;
using namespace plWaveCmd ;
float x = params [ 1 ] ;
float y = params [ 2 ] ;
float z = params [ 3 ] ;
hsVector3 vec ( x , y , z ) ;
hsPoint3 pos ( x , y , z ) ;
hsScalar secs = ( numParams > 4 ) ? params [ 4 ] : 0.f ;
switch ( cmd )
{
case kWindDir :
wave - > SetWindDir ( vec , secs ) ;
break ;
case kMinAtten :
wave - > SetMinAtten ( vec , secs ) ;
break ;
case kMaxAtten :
wave - > SetMaxAtten ( vec , secs ) ;
break ;
case kEnvCenter :
wave - > SetEnvCenter ( pos , secs ) ;
break ;
default :
return false ;
}
return true ;
}
static bool ISendWaveCmd4c ( PrintFunk PrintString , pfConsoleCmdParam * params , int numParams , plWaveCmd : : Cmd cmd )
{
plWaveSet7 * wave = ICheckWaveParams ( PrintString , params [ 0 ] , numParams , 4 , cmd ) ;
if ( ! wave )
return false ;
using namespace plWaveCmd ;
float r = params [ 1 ] ;
float g = params [ 2 ] ;
float b = params [ 3 ] ;
hsScalar secs = ( numParams > 4 ) ? params [ 4 ] : 0.f ;
hsColorRGBA col ;
col . Set ( r / 255.f , g / 255.f , b / 255.f , 1.f ) ;
switch ( cmd )
{
case kWaterTint :
col . a = wave - > GetWaterOpacity ( ) ;
wave - > SetWaterTint ( col , secs ) ;
break ;
case kSpecularTint :
col . a = wave - > GetSpecularMute ( ) ;
wave - > SetSpecularTint ( col , secs ) ;
break ;
default :
return false ;
}
return true ;
}
PF_CONSOLE_CMD ( Wave , Log , // Group name, Function name
" string waveSet " , // Params none
" Toggle logging for waves " ) // Help string
{
const char * name = params [ 0 ] ;
plWaveSet7 * waveSet = IGetWaveSet ( PrintString , name ) ;
if ( waveSet )
{
hsBool logging = ! waveSet - > Logging ( ) ;
if ( logging )
waveSet - > StartLog ( ) ;
else
waveSet - > StopLog ( ) ;
char buff [ 256 ] ;
sprintf ( buff , " Logging for %s now %s " , name , logging ? " on " : " off " ) ;
PrintString ( buff ) ;
}
}
PF_CONSOLE_CMD ( Wave , Graph , // Group name, Function name
" string waveSet " , // Params none
" Toggle graphing lens for waves " ) // Help string
{
const char * name = params [ 0 ] ;
plWaveSet7 * waveSet = IGetWaveSet ( PrintString , name ) ;
if ( waveSet )
{
hsBool graphing = ! waveSet - > Graphing ( ) ;
if ( graphing )
waveSet - > StartGraph ( ) ;
else
waveSet - > StopGraph ( ) ;
char buff [ 256 ] ;
sprintf ( buff , " Graphing for %s now %s " , name , graphing ? " on " : " off " ) ;
PrintString ( buff ) ;
}
}
// Geometric wave param block
PF_CONSOLE_CMD ( Wave_Set , GeoLen , // Group name, Function name
" string waveSet, ... " , // Params none
" Set <min> and <max> geometric wavelengths in feet " ) // Help string
{
ISendWaveCmd2f ( PrintString , params , numParams , plWaveCmd : : kGeoLen ) ;
}
PF_CONSOLE_CMD ( Wave_Set , GeoAmp , // Group name, Function name
" string waveSet, ... " , // Params none
" Set geometric wave ratio of Amplitude to Wavelengths (as percentage) " ) // Help string
{
ISendWaveCmd1f ( PrintString , params , numParams , plWaveCmd : : kGeoAmp ) ;
}
PF_CONSOLE_CMD ( Wave_Set , GeoChop , // Group name, Function name
" string waveSet, ... " , // Params none
" Set current geometric wave choppiness " ) // Help string
{
ISendWaveCmd1f ( PrintString , params , numParams , plWaveCmd : : kGeoChop ) ;
}
PF_CONSOLE_CMD ( Wave_Set , GeoAngle , // Group name, Function name
" string waveSet, ... " , // Params none
" Set geometric wave angular Spread about wind direction (in degrees) " ) // Help string
{
ISendWaveCmd1f ( PrintString , params , numParams , plWaveCmd : : kGeoAngle ) ;
}
PF_CONSOLE_CMD ( Wave_Set , ReflTint , // Group name, Function name
" string waveSet, ... " , // Params none
" Set current reflection tint (r g b) " ) // Help string
{
ISendWaveCmd4c ( PrintString , params , numParams , plWaveCmd : : kSpecularTint ) ;
}
PF_CONSOLE_CMD ( Wave_Set , ReflMute , // Group name, Function name
" string waveSet, ... " , // Params none
" Set current reflection muting f (100 % no muting, 0% all gone) " ) // Help string
{
ISendWaveCmd1f ( PrintString , params , numParams , plWaveCmd : : kSpecularMute ) ;
}
// Texture wave param block
PF_CONSOLE_CMD ( Wave_Set , TexLen , // Group name, Function name
" string waveSet, ... " , // Params none
" Set <min> and <max> texture wavelengths in feet " ) // Help string
{
ISendWaveCmd2f ( PrintString , params , numParams , plWaveCmd : : kTexLen ) ;
}
PF_CONSOLE_CMD ( Wave_Set , TexAmp , // Group name, Function name
" string waveSet, ... " , // Params none
" Set texture wave ratio of Amplitude to Wavelengths (as percentage) " ) // Help string
{
ISendWaveCmd1f ( PrintString , params , numParams , plWaveCmd : : kTexAmp ) ;
}
PF_CONSOLE_CMD ( Wave_Set , TexChop , // Group name, Function name
" string waveSet, ... " , // Params none
" Set current texture wave choppiness " ) // Help string
{
ISendWaveCmd1f ( PrintString , params , numParams , plWaveCmd : : kTexChop ) ;
}
PF_CONSOLE_CMD ( Wave_Set , Noise , // Group name, Function name
" string waveSet, ... " , // Params none
" Set current noising of texture waves (as percentage) " ) // Help string
{
ISendWaveCmd1f ( PrintString , params , numParams , plWaveCmd : : kNoise ) ;
}
PF_CONSOLE_CMD ( Wave_Set , Scale , // Group name, Function name
" string waveSet, ... " , // Params none
" Set current water ripple scale f " ) // Help string
{
ISendWaveCmd1f ( PrintString , params , numParams , plWaveCmd : : kRippleScale ) ;
}
PF_CONSOLE_CMD ( Wave_Set , TexAngle , // Group name, Function name
" string waveSet, ... " , // Params none
" Set texture wave spread about wind dir (in degrees) " ) // Help string
{
ISendWaveCmd1f ( PrintString , params , numParams , plWaveCmd : : kTexAngle ) ;
}
PF_CONSOLE_CMD ( Wave_Set , SpecAtten , // Group name, Function name
" string waveSet, ... " , // Params none
" Set falloff of ripples from <start> to <end> in feet " ) // Help string
{
ISendWaveCmd2f ( PrintString , params , numParams , plWaveCmd : : kSpecAtten ) ;
}
// Minor water param block
PF_CONSOLE_CMD ( Wave_Set , OpacStart , // Group name, Function name
" string waveSet, ... " , // Params none
" Set current water opacity start f " ) // Help string
{
ISendWaveCmd1f ( PrintString , params , numParams , plWaveCmd : : kWaterOffsetOpac ) ;
}
PF_CONSOLE_CMD ( Wave_Set , OpacEnd , // Group name, Function name
" string waveSet, ... " , // Params none
" Set current water opacity end f " ) // Help string
{
ISendWaveCmd1f ( PrintString , params , numParams , plWaveCmd : : kDepthFalloffOpac ) ;
}
PF_CONSOLE_CMD ( Wave_Set , ReflStart , // Group name, Function name
" string waveSet, ... " , // Params none
" Set current water reflection start f " ) // Help string
{
ISendWaveCmd1f ( PrintString , params , numParams , plWaveCmd : : kWaterOffsetRefl ) ;
}
PF_CONSOLE_CMD ( Wave_Set , ReflEnd , // Group name, Function name
" string waveSet, ... " , // Params none
" Set current water refleciton end f " ) // Help string
{
ISendWaveCmd1f ( PrintString , params , numParams , plWaveCmd : : kDepthFalloffRefl ) ;
}
PF_CONSOLE_CMD ( Wave_Set , WaveStart , // Group name, Function name
" string waveSet, ... " , // Params none
" Set current water wave start f " ) // Help string
{
ISendWaveCmd1f ( PrintString , params , numParams , plWaveCmd : : kWaterOffsetWave ) ;
}
PF_CONSOLE_CMD ( Wave_Set , WaveEnd , // Group name, Function name
" string waveSet, ... " , // Params none
" Set current water wave end f " ) // Help string
{
ISendWaveCmd1f ( PrintString , params , numParams , plWaveCmd : : kDepthFalloffWave ) ;
}
// Reflection param block
PF_CONSOLE_CMD ( Wave_Set , EnvCenter , // Group name, Function name
" string waveSet, ... " , // Params none
" Set current EnvMap Center (x y z) " ) // Help string
{
ISendWaveCmd3f ( PrintString , params , numParams , plWaveCmd : : kEnvCenter ) ;
}
PF_CONSOLE_CMD ( Wave_Set , Radius , // Group name, Function name
" string waveSet, ... " , // Params none
" Set current envmap radius f " ) // Help string
{
ISendWaveCmd1f ( PrintString , params , numParams , plWaveCmd : : kEnvRadius ) ;
}
// Misc. These are normally implicit by associated data (ref object or material).
