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420 lines
12 KiB
420 lines
12 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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// max includes
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#include "plPickNode.h"
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#include "resource.h"
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// local
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#include "plClimbComponent.h"
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#include "plPhysicalComponents.h" // so we can pick terrains
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#include "plComponentReg.h"
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// other
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#include "../MaxMain/plMaxNode.h"
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#include "../plMessage/plClimbMsg.h"
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#include "../plPhysical/plCollisionDetector.h"
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#include "../MaxMain/plPhysicalProps.h"
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#include "../plPhysical/plSimDefs.h"
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#include "../pnSceneObject/plSceneObject.h"
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// stl
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#include <map>
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/////////////////////////////////////////////////////////////////
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//
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// THE DUMMY
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//
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/////////////////////////////////////////////////////////////////
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void DummyCodeIncludeFuncClimbTrigger() {}
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/////////////////////////////////////////////////////////////////
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//
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// SOME ENUMS
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//
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/////////////////////////////////////////////////////////////////
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// CLIMBCOMMANDS
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enum Commands
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{
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kMount = 0,
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kEnableDismount = 1,
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kDisableDismount = 2,
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kEnableClimb = 3,
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kDisableClimb = 4,
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kFallOff = 5,
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kRelease = 6,
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kMaxCommands = 7
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};
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// these synchronized ^^^^VVVVV
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const char * fCommandStrs[] =
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{
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"Start Climbing",
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"Enable Dismount",
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"Disable Dismount",
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"Enable Climb",
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"Disable Climb",
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"Fall Off",
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"Let Go"
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};
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enum Directions
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{
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kUp = 0,
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kDown = 1,
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kLeft = 2,
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kRight = 3,
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kMaxDirections
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};
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const char * fDirectionStrs[] =
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{
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"Up",
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"Down",
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"Left",
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"Right"
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};
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/////////////////////////////////////////////////////////////////
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//
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// CLASS DESCRIPTOR AND PARAM BLOCK
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//
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/////////////////////////////////////////////////////////////////
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// CLASS DESCRIPTOR
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CLASS_DESC(plClimbTriggerComponent, gClimbTriggerDesc, "Avatar ClimbTrigger", "AvatarClimbTrigger", COMP_TYPE_AVATAR, CLIMB_TRIGGER_COMPONENT_CLASS_ID)
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// FORWARD REFERENCE OT THE COMPONENT DIALOG PROC
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static plClimbTriggerComponentProc gClimbTriggerComponentProc;
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// PARAM BLOCK
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ParamBlockDesc2 gClimbTriggerBk
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(
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plComponent::kBlkComp, _T("ClimbTrigger"), 0, &gClimbTriggerDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
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//Roll out
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IDD_COMP_CLIMB_TRIGGER, IDS_COMP_CLIMB_TRIGGER, 0, 0, &gClimbTriggerComponentProc,
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plClimbTriggerComponent::kCommand, _T("Command"), TYPE_INT, 0, 0,
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p_default, kMount,
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end,
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plClimbTriggerComponent::kDirection, _T("Direction"), TYPE_INT, 0, 0,
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p_default, kUp,
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end,
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plClimbTriggerComponent::kWallPicker, _T("WallPicker"), TYPE_INODE, 0, 0,
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end,
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end
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);
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/////////////////////////////////////////////////////////////////
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//
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// PLCLIMBTRIGGER IMPLEMENTATION
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//
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/////////////////////////////////////////////////////////////////
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// CTOR
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plClimbTriggerComponent::plClimbTriggerComponent()
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{
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fClassDesc = &gClimbTriggerDesc;
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fClassDesc->MakeAutoParamBlocks(this);
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}
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extern const plArmatureMod * FindArmatureMod(const plSceneObject *obj);
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// CONVERT
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hsBool plClimbTriggerComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
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{
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plClimbMsg::Command enterCommand; // when entering the region
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plClimbMsg::Command exitCommand; // run this command when exiting the region
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hsBool enterStatus = false;
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hsBool exitStatus = false;
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plClimbMsg::Direction direction; // direction is assumed the same for both enter and exit commands