PF_CONSOLE_CMD ( Wave_Set , Direction , // Group name, Function name
" string waveSet, ... " , // Params none
" Set current wind direction (x y) " ) // Help string
{
ISendWaveCmd2f ( PrintString , params , numParams , plWaveCmd : : kWindDir ) ;
}
PF_CONSOLE_CMD ( Wave_Set , WaterTint , // Group name, Function name
" string waveSet, ... " , // Params none
" Set current water tint (r g b) " ) // Help string
{
ISendWaveCmd4c ( PrintString , params , numParams , plWaveCmd : : kWaterTint ) ;
}
PF_CONSOLE_CMD ( Wave_Set , Opacity , // Group name, Function name
" string waveSet, ... " , // Params none
" Set current water max opacity f " ) // Help string
{
ISendWaveCmd1f ( PrintString , params , numParams , plWaveCmd : : kWaterOpacity ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Object Console Commands ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP ( SceneObject )
PF_CONSOLE_SUBGROUP ( SceneObject , SetEnable ) // Creates a sub-group under a given group
PF_CONSOLE_CMD ( SceneObject_SetEnable , Drawable , // Group name, Function name
" string objName, bool on " , // Params none
" Enable or disable drawing of a sceneobject " ) // Help string
{
char str [ 256 ] ;
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , str ) ;
PrintString ( str ) ;
if ( ! key )
return ;
bool enable = params [ 1 ] ;
plEnableMsg * pEMsg = TRACKED_NEW plEnableMsg ;
pEMsg - > SetCmd ( enable ? plEnableMsg : : kEnable : plEnableMsg : : kDisable ) ;
pEMsg - > SetCmd ( plEnableMsg : : kDrawable ) ;
pEMsg - > AddReceiver ( key ) ;
plgDispatch : : MsgSend ( pEMsg ) ;
}
PF_CONSOLE_CMD ( SceneObject_SetEnable , Physical , // Group name, Function name
" string objName, bool on " , // Params none
" Enable or disable the physical of a sceneobject " ) // Help string
{
char str [ 256 ] ;
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , str ) ;
PrintString ( str ) ;
if ( ! key )
return ;
bool enable = params [ 1 ] ;
plEnableMsg * pEMsg = TRACKED_NEW plEnableMsg ;
pEMsg - > SetCmd ( enable ? plEnableMsg : : kEnable : plEnableMsg : : kDisable ) ;
pEMsg - > SetCmd ( plEnableMsg : : kPhysical ) ;
pEMsg - > AddReceiver ( key ) ;
plgDispatch : : MsgSend ( pEMsg ) ;
}
/*
PF_CONSOLE_CMD ( SceneObject_SetEnable , PhysicalT , // Group name, Function name
" string objName, bool on " , // Params none
" Enable or disable the physical of a sceneobject " ) // Help string
{
char str [ 256 ] ;
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , str ) ;
PrintString ( str ) ;
if ( ! key )
return ;
bool enable = params [ 1 ] ;
plEventGroupEnableMsg * pMsg = TRACKED_NEW plEventGroupEnableMsg ;
if ( enable )
pMsg - > SetFlags ( plEventGroupEnableMsg : : kCollideOn | plEventGroupEnableMsg : : kReportOn ) ;
else
pMsg - > SetFlags ( plEventGroupEnableMsg : : kCollideOff | plEventGroupEnableMsg : : kReportOff ) ;
pMsg - > AddReceiver ( key ) ;
pMsg - > Send ( ) ;
}
*/
PF_CONSOLE_CMD ( SceneObject_SetEnable , Audible , // Group name, Function name
" string objName, bool on " , // Params none
" Enable or disable the audible of a sceneobject " ) // Help string
{
char str [ 256 ] ;
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , str ) ;
PrintString ( str ) ;
if ( ! key )
return ;
bool enable = params [ 1 ] ;
plEnableMsg * pEMsg = TRACKED_NEW plEnableMsg ;
pEMsg - > SetCmd ( enable ? plEnableMsg : : kEnable : plEnableMsg : : kDisable ) ;
pEMsg - > SetCmd ( plEnableMsg : : kAudible ) ;
pEMsg - > AddReceiver ( key ) ;
plgDispatch : : MsgSend ( pEMsg ) ;
}
PF_CONSOLE_CMD ( SceneObject_SetEnable , All , // Group name, Function name
" string objName, bool on " , // Params none
" Enable or disable all fxns of a sceneobject " ) // Help string
{
char str [ 256 ] ;
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , str ) ;
PrintString ( str ) ;
if ( ! key )
return ;
bool enable = params [ 1 ] ;
plEnableMsg * pEMsg = TRACKED_NEW plEnableMsg ;
pEMsg - > SetCmd ( enable ? plEnableMsg : : kEnable : plEnableMsg : : kDisable ) ;
pEMsg - > SetCmd ( plEnableMsg : : kAll ) ;
pEMsg - > AddReceiver ( key ) ;
plgDispatch : : MsgSend ( pEMsg ) ;
}
PF_CONSOLE_CMD ( SceneObject , Attach , // Group name, Function name
" string childName, string parentName " , // Params none
" Attach child to parent " ) // Help string
{
char str [ 256 ] ;
const char * childName = params [ 0 ] ;
const char * parentName = params [ 1 ] ;
plKey childKey = FindSceneObjectByName ( childName , nil , str ) ;
if ( ! childKey )
{
PrintString ( str ) ;
return ;
}
plSceneObject * child = plSceneObject : : ConvertNoRef ( childKey - > GetObjectPtr ( ) ) ;
if ( ! child )
{
sprintf ( str , " Child SceneObject not found " ) ;
PrintString ( str ) ;
return ;
}
plKey parentKey = FindSceneObjectByName ( parentName , nil , str ) ;
if ( ! parentKey )
{
PrintString ( str ) ;
return ;
}
plAttachMsg * attMsg = TRACKED_NEW plAttachMsg ( parentKey , child , plRefMsg : : kOnRequest , nil ) ;
plgDispatch : : MsgSend ( attMsg ) ;
sprintf ( str , " %s now child of %s " , childName , parentName ) ;
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( SceneObject , Detach , // Group name, Function name
" string childName " , // Params none
" Detach a child from parent (if any) " ) // Help string
{
char str [ 256 ] ;
const char * childName = params [ 0 ] ;
plKey childKey = FindSceneObjectByName ( childName , nil , str ) ;
if ( ! childKey )
{
PrintString ( str ) ;
return ;
}
plSceneObject * child = plSceneObject : : ConvertNoRef ( childKey - > GetObjectPtr ( ) ) ;
if ( ! child )
{
sprintf ( str , " Child SceneObject not found " ) ;
PrintString ( str ) ;
return ;
}
if ( child
& & child - > GetCoordinateInterface ( )
& & child - > GetCoordinateInterface ( ) - > GetParent ( )
& & child - > GetCoordinateInterface ( ) - > GetParent ( ) - > GetOwner ( ) )
{
plKey parentKey = child - > GetCoordinateInterface ( ) - > GetParent ( ) - > GetOwner ( ) - > GetKey ( ) ;
plAttachMsg * attMsg = TRACKED_NEW plAttachMsg ( parentKey , child , plRefMsg : : kOnRemove , nil ) ;
plgDispatch : : MsgSend ( attMsg ) ;
sprintf ( str , " %s detached from %s " , childName , parentKey - > GetName ( ) ) ;
PrintString ( str ) ;
return ;
}
else
{
sprintf ( str , " %s not attached to anything " , childName ) ;
PrintString ( str ) ;
return ;
}
}
# endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////
// PHYSICS (The Havok Flavour)
//////////////////////////////////////////////////////////////
# ifndef LIMIT_CONSOLE_COMMANDS
# include "../plPhysX/plPXPhysicalControllerCore.h"
PF_CONSOLE_GROUP ( Physics )
PF_CONSOLE_CMD ( Physics , Rebuild , " " , " Rebuilds the avatars collision cache " )
{
plPXPhysicalControllerCore : : RebuildCache ( ) ;
}
PF_CONSOLE_CMD ( Physics , MaxPhysicalAvatars , " int max " , " Set the maximum number of avatar physicals allowed. Default = 0 (meaning no limit) " )
{
int max = params [ 0 ] ;
plPXPhysicalControllerCore : : SetMaxNumberOfControllers ( max ) ;
}
/*
PF_CONSOLE_CMD ( Physics , SetStepsPerSecond , " int steps " , " Sets the number of physics substeps per second, regardless of rendering framerate. " )
{
int newSteps = params [ 0 ] ;
plSimulationMgr : : GetInstance ( ) - > SetStepsPerSecond ( newSteps ) ;
}
PF_CONSOLE_CMD ( Physics , GetStepsPerSecond , " " , " Prints the number of physics substeps per second. " )
{
int steps = plSimulationMgr : : GetInstance ( ) - > GetStepsPerSecond ( ) ;
char buffy [ 256 ] ;
sprintf ( buffy , " Current physics resolution is %d frames per second. " , steps ) ;
PrintString ( buffy ) ;
}
PF_CONSOLE_CMD ( Physics , SetMaxDelta , " float maxDelta " , " Sets the largest frame-to-frame delta that physics will try to resolve before giving up and freezing. " )
{
float newMaxDelta = params [ 0 ] ;
plSimulationMgr : : GetInstance ( ) - > SetMaxDelta ( newMaxDelta ) ;
}
PF_CONSOLE_CMD ( Physics , GetMaxDelta , " " , " Prints the largest frame-to-frame delta that physics will try to resolve before giving up and freezing. " )
{
float oldMaxDelta = plSimulationMgr : : GetInstance ( ) - > GetMaxDelta ( ) ;
char buffy [ 256 ] ;
sprintf ( buffy , " When (delta > %f), physics is suspended for that frame. " , oldMaxDelta ) ;
PrintString ( buffy ) ;
}
PF_CONSOLE_CMD ( Physics , SetDeactivateFreq , " float freq " , " " )
{
float freq = params [ 0 ] ;
plSimulationMgr : : GetInstance ( ) - > SetDeactivateFreq ( freq ) ;
}
PF_CONSOLE_CMD ( Physics , SetCollisionTolerance , " float tol " , " Minimum distance objects must be from each other to collide. Set from an ini file. " )
{
float tol = params [ 0 ] ;
plHKPhysicsContext : : SetCollisionTolerance ( tol ) ;
}
PF_CONSOLE_CMD ( Physics , Suspend , " " , " Toggle suspend/resume physics. " )
{
if ( plSimulationMgr : : GetInstance ( ) - > IsSuspended ( ) )
plSimulationMgr : : GetInstance ( ) - > Resume ( ) ;
else
plSimulationMgr : : GetInstance ( ) - > Suspend ( ) ;
}
PF_CONSOLE_CMD ( Physics , ShowExternal , " " , " Display a snapshot of the world as Havok sees it. Requires separate debug app. " )
{
plSimulationMgr : : GetInstance ( ) - > ExternalDebugDisplay ( ) ;
}
//PF_CONSOLE_CMD( Physics, SetGravity, "float fpsps", "Set gravity in feet per second per second.")
//{
// plSimulationMgr::GetInstance()->SetGravity(0,0,params[0]);
//}
PF_CONSOLE_CMD ( Physics , ApplyForce , " string Object, float x, float y, float z " , " Apply a force to a scene object at its center of mass. " )
{
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , nil ) ;
if ( key )
{
hsVector3 force ( params [ 1 ] , params [ 2 ] , params [ 3 ] ) ;
plForceMsg * m = TRACKED_NEW plForceMsg ( nil , key , force ) ;
plgDispatch : : MsgSend ( m ) ;
}
}
PF_CONSOLE_CMD ( Physics , ApplyForceAtPoint , " string Object, float forceX, float forceY, float forceZ, float pointX, float pointY, float pointZ " , " Apply a force to a scene object at a particular point in world space. " )
{
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , nil , nil ) ;
if ( key )
{
hsVector3 force ( params [ 1 ] , params [ 2 ] , params [ 3 ] ) ;
hsPoint3 point ( params [ 4 ] , params [ 5 ] , params [ 6 ] ) ;
plOffsetForceMsg * m = TRACKED_NEW plOffsetForceMsg ( nil , key , force , point ) ;
plgDispatch : : MsgSend ( m ) ;
}
}
PF_CONSOLE_CMD ( Physics , ApplyTorque , " string Object, float axisX, float axisY, float axisZ " , " Apply a torque to a scene object about given axis. Magnitude is size of force. " )
{
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , nil ) ;
if ( key )
{
hsVector3 torque ( params [ 1 ] , params [ 2 ] , params [ 3 ] ) ;
plTorqueMsg * m = TRACKED_NEW plTorqueMsg ( nil , key , torque ) ;
plgDispatch : : MsgSend ( m ) ;
}
}
PF_CONSOLE_CMD ( Physics , ApplyImpulse , " string Object, float x, float y, float z " , " Apply an impulse to a scene object. " )
{
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , nil ) ;
if ( key )
{
hsVector3 impulse ( params [ 1 ] , params [ 2 ] , params [ 3 ] ) ;
plImpulseMsg * m = TRACKED_NEW plImpulseMsg ( nil , key , impulse ) ;
plgDispatch : : MsgSend ( m ) ;
}
}
PF_CONSOLE_CMD ( Physics , ApplyImpulseAtPoint , " string Object, float impulseX, float impulseY, float impulseZ, float pointX, float pointY, float pointZ " , " Apply an impulse to a scene object at a particular point in world space. " )
{
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , nil ) ;
if ( key )
{
hsVector3 impulse ( params [ 1 ] , params [ 2 ] , params [ 3 ] ) ;
hsPoint3 point ( params [ 4 ] , params [ 5 ] , params [ 6 ] ) ;
plOffsetImpulseMsg * m = TRACKED_NEW plOffsetImpulseMsg ( nil , key , impulse , point ) ;
plgDispatch : : MsgSend ( m ) ;
}
}
PF_CONSOLE_CMD ( Physics , ApplyAngularImpulse , " string Object, float x, float y, float z " , " Apply a rotational impulse about the given axis a scene object. Magnitude is strength. " )
{
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , nil ) ;
if ( key )
{
hsVector3 impulse ( params [ 1 ] , params [ 2 ] , params [ 3 ] ) ;
plAngularImpulseMsg * m = TRACKED_NEW plAngularImpulseMsg ( nil , key , impulse ) ;
plgDispatch : : MsgSend ( m ) ;
}
}
PF_CONSOLE_CMD ( Physics , ApplyDamping , " string Object, float dampFactor " , " Reduce the velocity and spin of the object to the given percentage. " )
{
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , nil ) ;
if ( key )
{
float dampFactor = params [ 1 ] ;
plDampMsg * m = TRACKED_NEW plDampMsg ( nil , key , dampFactor ) ;
plgDispatch : : MsgSend ( m ) ;
}
}
PF_CONSOLE_CMD ( Physics , ShiftMass , " string Object, float x, float y, float z " , " Shift the object's center of mass. " )
{
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , nil ) ;
if ( key )
{
hsVector3 offset ( params [ 1 ] , params [ 2 ] , params [ 3 ] ) ;
plShiftMassMsg * m = TRACKED_NEW plShiftMassMsg ( nil , key , offset ) ;
plgDispatch : : MsgSend ( m ) ;
}
}
PF_CONSOLE_CMD ( Physics , Suppress , " string Object, int doSuppress " , " Remove(true) or re-add the named physical from/to the simulation. " )
{
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , nil ) ;
if ( key )
{
int iDoSuppress = params [ 1 ] ;
bool doSuppress = iDoSuppress ? true : false ;
plSimSuppressMsg * msg = TRACKED_NEW plSimSuppressMsg ( nil , key , doSuppress ) ;
msg - > Send ( ) ;
}
}
PF_CONSOLE_CMD ( Physics , SetEventGroup , " string Object, int group, int status, int clearOthers " , " Add to or remove from physics event group. " )
{
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , nil ) ;
if ( key )
{
int group = params [ 1 ] , status = params [ 2 ] , clearOthers = params [ 3 ] ;
plEventGroupMsg * m = TRACKED_NEW plEventGroupMsg ( nil , key , group , status , clearOthers ) ;
plgDispatch : : MsgSend ( m ) ;
}
}
PF_CONSOLE_CMD ( Physics , Freeze , " string Object, int status " , " Immobilize the given simulated object. " )
{
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , nil ) ;
if ( key )
{
int status = params [ 1 ] ;
plFreezeMsg * m = TRACKED_NEW plFreezeMsg ( nil , key , nil , status ) ;
plgDispatch : : MsgSend ( m ) ;
}
}
# include "../plHavok1/plHKCollision.h"
PF_CONSOLE_CMD ( Physics , ToggleShowImpacts , " " , " Shows the names of impacting physicals on screen. " )
{
plHKCollision : : ToggleDisplayImpacts ( ) ;
}
PF_CONSOLE_CMD ( Physics , DumpRejectedBroadphase , " " , " " )
{
plSimulationMgr : : GetInstance ( ) - > DumpRejectedBroadPhase ( true ) ;
}
extern int gPhysicsAnimatedOptimize ;