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// i.e. enable up, disable up
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int iCommand = fCompPB->GetInt(plClimbTriggerComponent::kCommand);
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int iDirection = fCompPB->GetInt(plClimbTriggerComponent::kDirection);
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switch(iCommand)
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{
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case kMount:
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enterCommand = plClimbMsg::kStartClimbing;
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exitCommand = plClimbMsg::kNoCommand;
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break;
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case kEnableClimb:
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enterCommand = plClimbMsg::kEnableClimb;
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enterStatus = true;
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exitCommand = plClimbMsg::kEnableClimb;
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exitStatus = false;
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break;
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case kDisableClimb:
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enterCommand = plClimbMsg::kEnableClimb;
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enterStatus = false;
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exitCommand = plClimbMsg::kEnableClimb;
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exitStatus = true;
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break;
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case kEnableDismount:
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enterCommand = plClimbMsg::kEnableDismount;
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enterStatus = true;
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exitCommand = plClimbMsg::kEnableDismount;
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exitStatus = false;
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break;
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case kDisableDismount:
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enterCommand = plClimbMsg::kEnableDismount;
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enterStatus = false;
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exitCommand = plClimbMsg::kEnableDismount;
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exitStatus = true;
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break;
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case kFallOff:
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enterCommand = plClimbMsg::kFallOff;
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exitCommand = plClimbMsg::kNoCommand;
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break;
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case kRelease:
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enterCommand = plClimbMsg::kRelease;
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exitCommand = plClimbMsg::kNoCommand;
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break;
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}
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switch(iDirection)
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{
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case kUp:
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direction = plClimbMsg::kUp;
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break;
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case kDown:
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direction = plClimbMsg::kDown;
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break;
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case kLeft:
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direction = plClimbMsg::kLeft;
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break;
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case kRight:
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direction = plClimbMsg::kRight;
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break;
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}
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plKey nilKey = nil;
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plKey target = node->GetSceneObject()->GetKey();
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plClimbMsg *enterMsg = nil;
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if(enterCommand != plClimbMsg::kNoCommand)
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{
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enterMsg = TRACKED_NEW plClimbMsg(nilKey, nilKey, enterCommand, direction, enterStatus, target);
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enterMsg->SetBCastFlag(plMessage::kPropagateToModifiers);
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enterMsg->SetBCastFlag(plMessage::kNetPropagate);
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enterMsg->SetBCastFlag(plMessage::kNetForce);
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}
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plClimbMsg *exitMsg = nil;
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if(exitCommand != nil)
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{
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exitMsg = TRACKED_NEW plClimbMsg(nilKey, nilKey, exitCommand, direction, exitStatus, target);
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exitMsg->SetBCastFlag(plMessage::kPropagateToModifiers);
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exitMsg->SetBCastFlag(plMessage::kNetPropagate);
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exitMsg->SetBCastFlag(plMessage::kNetForce);
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}
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plSimpleRegionSensor *sensMod = TRACKED_NEW plSimpleRegionSensor(enterMsg, exitMsg);
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node->AddModifier(sensMod, IGetUniqueName(node));
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return true;
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}
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hsBool plClimbTriggerComponent::SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg)
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{
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node->SetForceLocal(true);
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node->SetDrawable(false);
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plPhysicalProps *props = node->GetPhysicalProps();
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// only if movable will it have mass (then it will keep track of movements in PhysX)
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if ( node->IsMovable() || node->IsTMAnimatedRecur() )
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props->SetMass(1.0, node, pErrMsg);
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props->SetFriction(0.0, node, pErrMsg);
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props->SetRestitution(0.0, node, pErrMsg);
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props->SetBoundsType(plSimDefs::kExplicitBounds, node, pErrMsg);
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props->SetGroup(plSimDefs::kGroupDetector, node, pErrMsg);
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props->SetReportGroup(1<<plSimDefs::kGroupAvatar, node, pErrMsg);
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// props->SetPinned(true, node, pErrMsg);
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return true;
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}
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/////////////////////////////////////////////////////////////////
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//
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// DIALOG PROC IMPLEMENTATION
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//
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/////////////////////////////////////////////////////////////////
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BOOL plClimbTriggerComponentProc::DlgProc(TimeValue t, IParamMap2 *pm, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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IParamBlock2 *pb = pm->GetParamBlock();
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HWND hCommandMenu = GetDlgItem(hWnd, IDC_COMP_CLIMB_COMMAND);
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HWND hDirectionMenu = GetDlgItem(hWnd, IDC_COMP_CLIMB_DIRECTION);
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HWND hPick = GetDlgItem(hWnd, IDC_COMP_WALL_PICK);