PF_CONSOLE_CMD ( Physics , OptimizeAnimatedPhysicals , " int enable " , " if true then dont eval non moving physical animations " )
{
gPhysicsAnimatedOptimize = params [ 0 ] ;
}
PF_CONSOLE_CMD ( Physics , ClearLog , " " , " Clear the physics log. " )
{
plSimulationMgr : : ClearLog ( ) ;
}
*/
# include "../plPhysical/plPhysicalSDLModifier.h"
PF_CONSOLE_CMD ( Physics , LogSDL , " int level " , " Turn logging of physics SDL state on or off. 0=off 1=send/receive only 2=any attempt " )
{
int level = params [ 0 ] ;
plPhysicalSDLModifier : : SetLogLevel ( level ) ;
}
# include "../plPhysX/plSimulationMgr.h"
PF_CONSOLE_CMD ( Physics , ExtraProfile , " " , " Toggle extra simulation profiling " )
{
char str [ 256 ] ;
if ( plSimulationMgr : : fExtraProfile )
{
plSimulationMgr : : fExtraProfile = false ;
sprintf ( str , " Stop extra profiling " ) ;
}
else
{
plSimulationMgr : : fExtraProfile = true ;
sprintf ( str , " Start extra profiling " ) ;
}
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Physics , SubworldOptimization , " " , " Toggle subworld optimization " )
{
char str [ 256 ] ;
if ( plSimulationMgr : : fSubworldOptimization )
{
plSimulationMgr : : fSubworldOptimization = false ;
sprintf ( str , " Stop subworld optimization " ) ;
}
else
{
plSimulationMgr : : fSubworldOptimization = true ;
sprintf ( str , " Start subworld optimization " ) ;
}
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Physics , ClampingOnStep , " " , " Toggle whether to clamp the step size on advance " )
{
char str [ 256 ] ;
if ( plSimulationMgr : : fDoClampingOnStep )
{
plSimulationMgr : : fDoClampingOnStep = false ;
sprintf ( str , " Stop clamping the step size " ) ;
}
else
{
plSimulationMgr : : fDoClampingOnStep = true ;
sprintf ( str , " Start clamping the step size " ) ;
}
PrintString ( str ) ;
}
PF_CONSOLE_CMD ( Physics ,
ShowControllerDebugDisplay ,
" " ,
" Toggle the physics controller debug display " )
{
plPXPhysicalControllerCore : : fDebugDisplay = ! plPXPhysicalControllerCore : : fDebugDisplay ;
}
PF_CONSOLE_CMD ( Physics ,
ListAwakeActors ,
" " ,
" Toggles displaying the list of awake actors " )
{
plSimulationMgr : : fDisplayAwakeActors = ! plSimulationMgr : : fDisplayAwakeActors ;
}
/*
PF_CONSOLE_CMD ( Physics , PlayPhysicsSounds , " bool b " , " Turn physics sounds on/off. " )
{
bool b = params [ 0 ] ;
plHKCollision : : TogglePhysicsSounds ( b ) ;
}
*/
# endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////
// Mouse controls
//////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP ( Mouse )
PF_CONSOLE_CMD ( Mouse , Invert , nil , " invert the mouse " )
{
plMouseDevice : : SetInverted ( true ) ;
}
PF_CONSOLE_CMD ( Mouse , UnInvert , nil , " un-invert the mouse " )
{
plMouseDevice : : SetInverted ( false ) ;
}
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( Mouse , SetDeadZone , " float zone " , " Sets the dead zone for the mouse - range is from 0.0 to 1.0 " )
{
hsScalar f = params [ 0 ] ;
}
PF_CONSOLE_CMD ( Mouse , Enable , nil , " Enable mouse input " )
{
// plCommandInterfaceModifier::GetInstance()->EnableMouseInput();
}
PF_CONSOLE_CMD ( Mouse , Disable , nil , " Disable mouse input " )
{
// plCommandInterfaceModifier::GetInstance()->DisableMouseInput();
}
PF_CONSOLE_CMD ( Mouse , SetFadeDelay , " float delayInSecs " , " Set how long the cursor has to not move before it fades out " )
{
if ( plAvatarInputInterface : : GetInstance ( ) ! = nil )
plAvatarInputInterface : : GetInstance ( ) - > SetCursorFadeDelay ( params [ 0 ] ) ;
}
PF_CONSOLE_CMD ( Mouse , Hide , nil , " hide mouse cursor " )
{
plMouseDevice : : HideCursor ( true ) ;
}
PF_CONSOLE_CMD ( Mouse , Show , nil , " hide mouse cursor " )
{
plMouseDevice : : ShowCursor ( true ) ;
}
/*PF_CONSOLE_CMD( Mouse, SetScale, "float scale", "Sets the mouse scaling factor (sensitivity)" )
{
plInputManager : : GetInstance ( ) - > SetMouseScale ( params [ 0 ] ) ;
PrintStringF ( PrintString , " Mouse scale factor set to %4.2f " , params [ 0 ] ) ;
}
*/
PF_CONSOLE_CMD ( Mouse , ForceHide , " bool force " , " Forces the mouse to be hidden (or doesn't) " )
{
plInputInterfaceMgr : : GetInstance ( ) - > ForceCursorHidden ( ( bool ) params [ 0 ] ) ;
PrintStringF ( PrintString , " Mouse cursor %s " , params [ 0 ] ? " forced to be hidden " : " back to normal " ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Age Group Commands //////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP ( Age )
PF_CONSOLE_CMD ( Age , ShowSDL , " " , " Prints the age SDL values " )
{
plStateDataRecord * rec = NEWZERO ( plStateDataRecord ) ;
if ( ! VaultAgeGetAgeSDL ( rec ) ) {
PrintString ( " Age SDL not found " ) ;
DEL ( rec ) ;
return ;
}
char line [ 2048 ] ;
plStatusLog : : AddLineS ( " ShowSDL.log " , " ----------------------------------- " ) ;
for ( unsigned i = 0 ; i < rec - > GetNumVars ( ) ; + + i ) {
plStateVariable * var = rec - > GetVar ( i ) ;
if ( plSimpleStateVariable * simple = var - > GetAsSimpleStateVar ( ) ) {
const char * name = var - > GetName ( ) ;
StrPrintf ( line , arrsize ( line ) , " %s= " , name ) ;
for ( unsigned j = 0 ; j < simple - > GetCount ( ) ; + + j ) {
char * str = simple - > GetAsString ( j ) ;
StrPack ( line , str , arrsize ( line ) ) ;
StrPack ( line , " , " , arrsize ( line ) ) ;
FREE ( str ) ;
}
PrintString ( line ) ;
plStatusLog : : AddLineS ( " ShowSDL.log " , " %s " , line ) ;
}
}
DEL ( rec ) ;
}
PF_CONSOLE_CMD ( Age , GetElapsedDays , " string agedefnfile " , " Gets the elapsed days and fractions " )
{
hsUNIXStream s ;
if ( ! s . Open ( params [ 0 ] ) )
{
PrintString ( " Couldn't open age defn file! " ) ;
return ;
}
plAgeDescription age ;
age . Read ( & s ) ;
char str [ 256 ] ;
plUnifiedTime current ;
current . SetToUTC ( ) ;
sprintf ( str , " ElapsedTime: %f Days " , age . GetAgeElapsedDays ( current ) ) ;
PrintString ( str ) ;
s . Close ( ) ;
}
PF_CONSOLE_CMD ( Age , GetTimeOfDay , " string agedefnfile " , " Gets the elapsed days and fractions " )
{
hsUNIXStream s ;
if ( ! s . Open ( params [ 0 ] ) )
{
PrintString ( " Couldn't open age defn file! " ) ;
return ;
}
plAgeDescription age ;
age . Read ( & s ) ;
char str [ 256 ] ;
plUnifiedTime current ;
current . SetToUTC ( ) ;
sprintf ( str , " TimeOfDay: %f percent " , age . GetAgeTimeOfDayPercent ( current ) ) ;
PrintString ( str ) ;
s . Close ( ) ;
}
PF_CONSOLE_CMD ( Age , SetSDLFloat , " string varName, float value, int index " , " Set the value of an age global variable " )
{
int index = ( int ) params [ 2 ] ;
extern const plPythonSDLModifier * ExternFindAgePySDL ( ) ;
const plPythonSDLModifier * sdlMod = ExternFindAgePySDL ( ) ;
if ( ! sdlMod )
return ;
plSimpleStateVariable * var = sdlMod - > GetStateCache ( ) - > FindVar ( params [ 0 ] ) ;
if ( ! var )
return ;
float v ;
var - > Get ( & v , index ) ;
var - > Set ( ( float ) params [ 1 ] , index ) ;
// set the variable in the pythonSDL also
( ( plPythonSDLModifier * ) sdlMod ) - > SetItemFromSDLVar ( var ) ;
// set it back to original so that its different
plSynchedObject * p = plSynchedObject : : ConvertNoRef ( ( ( plSDLModifier * ) sdlMod ) - > GetStateOwnerKey ( ) - > GetObjectPtr ( ) ) ;
if ( p )
p - > DirtySynchState ( sdlMod - > GetSDLName ( ) , plSynchedObject : : kSendImmediately | plSynchedObject : : kSkipLocalOwnershipCheck | plSynchedObject : : kForceFullSend ) ;
}
PF_CONSOLE_CMD ( Age , SetSDLInt , " string varName, int value, int index " , " Set the value of an age global variable " )
{
int index = ( int ) params [ 2 ] ;
extern const plPythonSDLModifier * ExternFindAgePySDL ( ) ;
const plPythonSDLModifier * sdlMod = ExternFindAgePySDL ( ) ;
if ( ! sdlMod )
return ;
plSimpleStateVariable * var = sdlMod - > GetStateCache ( ) - > FindVar ( params [ 0 ] ) ;
if ( ! var )
return ;
int v ;
var - > Get ( & v , index ) ;
var - > Set ( ( int ) params [ 1 ] , index ) ;
// set the variable in the pythonSDL also
( ( plPythonSDLModifier * ) sdlMod ) - > SetItemFromSDLVar ( var ) ;
plSynchedObject * p = plSynchedObject : : ConvertNoRef ( ( ( plSDLModifier * ) sdlMod ) - > GetStateOwnerKey ( ) - > GetObjectPtr ( ) ) ;
if ( p )
p - > DirtySynchState ( sdlMod - > GetSDLName ( ) , plSynchedObject : : kSendImmediately | plSynchedObject : : kSkipLocalOwnershipCheck | plSynchedObject : : kForceFullSend ) ;
}
PF_CONSOLE_CMD ( Age , SetSDLBool , " string varName, bool value, int index " , " Set the value of an age global variable " )
{
int index = ( int ) params [ 2 ] ;
extern const plPythonSDLModifier * ExternFindAgePySDL ( ) ;
const plPythonSDLModifier * sdlMod = ExternFindAgePySDL ( ) ;
if ( ! sdlMod )
return ;
plSimpleStateVariable * var = sdlMod - > GetStateCache ( ) - > FindVar ( params [ 0 ] ) ;
if ( ! var )
return ;
bool v ;
var - > Get ( & v , index ) ;
var - > Set ( ( bool ) params [ 1 ] , index ) ;
// set the variable in the pythonSDL also
( ( plPythonSDLModifier * ) sdlMod ) - > SetItemFromSDLVar ( var ) ;
plSynchedObject * p = plSynchedObject : : ConvertNoRef ( ( ( plSDLModifier * ) sdlMod ) - > GetStateOwnerKey ( ) - > GetObjectPtr ( ) ) ;
if ( p )
p - > DirtySynchState ( sdlMod - > GetSDLName ( ) , plSynchedObject : : kSendImmediately | plSynchedObject : : kSkipLocalOwnershipCheck | plSynchedObject : : kForceFullSend ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Particle System Group Commands /////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP ( ParticleSystem ) // Defines a main command group
void UpdateParticleParam ( char * objName , Int32 paramID , hsScalar value , void ( * PrintString ) ( const char * ) )
{
char str [ 256 ] ;
plKey key = FindSceneObjectByName ( objName , nil , str ) ;
PrintString ( str ) ;
if ( key = = nil ) return ;
plSceneObject * so = plSceneObject : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
if ( so = = nil ) return ;
int i ;
for ( i = so - > GetNumModifiers ( ) - 1 ; i > = 0 ; i - - )
{
const plParticleSystem * sys = plParticleSystem : : ConvertNoRef ( so - > GetModifier ( i ) ) ;
if ( sys ! = nil )
{
plgDispatch : : MsgSend ( TRACKED_NEW plParticleUpdateMsg ( nil , sys - > GetKey ( ) , nil , paramID , value ) ) ;
PrintString ( " Particle system successfully updated. " ) ;
return ;
}
}
PrintString ( " The scene object specified has no particle system. " ) ;
}
PF_CONSOLE_CMD ( ParticleSystem , // Group name
SetPPS , // Function name
" string objName, float value " , // Params
" Set the particles-per-second generated " ) // Help string
{
UpdateParticleParam ( params [ 0 ] , plParticleUpdateMsg : : kParamParticlesPerSecond , params [ 1 ] , PrintString ) ;
}
PF_CONSOLE_CMD ( ParticleSystem , // Group name
SetInitialPitchRange , // Function name
" string objName, float value " , // Params
" Set the initial range of pitch of generated particles " ) // Help string
{
UpdateParticleParam ( params [ 0 ] , plParticleUpdateMsg : : kParamInitPitchRange , params [ 1 ] , PrintString ) ;
}
PF_CONSOLE_CMD ( ParticleSystem , // Group name
SetInitialYawRange , // Function name
" string objName, float value " , // Params
" Set the initial range of yaw of generated particles " ) // Help string
{
UpdateParticleParam ( params [ 0 ] , plParticleUpdateMsg : : kParamInitYawRange , params [ 1 ] , PrintString ) ;
}
PF_CONSOLE_CMD ( ParticleSystem , // Group name
SetInitialVelocityMin , // Function name
" string objName, float value " , // Params
" Set the minimum initial velocity of generated particles " ) // Help string
{
UpdateParticleParam ( params [ 0 ] , plParticleUpdateMsg : : kParamVelMin , params [ 1 ] , PrintString ) ;
}
PF_CONSOLE_CMD ( ParticleSystem , // Group name
SetInitialVelocityMax , // Function name
" string objName, float value " , // Params
" Set the maximum initial velocity of generated particles " ) // Help string
{
UpdateParticleParam ( params [ 0 ] , plParticleUpdateMsg : : kParamVelMax , params [ 1 ] , PrintString ) ;
}
PF_CONSOLE_CMD ( ParticleSystem , // Group name
SetWidth , // Function name
" string objName, float value " , // Params
" Set the width of generated particles " ) // Help string
{
UpdateParticleParam ( params [ 0 ] , plParticleUpdateMsg : : kParamXSize , params [ 1 ] , PrintString ) ;
}
PF_CONSOLE_CMD ( ParticleSystem , // Group name
SetHeight , // Function name
" string objName, float value " , // Params
" Set the height of generated particles " ) // Help string
{
UpdateParticleParam ( params [ 0 ] , plParticleUpdateMsg : : kParamYSize , params [ 1 ] , PrintString ) ;
}
PF_CONSOLE_CMD ( ParticleSystem , // Group name
SetScaleMin , // Function name
" string objName, float value " , // Params
" Set the minimum width/height scaling of generated particles " ) // Help string
{
UpdateParticleParam ( params [ 0 ] , plParticleUpdateMsg : : kParamScaleMin , params [ 1 ] , PrintString ) ;
}
PF_CONSOLE_CMD ( ParticleSystem , // Group name
SetScaleMax , // Function name
" string objName, float value " , // Params
" Set the maximum width/height scaling of generated particles " ) // Help string
{
UpdateParticleParam ( params [ 0 ] , plParticleUpdateMsg : : kParamScaleMax , params [ 1 ] , PrintString ) ;
}
PF_CONSOLE_CMD ( ParticleSystem , // Group name
SetGeneratorLife , // Function name
" string objName, float value " , // Params
" Set the remaining life of the particle generator " ) // Help string
{
UpdateParticleParam ( params [ 0 ] , plParticleUpdateMsg : : kParamGenLife , params [ 1 ] , PrintString ) ;
}
PF_CONSOLE_CMD ( ParticleSystem , // Group name
SetParticleLifeMin , // Function name
" string objName, float value " , // Params
" Set the minimum lifespan of generated particles (negative values make them immortal) " ) // Help string
{
UpdateParticleParam ( params [ 0 ] , plParticleUpdateMsg : : kParamPartLifeMin , params [ 1 ] , PrintString ) ;
}
PF_CONSOLE_CMD ( ParticleSystem , // Group name
SetParticleLifeMax , // Function name
" string objName, float value " , // Params
" Set the max lifespan of generated particles " ) // Help string
{
UpdateParticleParam ( params [ 0 ] , plParticleUpdateMsg : : kParamPartLifeMax , params [ 1 ] , PrintString ) ;
}
PF_CONSOLE_CMD ( ParticleSystem ,
TransferParticlesToAvatar ,
" string objName, int numParticles " ,
" Creates a system (if necessary) on the avatar, and transfers particles " )
{
char str [ 256 ] ;
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , str ) ;