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INode *curPick = nil;
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int curSurface = 0;
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switch (msg)
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{
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case WM_INITDIALOG:
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{
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int i = 0;
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// fill out the command menu
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for (i = 0; i < kMaxCommands; i++)
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ComboBox_AddString(hCommandMenu, fCommandStrs[i]);
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// reflect the current selection
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ComboBox_SetCurSel(hCommandMenu, pb->GetInt(ParamID(plClimbTriggerComponent::kCommand)));
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// fill out the direction menu
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for (i = 0; i < kMaxDirections; i++)
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ComboBox_AddString(hDirectionMenu, fDirectionStrs[i]);
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// reflect the current selection
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ComboBox_SetCurSel(hDirectionMenu, pb->GetInt(ParamID(plClimbTriggerComponent::kDirection)));
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// show the name of the currently picked item
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curPick = pb->GetINode(ParamID(plClimbTriggerComponent::kWallPicker));
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Button_SetText(hPick, (curPick == nil ? "None" : curPick->GetName()));
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}
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return TRUE;
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break;
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case WM_COMMAND:
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if (HIWORD(wParam) == BN_CLICKED)
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{
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if (LOWORD(wParam) == IDC_COMP_WALL_PICK)
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{
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// we're picking a new climbing wall
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std::vector<Class_ID> pickableClasses;
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pickableClasses.push_back(PHYSICS_TERRAIN_CID); // allow picking terrains
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pickableClasses.push_back(PHYS_CLIMBABLE_CID); // and climbables
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if (plPick::NodeRefKludge(pb, plClimbTriggerComponent::kWallPicker, &pickableClasses, true, false))
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{
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curPick = pb->GetINode(ParamID(plClimbTriggerComponent::kWallPicker));
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Button_SetText(hPick, (curPick == nil ? "None" : curPick->GetName()));
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}
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return TRUE;
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}
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}
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else if (LOWORD(wParam) == IDC_COMP_CLIMB_COMMAND)
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{
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HWND hSurface = GetDlgItem(hWnd, IDC_COMP_CLIMB_COMMAND);
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curSurface = ComboBox_GetCurSel(hSurface);
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pb->SetValue(ParamID(plClimbTriggerComponent::kCommand), 0, curSurface);
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}
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else if (LOWORD(wParam) == IDC_COMP_CLIMB_DIRECTION)
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{
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HWND hSurface = GetDlgItem(hWnd, IDC_COMP_CLIMB_DIRECTION);
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curSurface = ComboBox_GetCurSel(hSurface);
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pb->SetValue(ParamID(plClimbTriggerComponent::kDirection), 0, curSurface);
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}
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}
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return FALSE;
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}
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/////////////////////////////////////////////////////////////////////////////////////////
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//
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// CLIMB BLOCKER COMPONENT
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//
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/////////////////////////////////////////////////////////////////////////////////////////
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//Class that accesses the paramblock below.
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class plClimbBlockerComponent : public plComponent
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{
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public:
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plClimbBlockerComponent();
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// SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
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// of properties on the MaxNode, as it's still indeterminant.
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hsBool SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg);
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hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
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};
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//Max desc stuff necessary below.
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CLASS_DESC(plClimbBlockerComponent, gClimbBlockDesc, "Climb Blocker", "ClimbBlocker", COMP_TYPE_AVATAR, Class_ID(0x170000ac, 0x3cee02c5))
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ParamBlockDesc2 gClimbBlockBk
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(
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plComponent::kBlkComp, _T("Climb Blocker"), 0, &gClimbBlockDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
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IDD_COMP_CLIMB_BLOCK, IDS_COMP_CLIMB_BLOCKER, 0, 0, NULL,
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end
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);
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plClimbBlockerComponent::plClimbBlockerComponent()
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{
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fClassDesc = &gClimbBlockDesc;
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fClassDesc->MakeAutoParamBlocks(this);
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}
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// SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
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// of properties on the MaxNode, as it's still indeterminant.
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hsBool plClimbBlockerComponent::SetupProperties(plMaxNode *node, plErrorMsg *errMsg)
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{
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node->SetDrawable(false);
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plPhysicalProps *props = node->GetPhysicalProps();
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// props->SetMass(0.0, node, errMsg);
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// props->SetFriction(0.0, node, errMsg);
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// props->SetRestitution(0.0, node, errMsg);
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props->SetBoundsType(plSimDefs::kExplicitBounds, node, errMsg);
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// props->SetPinned(true, node, errMsg);
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props->SetLOSBlockCustom(true, node, errMsg);
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return true;
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}
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hsBool plClimbBlockerComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
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{
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return true;
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}
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