if ( key = = nil )
return ;
plSceneObject * so = plSceneObject : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
if ( so = = nil )
return ;
plArmatureMod * avMod = plAvatarMgr : : GetInstance ( ) - > GetLocalAvatar ( ) ;
if ( avMod )
( TRACKED_NEW plParticleTransferMsg ( nil , avMod - > GetKey ( ) , 0 , so - > GetKey ( ) , ( int ) params [ 1 ] ) ) - > Send ( ) ;
}
PF_CONSOLE_CMD ( ParticleSystem ,
KillParticles ,
" string objName, float timeLeft, float num, bool useAsPercentage " ,
" Flag some particles for death. " )
{
char str [ 256 ] ;
plKey key = FindSceneObjectByName ( params [ 0 ] , nil , str ) ;
if ( key = = nil )
return ;
plSceneObject * so = plSceneObject : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
if ( so = = nil )
return ;
const plParticleSystem * sys = plParticleSystem : : ConvertNoRef ( so - > GetModifierByType ( plParticleSystem : : Index ( ) ) ) ;
if ( sys ! = nil )
{
UInt8 flags = ( params [ 3 ] ? plParticleKillMsg : : kParticleKillPercentage : 0 ) ;
( TRACKED_NEW plParticleKillMsg ( nil , sys - > GetKey ( ) , 0 , params [ 2 ] , params [ 1 ] , flags ) ) - > Send ( ) ;
}
}
PF_CONSOLE_SUBGROUP ( ParticleSystem , Flock )
static plParticleFlockEffect * FindFlock ( char * objName )
{
char str [ 256 ] ;
plKey key = FindSceneObjectByName ( objName , nil , str ) ;
if ( key = = nil )
return nil ;
plSceneObject * so = plSceneObject : : ConvertNoRef ( key - > GetObjectPtr ( ) ) ;
if ( so = = nil )
return nil ;
const plParticleSystem * sys = plParticleSystem : : ConvertNoRef ( so - > GetModifierByType ( plParticleSystem : : Index ( ) ) ) ;
if ( sys = = nil )
return nil ;
plParticleFlockEffect * flock = plParticleFlockEffect : : ConvertNoRef ( sys - > GetEffect ( plParticleFlockEffect : : Index ( ) ) ) ;
if ( flock = = nil )
return nil ;
return flock ;
}
PF_CONSOLE_CMD ( ParticleSystem_Flock ,
SetFlockOffset ,
" string objName, float x, float y, float z " ,
" Set the flock's goal to be an offset from its sceneObject " )
{
plParticleEffect * flock = FindFlock ( params [ 0 ] ) ;
if ( flock )
{
( TRACKED_NEW plParticleFlockMsg ( nil , flock - > GetKey ( ) , 0 , plParticleFlockMsg : : kFlockCmdSetOffset , params [ 1 ] , params [ 2 ] , params [ 3 ] ) ) - > Send ( ) ;
}
}
PF_CONSOLE_CMD ( ParticleSystem_Flock ,
SetDissentTarget ,
" string objName, float x, float y, float z " ,
" Set the goal for particles that leave the flock " )
{
plParticleEffect * flock = FindFlock ( params [ 0 ] ) ;
if ( flock )
{
( TRACKED_NEW plParticleFlockMsg ( nil , flock - > GetKey ( ) , 0 , plParticleFlockMsg : : kFlockCmdSetDissentPoint , params [ 1 ] , params [ 2 ] , params [ 3 ] ) ) - > Send ( ) ;
}
}
PF_CONSOLE_CMD ( ParticleSystem_Flock ,
SetConformDistance ,
" string objName, float value " ,
" " )
{
plParticleFlockEffect * flock = FindFlock ( params [ 0 ] ) ;
if ( flock )
flock - > SetInfluenceAvgRadius ( params [ 1 ] ) ;
else
PrintString ( " Can't find flock effect " ) ;
}
PF_CONSOLE_CMD ( ParticleSystem_Flock ,
SetRepelDistance ,
" string objName, float value " ,
" " )
{
plParticleFlockEffect * flock = FindFlock ( params [ 0 ] ) ;
if ( flock )
flock - > SetInfluenceRepelRadius ( params [ 1 ] ) ;
else
PrintString ( " Can't find flock effect " ) ;
}
PF_CONSOLE_CMD ( ParticleSystem_Flock ,
SetGoalDistance ,
" string objName, float value " ,
" " )
{
plParticleFlockEffect * flock = FindFlock ( params [ 0 ] ) ;
if ( flock )
flock - > SetGoalRadius ( params [ 1 ] ) ;
else
PrintString ( " Can't find flock effect " ) ;
}
PF_CONSOLE_CMD ( ParticleSystem_Flock ,
SetFullChaseDistance ,
" string objName, float value " ,
" " )
{
plParticleFlockEffect * flock = FindFlock ( params [ 0 ] ) ;
if ( flock )
flock - > SetFullChaseRadius ( params [ 1 ] ) ;
else
PrintString ( " Can't find flock effect " ) ;
}
PF_CONSOLE_CMD ( ParticleSystem_Flock ,
SetConformStr ,
" string objName, float value " ,
" " )
{
plParticleFlockEffect * flock = FindFlock ( params [ 0 ] ) ;
if ( flock )
flock - > SetConformStr ( params [ 1 ] ) ;
else
PrintString ( " Can't find flock effect " ) ;
}
PF_CONSOLE_CMD ( ParticleSystem_Flock ,
SetRepelStr ,
" string objName, float value " ,
" " )
{
plParticleFlockEffect * flock = FindFlock ( params [ 0 ] ) ;
if ( flock )
flock - > SetRepelStr ( params [ 1 ] ) ;
else
PrintString ( " Can't find flock effect " ) ;
}
PF_CONSOLE_CMD ( ParticleSystem_Flock ,
SetGoalOrbitStr ,
" string objName, float value " ,
" " )
{
plParticleFlockEffect * flock = FindFlock ( params [ 0 ] ) ;
if ( flock )
flock - > SetGoalOrbitStr ( params [ 1 ] ) ;
else
PrintString ( " Can't find flock effect " ) ;
}
PF_CONSOLE_CMD ( ParticleSystem_Flock ,
SetGoalChaseStr ,
" string objName, float value " ,
" " )
{
plParticleFlockEffect * flock = FindFlock ( params [ 0 ] ) ;
if ( flock )
flock - > SetGoalChaseStr ( params [ 1 ] ) ;
else
PrintString ( " Can't find flock effect " ) ;
}
PF_CONSOLE_CMD ( ParticleSystem_Flock ,
SetMaxOrbitSpeed ,
" string objName, float value " ,
" " )
{
plParticleFlockEffect * flock = FindFlock ( params [ 0 ] ) ;
if ( flock )
flock - > SetMaxOrbitSpeed ( params [ 1 ] ) ;
else
PrintString ( " Can't find flock effect " ) ;
}
PF_CONSOLE_CMD ( ParticleSystem_Flock ,
SetMaxChaseSpeed ,
" string objName, float value " ,
" " )
{
plParticleFlockEffect * flock = FindFlock ( params [ 0 ] ) ;
if ( flock )
flock - > SetMaxChaseSpeed ( params [ 1 ] ) ;
else
PrintString ( " Can't find flock effect " ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Animation Commands //////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP ( Animation ) // Defines a main command group
void SendAnimCmdMsg ( char * objName , plMessage * msg )
{
char str [ 256 ] ;
plKey key = FindSceneObjectByName ( objName , nil , str ) ;
if ( key ! = nil )
{
msg - > AddReceiver ( key ) ;
plgDispatch : : MsgSend ( msg ) ;
}
else // message wasn't sent
delete msg ;
}
PF_CONSOLE_CMD ( Animation , // Group name
Start , // Function name
" string objName, string animName " , // Params
" Start the animation " ) // Help string
{
plAnimCmdMsg * msg = TRACKED_NEW plAnimCmdMsg ( ) ;
msg - > SetCmd ( plAnimCmdMsg : : kContinue ) ;
msg - > SetAnimName ( nil ) ;
msg - > SetBCastFlag ( plMessage : : kPropagateToModifiers ) ;
SendAnimCmdMsg ( params [ 0 ] , msg ) ;
}
PF_CONSOLE_CMD ( Animation , // Group name
Stop , // Function name
" string objName, string animName " , // Params
" Stop the animation " ) // Help string
{
plAnimCmdMsg * msg = TRACKED_NEW plAnimCmdMsg ( ) ;
msg - > SetCmd ( plAnimCmdMsg : : kStop ) ;
msg - > SetAnimName ( nil ) ;
msg - > SetBCastFlag ( plMessage : : kPropagateToModifiers ) ;
SendAnimCmdMsg ( params [ 0 ] , msg ) ;
}
PF_CONSOLE_CMD ( Animation , // Group name
SetBlend , // Function name
" string objName, string animName, float blend, float rate " , // Params
" Set the animation's blend value and rate to change " ) // Help string
{
plAGCmdMsg * msg = TRACKED_NEW plAGCmdMsg ( ) ;
msg - > SetCmd ( plAGCmdMsg : : kSetBlend ) ;
msg - > fBlend = params [ 2 ] ;
msg - > fBlendRate = params [ 3 ] ;
msg - > SetAnimName ( params [ 1 ] ) ;
msg - > SetBCastFlag ( plMessage : : kPropagateToModifiers ) ;
SendAnimCmdMsg ( params [ 0 ] , msg ) ;
}
PF_CONSOLE_CMD ( Animation , // Group name
SetAmp , // Function name
" string objName, string animName, float amp, float rate " , // Params
" Set the amplitude of this animation and rate to change " ) // Help string
{
plAGCmdMsg * msg = TRACKED_NEW plAGCmdMsg ( ) ;
msg - > SetCmd ( plAGCmdMsg : : kSetAmp ) ;
msg - > fAmp = params [ 2 ] ;
msg - > fAmpRate = params [ 3 ] ;
msg - > SetAnimName ( params [ 1 ] ) ;
msg - > SetBCastFlag ( plMessage : : kPropagateToModifiers ) ;
SendAnimCmdMsg ( params [ 0 ] , msg ) ;
}
PF_CONSOLE_CMD ( Animation , // Group name
SetSpeed , // Function name
" string objName, string animName, float speed, float rate " , // Params
" Set the speed of this animation and rate to change " ) // Help string
{
plAnimCmdMsg * msg = TRACKED_NEW plAnimCmdMsg ( ) ;
msg - > SetCmd ( plAnimCmdMsg : : kSetSpeed ) ;
msg - > fSpeed = params [ 2 ] ;
msg - > fSpeedChangeRate = params [ 3 ] ;
msg - > SetAnimName ( params [ 1 ] ) ;
msg - > SetBCastFlag ( plMessage : : kPropagateToModifiers ) ;
SendAnimCmdMsg ( params [ 0 ] , msg ) ;
}
PF_CONSOLE_CMD ( Animation ,
AddDebugItems ,
" string name " ,
" Add keys with the given name (substrings ok) to our report list " )
{
plAnimDebugList * adl = plClient : : GetInstance ( ) - > fAnimDebugList ;
if ( adl )
adl - > AddObjects ( params [ 0 ] ) ;
}
PF_CONSOLE_CMD ( Animation ,
RemoveDebugItems ,
" string name " ,
" Remove keys with the given name (substrings ok) to our report list " )
{
plAnimDebugList * adl = plClient : : GetInstance ( ) - > fAnimDebugList ;
if ( adl )
adl - > RemoveObjects ( params [ 0 ] ) ;
}
PF_CONSOLE_CMD ( Animation ,
ShowDebugTimes ,
" " ,
" Toggle the view of our debug list. " )
{
plAnimDebugList * adl = plClient : : GetInstance ( ) - > fAnimDebugList ;
if ( adl )
adl - > fEnabled = ! adl - > fEnabled ;
}
PF_CONSOLE_CMD ( Animation ,
ToggleDelayedTransforms ,
" " ,
" Toggle the possibility of delayed transform evaluation. " )
{
hsBool enabled = ! plCoordinateInterface : : GetDelayedTransformsEnabled ( ) ;
plCoordinateInterface : : SetDelayedTransformsEnabled ( enabled ) ;
char buff [ 256 ] ;
sprintf ( buff , " Potential delay of transform eval is now %s " , ( enabled ? " ENABLED " : " DISABLED " ) ) ;
PrintString ( buff ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
////////////////////////////////////////////////////////////////////////
// Clothing Commands
////////////////////////////////////////////////////////////////////////
# ifndef LIMIT_CONSOLE_COMMANDS
# include "../plAvatar/plArmatureMod.h"
# include "../plAvatar/plAvatarClothing.h"
# include "../plAvatar/plClothingLayout.h"
# include "../pfMessage/plClothingMsg.h"
PF_CONSOLE_GROUP ( Clothing ) // Defines a main command group
PF_CONSOLE_CMD ( Clothing , // Group name
AddItemToCloset , // Function name
" string itemName, float r, float g, float b, float r2, float g2, float b2 " , // Params
" Add a clothing item to your closet " ) // Help string
{
hsTArray < plClosetItem > items ;
items . SetCount ( 1 ) ;
items [ 0 ] . fItem = plClothingMgr : : GetClothingMgr ( ) - > FindItemByName ( params [ 0 ] ) ;
items [ 0 ] . fOptions . fTint1 . Set ( params [ 1 ] , params [ 2 ] , params [ 3 ] , 1.f ) ;
items [ 0 ] . fOptions . fTint2 . Set ( params [ 4 ] , params [ 5 ] , params [ 6 ] , 1.f ) ;
plClothingMgr : : GetClothingMgr ( ) - > AddItemsToCloset ( items ) ;
}
PF_CONSOLE_CMD ( Clothing , // Group name
WearItem , // Function name
" string itemName " , // Params
" Has your avatar wear the item of clothing specified " ) // Help string
{
plArmatureMod * avMod = plAvatarMgr : : GetInstance ( ) - > GetLocalAvatar ( ) ;
plClothingItem * item = plClothingMgr : : GetClothingMgr ( ) - > FindItemByName ( params [ 0 ] ) ;
if ( avMod & & item )
{
avMod - > GetClothingOutfit ( ) - > AddItem ( item ) ;
}
}
PF_CONSOLE_CMD ( Clothing , // Group name
RemoveItem , // Function name
" string itemName " , // Params
" Has your avatar remove the item of clothing specified " ) // Help string
{
plArmatureMod * avMod = plAvatarMgr : : GetInstance ( ) - > GetLocalAvatar ( ) ;
plClothingItem * item = plClothingMgr : : GetClothingMgr ( ) - > FindItemByName ( params [ 0 ] ) ;
if ( avMod & & item )
{
avMod - > GetClothingOutfit ( ) - > RemoveItem ( item ) ;
}
}
PF_CONSOLE_CMD ( Clothing , // Group name
TintItem , // Function name
" string itemName, float red, float green, float blue, int layer " , // Params
" Change the color of an item of clothing you're wearing " ) // Help string
{
plArmatureMod * avMod = plAvatarMgr : : GetInstance ( ) - > GetLocalAvatar ( ) ;
plClothingItem * item = plClothingMgr : : GetClothingMgr ( ) - > FindItemByName ( params [ 0 ] ) ;
UInt8 layer ;
if ( ( int ) params [ 4 ] = = 2 )
layer = plClothingElement : : kLayerTint2 ;
else
layer = plClothingElement : : kLayerTint1 ;
if ( avMod & & item )
{
avMod - > GetClothingOutfit ( ) - > TintItem ( item , params [ 1 ] , params [ 2 ] , params [ 3 ] , true , true , true , true , layer ) ;
}
}
PF_CONSOLE_CMD ( Clothing , // Group name
TintSkin , // Function name
" float red, float green, float blue " , // Params
" Change your avatar's skin color " ) // Help string
{
plArmatureMod * avMod = plAvatarMgr : : GetInstance ( ) - > GetLocalAvatar ( ) ;
if ( avMod )
{
avMod - > GetClothingOutfit ( ) - > TintSkin ( params [ 0 ] , params [ 1 ] , params [ 2 ] ) ;
}
}
PF_CONSOLE_CMD ( Clothing , // Group name
AgeSkin , // Function name
" float age " , // Params
" Blend (0 to 1) between young and old skin. " ) // Help string
{
plArmatureMod * avMod = plAvatarMgr : : GetInstance ( ) - > GetLocalAvatar ( ) ;
if ( avMod )
{
avMod - > GetClothingOutfit ( ) - > SetAge ( params [ 0 ] ) ;
}
}
PF_CONSOLE_CMD ( Clothing , // Group name
BlendSkin , // Function name
" float blend, int layer " , // Params
" Set the blend (0 to 1) for a specific skin layer (1 to 6). " ) // Help string
{
plArmatureMod * avMod = plAvatarMgr : : GetInstance ( ) - > GetLocalAvatar ( ) ;
if ( avMod )
{
avMod - > GetClothingOutfit ( ) - > SetSkinBlend ( params [ 0 ] , ( int ) params [ 1 ] + plClothingElement : : kLayerSkinBlend1 - 1 ) ;
}
}
PF_CONSOLE_CMD ( Clothing ,
ChangeAvatar ,
" string name " ,
" Switch your avatar to a different gender ('Male' / 'Female') " )
{
plClothingMgr : : ChangeAvatar ( params [ 0 ] ) ;
}
PF_CONSOLE_CMD ( Clothing , // Group name
SaveCustomizations , // Function name
" " , // Params
" Save your customizations to the vault. " ) // Help string
{
plArmatureMod * avMod = plAvatarMgr : : GetInstance ( ) - > GetLocalAvatar ( ) ;
if ( avMod )
{
avMod - > GetClothingOutfit ( ) - > WriteToVault ( ) ;
}
}
static plPlate * avatarTargetTexturePlate = nil ;
PF_CONSOLE_CMD ( Clothing ,
ShowTargetTexture ,
" ... " ,
" Show/hide the texture we use for the local avatar on a square (for debugging). " )
{
if ( avatarTargetTexturePlate = = nil )
{
plArmatureMod * avMod = nil ;
if ( numParams > 0 )
avMod = plAvatarMgr : : GetInstance ( ) - > FindAvatarByPlayerID ( ( int ) params [ 0 ] ) ;
else
avMod = plAvatarMgr : : GetInstance ( ) - > GetLocalAvatar ( ) ;
if ( avMod )
{
plPlateManager : : Instance ( ) . CreatePlate ( & avatarTargetTexturePlate ) ;
avatarTargetTexturePlate - > SetMaterial ( avMod - > GetClothingOutfit ( ) - > fMaterial ) ;
avatarTargetTexturePlate - > SetPosition ( 0 , 0 ) ;
avatarTargetTexturePlate - > SetSize ( 1.9 , 1.9 ) ;
avatarTargetTexturePlate - > SetVisible ( true ) ;
}
}
else
{
plPlateManager : : Instance ( ) . DestroyPlate ( avatarTargetTexturePlate ) ;
}
}
PF_CONSOLE_CMD ( Clothing ,
WearMaintainerOutfit ,
" " ,
" Wear the Maintainer outfit " )
{
plArmatureMod * avMod = plAvatarMgr : : GetInstance ( ) - > GetLocalAvatar ( ) ;
if ( avMod )
{
avMod - > GetClothingOutfit ( ) - > WearMaintainerOutfit ( ) ;
}
}
PF_CONSOLE_CMD ( Clothing ,
RemoveMaintainerOutfit ,
" " ,
" Return to your normal outfit " )
{
plArmatureMod * avMod = plAvatarMgr : : GetInstance ( ) - > GetLocalAvatar ( ) ;
if ( avMod )
{
avMod - > GetClothingOutfit ( ) - > RemoveMaintainerOutfit ( ) ;
}
}
# endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// KI Commands /////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP ( KI ) // Defines a main command group
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD ( KI , // Group name
UpgradeLevel , // Function name
" int level " , // Params
" Upgrade KI to new level. " ) // Help string
{
// create the mesage to send
pfKIMsg * msg = TRACKED_NEW pfKIMsg ( pfKIMsg : : kUpgradeKILevel ) ;
msg - > SetIntValue ( ( int ) params [ 0 ] ) ;
// send it off
plgDispatch : : MsgSend ( msg ) ;
}
PF_CONSOLE_CMD ( KI , // Group name
DowngradeLevel , // Function name
" int level " , // Params
" Downgrade KI level to next lower level. " ) // Help string
{
// create the mesage to send
pfKIMsg * msg = TRACKED_NEW pfKIMsg ( pfKIMsg : : kDowngradeKILevel ) ;
msg - > SetIntValue ( ( int ) params [ 0 ] ) ;
// send it off
plgDispatch : : MsgSend ( msg ) ;
}
PF_CONSOLE_CMD ( KI , // Group name
AllOfThePower , // Function name
" " , // Params
" All the phased functionality turned on. " ) // Help string
{
// create the mesage to send
pfKIMsg * msg = TRACKED_NEW pfKIMsg ( pfKIMsg : : kKIPhasedAllOn ) ;
// send it off
plgDispatch : : MsgSend ( msg ) ;
}
PF_CONSOLE_CMD ( KI , // Group name
NoneOfThePower , // Function name
" " , // Params
" All the phased functionality turned off. " ) // Help string
{
// create the mesage to send
pfKIMsg * msg = TRACKED_NEW pfKIMsg ( pfKIMsg : : kKIPhasedAllOff ) ;
// send it off
plgDispatch : : MsgSend ( msg ) ;
}
PF_CONSOLE_CMD ( KI , // Group name
AddJournal , // Function name
" " , // Params
" Add the journal to the Blackbar. " ) // Help string
{
// create the message to send
pfKIMsg * msg = TRACKED_NEW pfKIMsg ( pfKIMsg : : kAddJournalBook ) ;
// send if off
plgDispatch : : MsgSend ( msg ) ;
}
PF_CONSOLE_CMD ( KI , // Group name
RemoveJournal , // Function name
" " , // Params
" Removes the journal from the Blackbar. " ) // Help string
{
// create the message to send
pfKIMsg * msg = TRACKED_NEW pfKIMsg ( pfKIMsg : : kRemoveJournalBook ) ;
// send if off
plgDispatch : : MsgSend ( msg ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
////////////////////////////////////////////////////////////////////////
// Execute a Python file command
////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP ( Python ) // Defines a main command group
# include "../pfPython/cyMisc.h"
PF_CONSOLE_CMD ( Python , // Group name
SetLoggingLevel , // Function name
" int level " , // Params
" Set the python logging print level (1-4) " ) // Help string
{
cyMisc : : SetPythonLoggingLevel ( ( int ) params [ 0 ] ) ;
}
# ifndef LIMIT_CONSOLE_COMMANDS
# ifdef HAVE_CYPYTHONIDE
PF_CONSOLE_CMD ( Python ,
UsePythonDebugger ,
" " ,
" Enables the python debugger (only works in an .ini file) " )
{
PythonInterface : : UsePythonDebugger ( true ) ;
}
# endif
# include "../pfMessage/pfBackdoorMsg.h"
PF_CONSOLE_CMD ( Python ,
Backdoor ,
" string target, ... " , // Params
" Send a debug trigger to a python file modifier " )
{
const char * extraParms = " " ;
if ( numParams > 1 )
extraParms = params [ 1 ] ;
pfBackdoorMsg * msg = TRACKED_NEW pfBackdoorMsg ( params [ 0 ] , extraParms ) ;
// send it off
plgDispatch : : MsgSend ( msg ) ;
}
PF_CONSOLE_CMD ( Python ,
Cheat ,
" string functions, ... " , // Params
" Run a cheat command " )
{
std : : string extraParms ;
if ( numParams > 1 )
{
extraParms = " ( " ;
extraParms . append ( params [ 1 ] ) ;
extraParms . append ( " ,) " ) ;
}
else
extraParms = " () " ;
PythonInterface : : RunFunctionSafe ( " xCheat " , params [ 0 ] , extraParms . c_str ( ) ) ;
std : : string output ;
// get the messages
PythonInterface : : getOutputAndReset ( & output ) ;
PrintString ( output . c_str ( ) ) ;
}
PF_CONSOLE_CMD ( Python ,
ListCheats ,
" " , // Params - None
" Show a list of python commands " )
{
// now evaluate this mess they made
PyObject * mymod = PythonInterface : : FindModule ( " __main__ " ) ;
PythonInterface : : RunString ( " import xCheat;xc=[x for x in dir(xCheat) if not x.startswith('_')] \n for i in range((len(xc)/4)+1): print xc[i*4:(i*4)+4] \n " , mymod ) ;
std : : string output ;
// get the messages
PythonInterface : : getOutputAndReset ( & output ) ;
PrintString ( output . c_str ( ) ) ;
}
# endif // LIMIT_CONSOLE_COMMANDS
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP ( Demo )
PF_CONSOLE_CMD ( Demo , RecordNet , " string recType, string recName " , " Records a network demo (must be set in an ini file) " )
{
if ( plNetClientMgr : : GetInstance ( ) - > RecordMsgs ( params [ 0 ] , params [ 1 ] ) )
PrintString ( " Recording Started " ) ;
else
PrintString ( " Recording Failed " ) ;
}
PF_CONSOLE_CMD ( Demo , PlayNet , " string recName " , " Plays back a network demo " )
{
if ( plNetClientMgr : : GetInstance ( ) - > PlaybackMsgs ( params [ 0 ] ) )
PrintString ( " Playback Started " ) ;
else
PrintString ( " Playback Failed " ) ;
}
/*
# include "../plHavok1/plVehicleModifier.h"
PF_CONSOLE_GROUP ( Vehicle )
PF_CONSOLE_CMD ( Vehicle , ShowStats , " " , " " )
{
plVehicleModifier : : ShowStats ( ) ;
}
PF_CONSOLE_CMD ( Vehicle , SetSuspensionStrength , " float val " , " 10-100 " )
{
float val = params [ 0 ] ;
plVehicleModifier : : SetSuspensionStrength ( val ) ;
}
PF_CONSOLE_CMD ( Vehicle , SetSuspensionDamping , " float val " , " 1-8 " )
{
float val = params [ 0 ] ;
plVehicleModifier : : SetSuspensionDamping ( val ) ;
}
PF_CONSOLE_CMD ( Vehicle , SetMass , " float val " , " " )
{
float val = params [ 0 ] ;
plVehicleModifier : : SetMass ( val ) ;
}
PF_CONSOLE_CMD ( Vehicle , LoadSettings , " " , " " )
{
plVehicleModifier : : ReadKeyValues ( ) ;
PrintString ( " Loaded vehicle settings " ) ;
}
PF_CONSOLE_CMD ( Vehicle , SaveSettings , " " , " " )
{
plVehicleModifier : : WriteKeyValues ( ) ;
PrintString ( " Saved vehicle settings " ) ;
}
*/
# endif // LIMIT_CONSOLE_COMMANDS
# ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP ( Vault )
PF_CONSOLE_CMD ( Vault , Dump , " " , " Prints the vault structure of current player and age to the nearest log file " )
{
VaultDump ( L " Player " , NetCommGetPlayer ( ) - > playerInt ) ;
VaultDump ( L " Age " , NetCommGetAge ( ) - > ageVaultId ) ;
}
# endif
//////////////////////////////////////////////////////////////////////////////
// End.